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Author Topic: Through the Ages online  (Read 198056 times)

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ipofanes

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Re: Through the Ages online
« Reply #500 on: June 28, 2013, 08:39:53 am »
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http://boardgamingonline.freeforums.org/biskupin-penalizing-strength-when-strength-is-62-t1639.html

Up to now SirDuks is quite alone in his opinion. Seghillian tries to find some common ground or neutral point of view, but I guess part of it is protecting Nicholas from too many bug-fixing chores.
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ipofanes

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Re: Through the Ages online
« Reply #501 on: June 28, 2013, 08:41:39 am »
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Decided I played to carelessly recently, and set up f.DS #49 where I vow to donate $20 to Nicholas should I end up at the bottom again.
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Kuildeous

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Re: Through the Ages online
« Reply #502 on: June 28, 2013, 10:06:52 am »
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Now that I've read that thread, I would say that "stubborn" is a very polite way of describing it. I cannot see justification in his stance either. It's actually quite simple. Add up all bonuses to strength. Are you defending? Add 2. Are you attacking? Don’t add the 2. Then at the end, apply the cap. Add sacrifices later. I don't know how this guy can even justify capping strength at 58.

I'm not even sure that it's an attempt to avoid additional work for Nicholas. I'd be perfectly willing to accept an answer of, "Oops, that was coded wrong. The coder doesn't have time to address something that will rarely come up." It'd be a bummer, but I can certainly understand where he'd be coming from. Although, I hope that reason doesn't hold, because I did contribute some money to him for his effort. I don't know if the donations surpass the costs to host this site or not, so he might not even get to keep that money.

I can agree that it's an edge case that likely has no to little impact on the game, but it still doesn't justify someone's claim that max strength is 58.
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ipofanes

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Re: Through the Ages online
« Reply #503 on: June 28, 2013, 11:57:58 am »
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Well, in this particular game I managed to equalise a 22 points difference after an aggression with four Defense cards, two of which I had drawn just the turn before. I am picturing my opponent had some froth to wipe off his keyboard.

Any other interpretation of this case would imply that strength is calculated by adding up all contributors in an untoward sequence (maybe in the sequence the cards came up, although that never should play a role in a game where everything is inferred from the board situation), not counting anything that would raise strength above 60, then notice an aggression is played and deduct one of the contributors. This is ludicrous.
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Kuildeous

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Re: Through the Ages online
« Reply #504 on: June 28, 2013, 02:02:05 pm »
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Yeah, I can imagine the pseudo code for this.

Before this expansion was added, it was a very simple:
SUM(everything that adds or subtracts Strength)
If(Strength > 60) then Strength = 60

Then this wonder was added. Aw man. Okay, so the Strength is still done the same, but there needs to be a conditional to remove the +2 if the wonder's owner attacks. Great, I'll through in -2 to offset the +2 the owner got.

But the modification was placed incorrectly. The pseudo code probably looks like:
SUM(everything that adds or subtracts Strength)
If(Strength > 60) then Strength = 60
If(Attacker.Biskupin) then Strength = Strength – 2

If that's the case, then it could be an easy fix to move the negative up top. A more robust solution would be to not add in the Strength when attacking, but it's not my code, man.
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Drab Emordnilap

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Re: Through the Ages online
« Reply #505 on: June 29, 2013, 08:45:25 am »
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#50 is up. I fear losing $20 in #49. ._.
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ipofanes

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Re: Through the Ages online
« Reply #506 on: June 29, 2013, 10:39:45 am »
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#50 is up. I fear losing $20 in #49. ._.
No need to commit, it's only that if I lose I get to donate.
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Thisisnotasmile

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Re: Through the Ages online
« Reply #507 on: July 01, 2013, 02:07:22 pm »
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Rules question. You can't take a technology card from the card row that is the same as a card on your hand or on the table infront of you. What happens if you have, for example, Code of Laws in your hand and you win a War over Technology against someone else who has built Code of Laws? Presumably you can't take their Code of Laws but this isn't technically covered in the rules.
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Re: Through the Ages online
« Reply #508 on: July 01, 2013, 04:35:19 pm »
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I believe you can't take it. It's vague on what happens if you have a more advanced version.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Jack Rudd

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Re: Through the Ages online
« Reply #509 on: July 02, 2013, 12:08:00 pm »
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Warfare: 4 Science
Cartography: 4 Science
Knights: 4 Science
Swordsmen: 3 Science

Stealing Napoleon's Inhabited Territory II with an Annex: Priceless.

