The first thing I saw in this set was Treasure Map/Warehouse, which is often a dominant strategy. After a second look I decided to build a BV/Wharf Engine since BV/Farmland are quite good together, and the engine sounded better.
I was able to build up a nice BV/Wharf engine competing with tat for the Wharfs, util they were gone on turn 8. Once I had my whole deck I figured I needed some money; I was about to buy gold/silver with my turn 9, until I realized how nice Treasure Map is in a deck like this. One of my favorite things in Dominion is trying to realize the few cases a "bad" card is awesome. From there the game went real fast with a lot of Farmlands and that sort of thing.
Apprentice,
Border Village,
Farmland, Harvest, Nobles, Nomad Camp, Trader,
Treasure Map,
Warehouse, and
Wharfhttp://dominion.isotropic.org/gamelog/201301/24/game-20130124-222533-bc5eb442.html