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Author Topic: ZMXI: The Fool on the Hill - TOWN WINS - PM for Spec QT.  (Read 43979 times)

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Axxle

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Re: ZMXI: The Fool on the Hill (Day 3) - PM for Spec QT.
« Reply #475 on: January 23, 2013, 06:44:04 pm »

WAIT AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH


THE TROLL IS STRONG WITH THIS ONE
Bahahaha, I was wondering why you sounded so disappointed.
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Insomniac

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Re: ZMXI: The Fool on the Hill (Day 3) - PM for Spec QT.
« Reply #476 on: January 23, 2013, 06:44:26 pm »

The problem with your point on neighborizers, is that you know how I feel about IC "gambits". It's a choice I would never ever take. Quite simply if I know who my partner is then if I want just his advice I'll ask for it and ignore everything else.

YOU may feel that way but I'd remind you of how awesome that game where I was masons with SFS was
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

mcmcsalot

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Re: ZMXI: The Fool on the Hill (Day 3) - PM for Spec QT.
« Reply #477 on: January 23, 2013, 06:44:43 pm »

The problem with your point on neighborizers, is that you know how I feel about IC "gambits". It's a choice I would never ever take. Quite simply if I know who my partner is then if I want just his advice I'll ask for it and ignore everything else.

Yea I hate ic gambits
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

mcmcsalot

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Re: ZMXI: The Fool on the Hill (Day 3) - PM for Spec QT.
« Reply #478 on: January 23, 2013, 06:45:15 pm »

WAIT AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH


THE TROLL IS STRONG WITH THIS ONE
Bahahaha, I was wondering why you sounded so disappointed.

Oh yep totally thought I lost, was so defeated.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Insomniac

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Re: ZMXI: The Fool on the Hill (Day 3) - PM for Spec QT.
« Reply #479 on: January 23, 2013, 06:45:39 pm »

This setup originally had 1 Fool and 1 Wise Man. The wise man was allowed to ask the mod any question which he would answer in the thread, if the question pertained to alignment it must include 2 other players. In the end it was a role that made the setup too hard to balance.
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

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Re: ZMXI: The Fool on the Hill (Day 3) - PM for Spec QT.
« Reply #480 on: January 23, 2013, 06:48:34 pm »

If people like the setup I'll happily run it again or someone else can run it. I feel this setup has a lot of play space where every game will/could be different due to the choices.
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

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Re: ZMXI: The Fool on the Hill - TOWN WINS - PM for Spec QT.
« Reply #481 on: January 23, 2013, 06:49:54 pm »

I'm also curious how Drab and Axxle felt with this being their first blitz game (in the case of drab his first forum mafia game?)
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

mcmcsalot

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Re: ZMXI: The Fool on the Hill (Day 3) - PM for Spec QT.
« Reply #482 on: January 23, 2013, 06:50:18 pm »

If people like the setup I'll happily run it again or someone else can run it. I feel this setup has a lot of play space where every game will/could be different due to the choices.
yea, wouldn't they have won had eevee taken bullet proof.
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Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

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Re: ZMXI: The Fool on the Hill (Day 3) - PM for Spec QT.
« Reply #483 on: January 23, 2013, 06:51:35 pm »

If people like the setup I'll happily run it again or someone else can run it. I feel this setup has a lot of play space where every game will/could be different due to the choices.
yea, wouldn't they have won had eevee taken bullet proof.

Yes
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Re: ZMXI: The Fool on the Hill - TOWN WINS - PM for Spec QT.
« Reply #484 on: January 23, 2013, 06:58:08 pm »

Another thing I thought about in the mod qt is I THINK it's ideal if town gets 2 different powers.
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Axxle

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Re: ZMXI: The Fool on the Hill - TOWN WINS - PM for Spec QT.
« Reply #485 on: January 23, 2013, 07:01:29 pm »

I'm also curious how Drab and Axxle felt with this being their first blitz game (in the case of drab his first forum mafia game?)
I liked it, bit too fast for me to consistently keep up with it though.
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Robz888

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Re: ZMXI: The Fool on the Hill - TOWN WINS - PM for Spec QT.
« Reply #486 on: January 23, 2013, 07:03:29 pm »

Another thing I thought about in the mod qt is I THINK it's ideal if town gets 2 different powers.

Yeah, absolutely.

