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Author Topic: Non-Mafia Games Queue  (Read 25100 times)

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Qvist

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Non-Mafia Games Queue
« on: December 14, 2012, 09:32:43 am »

This is a Queue and Overview of all non-Mafia games, not including mini games (one submission games).

Ongoing games:

Acquire I (Archetype)
Agricola  III (michaeljb) / IV (AHoppy)
Battlestar Galactica I (Tables)
Can't Stop I (Tables)
Cards of Xearth [Playtesting] I (XerxesPraelor)
Cosmic Encounter III (Axxle) / IV (Axxle)
Diplomacy III (Galzria)
Dixit II (Grujah)
Dungeons & Dragons I (WinterSpartan)
Flash Point: Fire Rescue II (Tables)
Ground Floor I (Kirian)
Le Havre II (ghostofmars)
Nomic I-1 / I-2
Pirates' Treasure I (Jimmmmm)
Power Grid II (theorel)
Puerto Rico II (liopoil)
Resistance X (Archetype)
Stratego I (Archetype)
Survivor I (Robz888)
Witch's Brew II (Kuildeous)

Finished:

2 rooms and a boom II (mail-mi)
7 Wonders I (Tables) / II (Tables) / Teams I
Agricola I (michaeljb) / II (michaeljb)
Castles of Burgundy (on BAJ) I / II / III
Conspiracy I (Archetype)
Cosmic Encounter I (Axxle) / II (Axxle)
Diplomacy I (Davio) / II (shraeye)
Dixit I (Kuildeous)
Dominant Species I (liopoil)
Flash Point: Fire Rescue I (Drab Emordnilap)
Gauntlet of Fools I (Insomniac) II (Insomniac) / III (Galzria) / IV (Galzria) / V (Jorbles) / VI (Insomniac) / VII (Insomniac)
Hanabi I (theory) / II (theory)
Le Havre I (AHoppy)
Lords of Waterdeep I (theorel)
Love Letter I (Thisisnotasmile)
Mage Knight I (Qvist) / II (Qvist)
Modular Crazy Golf (Beta) I (Ozle)
Ozle Map Challenges I-VI (Ozle)
Pandemic I (Qvist) / II (Qvist) / III (Qvist) / IV (Qvist)
Power Grid I (theorel)
Puerto Rico I (bozzball)
Red November I (Kuildeous)
Resistance I (Tables) / II (Tables) / III (O) / IV (Insomniac) / V (Tables) / VI (Jimmmmm) / VII (Twistedarcher) / VIII (Jimmmmm) / IX (WalrusMcFishSr)
Roll through the Ages I (Insomniac)
Room 25 I (Kuildeous) / II (Kuildeous)
Shadows Over Camelot I (Qvist)
Small World I (Qvist)
Tash Kalar I / II / III / IV / V / VI / VII / VIII / IX / X / DM I
Terra Mystica I (Watno) / II (Watno) / III (Watno) / IV (Watno)
Through the Ages I (Tables) / II (Watno) / III (Tables) / IV (Tables) / V (Tables) ... and several on BGO
Tzolk'in: The Mayan Calendar I (Tables)
Witch's Brew I (Kuildeous)

If you have any suggestions to this list or a wish for a game, you can post it here...
« Last Edit: February 04, 2014, 02:01:35 pm by Qvist »
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Tables

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Re: Non-Mafia Games Queue
« Reply #1 on: December 30, 2012, 10:01:21 pm »

Resistance V and Through the Ages I have now finished.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Qvist

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Re: Non-Mafia Games Queue
« Reply #2 on: December 30, 2012, 10:04:27 pm »

Resistance V and Through the Ages I have now finished.

I just wanted to update this ;)

Qvist

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Re: Non-Mafia Games Queue
« Reply #3 on: January 02, 2013, 10:21:53 am »

Ok, Pandemic II is now over. SFS is interested in playing another one. Anyone else interested too? If yes, suggest the setup.
How about a standard game but with 6 or even 7 Epidemics cards?

mith

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Re: Non-Mafia Games Queue
« Reply #4 on: January 04, 2013, 04:13:34 pm »

I'm always up for losing on Legendary...
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Galzria

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Re: Non-Mafia Games Queue
« Reply #5 on: January 04, 2013, 04:50:05 pm »

I'm always up for losing on Legendary...

I just won a Legendary VS+Mutation 3 player game last night (Well, 6 Epidemics). Random Role assignment too!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

mith

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Re: Non-Mafia Games Queue
« Reply #6 on: January 04, 2013, 05:24:12 pm »

6 Epidemics is only Heroic. :P (But congrats! V+M is a big challenge even on normal.)
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Galzria

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Re: Non-Mafia Games Queue
« Reply #7 on: January 04, 2013, 05:40:20 pm »

6 Epidemics is only Heroic. :P (But congrats! V+M is a big challenge even on normal.)

I consider 6 V+M Legendary. ;D I've never won with 7 around... and I think I'm at maaaaybe 15% with 6! Last night we rolled Medic + Containment Specialist, which helped considerably, and then our last was the Epidemiologist, who we just had shadow us everywhere we went to take cards. We opened with 2 black cities at 3, and 2 at 2 (so 10 cubes), but 6 in blue. We (somehow) managed to get it to 6/6 by the time the VS hit (second player's turn), and drew blue on the coin-flip, which meant we could stay near Atlanta and not have to worry as much about spreading Stations around - which none of us were designed to do easily!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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Re: Non-Mafia Games Queue
« Reply #8 on: January 05, 2013, 02:11:49 am »

oh hey...non-mafia games.  I like these too.
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eHalcyon

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Re: Non-Mafia Games Queue
« Reply #9 on: January 06, 2013, 12:08:26 am »

I imagine PBF 7 wonders would work.
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Tables

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Re: Non-Mafia Games Queue
« Reply #10 on: January 06, 2013, 12:22:46 am »

Oh forgot to reply, I'd be happy to join a Pandemic game. I kinda dislike that it's easy to play by single person directing, which has kinda happened a little but not too much. Just a flaw (or feature if you prefer) of the game I guess.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Non-Mafia Games Queue
« Reply #11 on: January 15, 2013, 11:25:42 am »

I need a replacement for gauntlet of fools 7
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Qvist

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Re: Non-Mafia Games Queue
« Reply #12 on: February 07, 2013, 08:04:39 pm »

Dice Tower just published a Top 10 Cooperative Games List. Guess what is on #1 and #2? Yes, both games are played here in the forums.

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Re: Non-Mafia Games Queue
« Reply #13 on: February 07, 2013, 09:16:57 pm »

Copy complete list for lazy ones?
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eHalcyon

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Re: Non-Mafia Games Queue
« Reply #14 on: February 08, 2013, 03:04:46 am »

Copy complete list for lazy ones?

10. Arkham Horror
9. Battlestar Galactica
8. Police Precinct
7. Lord of the Rings
6. Forbidden Island
5. Defenders of the Realm
4. Atlantis Rising
3. Ghost Stories
2. Shadows Over Camelot
1. Pandemic
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Re: Non-Mafia Games Queue
« Reply #15 on: February 08, 2013, 02:44:15 pm »

At least two games on there aren't even co-ops ??? - BSG and Shadows over Camelot.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Non-Mafia Games Queue
« Reply #16 on: February 08, 2013, 03:21:47 pm »

Depends on definition of "co-op" I guess.
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Re: Non-Mafia Games Queue
« Reply #17 on: February 08, 2013, 03:32:36 pm »

I don't think any reasonable definition of co-op involves traitor games. They're extremely different genres.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Non-Mafia Games Queue
« Reply #18 on: February 08, 2013, 03:48:25 pm »

I don't think any reasonable definition of co-op involves traitor games. They're extremely different genres.

