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Author Topic: Partition: Cheaper cards all around  (Read 6380 times)

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NoMoreFun

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Partition: Cheaper cards all around
« on: January 17, 2013, 10:32:29 pm »
+1

Partition
Action-Reaction $2
Trash a card from your hand. Gain 3 cheaper cards with different names.
---
When you would gain a card, you may reveal this from your hand. If you do, instead, gain a cheaper card, putting it on top of your deck.

Note: You can reveal this when you gain a card costing $0 to gain nothing instead. Also you can trash a gold to gain 3 different Knights.

A reaction that can stop junkers and that breaks the rules of some cards like Haggler and treasure gainers. The top decking is to make the reaction potentially useful in all setups. The top part can be powerful in some setups (eg Trash an Ill Gotten Gains to gain 3 powerful $4 cards), but will usually be strategically complex.

EDIT: Added in "differently named".
« Last Edit: January 19, 2013, 07:12:46 pm by NoMoreFun »
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One Armed Man

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Re: Partition: Cheaper cards all around
« Reply #1 on: January 17, 2013, 10:37:17 pm »
0

Yay! Trash a platinum, gain 3 provinces! Trash a peddler, gain 3 Kings Courts! Trash a Hunting Grounds for 4 Duchies! Trash a Familar for 3 Scrying Pools! Trash a Fiefdom for 6 Silvers (a weak trader)! This gets pretty ridiculous, likely too easily.
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NoMoreFun

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Re: Partition: Cheaper cards all around
« Reply #2 on: January 17, 2013, 10:41:33 pm »
0

I picked 3 because 2 seemed far too weak to make the card ever worth buying.  Gold->3 Duchies might be too powerful and useful for every game though.
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NoMoreFun

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Re: Partition: Cheaper cards all around
« Reply #3 on: January 17, 2013, 10:49:55 pm »
+7

One thing that I just realised that could break the card

Player X plays a Witch
Player Y gains a Curse
-Revealing a Trader to gain a Silver instead of a Curse
-Revealing a Partition to gain a Squire instead of a Silver
-Revealing a Watchtower, trashing the Squire
-- Gaining a Goons
-- Revealing a partition to gain an Ill Gotten Gains instead of a Goons
--- Player X gains a Curse
---Revealing a Trader to gain a Silver instead of a Curse
(etc.)

In Multiplayer you could get a war of the reactions.
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One Armed Man

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Re: Partition: Cheaper cards all around
« Reply #4 on: January 18, 2013, 12:58:44 pm »
0

That requires IGG, Trader, Partition, Watchtower, Squire, and a 6 cost Attack.
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GendoIkari

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Re: Partition: Cheaper cards all around
« Reply #5 on: January 18, 2013, 01:59:14 pm »
+3

That requires IGG, Trader, Partition, Watchtower, Squire, and a 6 cost Attack.

Also known as That requires IGG, Trader, Partition, Watchtower, Squire, and Goons?
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qmech

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Re: Partition: Cheaper cards all around
« Reply #6 on: January 18, 2013, 05:40:46 pm »
+2

That requires IGG, Trader, Partition, Watchtower, Squire, and a 6 cost Attack.

Also known as That requires IGG, Trader, Partition, Watchtower, Squire, and Goons?

Is it your intension to be pedantic?
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LastFootnote

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Re: Partition: Cheaper cards all around
« Reply #7 on: January 18, 2013, 06:01:08 pm »
0

I really like the card, although it might need a bit of work to be balanced.

Perhaps the Action portion could be, "Trash a card from your hand. Gain 3 differently-named cheaper cards."

I'm not sure it needs the Reaction portion, but if you want it, it could require a discard to prevent an endless loop. "When you would gain a card, you may discard this. If you do, instead, gain a cheaper card, putting it on top of your deck."
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LastFootnote

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Re: Partition: Cheaper cards all around
« Reply #8 on: January 18, 2013, 06:06:51 pm »
0

Is the intention for the reaction to block Curses?

Note: You can reveal this when you gain a card costing $0 to gain nothing instead.

