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Author Topic: Battlestar Galactica (Round 7)  (Read 127274 times)

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Re: Battlestar Galactica (Round 6)
« Reply #1325 on: July 29, 2013, 11:13:56 am »

Brig escape: 5-POL/TAC
Pass: Apollo moves out of the Brig to any location.
Fail: No effect.

Interrupts:

Destiny: 2 cards
Zarek: Pass (CO)
Adama: Pass
Baltar: 1 card
Boomer (max 1): 1 card (CO)
Chief (max 1): 1 card
Apollo (max 1): 1 card (CO)

TAC-1 (Launch Scout)
TAC-2 (Launch Scout)


POL-0 (Red Tape)

ENG-2 (Repair)
LEA-3 (Declare Emergency)
PIL-1 (Evasive Maneuvers)

Total: -3. Fail: No effect

No crisis because Apollo is in the brig.

Zarek draws 2 POL, 2 LEA, 1 TAC
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Battlestar Galactica (Round 6)
« Reply #1326 on: July 29, 2013, 11:17:23 am »

Current Player:   Zarek (WinterSpartan)
   
Distance:   6
   
Fuel: 2   Food: 3
Morale: 7   Population: 6

   
Cylon "Chief" Galen Tyrol:   Caprica
Skill Cards: 6,    Loyalty Cards: 2
Super Crisis: Yes   
   
Lee "Apollo" Adama:   Brig
Skill Cards: 9,    Loyalty Cards: 2
OPG available: No   
   
President Tom Zarek:   President's Office
Skill Cards: 6,    Loyalty Cards: 2
OPG available: Yes   
   
Admiral, CAG Arbitrator William Adama:   Administration
Skill Cards: 3,    Loyalty Cards: 2
OPG available: Yes   
   
Gaius Baltar:   President's Office
Skill Cards: 6,    Loyalty Cards: 3
OPG available: Yes,    Quorum Cards: 0
   
Sharon "Boomer" Valerii:   Brig
Skill Cards: 8,    Loyalty Cards: 3
OPG available: Yes   
   
Destroyed Civvies:   None
   
Decks   
Politics Deck:   20
Leadership Deck:   15
Tactics Deck:   18
Piloting Deck:   8
Engineering Deck:   19
Destiny Deck:   2
   
Crisis Deck:   75
Quorum Deck:   5
   
Totals:   
Viper MK II:   4 (+2 damaged)
Viper MK VII:   1 (+3 damaged)
Raptors:   1
Civvies:   12
   
   
Locations   
FTL Control    -
Weapons Control    -
Command    -
Admiral's Quarters    -
Hangar Deck    -
Armory    -
Communications    -
Research Lab    -
Sickbay    -
Brig    - Lee "Apollo" Adama, Sharon "Boomer" Valerii
   
Press Room    -
President's Office    - Tom Zarek, Gaius Baltar
Administration    - William Adama

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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Jorbles

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Re: Battlestar Galactica (Round 6)
« Reply #1327 on: July 29, 2013, 03:03:33 pm »

Glad to see the filthy human criminal was unsuccessful in his escape.
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WinterSpartan

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Re: Battlestar Galactica (Round 6)
« Reply #1328 on: July 29, 2013, 05:16:23 pm »

Hmm, that's unfortunate. I guess I had assumed our admiral would be able to help with that check (and you know what they say about assumptions...)

I can't use my office with Baltar sitting on my desk. Here are the options as I see them:

1) XO Apollo or Boomer to try that again, and then do something after their escape (like brig Baltar, perhaps). We probably don't have the card strength for this, since Cymod continues to mock me with card draws.

2) XO Adama to... I dunno. Go do something productive (launch some vipers?). How good this is depends on what he wants to do.

3) Go try to brig Baltar myself. Upside: Check is only difficulty 4, if the Arbitrator makes it so, and all of Adama's cards will be positive. Downside: We still might fail and either way I'm out of my office.

What do my fellow humans think? I WOULD kind of like to deal with Baltar before he gets to reveal, but there's a lot we need to do right now. I think I'm leaning towards brigging the toaster.
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Re: Battlestar Galactica (Round 6)
« Reply #1329 on: July 29, 2013, 08:22:50 pm »

1) ...since Cymod continues to mock me with card draws.

