Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 14 15 [16] 17 18 ... 21  All

Author Topic: Terra Mystica I (America) - Kuildeous and hyramgraff win!  (Read 40361 times)

0 Members and 1 Guest are viewing this topic.

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: Terra Mystica I (America) - Round 5 - theorel's turn
« Reply #375 on: March 07, 2013, 03:31:16 pm »

Earth track, please.

Odd.

Why Earth and not Water?
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Dsell

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1290
  • He/Him
    • View Profile
Re: Terra Mystica I (America) - Round 5 - theorel's turn
« Reply #376 on: March 07, 2013, 03:33:22 pm »

Double scoring bonus!
Logged
"Quiet you, you'll lynch Dsell when I'm good and ready" - Insomniac


Winner of Forum Survivor Season 2!

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: Terra Mystica I (America) - Round 5 - theorel's turn
« Reply #377 on: March 07, 2013, 03:35:07 pm »

Double scoring bonus!

I always forget those damn scoring tile bonuses.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Dsell

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1290
  • He/Him
    • View Profile
Re: Terra Mystica I (America) - Round 5 - theorel's turn
« Reply #378 on: March 07, 2013, 03:36:50 pm »

Double scoring bonus!

I always forget those damn scoring tile bonuses.

Forget I said anything. :P
Logged
"Quiet you, you'll lynch Dsell when I'm good and ready" - Insomniac


Winner of Forum Survivor Season 2!

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: Terra Mystica I (America) - Round 5 - theorel's turn
« Reply #379 on: March 07, 2013, 03:39:25 pm »

Double scoring bonus!

I always forget those damn scoring tile bonuses.

Forget I said anything. :P

Will do!
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

theorel

  • Spy
  • ****
  • Offline Offline
  • Posts: 86
  • Shuffle iT Username: theorel
    • View Profile
Re: Terra Mystica I (America) - Round 5 - theorel's turn
« Reply #380 on: March 07, 2013, 06:56:21 pm »

Terraform/Build J-3
Logged

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: Terra Mystica I (America) - Round 5 - theorel's turn
« Reply #381 on: March 07, 2013, 07:15:18 pm »

Noooo... I'm falling behind...

Well, ok, I never expected to win after passing as my first action of turn 1....

Convert 3 Power to Coins, Pass, Score 3 VP for my Bridge, Take the Shipping Track Bonus Card, picking up an extra coin.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Kuildeous

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3840
    • View Profile
Re: Terra Mystica I (America) - Round 5 - theorel's turn
« Reply #382 on: March 07, 2013, 07:25:36 pm »

Build Dwelling on U17. Dsell has the option of buying 3 Power.
Logged
A man has no signature

theorel

  • Spy
  • ****
  • Offline Offline
  • Posts: 86
  • Shuffle iT Username: theorel
    • View Profile
Re: Terra Mystica I (America) - Round 5 - theorel's turn
« Reply #383 on: March 07, 2013, 09:09:12 pm »

Oh, @ Galzria: you had the option for 3 power from my build (which I forgot to mention).
Logged

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: Terra Mystica I (America) - Round 5 - theorel's turn
« Reply #384 on: March 07, 2013, 09:13:13 pm »

Oh, @ Galzria: you had the option for 3 power from my build (which I forgot to mention).

Umm... Essentially it's 2 VP for 1 coin...

So no, I suppose I'll pass. I dint think I'll be in desperate need of that coin.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

hyramgraff

  • Ambassador
  • ***
  • Offline Offline
  • Posts: 30
    • View Profile
Re: Terra Mystica I (America) - Round 5 - hyramgraff's turn
« Reply #385 on: March 08, 2013, 11:16:03 am »

I will use my stronghold action to terraform G17 and build a dwelling.

Dsell gets a free power and it's his turn.
Logged

Dsell

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1290
  • He/Him
    • View Profile
Re: Terra Mystica I (America) - Round 5 - Dsell's turn
« Reply #386 on: March 08, 2013, 05:53:01 pm »

Drat, I apologize for not saying whether I accepted Kuildeous' power, I should have done that sooner, particularly before hyramgraff gave me another opportunity. But I would NOT have accepted power from Kuildeous, I will of course accept it from hyramgraff though.

I'll convert 3 power into a worker and build a dwelling at X11.
Logged
"Quiet you, you'll lynch Dsell when I'm good and ready" - Insomniac


Winner of Forum Survivor Season 2!

Watno

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2745
  • Shuffle iT Username: Watno
    • View Profile
Re: Terra Mystica I (America) - Round 5 - Dsell's turn
« Reply #387 on: March 08, 2013, 06:02:30 pm »

power from Kuildeous had already been given.

theorel's turn.
Logged

theorel

  • Spy
  • ****
  • Offline Offline
  • Posts: 86
  • Shuffle iT Username: theorel
    • View Profile
Re: Terra Mystica I (America) - Round 5 - Dsell's turn
« Reply #388 on: March 08, 2013, 06:04:46 pm »

Convert 4 power into a worker and coin.  Terraform/Build H-3, forming a Town.
Take Town Tile with 6 coins.  For a total change of:
6 coins, 10VP, 3 workers.
Logged

Kuildeous

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3840
    • View Profile
Re: Terra Mystica I (America) - Round 5 - Kuildeous' turn
« Reply #389 on: March 09, 2013, 12:17:06 am »

Well, I'm going to be someone's best friend.