They actually discuss this in the video.  They decide that BSG still fits under co-op, but on the line, and that there's no question for SoC especially because there isn't always a traitor.
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Re: Non-Mafia Games Queue
« Reply #19 on: February 08, 2013, 04:06:00 pm »

I should mention that I played a whole bunch of IRL Resistance recently, and it was crazy fun. For small numbers of people, it's vastly more fun than mafia, which doesn't actually get good IRL unless you have at least 13 people.
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eHalcyon

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Re: Non-Mafia Games Queue
« Reply #20 on: February 08, 2013, 04:13:52 pm »

I should mention that I played a whole bunch of IRL Resistance recently, and it was crazy fun. For small numbers of people, it's vastly more fun than mafia, which doesn't actually get good IRL unless you have at least 13 people.

I personally like Resistance more than Mafia IRL because people don't die.  I think I like Mafia more than Resistance in PBF because you can track all those interactions better, and that makes Mafia more exciting.  Plus Role Madness.
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Archetype

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Re: Non-Mafia Games Queue
« Reply #21 on: February 17, 2013, 07:39:15 pm »

Just put Acquire PBF up for signups.
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Re: Non-Mafia Games Queue
« Reply #22 on: March 15, 2013, 06:08:34 am »

Somebody host a Heroquest game please

http://telebunny.net/talkingtime/showthread.php?t=13599

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Re: Non-Mafia Games Queue
« Reply #23 on: April 01, 2013, 09:41:32 pm »

Would someone want to run another Shadows over Camelot? It's a fun game, and could run at a pretty fast pace with the right crowd.
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Dsell

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Re: Non-Mafia Games Queue
« Reply #24 on: April 02, 2013, 12:50:14 am »

I should mention that I played a whole bunch of IRL Resistance recently, and it was crazy fun. For small numbers of people, it's vastly more fun than mafia, which doesn't actually get good IRL unless you have at least 13 people.

We like to play Resistance IRL (I'd be down to play if another game ever popped up) but we'll occasionally get a game that takes 90 minutes to 2 hours. :o
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Galzria

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Re: Non-Mafia Games Queue
« Reply #25 on: April 02, 2013, 04:59:38 pm »

I believe I have this completely up to date. If I'm missing something, please let me know. I'm going to try and change how we do game creation and signups slightly to make it easier for new players to get in and join us, but that'll be in another thread. For now, if you're hosting or playing in a game, and you see any mistakes in this thread, speak up.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Qvist

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Re: Non-Mafia Games Queue
« Reply #26 on: April 02, 2013, 05:15:11 pm »

Thanks for updating. I totally forgot to do this in the last couple of weeks.

Qvist

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Re: Non-Mafia Games Queue
« Reply #27 on: April 02, 2013, 05:51:03 pm »

Added Castles of Burgundy for completeness' sake.

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Re: Non-Mafia Games Queue
« Reply #28 on: April 14, 2013, 01:37:45 pm »

Terra Mystica Terra Mystica Terra Mystica Terra Mystica Terra Mystica Terra Mystica Terra Mystica Terra Mystica Terra Mystica Terra Mystica Terra Mystica Terra Mystica Terra Mystica

(I decided, it's not spam if I don't use copy/paste)
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Watno

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Re: Non-Mafia Games Queue
« Reply #29 on: April 14, 2013, 01:51:42 pm »

I'd play another Terra Mystica, and would host if necessary, but I'd prefer someone else hosting this time. Of course I'd help if problems or questions arise. Volunteers?
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Re: Non-Mafia Games Queue
« Reply #30 on: April 14, 2013, 03:06:55 pm »

I would intentionally or unintentionally give myself extra priests if I modded
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Re: Non-Mafia Games Queue
« Reply #31 on: April 15, 2013, 11:31:12 pm »

Are there any new games starting soon?
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Qvist

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Re: Non-Mafia Games Queue
« Reply #32 on: April 16, 2013, 12:28:40 am »

Are there any new games starting soon?

What would you like to play?

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Re: Non-Mafia Games Queue
« Reply #33 on: April 16, 2013, 12:53:18 am »

Of the ones I've seen played here, I know how to play Puerto Rico, Love Letter and Pandemic.  But I wouldn't mind learning a new game, too.
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Re: Non-Mafia Games Queue
« Reply #34 on: April 16, 2013, 09:04:35 am »

Of the ones I've seen played here, I know how to play Puerto Rico, Love Letter and Pandemic.  But I wouldn't mind learning a new game, too.
You want to learn Mage Knights.
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Re: Non-Mafia Games Queue
« Reply #35 on: April 16, 2013, 10:27:16 am »

I'll look it up.
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Re: Non-Mafia Games Queue
« Reply #36 on: April 16, 2013, 10:39:54 am »

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Re: Non-Mafia Games Queue
« Reply #37 on: April 16, 2013, 12:18:28 pm »

Of the ones I've seen played here, I know how to play Puerto Rico, Love Letter and Pandemic.  But I wouldn't mind learning a new game, too.
You want to learn Battlestar Galactica. :D
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Re: Non-Mafia Games Queue
« Reply #38 on: April 16, 2013, 12:22:41 pm »

These aren't the droids you are looking for.
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Tables

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Re: Non-Mafia Games Queue
« Reply #39 on: April 16, 2013, 08:08:24 pm »

Of the ones I've seen played here, I know how to play Puerto Rico, Love Letter and Pandemic.  But I wouldn't mind learning a new game, too.
You want to learn Battlestar Galactica. :D

Have fun :P

Edit: Oh wait I came here for a reason. Add me down as a willing to mod for T'zolkin: The Mayan Calendar. I do believe it should be relatively easy to mod, in terms of board stuff. And I'm sure I can convince a friend to lend me his copy long enough that I can collate all the cards and stuff into a document.
Note I won't be starting this for at least two weeks, because exams.

Edit 2: Oh wait I'm in the wrong thread aren't I? Eh...
« Last Edit: April 16, 2013, 08:11:19 pm by Tables »
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Galzria

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Re: Non-Mafia Games Queue
« Reply #40 on: April 20, 2013, 02:41:12 am »

Updated
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

AHoppy

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Re: Non-Mafia Games Queue
« Reply #41 on: May 14, 2013, 12:37:02 pm »

Would anyone be interested in playing vanilla 7Wonders? it looks like all the 7Wonders played on here was with the expansions

eHalcyon

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Re: Non-Mafia Games Queue
« Reply #42 on: May 14, 2013, 12:52:06 pm »

Would anyone be interested in playing vanilla 7Wonders? it looks like all the 7Wonders played on here was with the expansions

I think 7W1 was without expansions.
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Re: Non-Mafia Games Queue
« Reply #43 on: May 14, 2013, 01:36:12 pm »

Whoops, not sure how I missed that.  Would anyone be interested in playing it still?  I just picked up a copy of it about a week ago and am just starting to get more familiar with the base game.

michaeljb

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Re: Non-Mafia Games Queue
« Reply #44 on: May 14, 2013, 02:50:13 pm »

I'll play any 7 wonders
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Re: Non-Mafia Games Queue
« Reply #45 on: May 14, 2013, 02:58:11 pm »

I think I would join again. Single Player went much faster than the Teams variant which seems way too slow via PBF.