I have no idea what you're talking about.
What could possibly make you think I'm a cymod?
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

theorel

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Re: Battlestar Galactica (Round 6)
« Reply #1330 on: July 30, 2013, 08:47:50 am »

Wow Apollo, you weren't even trying to get out of the brig.
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Twistedarcher

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Re: Battlestar Galactica (Round 6)
« Reply #1331 on: July 31, 2013, 12:50:26 pm »

I can't contribute really to a brig escape, so I suggest we try another route.

Depending on if Adama has something useful to do, maybe you could try that. Brigging Baltron would be great, but unless we think we can get it done, it's probably not worth a try.
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WinterSpartan

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Re: Battlestar Galactica (Round 6)
« Reply #1332 on: July 31, 2013, 05:19:06 pm »

I could be of some assistance with the brigging, but it's really going to come down to what Adama thinks. I don't know what his 3 cards are, but they SHOULD all be helpful.
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Davio

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Re: Battlestar Galactica (Round 6)
« Reply #1333 on: August 01, 2013, 02:57:10 am »

Well, they're not helpful in releasing someone from the brig.
In fact, they're not helpful at all.
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WinterSpartan

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Re: Battlestar Galactica (Round 6)
« Reply #1334 on: August 01, 2013, 05:16:12 pm »

So what you're saying is we don't have the card strength to do a darn thing, and I can't use my office because this guy's in here. Lovely.

*Sigh* I guess I'll try to deal with our card problems a little and punt the turn. Maybe we can salvage this mess yet.

##Play Assign Mission Specialist on Apollo. (I can still do this even with the toaster in my office; I just don't get to draw a replacement. It also gives me two Politics.)

After my crisis and before your turn, Adama, we need to talk.
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Jorbles

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Re: Battlestar Galactica (Round 6)
« Reply #1335 on: August 01, 2013, 05:25:44 pm »

Wuzzat do?
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Re: Battlestar Galactica (Round 6)
« Reply #1336 on: August 01, 2013, 05:53:12 pm »

"ASSIGN MISSION SPECIALIST

Action: Draw 2 politics cards and give this card to any other player. Keep this card in play. The next time the Fleet jumps, this player chooses the destination instead of the Admiral. He draws 3 Destination Card (instead of 2) and chooses 1. Then discard this card."
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Battlestar Galactica (Round 6)
« Reply #1337 on: August 01, 2013, 05:55:13 pm »

CRISIS: Cylon Genocide

Current Player Chooses:
Skill check: POL/LEA/TAC/ENG = 21
PASS: Destroy all Cylon ships currently on the main game board.
FAIL: -1 Morale, then: Launch Nukes, Launch Raiders, Activate Heavies

OR

Roll a die. If 4 or lower, the current player is sent to the Brig.

POST CRISIS: Activate Raiders, +1 Jump Prep
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

WinterSpartan

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Re: Battlestar Galactica (Round 6)
« Reply #1338 on: August 01, 2013, 06:03:00 pm »

Right. We're taking the or, then.

Any strat plans?
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Twistedarcher

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Re: Battlestar Galactica (Round 6)
« Reply #1339 on: August 01, 2013, 10:04:23 pm »

I do have my special ability still, but we'll probably want to save it for later I'm thinking.

So, three humans in the brig...not great :/
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Davio

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Re: Battlestar Galactica (Round 6)
« Reply #1340 on: August 02, 2013, 02:35:16 am »

Right. We're taking the or, then.

Any strat plans?
##PASS on SP
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Grujah

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Re: Battlestar Galactica (Round 6)
« Reply #1341 on: August 04, 2013, 04:42:16 am »

#pass
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WinterSpartan

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Re: Battlestar Galactica (Round 6)
« Reply #1342 on: August 04, 2013, 10:14:32 am »

##Pass, in case that was in question.
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Re: Battlestar Galactica (Round 6)
« Reply #1343 on: August 04, 2013, 03:49:13 pm »

Everyone else passes by CO.

