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Author Topic: Witch's Brew II - Double, Double Toil and Trouble  (Read 36292 times)

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Kuildeous

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #250 on: February 26, 2013, 10:13:03 am »

Bozzball gets his venom and leads us off.
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bozzball

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #251 on: February 26, 2013, 12:54:04 pm »

I am the Fortune Teller
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Galzria

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #252 on: February 26, 2013, 01:13:57 pm »

Pass
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Kuildeous

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #253 on: March 06, 2013, 02:25:16 pm »

Insomniac's turn to announce if he's the Fortune Teller.
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Insomniac

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #254 on: March 06, 2013, 03:34:38 pm »

Pass
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Kuildeous

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #255 on: March 08, 2013, 09:30:26 am »

Grujah is up next to tell us if he's the Fortune Teller.
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Grujah

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #256 on: March 09, 2013, 09:30:25 am »

So be it.
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Kuildeous

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #257 on: March 09, 2013, 11:25:46 am »

So be it.

Bozzball leads again.
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Galzria

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #258 on: March 09, 2013, 11:44:39 am »

And he was supposed to get back from V/LA last Wednesday... but he hasn't been around since (still waiting on him over in Power Grid)
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Kuildeous

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #259 on: March 13, 2013, 08:00:59 am »

Bumping for Bozzball.
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popsofctown

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #260 on: March 27, 2013, 06:50:58 pm »

still need a replace?
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Kuildeous

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #261 on: March 28, 2013, 08:31:28 am »

still need a replace?

Yeah, we could use a replacement. If you're up for it, you're in.

Since none of us can tell you what Bozzball had in his hand, you'll have to choose what the last two cards in your hand will be. This will give you a slight advantage, obviously, but I'd rather allow you that advantage than let the game fall apart.

I'll begin changing the spreadsheet to account for pops when he confirms.
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popsofctown

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #262 on: March 28, 2013, 11:39:50 am »

Ok, sure.  I might not try very hard, but you seemed ok with that in the replacement thread
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popsofctown

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #263 on: March 28, 2013, 11:50:41 am »

So is bozzball's quicktopic totally lost?  You're just going to tell me what 3 cards I have in my hand, and I choose the other 2?

What possibilities are there for the other 2?  I will just pick what looks shiny.
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Kuildeous

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #264 on: March 28, 2013, 01:49:34 pm »

There was no QT available to the rest of us. Since I'm playing and modding at the same time, there is no central control of what cards people picked. People created their own private QTs and are welcome to share them after the game. The QT contains the cards you pick, as well as any notes you wish to leave to yourself.

Fortunately, this game can be fairly reactive. Unless you're first in a round, you don't have too much of a choice: Well, you do have to choose between two options when it comes to your turn, assuming you even have that card.

You can find the game state at: https://docs.google.com/spreadsheet/ccc?key=0AkoHhfle2FRXdE81ZjBMR0RULXBPd1pJQk13LTNLT3c&pli=1#gid=0

Feel free to look at the page and ask any questions. I tried to make it as user-friendly as possible. Right now, you have two cards in your hand. On the far right are all of the cards, with the cards played this hand grayed out (still available are Wolf Keeper, Warlock, Alchemist, Begging Monk, Cutpurse, and Wizard).

You can look at the Calculation tab, but I tried to put all the relevant information on the Game State tab. You could look at Calculation to see who played what card, though. For the record, Bozzball played Snake Handler, Fortune Teller, and Herb Collector.

When you're ready, create your own QT and use it to keep track of your hand of two remaining cards. Then post in here "I am…" to kick us off.  I'm not sure if you've played this game before. If you're brand new, I can share my thoughts as to which cards are probably going to work the best for you, though I'm not a master at this game, so keep in mind I might overlook something.
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popsofctown

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #265 on: March 28, 2013, 02:29:11 pm »

I AM THE WOLF KEEPER
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Kuildeous

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #266 on: March 28, 2013, 03:23:29 pm »

And a bold entrance it is!

Follow that, Galzria, if you dare.
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Galzria

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #267 on: March 28, 2013, 04:03:27 pm »

Man, it's been so long I've forgotten how to play this game, but since it appears I only have one card left in my hand, and I'm sure that isn't it, I'll have to Pass
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

popsofctown

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #268 on: March 28, 2013, 04:09:59 pm »

Am I winning?
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Kuildeous

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #269 on: March 28, 2013, 04:10:52 pm »

Insomniac and then Grujah...
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Insomniac

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #270 on: April 08, 2013, 12:58:53 pm »

PASS
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Grujah

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #271 on: April 08, 2013, 03:49:34 pm »

pass.
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Kuildeous

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #272 on: April 08, 2013, 03:56:38 pm »

Pass

Made it without any opposition.

Lead off with your final card, Pops.
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popsofctown

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #273 on: April 08, 2013, 06:20:38 pm »

I am the Cutpurse
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Kuildeous

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Re: Witch's Brew II - Double, Double Toil and Trouble
« Reply #274 on: April 12, 2013, 02:26:14 pm »

Galzria's turn.
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