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Author Topic: Worker's Village + Torturer + Saboteur = Go engine!  (Read 1326 times)

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Powerman

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Worker's Village + Torturer + Saboteur = Go engine!
« on: January 24, 2013, 05:33:05 pm »
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I just got finished with a game that I saw as an obvious engine, centered around the following pieces.  My opponent went for apothecary, which got him out to a huge lead, but with the attacks I had plenty of time to recover!

http://dominion.isotropic.org/gamelog/201301/24/game-20130124-143001-269d25b4.html

He was not very happy, thinking I was getting great luck with my saboteurs.

Quote
16:27 OlavRokne: goddamn. two provinces.
16:27 Powerman: Well, you don't have much else over 3
16:27 OlavRokne: workers villages.
16:27 OlavRokne: silvers
16:28 Powerman: Thats only like your 2nd silver
16:29 OlavRokne: four provinces?
[/size]

However, seeing his final deck composition, there wasn't much else for me to hit.
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thirtyseven

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Re: Worker's Village + Torturer + Saboteur = Go engine!
« Reply #1 on: January 24, 2013, 06:14:39 pm »
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Wow, props to him for sticking it out!
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I'm only a mid-level player, so I may be wrong...

Morgrim7

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Re: Worker's Village + Torturer + Saboteur = Go engine!
« Reply #2 on: January 25, 2013, 08:55:10 am »
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yeah, and not getting all worked up about it, too.
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ddubois

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Re: Worker's Village + Torturer + Saboteur = Go engine!
« Reply #3 on: January 25, 2013, 05:01:17 pm »
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I'd probably go Apothecary also, but I'd:

1) Try much harder to draw $4 on a non-potion turn before turn 8!  Those three Silvers are real problems...
2) Prioritize one Salvager before any Worker's Village to clear out all those Estates and eat a curses here or there
3) Transition into a 4-5 Worker's Village and 2-3 Torturers rather than straight-up eat 10 curses and let you have all the fun

It took you 20 turns to get your 24 points against no attacks, so you probably overbuilt.
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Powerman

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Re: Worker's Village + Torturer + Saboteur = Go engine!
« Reply #4 on: January 25, 2013, 05:32:13 pm »
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I'd probably go Apothecary also, but I'd:

1) Try much harder to draw $4 on a non-potion turn before turn 8!  Those three Silvers are real problems...
2) Prioritize one Salvager before any Worker's Village to clear out all those Estates and eat a curses here or there
3) Transition into a 4-5 Worker's Village and 2-3 Torturers rather than straight-up eat 10 curses and let you have all the fun

It took you 20 turns to get your 24 points against no attacks, so you probably overbuilt.

Oh I know I overbuilt.  I overbuilt a lot.
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