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Re: Non-Mafia Games Queue
« Reply #46 on: May 14, 2013, 03:00:17 pm »

I think I would join again. Single Player went much faster than the Teams variant which seems way too slow via PBF.

That's on you guys!  Watno and I have been pretty quick so far. :P
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Re: Non-Mafia Games Queue
« Reply #47 on: May 14, 2013, 03:05:06 pm »

Want me to mod, or would anyone else like to?
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Non-Mafia Games Queue
« Reply #48 on: May 14, 2013, 06:16:00 pm »

I can mod if its just vanilla.
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Re: Non-Mafia Games Queue
« Reply #49 on: May 15, 2013, 11:54:11 am »

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Re: Non-Mafia Games Queue
« Reply #50 on: June 13, 2013, 01:06:39 am »

Guys remember that time we played Terra Mystica and finished in two weeks.

That was great.
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Re: Non-Mafia Games Queue
« Reply #51 on: June 13, 2013, 01:21:10 am »

Guys remember that time we played Terra Mystica and finished in two weeks.

That was great.

Good times.
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Re: Non-Mafia Games Queue
« Reply #52 on: July 09, 2013, 05:52:55 pm »

I may need someone to sub in for Resistance: Avalon if Qvist doesn't reappear soon.
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Re: Non-Mafia Games Queue
« Reply #53 on: July 15, 2013, 11:05:00 am »

I may need someone to sub in for Resistance: Avalon if Qvist doesn't reappear soon.

I'm in the same boat with Room 25.

I'd hate to replace him. He's been so active before, so I wonder if he's been hospitalized or worse. I know sometimes a person gets bored and stops visiting, but he doesn't strike me as that type. I don't really know Qvist.

But it's been 9 days since his last login. I may post in the replacement thread soon.
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Re: Non-Mafia Games Queue
« Reply #54 on: July 15, 2013, 12:39:59 pm »

Yeah, I'm wooried about him as well.
However, he has been quite busy often lately, so I hope it's just that.
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Re: Non-Mafia Games Queue
« Reply #55 on: July 15, 2013, 12:40:46 pm »

Qvist disappeared for a few months before and then people started wondering if there would be a second card rankings list so someone found him on a different forum and coaxed him back here...
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Re: Non-Mafia Games Queue
« Reply #56 on: July 15, 2013, 01:45:21 pm »

That makes me feel a little better. Still, I may have to replace him in Room 25.
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Re: Non-Mafia Games Queue
« Reply #57 on: August 01, 2013, 03:57:44 am »

So, I'm thinking of running something (that I know similar things have been done before on other sites) where the players are in some made up place, and do stuff there.  I tell them what happens when they do something.  It would have a few extra twists that have been made on this version of the game (my brother actually made it).  My main thing is I would want to see if there was interest in it beforehand.  I would want 3-4 players.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: Non-Mafia Games Queue
« Reply #58 on: August 01, 2013, 06:02:45 am »

So, I'm thinking of running something (that I know similar things have been done before on other sites) where the players are in some made up place, and do stuff there.  I tell them what happens when they do something.  It would have a few extra twists that have been made on this version of the game (my brother actually made it).  My main thing is I would want to see if there was interest in it beforehand.  I would want 3-4 players.
Some sort of role playing game?

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Re: Non-Mafia Games Queue
« Reply #59 on: August 01, 2013, 12:15:19 pm »

So, I'm thinking of running something (that I know similar things have been done before on other sites) where the players are in some made up place, and do stuff there.  I tell them what happens when they do something.  It would have a few extra twists that have been made on this version of the game (my brother actually made it).  My main thing is I would want to see if there was interest in it beforehand.  I would want 3-4 players.
Some sort of role playing game?

Somewhat.  Basically, I'll start (after signups and things) saying, (this is a random example) "You all are trapped in an office room.  What do you do?" then someone says, "I pick up the chair and throw it at the door" and then I'll say what it does. (maybe "it crashes the door down")  That's just a random example, but it would keep on going like this.  It's fairly fun, and I don't want to start it or anything unless others say they want to.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: Non-Mafia Games Queue
« Reply #60 on: August 01, 2013, 12:34:33 pm »

Is it planned out?  Like, is there a basic plot ahead?  Do we create characters with stats and equipment and roll dice to do things?

Or is this just a fun exercise where you create the scenario on the fly?  Like a choose-your-own-adventure that is written as you go?
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Re: Non-Mafia Games Queue
« Reply #61 on: August 01, 2013, 12:45:17 pm »

Is it planned out?  Like, is there a basic plot ahead?  Do we create characters with stats and equipment and roll dice to do things?

Or is this just a fun exercise where you create the scenario on the fly?  Like a choose-your-own-adventure that is written as you go?

The second one.  And, I only say what happens.  What the players do change the plot.  The best players are those who realize they are the ones making things happen not the "narrator" as it's called for this game.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: Non-Mafia Games Queue
« Reply #62 on: August 01, 2013, 01:42:28 pm »

So, if people here think it's a good idea, I'll start it.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: Non-Mafia Games Queue
« Reply #63 on: August 01, 2013, 05:15:30 pm »

So, I'm thinking of running something (that I know similar things have been done before on other sites) where the players are in some made up place, and do stuff there.  I tell them what happens when they do something.  It would have a few extra twists that have been made on this version of the game (my brother actually made it).  My main thing is I would want to see if there was interest in it beforehand.  I would want 3-4 players.
Some sort of role playing game?

Somewhat.  Basically, I'll start (after signups and things) saying, (this is a random example) "You all are trapped in an office room.  What do you do?" then someone says, "I pick up the chair and throw it at the door" and then I'll say what it does. (maybe "it crashes the door down")  That's just a random example, but it would keep on going like this.  It's fairly fun, and I don't want to start it or anything unless others say they want to.

An interactive forum-based text adventure?

/in
/likely to be eaten by a grue
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Re: Non-Mafia Games Queue
« Reply #64 on: August 01, 2013, 05:41:29 pm »

So, I'm thinking of running something (that I know similar things have been done before on other sites) where the players are in some made up place, and do stuff there.  I tell them what happens when they do something.  It would have a few extra twists that have been made on this version of the game (my brother actually made it).  My main thing is I would want to see if there was interest in it beforehand.  I would want 3-4 players.
Some sort of role playing game?

Somewhat.  Basically, I'll start (after signups and things) saying, (this is a random example) "You all are trapped in an office room.  What do you do?" then someone says, "I pick up the chair and throw it at the door" and then I'll say what it does. (maybe "it crashes the door down")  That's just a random example, but it would keep on going like this.  It's fairly fun, and I don't want to start it or anything unless others say they want to.

An interactive forum-based text adventure?

/in
/likely to be eaten by a grue

Yeah.  I guess I'll open signups...
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: Non-Mafia Games Queue
« Reply #65 on: August 01, 2013, 05:52:10 pm »

I have now put up signups for "The Questions Game"  (You'll notice there's no number, I'm not planning on this ending/starting a new one)

http://forum.dominionstrategy.com/index.php?topic=9038.0
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: Non-Mafia Games Queue
« Reply #66 on: August 19, 2013, 12:29:47 pm »

Would anyone be interesting in playing Trains (the dominion-type train game)?
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Re: Non-Mafia Games Queue
« Reply #67 on: August 20, 2013, 12:57:58 pm »

Would anyone be interesting in playing Trains (the dominion-type train game)?