Sure looks like it.
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dondon151

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Re: Partition: Cheaper cards all around
« Reply #9 on: January 18, 2013, 06:09:58 pm »
+1

How odd, LastFootnote is putting words in my mouth and contradicting them!

(I re-read the OP and deleted my post, apparently not in time, however... :P)
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LastFootnote

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Re: Partition: Cheaper cards all around
« Reply #10 on: January 18, 2013, 06:13:44 pm »
0

How odd, LastFootnote is putting words in my mouth and contradicting them!

(I re-read the OP and deleted my post, apparently not in time, however... :P)

Hey, man. That hurts. I was just trying to be helpful.
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dondon151

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Re: Partition: Cheaper cards all around
« Reply #11 on: January 18, 2013, 06:17:47 pm »
0

Hey, man, it was all in jest.
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NoMoreFun

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Re: Partition: Cheaper cards all around
« Reply #12 on: January 19, 2013, 12:59:48 am »
0

I really like the card, although it might need a bit of work to be balanced.

Perhaps the Action portion could be, "Trash a card from your hand. Gain 3 differently-named cheaper cards."

I'm not sure it needs the Reaction portion, but if you want it, it could require a discard to prevent an endless loop. "When you would gain a card, you may discard this. If you do, instead, gain a cheaper card, putting it on top of your deck."

It's no more of an endless loop than revealing the same Secret Chamber over and over. Eventually you're going to have to settle on a card. Even if you have a Trader in hand from a gained Copper, the choice will ultimately be a Silver, a card costing less than Silver, or nothing. My only concern is that it allows you to gain cards with on gain effects when you're "attacked" with the right combo of cards. It could be hard to remember whose turn it is when things start to get really silly.

Edit: Also Watchtower allows you to deplete piles. I think Squire is the only card that has an on trash effect that gains you a more expensive card (or Sir Vander, or Quarry+Hunting Grounds).  I think it's a cool novelty not worth changing the card over. Watchtower is already ridiculous with Squire, so being more ridiculous is ok by me.
« Last Edit: January 19, 2013, 01:05:25 am by NoMoreFun »
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eHalcyon

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Re: Partition: Cheaper cards all around
« Reply #13 on: January 19, 2013, 01:03:39 am »
0

I really like the card, although it might need a bit of work to be balanced.

Perhaps the Action portion could be, "Trash a card from your hand. Gain 3 differently-named cheaper cards."

I'm not sure it needs the Reaction portion, but if you want it, it could require a discard to prevent an endless loop. "When you would gain a card, you may discard this. If you do, instead, gain a cheaper card, putting it on top of your deck."

It's no more of an endless loop than revealing the same Secret Chamber over and over. Eventually you're going to have to settle on a card. Even if you have a Trader in hand from a gained Copper, the choice will ultimately be a Silver, a card costing less than Silver, or nothing. My only concern is that it allows you to gain cards with on gain effects when you're "attacked" with the right combo of cards. It could be hard to remember whose turn it is when things start to get really silly.

He's probably referring to the reaction war example you brought up.
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NoMoreFun

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Re: Partition: Cheaper cards all around
« Reply #14 on: January 19, 2013, 01:06:10 am »
0

The reaction war isn't an endless loop because the squire pile is finite.
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eHalcyon

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Re: Partition: Cheaper cards all around
« Reply #15 on: January 19, 2013, 01:09:28 am »
0

The reaction war isn't an endless loop because the squire pile is finite.

Exaggeration!  It's still something to be wary of. :P
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NoMoreFun

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Re: Partition: Cheaper cards all around
« Reply #16 on: January 19, 2013, 01:18:05 am »
0

It's just something that's cool, like Rats/Fortress or Mandarin/Cultist/Watchtower/Horn of Plenty. I don't think it breaks the card. The biggest concern is that it would be a way for playing an attack to hurt the attacker, but you need 6 specific cards (Partition, Squire, Watchtower, Trader, Ill Gotten Gains and Goons/Sir Vander).
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khanh93

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Re: Partition: Cheaper cards all around
« Reply #17 on: January 19, 2013, 09:01:27 am »
+1

Three cheaper cards is way too strong. Compare develop: it gains just two cards with fixed prices. Probably needs to gain just two, maybe even differently named.
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NoMoreFun

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Re: Partition: Cheaper cards all around
« Reply #18 on: January 19, 2013, 07:05:03 pm »
+2

Develop's real power is the top decking.

