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Author Topic: Greatest Dominion moments 2013  (Read 198782 times)

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Watno

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Re: Greatest Dominion moments 2013
« Reply #375 on: July 21, 2013, 09:15:02 am »
+18

Situation: One Province left in the supply, all other victory carsd gone. Score is 19-19. It's my turn and I'm the starting player.
What happens:
Watno: turn 19
Watno   plays Rebuild
Watno   names Estate
Watno   reveals Copper, Silver, Copper, Province
Watno   discards: Copper, Silver, Copper
Watno   trashes Province
Watno   gains Province
Watno   plays Swindler
houroku   reveals Province
houroku   trashes Province
Watno   shuffles deck
Watno   draws Silver, Butcher, Copper, Margrave, Estate
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MarkowKette

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Re: Greatest Dominion moments 2013
« Reply #376 on: July 23, 2013, 07:00:05 pm »
+27

Uh what a crazy game i just played:

Crazy Kingscourt-Swindler Madness

Now the 2 Provinces left it's quite even it's my turn:

I got to a big hand with my nobles and have still 2KC a Peddler and 2 Mandarins(swindled markets) and 3 Golds and some Coppers left.

If only one of those Mandarins had still been a Market(btw he hit ALL of my markets with Swindler),*argh* now i miss the second buy......and i'm really sure he can buy 2 Provinces next turn.

Ok, i think i'm pretty much done! Buying that Province is like a for sure loss.
If i dont buy the Province i only have a small chance he can't double Province.
Well i have to take the small chance:
So i play:
KC-KC-Mandarin........*idea*(with two KC'd Mandarins i can arrange the top 6 cards of my Deck so if i place the Peddler as 6th card and he plays a Swindler i get an extra Province)......
So i try it and go for the Province.

And BAM! it worked!!
Mandarin i love you :)



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Re: Greatest Dominion moments 2013
« Reply #377 on: July 23, 2013, 07:28:14 pm »
0

Hah, that's pretty nice.
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GendoIkari

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Re: Greatest Dominion moments 2013
« Reply #378 on: July 24, 2013, 05:01:43 pm »
+1

Uh what a crazy game i just played:

Crazy Kingscourt-Swindler Madness

Now the 2 Provinces left it's quite even it's my turn:

I got to a big hand with my nobles and have still 2KC a Peddler and 2 Mandarins(swindled markets) and 3 Golds and some Coppers left.

If only one of those Mandarins had still been a Market(btw he hit ALL of my markets with Swindler),*argh* now i miss the second buy......and i'm really sure he can buy 2 Provinces next turn.

Ok, i think i'm pretty much done! Buying that Province is like a for sure loss.
If i dont buy the Province i only have a small chance he can't double Province.
Well i have to take the small chance:
So i play:
KC-KC-Mandarin........*idea*(with two KC'd Mandarins i can arrange the top 6 cards of my Deck so if i place the Peddler as 6th card and he plays a Swindler i get an extra Province)......
So i try it and go for the Province.

And BAM! it worked!!
Mandarin i love you :)

That is nice.. but was it impossible for your opponent to get to $8 without the Swindler?
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Re: Greatest Dominion moments 2013
« Reply #379 on: July 24, 2013, 05:26:03 pm »
+1

Actually he did swear a lot about having played the Swindler.
He would have won without playing it. But he wanted that extra Duchy to win at a higher Margin :D or maybe he just didn't count correctly on what the point score was.
And most Peddlers were in his own Deck i only had 2 so maybe he thought that was worth the risk :P
« Last Edit: July 24, 2013, 05:30:23 pm by MarkowKette »
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GendoIkari

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Re: Greatest Dominion moments 2013
« Reply #380 on: July 24, 2013, 06:31:30 pm »
+2

Actually he did swear a lot about having played the Swindler.
He would have won without playing it. But he wanted that extra Duchy to win at a higher Margin :D or maybe he just didn't count correctly on what the point score was.
And most Peddlers were in his own Deck i only had 2 so maybe he thought that was worth the risk :P