Looks interesting.  I'd play.
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Re: Non-Mafia Games Queue
« Reply #68 on: October 07, 2013, 03:53:55 pm »

signups are open for a two rooms and a boom game and a how to host a murder game!
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Re: Non-Mafia Games Queue
« Reply #69 on: October 15, 2013, 03:23:01 pm »

So here I like to apologize again for all the games I abandoned. Forum Games aren't quite priority for me at the moment. I rather play some Dominion or do some Dominion lists when I have time. But take that as a promise (or menace - whatever you like), "I'll be back".

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Re: Non-Mafia Games Queue
« Reply #70 on: November 14, 2013, 10:33:25 pm »

Would it be possible for someone to mod a game of 7 Wonders? I've run most of the previous ones and would like to play in the next game. The master spreadsheet is here. Hopefully it's not too hard to figure it out, but if you do need a hand or have any questions I can answer them. A completed game's sheet looks a little like this just in case that helps answers any questions.
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...spin-offs are still better for all of the previously cited reasons.
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Re: Non-Mafia Games Queue
« Reply #71 on: November 15, 2013, 11:50:40 am »

Would it be possible for someone to mod a game of 7 Wonders? I've run most of the previous ones and would like to play in the next game. The master spreadsheet is here. Hopefully it's not too hard to figure it out, but if you do need a hand or have any questions I can answer them. A completed game's sheet looks a little like this just in case that helps answers any questions.

I would like to play in that game as well, but if no one else steps up, I can mod.  Tables of all people deserves a chance to play in the next one.  :)
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Re: Non-Mafia Games Queue
« Reply #72 on: November 15, 2013, 12:03:23 pm »

I could be up for modding.  maybe just 4 players, though, not 7.
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Re: Non-Mafia Games Queue
« Reply #73 on: December 05, 2013, 02:36:30 pm »

Would anyone be interested in trying out Pandemic: In the Lab? I've played it a few times and it's pretty good fun. Unfortunately I don't think I have all the materials to mod it, but maybe Qvist could point me in the right direction to getting them?
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...spin-offs are still better for all of the previously cited reasons.
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Re: Non-Mafia Games Queue
« Reply #74 on: December 05, 2013, 02:38:56 pm »

Would anyone be interested in trying out Pandemic: In the Lab? I've played it a few times and it's pretty good fun. Unfortunately I don't think I have all the materials to mod it, but maybe Qvist could point me in the right direction to getting them?

I modded all in VASSAL. Not sure what to give you. But I would play it. Not sure if I would mod it though.

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Re: Non-Mafia Games Queue
« Reply #75 on: December 05, 2013, 04:56:02 pm »

Hmm...

I don't have VASSAL. It's free, right? But does it have the resources for ITL? I'll have to think about it.

It could just end up being another beautiful spreadsheet getting created  ;D
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...spin-offs are still better for all of the previously cited reasons.
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Re: Non-Mafia Games Queue
« Reply #76 on: December 06, 2013, 10:30:20 am »

Would anyone be interested in trying out Pandemic: In the Lab? I've played it a few times and it's pretty good fun. Unfortunately I don't think I have all the materials to mod it, but maybe Qvist could point me in the right direction to getting them?

I modded all in VASSAL. Not sure what to give you. But I would play it. Not sure if I would mod it though.

So just for the heck of it I downloaded Vassal... does it not actually help you play the game?  You have to do all of the movement etc by yourself?
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Re: Non-Mafia Games Queue
« Reply #77 on: December 06, 2013, 10:47:45 am »

Would anyone be interested in trying out Pandemic: In the Lab? I've played it a few times and it's pretty good fun. Unfortunately I don't think I have all the materials to mod it, but maybe Qvist could point me in the right direction to getting them?

This is on my Christmas list! Along with Mage Knights and Terra Mystica! Very excited for the 25th!
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Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

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Re: Non-Mafia Games Queue
« Reply #78 on: December 06, 2013, 12:30:10 pm »

Would anyone be interested in trying out Pandemic: In the Lab? I've played it a few times and it's pretty good fun. Unfortunately I don't think I have all the materials to mod it, but maybe Qvist could point me in the right direction to getting them?

I modded all in VASSAL. Not sure what to give you. But I would play it. Not sure if I would mod it though.

So just for the heck of it I downloaded Vassal... does it not actually help you play the game?  You have to do all of the movement etc by yourself?

Vassal only implements components, not actual game rules.
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Re: Non-Mafia Games Queue
« Reply #79 on: December 06, 2013, 05:16:37 pm »

Would anyone be interested in trying out Pandemic: In the Lab? I've played it a few times and it's pretty good fun. Unfortunately I don't think I have all the materials to mod it, but maybe Qvist could point me in the right direction to getting them?

I modded all in VASSAL. Not sure what to give you. But I would play it. Not sure if I would mod it though.

So just for the heck of it I downloaded Vassal... does it not actually help you play the game?  You have to do all of the movement etc by yourself?

As Grujah pointed out. Vassal only offers the game components and often automatic setup and automatic tasks, but no rules, because of copyright.
I checked and it doesn't seem that the Vassal module got updated, so only Pandemic and On the Brink so far.
I guess, you have to make a spreadsheet.

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Re: Non-Mafia Games Queue
« Reply #80 on: December 08, 2013, 07:56:20 pm »

this hasn't been updated in a long time... are we going to try to keep it going, or do we not need this thread?
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Re: Non-Mafia Games Queue
« Reply #81 on: December 08, 2013, 07:58:21 pm »

the intro, signups, etc. thread covers most of what we need... the main purpose at this point would be just to catalog finished games. I'd be willing to make a new thread with just finished games in it.
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Re: Non-Mafia Games Queue
« Reply #82 on: December 21, 2013, 09:55:29 pm »

I'd play Shadows Over Camelot if anyone wants to run it.
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Re: Non-Mafia Games Queue
« Reply #83 on: December 22, 2013, 07:35:47 am »

When I'm out of hospital I'll update this and can mod another game

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Re: Non-Mafia Games Queue
« Reply #84 on: February 04, 2014, 01:57:16 pm »

I tried to update. I put in parentheses the thread starter, maybe that's not always the moderator, Idk.
Resistance has no running numbers. I tried to number them, maybe the thread creators could update the thread titles.
Please tell me where I have errors, I'm sure there are many.

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Re: Non-Mafia Games Queue
« Reply #85 on: February 26, 2014, 09:00:00 pm »

Would anybody be interested in playing a co-op deckbuilder designed by a friend of mine? I'm not 100% sure how well it'd work in PBF, but it shouldn't be too bad, if we do things like labelling cards and draw by dice, when I'm not around to give hand updates.
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...spin-offs are still better for all of the previously cited reasons.
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Re: Non-Mafia Games Queue
« Reply #86 on: February 26, 2014, 09:03:10 pm »

This might be a better place to post this...

So I got the Village for christmas, and while I have played 3 or 4 games of it, I don't really know what I'm doing and haven't won yet :P  Anyways, it's not terribly complex, there is not much hidden information.  In fact, there really isn't any.  So I'm thinking it could be easily done in a PBF format, and I think the moderator could even play, assuming you guys would trust that they would put the cubes on the spaces using a RNG and was truthful about it.  Anyone interested in playing it?  Looking for 3-4 people.

