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Author Topic: Battlestar Galactica (Round 7)  (Read 127000 times)

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WinterSpartan

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Re: Battlestar Galactica (Round 6)
« Reply #1300 on: July 17, 2013, 10:11:04 pm »

Soylent Green is what Zarek does best. (That, gladiatorial fights, biofuels... I'm a man of many talents.) Thanks for the help on our ftl drives, toaster.
 
Theorel, have I used my OPG yet? I can't recall; this game has been extremely slow. Edit: I haven't.

Humans, leaning towards the soylent green - let me know if you think differently. If I have my OPG left, that might tip me towards just flushing all the food out the airlocks. There aren't honestly that many things that target food, and I can always help us find more people food later if we need it.

Also since this is base-game Caprica (besides the jump prep), shouldn't we get to see the discarded crisis?

Errata says it should be put on the bottom, I think.

Would you mind checking? I thought that was part of the Pegasus Cylon locations changes, not errata.
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WinterSpartan

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Re: Battlestar Galactica (Round 6)
« Reply #1301 on: July 17, 2013, 10:12:37 pm »

Has Political Prowness been shuffled in?

Dunno about dumping food, it is on 4. Depends on how many food shortages we had, I guess. (answer: 1). Thing is, population is basically at 6 (cuz you will use OPG to get fuel, I guess), but if it really is needed, you can get it for food too.

Another thing is that we have 4 civvies out and no pilots available, which sucks.

So, preserving population for your OPG might be good, though it is hard for me to cope with willingly getting food down to 2.  :o

PP hasn't been shuffled in yet, but there are only 3 yellows to draw before the reshuffle, so it should come back soon. I suppose on the "lose pop" hand, the quorum could help us get some population back. If you want to play it safer with food, I could be convinced. I'll make my final decision in the morning; hopefully we'll have heard from the others by then.
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Re: Battlestar Galactica (Round 6)
« Reply #1302 on: July 18, 2013, 07:59:24 am »

Soylent Green is what Zarek does best. (That, gladiatorial fights, biofuels... I'm a man of many talents.) Thanks for the help on our ftl drives, toaster.
 
Theorel, have I used my OPG yet? I can't recall; this game has been extremely slow. Edit: I haven't.

Humans, leaning towards the soylent green - let me know if you think differently. If I have my OPG left, that might tip me towards just flushing all the food out the airlocks. There aren't honestly that many things that target food, and I can always help us find more people food later if we need it.

Also since this is base-game Caprica (besides the jump prep), shouldn't we get to see the discarded crisis?

Errata says it should be put on the bottom, I think.

Would you mind checking? I thought that was part of the Pegasus Cylon locations changes, not errata.

I can't find a reference. Am checking on BGG. I don't think it makes too much difference but yeah.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Tables

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Re: Battlestar Galactica (Round 6)
« Reply #1303 on: July 18, 2013, 02:27:31 pm »

Okay BGG says it's only in Pegasus, my apologies. The other crisis was:

CRISIS: Hera Rescued

Current Player Chooses:
Skill check: POL/LEA = 10
PASS: No Effect
FAIL: -2 Morale and destroy 1 raptor.

OR

-1 Morale

POST CRISIS: Activate Raiders, +1 Jump Prep

(Reminder note: This isn't the current crisis!)
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Twistedarcher

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Re: Battlestar Galactica (Round 6)
« Reply #1304 on: July 18, 2013, 02:48:08 pm »

Mr. President, I will trust your expertise on this matter. All I do is pilot the vipers -- the crew and i will support your decision regardless.
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WinterSpartan

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Re: Battlestar Galactica (Round 6)
« Reply #1305 on: July 18, 2013, 05:21:23 pm »

Okay. After taking everything into account, we're going to split the resource loss. Soylent green for everyone!

##-1 Food, -1 Population

If Population gets ugly, there's a Quorum for that. (Sorry for not getting this in this morning; had less time before work than I thought I would.)
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Re: Battlestar Galactica (Round 6)
« Reply #1306 on: July 18, 2013, 07:11:08 pm »

Post crisis: No cylon ships (Caprica), Jump prep.

Current Player:   Apollo (Grujah)
   
Distance:   6
   
Fuel: 2   Food: 3
Morale: 7   Population: 6

   
Cylon "Chief" Galen Tyrol:   Caprica
Skill Cards: 7,    Loyalty Cards: 2
Super Crisis: Yes   
   
Lee "Apollo" Adama:   Brig
Skill Cards: 5,    Loyalty Cards: 2
OPG available: No   
   
President Tom Zarek:   President's Office
Skill Cards: 1,    Loyalty Cards: 2
OPG available: Yes   
   
Admiral, CAG Arbitrator William Adama:   Administration
Skill Cards: 3,    Loyalty Cards: 2
OPG available: Yes   
   
Gaius Baltar:   President's Office
Skill Cards: 7,    Loyalty Cards: 3
OPG available: Yes,    Quorum Cards: 0
   
Sharon "Boomer" Valerii:   Brig
Skill Cards: 9,    Loyalty Cards: 3
OPG available: Yes   
   
Destroyed Civvies:   None
   
Decks   
Politics Deck:   3
Leadership Deck:   1
Tactics Deck:   20
Piloting Deck:   10
Engineering Deck:   19
Destiny Deck:   4
   