Rolled 1d8 : 3, total 3
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Battlestar Galactica (Round 6)
« Reply #1344 on: August 04, 2013, 03:50:27 pm »

*Passes by CO or has no Strat Plans.

Roll fails, Zarek moves to the brig.

Post crisis: Raiders activate - as there are none on the main board, Basestars launch 2 raiders each. Jump prep.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Battlestar Galactica (Round 6)
« Reply #1345 on: August 04, 2013, 03:54:44 pm »

Current Player:   Adama (Davio)
   
Distance:   6
   
Fuel: 2   Food: 3
Morale: 7   Population: 6

   
Cylon "Chief" Galen Tyrol:   Caprica
Skill Cards: 6,    Loyalty Cards: 2
Super Crisis: Yes   
   
Mission Specialist Lee "Apollo" Adama:   Brig
Skill Cards: 9,    Loyalty Cards: 2
OPG available: No   
   
President Tom Zarek:   Brig
Skill Cards: 8,    Loyalty Cards: 2
OPG available: Yes   
   
Admiral, CAG Arbitrator William Adama:   Administration
Skill Cards: 8,    Loyalty Cards: 2
OPG available: Yes   
   
Gaius Baltar:   President's Office
Skill Cards: 6,    Loyalty Cards: 3
OPG available: Yes,    Quorum Cards: 0
   
Sharon "Boomer" Valerii:   Brig
Skill Cards: 8,    Loyalty Cards: 3
OPG available: Yes   
   
Destroyed Civvies:   None
   
Decks   
Politics Deck:   18
Leadership Deck:   12
Tactics Deck:   16
Piloting Deck:   8
Engineering Deck:   19
Destiny Deck:   2
   
Crisis Deck:   75
Quorum Deck:   5
   
Totals:   
Viper MK II:   4 (+2 damaged)
Viper MK VII:   1 (+3 damaged)
Raptors:   1
Civvies:   12
   
   
Locations   
FTL Control    -
Weapons Control    -
Command    -
Admiral's Quarters    -
Hangar Deck    -
Armory    -
Communications    -
Research Lab    -
Sickbay    -
Party Room    - Lee "Apollo" Adama, Tom Zarek, Sharon "Boomer" Valerii
   
Press Room    -
President's Office    - Gaius Baltar
Administration    - William Adama

Logged
...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Davio

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Re: Battlestar Galactica (Round 6)
« Reply #1346 on: August 04, 2013, 04:09:26 pm »

Hmm, at this point I'm kinda hoping to be one of the final five.....  :-\
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WinterSpartan

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Re: Battlestar Galactica (Round 6)
« Reply #1347 on: August 04, 2013, 11:07:45 pm »

Beautiful. Just beautiful.

Well, the only possible way to deal with Baltar before he gets to reveal is an XO to one of us in the brig to escape/hit Admiral's Quarters. Boomer's probably best just because her turn comes soonest, but Apollo would make sense too since he's a better pilot. This will mostly depend on how strong your hand is, since we're all limited to one card per check (though I have a couple of semi-useful ones).

Alternatively, I could use an XO to do Presidential things. I have a couple of good options - not better than escaping/brigging Baltar, but if that's not a possibility I think it's our best choice. If you do that, I'd recommend moving to the President's Office... Can't say more than that.
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Re: Battlestar Galactica (Round 6)
« Reply #1348 on: August 05, 2013, 02:57:42 am »

##Move to President's Office
Play LEA-1 (Executive Order) on Sharon "Boomer" "this time not a Cylon apparently" Valerii.


Boomer hasn't done much all game, so I think it's fair she got a chance to get out. I can't pass the Escape check on my own, so chuck in what you can.
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Re: Battlestar Galactica (Round 6)
« Reply #1349 on: August 05, 2013, 03:30:22 am »

You guys know the drill by now. Interrupts?

Brig escape: 75-POL/TAC
Pass: Boomer moves out of the Brig to any location.
Fail: No effect.

Interrupts:

Chief: Cylon
Apollo:
Zarek: Friends in Low Places (CO)
Adama:
Baltar:
Boomer:
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.
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