Rules

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Re: Non-Mafia Games Queue
« Reply #87 on: February 26, 2014, 11:19:32 pm »

Ooh, Village is fun. I'd probably be able to mod that, if people want yet another Tables gamesheet for information tracking.
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Re: Non-Mafia Games Queue
« Reply #88 on: February 27, 2014, 07:30:45 am »

Ooh, Village is fun.
agree. I would probably play.
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Re: Non-Mafia Games Queue
« Reply #89 on: February 27, 2014, 07:34:13 am »

Ooh, Village is fun.
agree. I would probably play.

Me too. Never played before, but really interested in it.

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Re: Non-Mafia Games Queue
« Reply #90 on: February 27, 2014, 08:16:39 am »

I feel like the hardest thing about modding will be randomly generating the cubes.  but even that could be done on the forum with dice.  Tables, you can mod if you want.  I also had ghostofmars sound interested in a game, as long as it starts after 3/9. 

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Re: Non-Mafia Games Queue
« Reply #91 on: February 27, 2014, 08:44:27 am »

random.org List randomizer should allow distributing cubes pretty easily.
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Re: Non-Mafia Games Queue
« Reply #92 on: February 27, 2014, 09:14:12 am »

Easiest way to do the cubes I would think is, make a list of the cubes in the bag, =rand() next to each cube, sort by the =rand() column, then just copy paste things from there.

It'll probably take me a while to make the sheet. There's quite a bit going on in Village, and I haven't personally played in a few months so I'll also need to refresh myself on the rules.

Edit: This one is gonna be tough to make an effective sheet for. Harder than Tzolk'in. I'll be making it here if for some reason you want to follow my progress (or more importantly give advice?)

Edit2: Phew, getting the travel section just right took a while. And I bet I could have still done it much prettier and much quicker (It's because I'm learning from Goko instead of Isotropic I suppose)

Edit3: Ugh, yet another word to remember that Americans spell incorrectly differently to us. You spell it plow, we spell it plough. Only realised after typing out 'plow' and then thinking it looked wrong.
« Last Edit: February 27, 2014, 03:33:08 pm by Tables »
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Re: Non-Mafia Games Queue
« Reply #93 on: February 27, 2014, 03:38:28 pm »

wow, it's coming along nicely.  Much nicer than anything I would have made :P

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Re: Non-Mafia Games Queue
« Reply #94 on: February 27, 2014, 05:59:58 pm »

Okay, I think it's ready. https://docs.google.com/spreadsheets/d/1FwaSm9AXiUx1IAHLJe3qmDK4LV33fHAIhs6vFc2zlfA/edit#gid=0. There's still one more tab I think I want to add, but I think as it currently is, it would be playable. Any suggestions for improvement or simplicity from anyone?
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Re: Non-Mafia Games Queue
« Reply #95 on: February 27, 2014, 07:10:48 pm »

Has anyone played clash of cultures? Would it be workable as a forum game?
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Re: Non-Mafia Games Queue
« Reply #96 on: February 27, 2014, 07:37:08 pm »

Clash of Cultures works fine as a forum game, judging by BGG's games of it. I'm personally not a fan, it seems more like the kind of game Qvist would probably mod well though.
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Re: Non-Mafia Games Queue
« Reply #97 on: February 27, 2014, 08:09:25 pm »

I'm interested in trying Kemet.  It's something that's been on my radar to buy for a long time, but I'm not sure I should take the plunge without trying ti first.  Granted, I've had decent luck at that with other games.
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Re: Non-Mafia Games Queue
« Reply #98 on: February 27, 2014, 09:58:20 pm »

It sounds like Village already has four people interested in it, possibly (Qvist, AHoppy, Liopoil, Ghostofmars), which is good. It means I can finish off the spreadsheet and then start the thread closer to the time (3/9 you said).

Also, another plug for the co-op deckbuilder mentioned before, because hey, it's fun, and it has Dominion like elements without trying to be Dominion.
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Re: Non-Mafia Games Queue
« Reply #99 on: February 27, 2014, 10:05:34 pm »

I will play the deckbuilder, tables
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Re: Non-Mafia Games Queue
« Reply #100 on: February 27, 2014, 11:36:23 pm »

Sweet. I'll see if I can get at least one more person interested before opening a signup thread.
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Watno

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Re: Non-Mafia Games Queue
« Reply #101 on: February 28, 2014, 07:50:00 am »

Regarding Village spreadsheet: I think it might be easier to just abbreviate the cubes to single letters:
P-Pink, G-Green, O-Orange, B-Brown, K-Black or something like that.
The current 3 letter abbreviations of words no one ever uses would confuse me I think.

I like Clash of Cultures, and it would probably be workable, would need lots of map images though
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Re: Non-Mafia Games Queue
« Reply #102 on: February 28, 2014, 11:39:24 am »

Hmm... right now, I was only using the abbreviations in a few places. I'm not sure I like the idea of reducing the cubes to a single letter, but I've extended the Village board to have longer words in place of the abbreviations (Skill, Knwl., Pers., Faith and Plague). And I've tried to have things colour coded, where possible, as well. Do you think this is better or should I do something else?

Edit: I've tried to stick to the official terminology as much as possible, and so have also corrected every instance of the word 'meeple' with 'family member' (except when referring to monks). I think this is actually at a point I could mod a game from it.
« Last Edit: February 28, 2014, 11:46:59 am by Tables »
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Re: Non-Mafia Games Queue
« Reply #103 on: February 28, 2014, 05:43:59 pm »

I don't know if I would be experienced enough at running clash of cultures -- I could try if people were interested, but I've only played it once.

Knowing your prowess at civilization games, watno, you will probably crush us all!
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Re: Non-Mafia Games Queue
« Reply #104 on: March 04, 2014, 11:04:03 am »

I've shoved up a thread for Village: http://forum.dominionstrategy.com/index.php?topic=10570.new#new

Could those of you who expressed interest go confirm there?
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Re: Non-Mafia Games Queue
« Reply #105 on: April 01, 2014, 07:10:02 pm »

We should do 7 Wonders again.  Maybe when Babel gets released...
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Re: Non-Mafia Games Queue
« Reply #106 on: April 10, 2014, 04:45:20 am »

Cards of Xearth [Playtesting] I (XerxesPraelor)

has been cancelled due to my laziness and massive changes to the game I was trying to playtest to the point where it would be pointless.
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Re: Non-Mafia Games Queue
« Reply #107 on: April 20, 2014, 04:54:59 pm »

If anyone's interested in starting another game of Power Grid, I'd like to join.
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Re: Non-Mafia Games Queue
« Reply #108 on: April 20, 2014, 10:04:25 pm »

If there's interest I can run another one when the current one finishes...and it's getting pretty close.  I'd say a couple more weeks depending on how quickly folks play.
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Re: Non-Mafia Games Queue
« Reply #109 on: April 21, 2014, 10:45:52 pm »

Telephone Pictionary is open for signups!
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: Non-Mafia Games Queue
« Reply #110 on: April 22, 2014, 10:02:08 pm »

I always seem to post this in the wrong thread... Anywho

So I just got Canterbury for my birthday and I played it for the first time last night and really enjoyed it.  I was thinking this game would work perfectly in a play-by-spreadsheet format.  I'd like to make the spreadsheet, but it could be a while before I get around to having the time.  Anyone interested in playing?  Should I even start thinking about making a sheet?