There are some things science points can't buy. For everything else, there's Alchemy and Journalism.
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

Joseph2302

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Re: Through the Ages online
« Reply #510 on: July 02, 2013, 02:29:48 pm »
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Warfare: 4 Science
Cartography: 4 Science
Knights: 4 Science
Swordsmen: 3 Science

Stealing Napoleon's Inhabited Territory II with an Annex: Priceless.

There are some things science points can't buy. For everything else, there's Alchemy and Journalism.

In fairness, this wouldn't have happened if I could count when colonising the Inhibited Territory :(
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Thisisnotasmile

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Re: Through the Ages online
« Reply #511 on: July 02, 2013, 02:55:11 pm »
+1

Warfare: 4 Science
Cartography: 4 Science
Knights: 4 Science
Swordsmen: 3 Science

Stealing Napoleon's Inhabited Territory II with an Annex: Priceless.

There are some things science points can't buy. For everything else, there's Alchemy and Journalism.

In fairness, this wouldn't have happened if I could count when colonising the Inhibited Territory :(

Hey Napoleon, that's a nice pair of Alchemies you've got there... Oh wait, my mistake... That's a nice pair of piles of rubble you've got there.
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Twistedarcher

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Re: Through the Ages online
« Reply #512 on: July 02, 2013, 07:08:49 pm »
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Thanks for the science, Napoleon!
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Re: Through the Ages online
« Reply #513 on: July 02, 2013, 09:11:02 pm »
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Are you guys picking on Joe again?

I approve.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

ipofanes

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Re: Through the Ages online
« Reply #514 on: July 03, 2013, 01:23:42 am »
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f.DStrategy 40 is up - 4 players, global. Come kick my butt guys :)

We kicked up everyone else's so you remain victorious. Congratulations!
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Kirian

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Re: Through the Ages online
« Reply #515 on: July 03, 2013, 02:52:50 am »
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And now 51 is up for your playing pleasure.
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Twistedarcher

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Re: Through the Ages online
« Reply #516 on: July 03, 2013, 03:17:22 am »
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f.DStrategy 40 is up - 4 players, global. Come kick my butt guys :)

We kicked up everyone else's so you remain victorious. Congratulations!

Thanks :)
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ipofanes

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Re: Through the Ages online
« Reply #517 on: July 03, 2013, 04:03:34 am »
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Quoting Twistedarcher from the closing chat over f.DS #40:
Quote
How do the scores in this one compare to most 4 player games? This is on the higher side of most of my games.
4P games tend to last more rounds than 3P so you have more opportunity to rake in culture (and early culture gainers like Taj Mahal are slightly better). With 2P the focus is on strength so yes, I'd say that 4P games gain more culture.
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Re: Through the Ages online
« Reply #518 on: July 03, 2013, 10:19:09 am »
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Yeah. I'm not sure exactly how many turns games go on average, but if I had to guess I'd say 2P and 4P typically go 20 turns, while 3P is more like 18. But I also agree with ipofanes. 2P is zero sum, so hurting an/your opponent is just as good as helping yourself. 3P is shorter and military less effective, but alright, while 4P is even less military focused (well, it's more important than 3P to not fall behind, but less valuable to get ahead) and longer.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Joseph2302

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Re: Through the Ages online
« Reply #519 on: July 03, 2013, 10:59:36 am »
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Are you guys picking on Joe again?

I approve.

Joe's Napoleon will be picking on them soon....
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Drab Emordnilap

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Re: Through the Ages online
« Reply #520 on: July 03, 2013, 11:03:23 am »
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Joe's Napoleon will be picking on them soon....

That's my Napoleon. You stole it.  >:(
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Thisisnotasmile

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Re: Through the Ages online
« Reply #521 on: July 03, 2013, 01:34:30 pm »
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Joe's Napoleon will be picking on them soon....

That's my Napoleon. You stole it.  >:(

I would normally advise against arguing with Napoleon but seeing as I'm also a potential target I think you should keep going...
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Drab Emordnilap

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Re: Through the Ages online
« Reply #522 on: July 03, 2013, 04:22:52 pm »
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No, see, we're buddies. That why I give him the +5 military, and he gives me the points. I trust him from here to Elba.
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Joseph2302

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Re: Through the Ages online
« Reply #523 on: July 03, 2013, 08:16:34 pm »
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No, see, we're buddies. That why I give him the +5 military, and he gives me the points. I trust him from here to Elba.

I've definitely lost that game, no military and basically nothing else useful :( although I'm doing well on F.DS 44, where I also have Napoleon- I think I'm slightly Napoleon-obsessed at the moment on TTA!!
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Twistedarcher

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Re: Through the Ages online
« Reply #524 on: July 07, 2013, 01:29:01 pm »
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#52 is open!
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