Fair enough. If he were really paying close attention, he could have known that you had choice over what card he Swindled, and realized that meant that he had basically no chance of hurting you with it. But if he didn't track the score carefully, he may have had to take that risk anyway.
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Re: Greatest Dominion moments 2013
« Reply #381 on: July 24, 2013, 07:28:36 pm »
+3

Actually he did swear a lot about having played the Swindler.
He would have won without playing it. But he wanted that extra Duchy to win at a higher Margin :D or maybe he just didn't count correctly on what the point score was.
And most Peddlers were in his own Deck i only had 2 so maybe he thought that was worth the risk :P

Fair enough. If he were really paying close attention, he could have known that you had choice over what card he Swindled, and realized that meant that he had basically no chance of hurting you with it. But if he didn't track the score carefully, he may have had to take that risk anyway.

Also, that was the only chance for MarkowKette to win.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Squidd

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Re: Greatest Dominion moments 2013
« Reply #382 on: July 30, 2013, 11:26:51 am »
+3

About to pop 8 HOPs for Colonies, but first had to play a Scout to reveal 3 Scouts.
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Re: Greatest Dominion moments 2013
« Reply #383 on: July 30, 2013, 06:55:52 pm »
+4

This is more of a pet trick that I pulled off... But I'm still proud of it

AHoppy   duration Lighthouse
AHoppy   duration Lighthouse
AHoppy   plays Fortress
AHoppy   draws Develop
AHoppy   plays Develop
AHoppy   trashes Fortress
AHoppy   gains Duchy
AHoppy   gains Silver
AHoppy   plays Fortress
AHoppy   draws Silver
AHoppy   plays Mystic
AHoppy   names Duchy
AHoppy   reveals Duchy
AHoppy   places Duchy in hand
AHoppy   plays 2 Silver
AHoppy   buys Province
AHoppy   gains Province
AHoppy   draws Mountebank, Silver, Chapel, Haven, Mystic

Titandrake

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Re: Greatest Dominion moments 2013
« Reply #384 on: August 03, 2013, 12:18:52 am »
+3

http://dom.retrobox.eu/?/20130802/log.50775a4a0cf28ed55d9d6fd3.1375503028874.txt

Quote
Titandrake: thinking
eliegel: k

Titandrake   plays Remake
Titandrake   trashes Silver
Titandrake   gains Island
Titandrake   trashes Silver
Titandrake   gains Island
Titandrake   buys Curse
Titandrake   buys Curse
Titandrake   buys Curse

...
Game doesn't end.

Quote
Titandrake: wait
Titandrake: that's 2
Titandrake: woooooops
eliegel: haha
Titandrake: NO
Titandrake: NOOOOOO

2 turns later I lose.
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heron

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Re: Greatest Dominion moments 2013
« Reply #385 on: August 03, 2013, 08:44:49 am »
+1

That happens to me all the time. Once I bought a card that was embargoed 6 times, twice, thinking it would end the game. It was bad when it didn't.
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Re: Greatest Dominion moments 2013
« Reply #386 on: August 04, 2013, 03:05:51 am »
+1

I think there can be much more than this, but that was my best:

58$ and 9 buys:

GwinnR   plays Scavenger
GwinnR   plays Counterfeit
GwinnR   plays Spoils
GwinnR   plays Spoils
GwinnR   plays Counterfeit
GwinnR   plays Spoils
GwinnR   plays Spoils
GwinnR   plays Counterfeit
GwinnR   plays Spoils
GwinnR   plays Spoils
GwinnR   plays Counterfeit
GwinnR   plays Spoils
GwinnR   plays Spoils
GwinnR   plays Counterfeit
GwinnR   plays Spoils
GwinnR   plays Spoils
GwinnR   plays Counterfeit
GwinnR   plays Spoils
GwinnR   plays Spoils
GwinnR   plays Counterfeit
GwinnR   plays Spoils
GwinnR   plays Spoils
GwinnR   plays 2 Gold, 1 Potion, 1 Copper

