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Author Topic: RMM7: Lord of the Rings (Dragons Win!)  (Read 119249 times)

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Archetype

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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1300 on: April 02, 2013, 11:09:08 pm »

I think I would have made the Traitor 1-shot Lynchproof instead of Vengeful.
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Jorbles

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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1301 on: April 02, 2013, 11:11:38 pm »

Whooaaaa nice work Jimmmm. I did not see that coming.
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ashersky

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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1302 on: April 02, 2013, 11:12:02 pm »

I think I would have made the Traitor 1-shot Lynchproof instead of Vengeful.

That's a neat idea.  But in practice, how dose lynchproof work?  I mean, he hits lynch, I reset the votes, day continues.  Then they lynch him again?
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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1303 on: April 02, 2013, 11:13:19 pm »

The more I think about it, the more I give credit for ashersky for managing to balance a game this complicated this well. I really like RMM games like this.
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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1304 on: April 02, 2013, 11:13:53 pm »

I think I would have made the Traitor 1-shot Lynchproof instead of Vengeful.

That's a neat idea.  But in practice, how dose lynchproof work?  I mean, he hits lynch, I reset the votes, day continues.  Then they lynch him again?
How eHalcyon did it in RMM3 was that the day ended as if the town had nolynched.
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Jorbles

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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1305 on: April 02, 2013, 11:14:45 pm »

Also I think I was perhaps the LVP in that game. My insistence on race analysis was detrimental to town because ash thought of fake claims (something I actually should have considered as I modded a game with him where we spent some time planning fake claims for the scum team.) Anyhow this was a great setup. Could you possibly play it open?
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Jorbles

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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1306 on: April 02, 2013, 11:15:07 pm »

I think I would have made the Traitor 1-shot Lynchproof instead of Vengeful.

That's a neat idea.  But in practice, how dose lynchproof work?  I mean, he hits lynch, I reset the votes, day continues.  Then they lynch him again?

He gets lynched, doesn't die, night happens.
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Archetype

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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1307 on: April 02, 2013, 11:15:51 pm »

I think I would have made the Traitor 1-shot Lynchproof instead of Vengeful.

That's a neat idea.  But in practice, how dose lynchproof work?  I mean, he hits lynch, I reset the votes, day continues.  Then they lynch him again?
How eHalcyon did it in RMM3 was that the day ended as if the town had nolynched.
Bingo.

Would have hurt Town a lot by helping both scum teams, but not too much.
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Archetype

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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1308 on: April 02, 2013, 11:16:09 pm »

Could you possibly play it open?
/in
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ashersky

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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1309 on: April 02, 2013, 11:16:50 pm »

Also I think I was perhaps the LVP in that game. My insistence on race analysis was detrimental to town because ash thought of fake claims (something I actually should have considered as I modded a game with him where we spent some time planning fake claims for the scum team.) Anyhow this was a great setup. Could you possibly play it open?

I think there's some follow-the-cop stuff if you play it open, given we have two cops and two-half docs.  But it could probably be tweaked to be an open set-up.

I think I would have made the Traitor 1-shot Lynchproof instead of Vengeful.

That's a neat idea.  But in practice, how dose lynchproof work?  I mean, he hits lynch, I reset the votes, day continues.  Then they lynch him again?

He gets lynched, doesn't die, night happens.

Then he gets recruited, then lynched (if the set-up is open :)).
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ashersky

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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1310 on: April 02, 2013, 11:17:37 pm »

Could you possibly play it open?
/in

I think semi-open might work.  Like, 50% chance there is a traitor, etc.
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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1311 on: April 02, 2013, 11:18:23 pm »

Reading through the QT's, the dragons definitely deserved a win. Great scum team with elaborate planning and high level discussion.
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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1312 on: April 02, 2013, 11:18:56 pm »

Could you possibly play it open?
/in

I think semi-open might work.  Like, 50% chance there is a traitor, etc.

Yeah, if you could set it up like 2of4 somehow where's there's a chance of some roles not existing. But that's harder as it's hard to balance many roles when some of them might not be in it.
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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1313 on: April 02, 2013, 11:19:24 pm »

Could you possibly play it open?
/in
Though you would have to change some things. Probably change Guard into Bodyguard, but whenever they target someone they get results back in the form of Beloved Princess/Not Beloved Princess.

But then there would have to be a way to prevent Beloved Princess from claiming.


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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1314 on: April 02, 2013, 11:20:07 pm »

If it was open town just massclaims to start and then wins by lynching the duplicates.
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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1315 on: April 02, 2013, 11:20:13 pm »

Reading through the QT's, the dragons definitely deserved a win. Great scum team with elaborate planning and high level discussion.

I was just annoyed that we didn't realise that the Traitor would investigate non-Dragon. If we had, there was a good chance I would have redirected from sudgy.
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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1316 on: April 02, 2013, 11:22:04 pm »

Reading through the QT's, the dragons definitely deserved a win. Great scum team with elaborate planning and high level discussion.
I wanted Morgrim to submit the nightkill but he wouldn't respond...
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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1317 on: April 02, 2013, 11:23:38 pm »

Reading through the QT's, the dragons definitely deserved a win. Great scum team with elaborate planning and high level discussion.
I wanted Morgrim to submit the nightkill but he wouldn't respond...
(oh yeah, timezones, didn't think about that)
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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1318 on: April 02, 2013, 11:25:00 pm »

Reading through the QT's, the dragons definitely deserved a win. Great scum team with elaborate planning and high level discussion.

I was just annoyed that we didn't realise that the Traitor would investigate non-Dragon. If we had, there was a good chance I would have redirected from sudgy.

Yeah, knowing how and how much info to give the scum teams about the Traitor was tough.  More info would have made it easier for scum, which I wasn't trying to do.

I mean, Town was disadvantaged enough--Beloved Princess, closed set-up, Hammerers, Godfather/Framer possibility...that's why we went with Day Masons, who can be really powerful, double docs + Guard, and one cop each.
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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1319 on: April 02, 2013, 11:28:41 pm »

I obviously didn't want it to be this one, but I think it's high time Town wins a game.
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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1320 on: April 02, 2013, 11:29:46 pm »

Thx for the game!
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Jimmmmm

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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1321 on: April 02, 2013, 11:50:30 pm »

When sudgy was caught I figured that the only possible way for me to win was to get WS to get a non-Dragon result on me, so I deliberately acted scummy in the hopes that that would cause him (and preferably raerae as well) to investigate me.
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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1322 on: April 02, 2013, 11:52:12 pm »

Lol at the spectator QT. NO ONE thought I was town at any point?
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Jorbles

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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1323 on: April 03, 2013, 12:01:52 am »

Lol at the spectator QT. NO ONE thought I was town at any point?

Haha nope. I was convinced you were pulling the wool over everyone's eyes a la RMM3.
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Jimmmmm

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Re: RMM7: Lord of the Rings (Dragons Win!)
« Reply #1324 on: April 03, 2013, 12:07:27 am »

Lol at the spectator QT. NO ONE thought I was town at any point?

Even I didn't think you were Town!
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