Because basically what always happening (provided a Fool doesn't get nightkilled nIght 1), is the Fools come out on Day 2. So you want them to have a maximum differential powers at their disposal, I think.
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Axxle

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Re: ZMXI: The Fool on the Hill (Day 3) - PM for Spec QT.
« Reply #487 on: January 23, 2013, 07:04:02 pm »

If people like the setup I'll happily run it again or someone else can run it. I feel this setup has a lot of play space where every game will/could be different due to the choices.
yea, wouldn't they have won had eevee taken bullet proof.
Can't be too sure, I think the lynch choices might have been different. We probably wouldn't have lynched Jimmm, assuming Galz was the NK.  But I might have been lynched instead. We still wouldn't have a chance.
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ashersky

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Re: ZMXI: The Fool on the Hill - TOWN WINS - PM for Spec QT.
« Reply #488 on: January 23, 2013, 07:04:57 pm »

Another thing I thought about in the mod qt is I THINK it's ideal if town gets 2 different powers.

Yeah, absolutely.

Because basically what always happening (provided a Fool doesn't get nightkilled nIght 1), is the Fools come out on Day 2. So you want them to have a maximum differential powers at their disposal, I think.

I mentioned in the Mod QT that I would make neighborizer work on D1, and possibly up the numbers to two possible neighbors.

Makes for more D1 claim shenanigans, plus counters daychat.

Of course, mafia underutilized day chat criminally this game.
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mcmcsalot

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Re: ZMXI: The Fool on the Hill - TOWN WINS - PM for Spec QT.
« Reply #489 on: January 23, 2013, 07:05:16 pm »

Vig is the exact same thing as cop except cop doesn't kill town, cop can never be more helpful than vig.
« Last Edit: January 23, 2013, 07:06:59 pm by Insomniac »
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Insomniac

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Re: ZMXI: The Fool on the Hill - TOWN WINS - PM for Spec QT.
« Reply #490 on: January 23, 2013, 07:06:24 pm »

For those curious post count including pre game

Robz - 34
Eevee - 30
mcmcsalot - 48
TheMunch - 30
Archetype - 18
Axxle - 71 (this does not include pre game)
Jimmmmm - 47
Drab Emordnilap - 59
Galzria - 76
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Insomniac

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Re: ZMXI: The Fool on the Hill - TOWN WINS - PM for Spec QT.
« Reply #491 on: January 23, 2013, 07:07:12 pm »

Vig is the exact same thing as cop except cop doesn't kill town, cop can never be more helpful than vig.

False, Vig shooting town is negative utility. Cop getting no result is null.


(Meant to do this instead of modifying your post)
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Robz888

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Re: ZMXI: The Fool on the Hill - TOWN WINS - PM for Spec QT.
« Reply #492 on: January 23, 2013, 07:08:53 pm »

LALL.
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Galzria

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Re: ZMXI: The Fool on the Hill - TOWN WINS - PM for Spec QT.
« Reply #493 on: January 23, 2013, 07:09:03 pm »

LALL. Beautiful.
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Insomniac

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Re: ZMXI: The Fool on the Hill (5/9+)
« Reply #494 on: January 23, 2013, 07:10:04 pm »

No worries, Eevee is never scum.

No worries, Eevee is never scum.

To elaborate further, he's just much too nice, and the dice simply refuse to roll it for him.



Townie Vig Galz says both of these in the pre game...shoots scum Eevee during the game.
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Axxle

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Re: ZMXI: The Fool on the Hill - TOWN WINS - PM for Spec QT.
« Reply #495 on: January 23, 2013, 07:10:23 pm »

LALL indeed
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mcmcsalot

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Re: ZMXI: The Fool on the Hill - TOWN WINS - PM for Spec QT.
« Reply #496 on: January 23, 2013, 07:11:01 pm »

Vig is the exact same thing as cop except cop doesn't kill town, cop can never be more helpful than vig.

False, Vig shooting town is negative utility. Cop getting no result is null.


Right, vig can be more detrimental than cop but cop can never be more helpful than vig

cop getting a town result means nothing, the witch could be investigate proof and you have to lynch the person anyway. So I would rather shoot town than get a town result on cop actually.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
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TheMunch

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Re: ZMXI: The Fool on the Hill - TOWN WINS - PM for Spec QT.
« Reply #497 on: January 23, 2013, 07:11:10 pm »

We won?
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Axxle

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Re: ZMXI: The Fool on the Hill - TOWN WINS - PM for Spec QT.
« Reply #498 on: January 23, 2013, 07:11:46 pm »

Vig is the exact same thing as cop except cop doesn't kill town, cop can never be more helpful than vig.

False, Vig shooting town is negative utility. Cop getting no result is null.


Right, vig can be more detrimental than cop but cop can never be more helpful than vig

cop getting a town result means nothing, the witch could be investigate proof and you have to lynch the person anyway. So I would rather shoot town than get a town result on cop actually.
So basically you mean high risk/high reward.
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Insomniac

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Re: ZMXI: The Fool on the Hill - TOWN WINS - PM for Spec QT.
« Reply #499 on: January 23, 2013, 07:13:36 pm »

Also I don't understand the NK on Munch, they never changed it after RVS picking him for the kill should a lynch fall
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