Use 3 Workers to terraform T15 to green. Build a Dwelling on T15.

DSell gets 1 Power for free.
DSell can buy 2 Power.
DSell can buy 3 Power.

I believe a player can choose to trigger each building individually. It's just that he couldn't split a Stronghold gain.

So, DSell, want to be drunk with power?
Logged
A man has no signature

theorel

  • Spy
  • ****
  • Offline Offline
  • Posts: 86
  • Shuffle iT Username: theorel
    • View Profile
Re: Terra Mystica I (America) - Round 5 - Kuildeous' turn
« Reply #390 on: March 09, 2013, 06:36:59 am »

While the rules aren't necessarily 100% clear on the matter, the example is.
Quote from: rules, pg. 12
In order to determine the total number of Power an opponent may gain, add up the Power values of their Structures directly adjacent to your newly built Structure.
...
• You may not gain less Power in order to save Victory points. Either take it all or gain nothing.
...
(Example)
The Mermaid player (blue) needs to inform the Nomad player (yellow) that he may gain exactly 3 Power due to the newly built blue Dwelling: 1 Power for the yellow Dwelling plus 2 Power for the yellow Temple
I think the add up implies that you're not just doing each individually...but as noted, it's not necessarily clear.  The example shows that the player does not have a choice to gain less power.
So, Dsell can choose to gain 6 power for 5 VP, or nothing.
Logged

Watno

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2745
  • Shuffle iT Username: Watno
    • View Profile
Re: Terra Mystica I (America) - Round 5 - Kuildeous' turn
« Reply #391 on: March 09, 2013, 08:53:12 am »

I think the rules are pretty clear and agree with theorel on what they say. Dsell may trade 5 VP for 6 power.
Logged

Kuildeous

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3840
    • View Profile
Re: Terra Mystica I (America) - Round 5 - hyramgraff's turn
« Reply #392 on: March 09, 2013, 11:21:05 am »

Oh, then I have no regrets in what I just did.
Logged
A man has no signature

Dsell

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1290
  • He/Him
    • View Profile
Re: Terra Mystica I (America) - Round 5 - hyramgraff's turn
« Reply #393 on: March 09, 2013, 12:11:38 pm »

Obviously not taking that. :P
Logged
"Quiet you, you'll lynch Dsell when I'm good and ready" - Insomniac


Winner of Forum Survivor Season 2!

Watno

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2745
  • Shuffle iT Username: Watno
    • View Profile
Re: Terra Mystica I (America) - Round 5 - hyramgraff's turn
« Reply #394 on: March 09, 2013, 12:36:18 pm »

hyramgraff's move, processing now.
Burn a power token, then convert 2 power to 2 coins then upgrade G17 to a trading house.  Dsell will get a free power.

Dsell's turn.
« Last Edit: March 09, 2013, 12:39:16 pm by Watno »
Logged

Dsell

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1290
  • He/Him
    • View Profile
Re: Terra Mystica I (America) - Round 5 - Dsell's turn
« Reply #395 on: March 09, 2013, 02:26:31 pm »

I'll pass and grab the 1 VP per dwelling bonus card, which comes with 2 coins and a bonus coin.
Logged
"Quiet you, you'll lynch Dsell when I'm good and ready" - Insomniac


Winner of Forum Survivor Season 2!

theorel

  • Spy
  • ****
  • Offline Offline
  • Posts: 86
  • Shuffle iT Username: theorel
    • View Profile
Re: Terra Mystica I (America) - Round 5 - theorel's turn
« Reply #396 on: March 09, 2013, 10:00:45 pm »

Upgrade B-7 to a temple.  Take the 3 air favor tile
Logged

Kuildeous

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3840
    • View Profile
Re: Terra Mystica I (America) - Round 5 - Kuildeous' turn
« Reply #397 on: March 10, 2013, 09:18:56 pm »

Let's tempt DSell again. Upgrade T15 to a Trading House. DSell may buy 6 Power.
Logged
A man has no signature

Dsell

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1290
  • He/Him
    • View Profile
Re: Terra Mystica I (America) - Round 5 - Kuildeous' turn
« Reply #398 on: March 10, 2013, 09:19:43 pm »

Lolnope.
Logged
"Quiet you, you'll lynch Dsell when I'm good and ready" - Insomniac


Winner of Forum Survivor Season 2!

theorel

  • Spy
  • ****
  • Offline Offline
  • Posts: 86
  • Shuffle iT Username: theorel
    • View Profile
Re: Terra Mystica I (America) - Round 5 - hyramgraff's turn
« Reply #399 on: March 10, 2013, 09:31:42 pm »

You didn't give me my 3 air cult progress...which also should have given me 2 power (that won't really matter)
Logged
Pages: 1 ... 14 15 [16] 17 18 ... 21  All
 

Page created in 1.864 seconds with 20 queries.