Crisis Deck:   75
Quorum Deck:   5
   
Totals:   
Viper MK II:   4 (+2 damaged)
Viper MK VII:   1 (+3 damaged)
Raptors:   1
Civvies:   12
   
   
Locations   
FTL Control    -
Weapons Control    -
Command    -
Admiral's Quarters    -
Hangar Deck    -
Armory    -
Communications    -
Research Lab    -
Sickbay    -
Brig    - Lee "Apollo" Adama, Sharon "Boomer" Valerii
   
Press Room    -
President's Office    - Tom Zarek, Gaius Baltar
Administration    - William Adama

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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

WinterSpartan

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Re: Battlestar Galactica (Round 6)
« Reply #1307 on: July 18, 2013, 11:13:58 pm »

Thanks for checking, Tables; sorry to bother you about that. Whichever of these two you left on top, Boomer (and you can't say which due to secrecy), it was a perfectly fine choice. Zarek approves!

I'll reiterate, Apollo, that unless you have another plan I like the idea of you busting out, me XOing you, and Adama XOing me, but we'll see how it goes. You may need to draw yellow for that to work. If you already have an XO, you should probably XO Boomer; she can then bust out and give us an extra chance at brigging the cylon still this turn.
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Jorbles

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Re: Battlestar Galactica (Round 6)
« Reply #1308 on: July 22, 2013, 01:59:16 pm »

Apollo really wants to extend the length of his prison stay. It's probably the delicious new rations.
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Grujah

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Re: Battlestar Galactica (Round 6)
« Reply #1309 on: July 22, 2013, 02:48:12 pm »

2 POL.
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Grujah

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Re: Battlestar Galactica (Round 6)
« Reply #1310 on: July 23, 2013, 04:54:11 am »

Activate... the BRIG.
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WinterSpartan

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Re: Battlestar Galactica (Round 6)
« Reply #1311 on: July 23, 2013, 07:04:01 am »

##Contact a few of my Friends to help with the breakout. Pass on other interrupts.
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theorel

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Re: Battlestar Galactica (Round 6)
« Reply #1312 on: July 23, 2013, 07:04:38 am »

##Pass on interrupts
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Davio

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Re: Battlestar Galactica (Round 6)
« Reply #1313 on: July 23, 2013, 08:02:57 am »

##Pass on interrupts
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BSG: Cagprezimal Adama
Mage Knight: Arythea

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Re: Battlestar Galactica (Round 6)
« Reply #1314 on: July 23, 2013, 02:24:49 pm »

Brig escape: 75-POL/TAC
Pass: Apollo moves out of the Brig to any location.
Fail: No effect.

Interrupts:

Chief: Cylon
Apollo:
Zarek: Friends in Low Places
Adama: Pass
Baltar: Pass
Boomer:

Apollo and Boomer, interrupts?
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Twistedarcher

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Re: Battlestar Galactica (Round 6)
« Reply #1315 on: July 23, 2013, 02:41:22 pm »

##Pass on Interrupts
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Re: Battlestar Galactica (Round 6)
« Reply #1316 on: July 27, 2013, 08:09:29 pm »

Bump. I managed to forget about this, my bad.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Grujah

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Re: Battlestar Galactica (Round 6)
« Reply #1317 on: July 28, 2013, 12:58:43 am »

Pass.
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Re: Battlestar Galactica (Round 6)
« Reply #1318 on: July 28, 2013, 01:05:51 pm »

Brig escape: 5-POL/TAC
Pass: Apollo moves out of the Brig to any location.
Fail: No effect.

Interrupts:

Destiny: 2 cards
Zarek: Pass (CO)
Adama:
Baltar:
Boomer:
Chief:
Apollo:
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Davio

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Re: Battlestar Galactica (Round 6)
« Reply #1319 on: July 28, 2013, 01:20:12 pm »

##PASS
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Twistedarcher

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Re: Battlestar Galactica (Round 6)
« Reply #1320 on: July 28, 2013, 01:56:22 pm »

We don't reveal the cards we play in this, correct?
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Jorbles

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Re: Battlestar Galactica (Round 6)
« Reply #1321 on: July 28, 2013, 01:58:39 pm »

We don't reveal the cards we play in this, correct?

Correct, no IC in effect.
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theorel

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Re: Battlestar Galactica (Round 6)
« Reply #1322 on: July 29, 2013, 07:27:34 am »

Interesting...so, we don't want to play too strongly into this check, because that would be a waste.
They've already got to overcome a 5 difficulty and negative destiny cards with their 2 cards.

I think we can both contribute rather weakly against the check and still make them fail.  I'll ##Play 1 card
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Re: Battlestar Galactica (Round 6)
« Reply #1323 on: July 29, 2013, 10:39:15 am »

Brig escape: 5-POL/TAC
Pass: Apollo moves out of the Brig to any location.
Fail: No effect.

Interrupts:

Destiny: 2 cards
Zarek: Pass (CO)
Adama: Pass
Baltar: 1 card
Boomer (max 1): 1 card (CO)
Chief (max 1):
Apollo (max 1):

Chief is up
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Jorbles

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Re: Battlestar Galactica (Round 6)
« Reply #1324 on: July 29, 2013, 10:54:57 am »

# Play 1 card.
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