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Re: Non-Mafia Games Queue
« Reply #111 on: April 24, 2014, 05:51:27 pm »

F.DS Canturbury is ready and hoping to get at least 1 more spot filled!  Planning on starting this weekend

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Re: Non-Mafia Games Queue
« Reply #112 on: May 14, 2014, 10:19:38 pm »

We're playing cards against humanity if anyone's interested: http://forum.dominionstrategy.com/index.php?topic=11017.msg377675#msg377675
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Re: Non-Mafia Games Queue
« Reply #113 on: June 09, 2014, 04:57:44 pm »

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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: Non-Mafia Games Queue
« Reply #114 on: June 10, 2014, 11:42:28 pm »

So I just noticed that BaJ has added Tzolk'in.  Having heard a lot about it, but never played it and wondering if I should purchase a copy, I was wondering if anyone would like to play a game of it with me (knowing I haven't even read the rules yet... So it should be interesting)

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Re: Non-Mafia Games Queue
« Reply #115 on: June 11, 2014, 08:21:06 am »

It's been played here before... it was fun.
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Re: Non-Mafia Games Queue
« Reply #116 on: June 11, 2014, 03:42:05 pm »

I haven't played it, but I've read that there is an extremely dominant strategy for player 1.  It's not completely unbeatable, but it's extremely powerful.  The expansion supposedly alleviates it a bit.
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Re: Non-Mafia Games Queue
« Reply #117 on: July 15, 2014, 10:40:58 am »

Soo resistance/Avalon and galactic encounter, we should play
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Re: Non-Mafia Games Queue
« Reply #118 on: July 16, 2014, 04:35:01 am »

Soo resistance/Avalon and galactic encounter, we should play

Do you mean Cosmic Encounter? If so I'm definitely up for that.
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Re: Non-Mafia Games Queue
« Reply #119 on: July 16, 2014, 10:47:22 am »

Soo resistance/Avalon and galactic encounter, we should play

Do you mean Cosmic Encounter? If so I'm definitely up for that.

Yes that one!
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Re: Non-Mafia Games Queue
« Reply #120 on: July 16, 2014, 05:28:39 pm »

Really enjoyed the meetup game of cosmic encounter, would play again on here.
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Re: Non-Mafia Games Queue
« Reply #121 on: July 21, 2014, 12:23:29 pm »

Soo resistance/Avalon

I'll run this Avalon if someone else signs up. 7 is a nice number.
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Re: Non-Mafia Games Queue
« Reply #122 on: July 21, 2014, 01:26:20 pm »

Really enjoyed the meetup game of cosmic encounter, would play again on here.
So much pressure!

I might be able to start it up in August?
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Re: Non-Mafia Games Queue
« Reply #123 on: July 21, 2014, 06:53:03 pm »

Soo resistance/Avalon

I'll run this Avalon if someone else signs up. 7 is a nice number.

Man, a re-skin of Mafia really ought to be in the Mafia subforum, not the non-mafia subforum.
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Re: Non-Mafia Games Queue
« Reply #124 on: July 21, 2014, 08:00:09 pm »

Soo resistance/Avalon

I'll run this Avalon if someone else signs up. 7 is a nice number.

Man, a re-skin of Mafia really ought to be in the Mafia subforum, not the non-mafia subforum.

If that's your standard it would need to become the Social Deduction subforum, because it sure isn't Mafia.
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Re: Non-Mafia Games Queue
« Reply #125 on: July 25, 2014, 08:43:42 pm »

Now that Lewis & Clark has finished, I will be able to mod another game.

Right now, I could envision one of the following games
Le Havre
Lewis & Clark
Russian Railroads
Brass

I would be open to suggestions for other games.

Anyone interested in any of these?
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Re: Non-Mafia Games Queue
« Reply #126 on: July 25, 2014, 09:16:17 pm »

(I know this comes as a huge surprise, but) I'm in for any...
Preference would be for Russian Railroads or Brass, since I've never played them and I like learning new games.
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Re: Non-Mafia Games Queue
« Reply #127 on: August 05, 2014, 11:15:10 am »

I'd probably play le havre  again

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Re: Non-Mafia Games Queue
« Reply #128 on: November 13, 2014, 01:42:26 pm »

I'd be up for playing:

Pandemic (did this just not have enough interest to continue?)

Acquire (why did the single game I found die without a finish?)
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Re: Non-Mafia Games Queue
« Reply #129 on: November 14, 2014, 10:17:05 am »

is it my turn in that game?
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Re: Non-Mafia Games Queue
« Reply #130 on: November 14, 2014, 10:36:08 am »

I believe it was my turn, and I was waiting on a tile...I PM'd Arch about it and he said that he had accidentally jumbled up the tiles, and it wasn't worth continuing. So that's the story with Acquire
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Re: Non-Mafia Games Queue
« Reply #131 on: November 14, 2014, 10:39:20 am »

I'd be up for playing:

Pandemic (did this just not have enough interest to continue?)


I'd be up for this too. Or Resistance/ Resistance:Avalon. Most of the other games I've seen on here I haven't played.
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Re: Non-Mafia Games Queue
« Reply #132 on: November 14, 2014, 12:38:33 pm »

I'd be up for Pandemic. The advantage is that the mod could play to if we play without Bioterrorist.
I could mod once the Alchemist game finishes.
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Re: Non-Mafia Games Queue
« Reply #133 on: February 24, 2015, 02:05:21 pm »

I recently played the game Amyitis (Rules & Hint sheet link) for the first time, and I think it'd make a good forum game candidate. It's a game which can throw lots of options at you, but which you can plan a few turns ahead, so forum game is great for giving you the time to think about each move. And it's fun!

The game is about building the Hanging Gardens of Babylon. You do this by hiring various workers to do things for you, gaining resources and other things while also managing the caravan travelling around Messopotamia, bringing you upgrades and the plants necessary for the construction. The game is primarily a resource management game, with an emphasis on timing your actions to gain the biggest benefits and to limit opponents.

Any interest? I'll run it if at least three people want in. Note that I'm expecting first time players so don't worry if you haven't played.
« Last Edit: February 24, 2015, 02:06:29 pm by Tables »
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Re: Non-Mafia Games Queue
« Reply #134 on: February 25, 2015, 01:01:27 am »

I'd be willing to try.
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Re: Non-Mafia Games Queue
« Reply #135 on: February 25, 2015, 11:51:51 am »

I'm down for it.
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Re: Non-Mafia Games Queue
« Reply #136 on: February 25, 2015, 08:06:33 pm »

If it starts after March 7th, I'm /in.
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Re: Non-Mafia Games Queue
« Reply #137 on: February 25, 2015, 08:08:40 pm »

I recently played the game Amyitis (Rules & Hint sheet link) for the first time, and then I got pregnant.
FTFY
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Tables

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Re: Non-Mafia Games Queue
« Reply #138 on: February 26, 2015, 02:30:54 am »

I recently played the game Amyitis (Rules & Hint sheet link) for the first time, and then I got pregnant.
FTFY

User was warned for this post

FTFY

Anyway that makes 3, so I'll look at setting up a doc for the game (should be pretty straight forward)
« Last Edit: February 26, 2015, 02:33:36 am by Tables »
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Re: Non-Mafia Games Queue
« Reply #139 on: February 28, 2015, 05:11:52 pm »

I made a thing!