Could be way more, if I'd get the Cities to level 2, but I knew, that the game was lost. (There should have been a Diadem though ;-))
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Avin

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Re: Greatest Dominion moments 2013
« Reply #387 on: August 05, 2013, 12:50:37 pm »
+30

Inspired by some of the Guilds puzzles, I successfully pulled this off when the kingdom that came up had the right set of cards:

http://dom.retrobox.eu/?/20130621/log.50804653fca2b99a1806c3c1.1371834276429.txt

On turn 15, my opponent was ahead 13-12 (both of us with 2 provinces, but he had an extra estate), and no other supply pile had less than 5 cards remaining, but I three-piled to end the game, even though the only card I bought was a province.

Avin Fernando   plays Fortress
Avin Fernando   draws Catacombs
Avin Fernando   plays Develop
Avin Fernando   trashes Fortress
Avin Fernando   gains Develop
Avin Fernando   applied Watchtower to place Develop on top of the deck
Avin Fernando   gains Catacombs
Avin Fernando   applied Watchtower to trash Catacombs
Avin Fernando   trashes Catacombs
Avin Fernando   gains Fortress
Avin Fernando   applied Watchtower to trash Fortress
Avin Fernando   trashes Fortress
Avin Fernando   plays Fortress
Avin Fernando   draws Develop
Avin Fernando   plays Develop
Avin Fernando   trashes Fortress
Avin Fernando   gains Develop
Avin Fernando   applied Watchtower to place Develop on top of the deck
Avin Fernando   gains Catacombs
Avin Fernando   applied Watchtower to trash Catacombs
Avin Fernando   trashes Catacombs
Avin Fernando   gains Fortress
Avin Fernando   applied Watchtower to trash Fortress
Avin Fernando   trashes Fortress

... repeat quite a bit ...
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Re: Greatest Dominion moments 2013
« Reply #388 on: August 07, 2013, 01:36:10 pm »
+1

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Re: Greatest Dominion moments 2013
« Reply #389 on: August 07, 2013, 01:59:55 pm »
+1

http://dom.retrobox.eu/?/20130807/log.50e20cf4e4b0a47150882831.1375895709628.txt

First KC-Possession. It feels so good.

The best thing is countering KC-Possession.  One time my opponent passed all three turns...
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: Greatest Dominion moments 2013
« Reply #390 on: August 08, 2013, 02:47:24 pm »
+1

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Re: Greatest Dominion moments 2013
« Reply #391 on: August 08, 2013, 06:45:17 pm »
+8

SheCantSayNo: turn 3
SheCantSayNo   plays Necropolis
SheCantSayNo   plays Swindler
sami1   reveals Spy
sami1   trashes Spy
sami1   gains Feodum
SheCantSayNo   plays Swindler
sami1   reveals Swindler
sami1   trashes Swindler
sami1   gains Village
SheCantSayNo   plays 2 Copper
SheCantSayNo   buys Hunting Grounds
SheCantSayNo   gains Hunting Grounds
SheCantSayNo   draws Hovel, Overgrown Estate, Copper, Copper, Copper

sami1   resigned
sami1   cards: 1 Necropolis, 1 Fortress, 1 Village, 7 Copper, 1 Overgrown Estate, 1 Feodum, 1 Hovel
sami1   total victory points: 0
sami1   turns: 3

http://dom.retrobox.eu/?/20130808/log.505d732a51c359e6597efeb8.1376000406043.txt
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Re: Greatest Dominion moments 2013
« Reply #392 on: August 08, 2013, 07:06:35 pm »
+1