I think 3 differently named will work quite well in most kingdoms. Remember that this card will be woeful at trashing estates/shelters and very poor at trashing copper.

I made it $2 so you can gain another Partition instead of gaining a silver, but maybe that's too cheap. It will be very easy to pick up late game in kingdoms with +buy.

Edit: Also, with differently named, you will actually end up gaining cards you don't want more than likely. As an example, if you trash a rats in a kingdom with no $3s and no other $2s, you will have to gain a Silver, a Partition and a Copper. I think the cases where that 3rd card is a burden will be quite numerous.
« Last Edit: January 19, 2013, 07:08:15 pm by NoMoreFun »
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NoMoreFun

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Re: Partition: Cheaper cards all around
« Reply #19 on: April 20, 2013, 10:44:14 am »
0

Another cool interaction

Player X plays a Witch
Player Y gains a Curse
... revealing a Trader to gain a Silver instead of a Curse
... revealing a Partition to gain a Squire instead of a Silver
... revealing a Watchtower to trash the Squire
... gaining a Goons
... ... revealing a Partition to gain a Cache instead of a Goons
... ... gaining 2 Coppers
... ... ... revealing a Trader to gain a Silver instead of a Copper
etc.

You can end the game on piles by emptying the Squires, Caches and Duchies. Not a bad way to deal with an incoming Curse.

You can also do a similar thing with Feodums. Use the Squire trick to gain some combination of Feodums and Silvers, using Watchtower to trash Feodums and the resulting 3 Silvers to expand the loop.

I maintain that the reaction isn't broken though, because it requires so many specific cards.
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Asper

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Re: Partition: Cheaper cards all around
« Reply #20 on: April 20, 2013, 11:23:17 am »
0

Player X plays a Witch
Player Y gains a Curse
... revealing a Trader to gain a Silver instead of a Curse
... revealing a Partition to gain a Squire instead of a Silver
... revealing a Watchtower to trash the Squire
... gaining a Goons
... ... revealing a Partition to gain a Cache instead of a Goons
... ... gaining 2 Coppers
... ... ... revealing a Trader to gain a Silver instead of a Copper

... revealing a Partition to gain a Squire instead of a Silver
... revealing a Watchtower to trash the Squire
... gaining a Cultist
... ... revealing a Watchtower to trash the Cultist
... ... drawing 3 cards
... revealing a Trader to gain a Silver instead of a Copper
... revealing a Partition to gain a Squire instead of a Silver
... revealing a Watchtower to trash the Squire
... gaining a Goons
... ... revealing a Partition to gain a Cache instead of a Goons
... ... gaining 2 Coppers
... ... ... revealing a Trader to gain a Silver instead of a Copper

Repeat.
+15 cards instead of a Curse, anyone?
Not even counting those Caches you get for free.
« Last Edit: April 20, 2013, 11:28:07 am by Asper »
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NoMoreFun

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Re: Partition: Cheaper cards all around
« Reply #21 on: June 13, 2013, 09:08:07 pm »
0

And now it's sort of in Guilds. Oh well.
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KingZog3

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Re: Partition: Cheaper cards all around
« Reply #22 on: June 13, 2013, 10:42:58 pm »
0

And now it's sort of in Guilds. Oh well.

If anything, that's good, because it means the idea was a very good one.
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NoMoreFun

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Re: Partition: Cheaper cards all around
« Reply #23 on: June 13, 2013, 11:38:31 pm »
0

The main deal with Stonemason is its overpay effect. It's a very weak card that's pretty much going to be a ruins, but it's good in some situations.

I can't wait to see how it plays though. Probably my favourite Guilds card.
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LastFootnote

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Re: Partition: Cheaper cards all around
« Reply #24 on: June 14, 2013, 01:15:54 am »
+1

I can't wait to see how it plays though.

Don't you mean you can't wait to see how it buys? Eh?  :D
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