I think we've had enough users whose first (and often only) post is a non-constructive criticism of Goko that "trolling" is no longer too strong a word.
What does it say to you, then, that so many of us have come here, knowing X reads this forum, registered, and posted ONLY to stand-up for keeping Iso up because we can't stand Goko?
I'm entirely uncertain what to think of it, given that the total who have done this is three or four. I'm glad you've done more than just drop one or two posts and have continued to engage in the discussion, though. But a few people coming to this forum just to post about Goko doesn't convince me there's a mass movement out there. I guess it does tell me that newcomers to the forum don't read the FAQ, so there's that.
Here are some constructive criticism of Goko:
- It's slow.
- Icon can't be chosen properly because the leaderboard covers it up (in Chrome).
- I can't type in chat.
- The design is fundamentally broken. It is taking a game that uses physical cards for IRL games for practical and numismatic purposes, and then, while making it an online game, tried to create a direct table-top version on a computer, not realizing that the game is more than just cards with words and artwork.
(1) Yep, this is known.
(2+3) Sounds buggy; you should report it to them, or ask someone here to do it, as I know their support forums can be difficult to get into.
(4) I disagree. Their version is less elegant but prettier than Doug's, certainly. But when you translate a tabletop game to a computer and intend to
sell it, you need something that looks, visually, much like the table top game. Others have already said this more clearly than I.
Understand: I'm one of Goko's loudest, fiercest critics around these parts. Like, since before we'd even heard the name "FunSockets." Just ask Donald! I want them to succeed, though because, hey, I'd love to play with the new cards online. And they're getting better, though it's a very slow process--slower than it really ought to be for a company that's doing little other than program a few online games--and they seem to have their priorities way out of whack.