SheCantSayNo: turn 3
SheCantSayNo   plays Necropolis
SheCantSayNo   plays Swindler
sami1   reveals Spy
sami1   trashes Spy
sami1   gains Feodum
SheCantSayNo   plays Swindler
sami1   reveals Swindler
sami1   trashes Swindler
sami1   gains Village
SheCantSayNo   plays 2 Copper
SheCantSayNo   buys Hunting Grounds
SheCantSayNo   gains Hunting Grounds
SheCantSayNo   draws Hovel, Overgrown Estate, Copper, Copper, Copper

sami1   resigned
sami1   cards: 1 Necropolis, 1 Fortress, 1 Village, 7 Copper, 1 Overgrown Estate, 1 Feodum, 1 Hovel
sami1   total victory points: 0
sami1   turns: 3

http://dom.retrobox.eu/?/20130808/log.505d732a51c359e6597efeb8.1376000406043.txt

That's unfortunate luck, but by no means game over.  Didn't need to resign on Turn 3.
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sudgy

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Re: Greatest Dominion moments 2013
« Reply #393 on: August 08, 2013, 10:40:26 pm »
+2

Me and my opponent both messed up trying to do Hermit/Market Square...

http://dom.retrobox.eu/?/20130808/log.5146317ee4b0cf33e051019a.1376015941324.txt
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: Greatest Dominion moments 2013
« Reply #394 on: August 09, 2013, 01:04:36 am »
+3

Me and my opponent both messed up trying to do Hermit/Market Square...

http://dom.retrobox.eu/?/20130808/log.5146317ee4b0cf33e051019a.1376015941324.txt
Are you sure he was trying to do Hermit/Market Square? To me, it looks like he doesn't know about the combo, and just thinks they have pretty good synergy.

EDIT: And while you certainly misplayed when you gained your 6th Madman, it's hardly "messing up" since it still works with just one Hermit, it's just less effective.
« Last Edit: August 09, 2013, 01:06:47 am by Awaclus »
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Re: Greatest Dominion moments 2013
« Reply #395 on: August 09, 2013, 01:07:37 am »
+2

Me and my opponent both messed up trying to do Hermit/Market Square...

http://dom.retrobox.eu/?/20130808/log.5146317ee4b0cf33e051019a.1376015941324.txt
Are you sure he was trying to do Hermit/Market Square? To me, it looks like he doesn't know about the combo, and just thinks they have pretty good synergy.

EDIT: And while you certainly misplayed when you gained your 6th Madman, it's hardly "messing up" since it still works with just one Hermit, it's just less effective.

He said he was trying to do it (and failed).
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: Greatest Dominion moments 2013
« Reply #396 on: August 09, 2013, 03:41:29 am »
+2

http://dom.retrobox.eu/?/20130809/log.510d7890e4b0ac7a7a0be611.1376032633703.txt

7 point Gardens, this used to happen a lot before I discovered ds.com, but this was my first time doing it (or seeing it done by an opponent) after being enlightened.
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Re: Greatest Dominion moments 2013
« Reply #397 on: August 09, 2013, 12:00:37 pm »
+3

SheCantSayNo: turn 3
SheCantSayNo   plays Necropolis
SheCantSayNo   plays Swindler
sami1   reveals Spy
sami1   trashes Spy
sami1   gains Feodum
SheCantSayNo   plays Swindler
sami1   reveals Swindler
sami1   trashes Swindler
sami1   gains Village
SheCantSayNo   plays 2 Copper
SheCantSayNo   buys Hunting Grounds
SheCantSayNo   gains Hunting Grounds
SheCantSayNo   draws Hovel, Overgrown Estate, Copper, Copper, Copper

sami1   resigned
sami1   cards: 1 Necropolis, 1 Fortress, 1 Village, 7 Copper, 1 Overgrown Estate, 1 Feodum, 1 Hovel
sami1   total victory points: 0
sami1   turns: 3

http://dom.retrobox.eu/?/20130808/log.505d732a51c359e6597efeb8.1376000406043.txt

That's unfortunate luck, but by no means game over.  Didn't need to resign on Turn 3.