There's still almost a week for someone to join, since ghost requested we start next Saturday or later.
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Re: Non-Mafia Games Queue
« Reply #140 on: February 28, 2015, 10:43:47 pm »

Maybe send a PM when it starts.  And the rules?
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Re: Non-Mafia Games Queue
« Reply #141 on: March 25, 2015, 05:42:42 pm »

Anyone interested in playing Roads & Boats?

It's a civilization-building/logistic game that plays up to 4 players (more with expansion). The focus is more on planning and less on conflict. I think it is well suited for a forum game, because the long individual turns don't matter so much at the slower pace of a forum game and early turns can be done simultaneously. Furthermore, you start from very little in the beginning so that the complexity increases with your skill (if you are new to the game).

Here a short summary from one review on bgg
Quote
Roads & Boats is a brilliant but slow brain-burner for 1-4 players, with lots of high-quality bits and high replay value. Long-range planning and replanning every turn is rewarded, and it's about logistics more than conflict. Players own the transports to move things around, and anything on those transports, but everything else is up for grabs. Much of the play is simultaneous. An expansion (&cetera) allows for up to six players and added potential weirdness.

Victory points are based mostly on money (stock, coins and gold), but the manufacturing chain required to create these things is lengthy. One can also earn a few VPs by contributing resources to the "Wonder" (like the Cheops historical scenario for Settlers). The completion of the Wonder ends the game, as does a set number of turns.

The rules are 15 pages, but relatively simple, with lots of examples and graphics. It's not the rules that are the brain-burner, but the actual play.
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Re: Non-Mafia Games Queue
« Reply #142 on: November 01, 2015, 01:16:42 am »

Would there be any interest in another try at Nomic?
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Re: Non-Mafia Games Queue
« Reply #143 on: November 01, 2015, 12:14:35 pm »

Would there be any interest in another try at Nomic?

I'd like to try.
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Jack Rudd

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Re: Non-Mafia Games Queue
« Reply #144 on: November 01, 2015, 03:56:36 pm »

Would there be any interest in another try at Nomic?
Yes.

(Shall we use a different starting ruleset this time? Such that the game doesn't stall if a player refuses to take his turn?)
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

Twistedarcher

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Re: Non-Mafia Games Queue
« Reply #145 on: November 01, 2015, 04:55:38 pm »

Yes, I think I'd want a different ruleset. Smaller ideally, where we could start playing the game rather than spending a few months actually fixing the rules.

I'll go through the old ruleset and see what I think is essential and cut everything else, and see if people think that's a good starting point. Do mutable/unmutable rules seem essential or unnecessary?
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Jack Rudd

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Re: Non-Mafia Games Queue
« Reply #146 on: November 02, 2015, 07:06:46 pm »

Mutable/immutable is a nice way to give people an idea of what is "only touch this if you feel you have to", but I'm not especially attached to it if other people think it's unnecessary.
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

Jimmmmm

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Re: Non-Mafia Games Queue
« Reply #147 on: November 03, 2015, 03:47:32 pm »

Would there be any interest in another try at Nomic?
Yes.

(Shall we use a different starting ruleset this time? Such that the game doesn't stall if a player refuses to take his turn?)

We actually set that up. I think it's technically still my turn (although anyone can call my turn over at any time). I'd be up for starting a new game. I did have a go at a sensible set of starting rules (not sure if I still think they're sensible) - feel free to use them or not as you wish if you're setting up a new game: http://forum.dominionstrategy.com/index.php?topic=9859.0

I agree that mutable/immutable isn't necessarily necessary, and just made things difficult last time when we wanted to change them.
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Voltaire

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Re: Non-Mafia Games Queue
« Reply #148 on: November 03, 2015, 04:19:32 pm »

100% in. Would also love it if we didn't start a new game and just changed everything in one go, that would be fun. But anyway.
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Jimmmmm

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Re: Non-Mafia Games Queue
« Reply #149 on: November 03, 2015, 04:25:05 pm »

100% in. Would also love it if we didn't start a new game and just changed everything in one go, that would be fun. But anyway.

I think it's been long enough that there will be people who were playing that will no longer be. Best to start a new game I think.
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Twistedarcher

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Re: Non-Mafia Games Queue
« Reply #150 on: November 03, 2015, 05:51:56 pm »

OK, I'll work on a rule-set that's hopefully agreeable and post it for input (probably in a new thread). I think capping the number of players will also probably create a better game.
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Jimmmmm

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Re: Non-Mafia Games Queue
« Reply #151 on: November 03, 2015, 05:58:29 pm »

OK, I'll work on a rule-set that's hopefully agreeable and post it for input (probably in a new thread).

I'm doing the same.

Quote
I think capping the number of players will also probably create a better game.

Not sure if I agree or not, but I think it's something to discuss after the game has started.
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Twistedarcher

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Re: Non-Mafia Games Queue
« Reply #152 on: November 03, 2015, 06:25:59 pm »

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Voltaire

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Re: Non-Mafia Games Queue
« Reply #153 on: November 03, 2015, 06:32:50 pm »

100% in. Would also love it if we didn't start a new game and just changed everything in one go, that would be fun. But anyway.

I think it's been long enough that there will be people who were playing that will no longer be. Best to start a new game I think.

Yes, that's the point - the next rule would reset the game to a new game with new players. Part of the spirit of a nomic, really.

Anyway it was only a semi-serious suggestion.
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rspeer

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Re: Non-Mafia Games Queue
« Reply #154 on: November 13, 2015, 03:28:52 am »

I'd like to get in an upcoming game of Codenames.
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Re: Non-Mafia Games Queue
« Reply #155 on: November 15, 2015, 10:59:03 am »

I'd like to get in an upcoming game of Codenames.
We need a replacement in code names V if you want to join.
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Roadrunner7671

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Re: Non-Mafia Games Queue
« Reply #156 on: March 12, 2016, 09:30:04 pm »

Should I open Dark Dynasty (http://forum.dominionstrategy.com/index.php?topic=14935.msg576390#msg576390) as a Mafia game of Non-Mafia game?

If I should open it as a non-Mafia game, who should I PM to get added to the queue? Or should I just make a post here?
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Jack Rudd

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Re: Non-Mafia Games Queue
« Reply #157 on: March 12, 2016, 09:34:42 pm »

Should I open Dark Dynasty (http://forum.dominionstrategy.com/index.php?topic=14935.msg576390#msg576390) as a Mafia game of Non-Mafia game?

If I should open it as a non-Mafia game, who should I PM to get added to the queue? Or should I just make a post here?
Non-Mafia, and just start a thread for it.
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

Roadrunner7671

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Re: Non-Mafia Games Queue
« Reply #158 on: March 12, 2016, 09:36:37 pm »

Should I open Dark Dynasty (http://forum.dominionstrategy.com/index.php?topic=14935.msg576390#msg576390) as a Mafia game of Non-Mafia game?

If I should open it as a non-Mafia game, who should I PM to get added to the queue? Or should I just make a post here?
Non-Mafia, and just start a thread for it.
Okay, I'll edit the rules to make it more appropriate for online play, and it could be open very soon!
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Qvist

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Re: Non-Mafia Games Queue
« Reply #159 on: June 19, 2016, 08:51:17 pm »

I haven't updated this post in a long time as I wasn't really interested in playing forum games lately. Is there any need to keep this up to date? I mean there wasn't really a lot going on besides of Codenames.