No, the gg happened when sami1 opened Spy.  The crazy luck just happened to bring the inevitable torture to an mercifully quick end, I think.
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Re: Greatest Dominion moments 2013
« Reply #398 on: August 10, 2013, 04:07:26 am »
+1

Inspired by some of the Guilds puzzles, I successfully pulled this off when the kingdom that came up had the right set of cards:

http://dom.retrobox.eu/?/20130621/log.50804653fca2b99a1806c3c1.1371834276429.txt

On turn 15, my opponent was ahead 13-12 (both of us with 2 provinces, but he had an extra estate), and no other supply pile had less than 5 cards remaining, but I three-piled to end the game, even though the only card I bought was a province.

Avin Fernando   plays Fortress
Avin Fernando   draws Catacombs
Avin Fernando   plays Develop
Avin Fernando   trashes Fortress
Avin Fernando   gains Develop
Avin Fernando   applied Watchtower to place Develop on top of the deck
Avin Fernando   gains Catacombs
Avin Fernando   applied Watchtower to trash Catacombs
Avin Fernando   trashes Catacombs
Avin Fernando   gains Fortress
Avin Fernando   applied Watchtower to trash Fortress
Avin Fernando   trashes Fortress
Avin Fernando   plays Fortress
Avin Fernando   draws Develop
Avin Fernando   plays Develop
Avin Fernando   trashes Fortress
Avin Fernando   gains Develop
Avin Fernando   applied Watchtower to place Develop on top of the deck
Avin Fernando   gains Catacombs
Avin Fernando   applied Watchtower to trash Catacombs
Avin Fernando   trashes Catacombs
Avin Fernando   gains Fortress
Avin Fernando   applied Watchtower to trash Fortress
Avin Fernando   trashes Fortress

... repeat quite a bit ...

That's impressive.
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Re: Greatest Dominion moments 2013
« Reply #399 on: August 10, 2013, 04:30:54 pm »
0

http://dominionlogs.goko.com//20130810/log.516cd5d8e4b082c74d7a2db6.1376166405132.txthttp://
One of the better come from behind wins ive ever played.
Chopalot3: turn 17 [possessed]
Chopalot3   plays Menagerie
Chopalot3   reveals hand: Silver, Platinum, Estate, Inn
Chopalot3   draws Estate, Menagerie, Copper
Chopalot3   plays Inn
Chopalot3   draws Highway, Highway
Chopalot3   discards Copper
Chopalot3   discards Estate
Chopalot3   plays Highway
Chopalot3   draws Gold
Chopalot3   plays Menagerie
Chopalot3   reveals hand: Silver, Platinum, Estate, Highway, Gold
Chopalot3   draws Copper, Copper, Copper
Chopalot3   plays Highway
Chopalot3   draws Estate
Chopalot3   plays 3 Copper, 1 Silver, 1 Platinum, 1 Gold
Chopalot3   buys Colony
microman   gains Colony
Chopalot3   draws Copper, Colony
Chopalot3   shuffles deck
Chopalot3   draws Estate, Estate, Colony
Chopalot3: turn 17
Chopalot3   draws Possession, Copper, Highway, Colony, Copper
microman: turn 18
microman   plays Inn
microman   draws Possession, Copper
microman   discards Colony
microman   discards Duchy
microman   plays Horse Traders
microman   discards Copper
microman   discards Copper
microman   plays Possession
microman   buys Estate
microman   gains Estate
microman   draws Menagerie, Possession, Highway, Highway, Highway
Chopalot3: turn 18 [possessed]
Chopalot3   plays Highway
Chopalot3   draws Estate
Chopalot3   plays 2 Copper
Chopalot3   buys Estate
microman   gains Estate
Chopalot3   draws Horse Traders, Gold, Copper, Estate, Menagerie
Chopalot3: turn 18
Chopalot3   plays Menagerie
Chopalot3   reveals hand: Horse Traders, Gold, Copper, Estate
Chopalot3   draws Copper, Colony, Copper
Chopalot3   plays Horse Traders
Chopalot3   discards Colony
Chopalot3   discards Estate
Chopalot3   plays 3 Copper, 1 Gold
Chopalot3   buys Province
Chopalot3   gains Province
Chopalot3   draws Inn, Silver, Laboratory, Platinum, Estate
microman: turn 19
microman   plays Highway
microman   draws Silver
microman   plays Highway
microman   draws Inn
microman   plays Menagerie
microman   reveals hand: Possession, Highway, Silver, Inn
microman   draws Highway, Copper, Highway
microman   plays Highway
microman   draws Menagerie
microman   plays Highway
microman   shuffles deck
microman   draws Duchy
microman   plays Menagerie
microman   reveals hand: Highway, Copper, Possession, Silver, Inn, Duchy
microman   draws Potion, Possession, Quarry
microman   plays Highway
microman   draws Horse Traders
microman   plays Inn
microman   draws Menagerie, Highway
microman   discards Potion
microman   discards Duchy
microman   plays Highway
microman   draws Copper
microman   plays Menagerie
microman   reveals hand: Possession, Quarry, Copper, Possession, Silver, Horse Traders, Copper
microman   draws Estate
microman   plays Horse Traders
microman   discards Estate
microman   discards Copper
microman   plays Possession
microman   plays 1 Copper, 1 Silver
microman   plays Quarry
microman   buys Colony
microman   gains Colony
microman   buys Province
microman   gains Province
microman   draws Colony, Possession, Copper, Horse Traders, Ambassador
Chopalot3: turn 19 [possessed]
Chopalot3   plays Inn
Chopalot3   draws Potion, Highway
Chopalot3   discards Estate
Chopalot3   discards Potion
Chopalot3   plays Highway
Chopalot3   draws Menagerie
Chopalot3   plays Menagerie
Chopalot3   reveals hand: Silver, Laboratory, Platinum
Chopalot3   draws Highway, Menagerie, Horse Traders
Chopalot3   plays Menagerie
Chopalot3   reveals hand: Highway, Horse Traders, Silver, Laboratory, Platinum
Chopalot3   draws Copper, Copper, Menagerie
Chopalot3   plays Highway
Chopalot3   draws Inn
Chopalot3   plays Horse Traders
Chopalot3   discards Copper
Chopalot3   discards Copper
Chopalot3   plays Menagerie
Chopalot3   reveals hand: Silver, Laboratory, Platinum, Inn
Chopalot3   draws Inn, Menagerie, Platinum
Chopalot3   plays Menagerie
Chopalot3   reveals hand: Inn, Platinum, Silver, Laboratory, Platinum, Inn
Chopalot3   draws Highway
Chopalot3   plays Highway
Chopalot3   draws Copper
Chopalot3   plays Laboratory
Chopalot3   shuffles deck
Chopalot3   draws Copper, Copper
Chopalot3   plays Inn
Chopalot3   draws Estate, Copper
Chopalot3   discards Estate
Chopalot3   discards Copper
Chopalot3   plays Inn
Chopalot3   draws Estate, Colony
Chopalot3   discards Estate
Chopalot3   discards Colony
Chopalot3   plays 3 Copper, 2 Platinum, 1 Silver
Chopalot3   buys Colony
microman   gains Colony
Chopalot3   buys Province
microman   gains Province
Chopalot3   draws Copper, Copper, Menagerie, Copper, Horse Traders
Game Over
microman   cards: 6 Highway, 4 Menagerie, 3 Possession, 2 Horse Traders, 2 Ambassador, 2 Inn, 4 Copper, 1 Potion, 1 Silver, 1 Quarry, 4 Colony, 2 Estate, 2 Province, 1 Duchy
microman   total victory points: 57
microman   turns: 19
Chopalot3   cards: 5 Menagerie, 4 Highway, 3 Inn, 2 Horse Traders, 1 Laboratory, 1 Possession, 9 Copper, 2 Platinum, 1 Silver, 1 Gold, 1 Potion, 5 Estate, 4 Colony, 1 Province
Chopalot3   total victory points: 51
Chopalot3   turns: 18
1st place    microman
2nd place    Chopalot3
« Last Edit: August 10, 2013, 04:35:13 pm by microman »
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