Also I'm interested to play forum games again. Anyone else interested? Who likes to moderate what game? I would be open to moderate some games as well.

As explained here: http://forum.dominionstrategy.com/index.php?topic=14540.msg557806#msg557806
I like to try out one of these dice games: Favor of the Pharaoh, Dice City, Artifacts Inc.
New on my list is also Valeria Card Kingdoms, a fantasy themed Machi Koro with less player interaction but more satisfaction as you get your ressources a lot fester. Also it has hidden goals. As far I can tell they would all work well via PBF; I just don't own the games and need to look up if I can find the card texts. And of course someone needs to be interested.

Qvist

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Re: Non-Mafia Games Queue
« Reply #160 on: January 04, 2018, 06:20:48 am »

Is anyone interested in a PBF again? I would like to organize a few games. I just need players. Learning Colonists atm. Really cool game, like Anno the Board Game. It would work really well as PBF. I have Tabletop Simulator btw now as well. I would use screenshots from that. Old favourites like Pandemic and Mage Knight would work as well, but I am open to most suggestions.

Anyone want to play games directly on TTS, I would be open too as well. Would love to play through Pandemic Legacy again with a play group.

LaLight

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Re: Non-Mafia Games Queue
« Reply #161 on: January 04, 2018, 06:22:59 am »

Is anyone interested in a PBF again? I would like to organize a few games. I just need players. Learning Colonists atm. Really cool game, like Anno the Board Game. It would work really well as PBF. I have Tabletop Simulator btw now as well. I would use screenshots from that. Old favourites like Pandemic and Mage Knight would work as well, but I am open to most suggestions.

Anyone want to play games directly on TTS, I would be open too as well. Would love to play through Pandemic Legacy again with a play group.

I would love to do Pandemic Legacy but I am afraid I am kinda short on time :( what is the estimate weekly time needed?
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Qvist

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Re: Non-Mafia Games Queue
« Reply #162 on: January 04, 2018, 06:29:24 am »

1h per game. It is about 16-18 games

Qvist

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Re: Non-Mafia Games Queue
« Reply #163 on: January 04, 2018, 06:35:45 am »

Btw TTS is on sale right now for about 6h. If you want to buy it, need to decide quickly.

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Re: Non-Mafia Games Queue
« Reply #164 on: January 04, 2018, 07:03:17 am »

Mysterium could be fun. We did a few Dixit games here, it worked decently, but I feel like Mysterium might work better because of the cooperative aspect that encourages discussion.
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Qvist

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Re: Non-Mafia Games Queue
« Reply #165 on: January 04, 2018, 07:27:50 am »

Mysterium has a timing aspect though, but other than that, it could work pretty well yes, agreed

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Re: Non-Mafia Games Queue
« Reply #166 on: January 04, 2018, 08:52:16 am »

The timing aspect is pretty ignorable isn't it ? We could presumably have, I don't know, 48-hour deadlines for each round or something ?
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Qvist

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Re: Non-Mafia Games Queue
« Reply #167 on: January 04, 2018, 09:19:19 am »

I guess so. Who would be in?

Watno

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Re: Non-Mafia Games Queue
« Reply #168 on: January 08, 2018, 01:18:23 pm »

Is anyone interested in a PBF again? I would like to organize a few games. I just need players. Learning Colonists atm. Really cool game, like Anno the Board Game. It would work really well as PBF. I have Tabletop Simulator btw now as well. I would use screenshots from that. Old favourites like Pandemic and Mage Knight would work as well, but I am open to most suggestions.

Anyone want to play games directly on TTS, I would be open too as well. Would love to play through Pandemic Legacy again with a play group.

I'd be in for Colonists. I liked that game when playing IRL, but we stopped when we had only managed to play 1 of the 4 ages after 4 hours
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Jack Rudd

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Re: Non-Mafia Games Queue
« Reply #169 on: January 11, 2018, 06:16:12 pm »

A game where you're only a quarter of the way through after 4 hours? That sounds like my sort of game.
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

Qvist

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Re: Non-Mafia Games Queue
« Reply #170 on: January 11, 2018, 06:20:44 pm »

If no one objects me playing as well, I would then open a 3 player game.

Dylan32

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Re: Non-Mafia Games Queue
« Reply #171 on: January 12, 2018, 02:03:50 am »

If no one objects me playing as well, I would then open a 3 player game.

Game of what exactly?
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Qvist

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Re: Non-Mafia Games Queue
« Reply #172 on: January 12, 2018, 02:09:40 am »

Colonists

Qvist

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Re: Non-Mafia Games Queue
« Reply #173 on: January 12, 2018, 08:34:10 am »

Here a short rundown on Colonists for those on the fence:

The game is fairly simple at its core. You have a main meeple (Steward) that you move on a hex grid of tiles. To every tile you move to, you do what the tile says which is gathering resources or spending them for buildings on your tableau for the most part. You have 3 moves per turn, that is basically the core of it.

Rules in a nutshell:

- The game takes place over 4 eras, each 5 years long, each 2 half-years, each taking each player 3 moves on a hex grid of tiles, making this 120 moves per player.
- Each Hex Tile triggers an action. The actions are mostly
-- either gathering the resources
-- or refining the resources (wood into planks, clay into bricks, ore into bars)
-- or spending the resources for a building that you add to your tableau. Sometimes you also
-- sell resources for money (=VP)
-- get cards
-- play cards

3 more key rules:

1.) Moving: You can either move to an adjacent tile (you can only go to a tile if you can fulfill the action) or jump to a Market of your choice. You can't end after 3 moves on the same spot you started. If you enter a space of an opponent you have to pay him a fee (exception: Markets).
2.) Paying resources: You need to have the full cost in your storage available. Additional resources in warehouses or production building buffers (which can store one year worth of production) aren't available to you. But you can swap the content of storage and warehouse, move buffer resources to your storage or get rid of resources before any action.
3.) Workers: Almost every building needs to be run by a worker. There are 3 tiers: Farmer (green), Citizen (yellow), Merchant (red) and the icon of the building shows by which kind of worker and how many it needs to be run. Each year and when you man a building you have to pay food and/or clothes depending on the tier of the worker.

Other than that you just follow the order of events. Every year there is sustenance and production, additional tiles get added to the grid. Every era the card piles get swapped. Moves are fairly straightforward in my experience quite often (most of the 120 turns are quite obvious), difficulty comes mainly into play through the random 4 out of 8 colony buildings that are in the game which drastically change your game powers and deciding for the correct colonies is quite important. Not sure why Watno's group's experience was so long, I have only played Singleplayer though so far. Box basically says 4h for the full game. First game of course takes longer. Rules: http://mayfairgames.com/files/supportfiles/thecolonists_rules_en_v7.pdf

I would be happy to organize a game and if no one objects play in it. The only hidden information are the cards, but knowing these doesn't change much I believe for the majority of the game.

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Re: Non-Mafia Games Queue
« Reply #174 on: January 16, 2018, 03:23:35 am »

If you still need a player, I'd play.
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Qvist

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Re: Non-Mafia Games Queue
« Reply #175 on: January 24, 2018, 04:32:29 am »

So, are Jack Rudd and Watno willing to play now? I will open a game then if yes.

Jack Rudd

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Re: Non-Mafia Games Queue
« Reply #176 on: January 24, 2018, 10:54:31 am »

Yes, go for it.
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'
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