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Author Topic: TTA II: Not quite as civilized - Tables wins!  (Read 54235 times)

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ipofanes

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes is attacked again
« Reply #150 on: December 12, 2012, 04:03:11 am »

Destroy a temple

Priest cites Iob 1:21.
« Last Edit: December 12, 2012, 06:35:50 am by ipofanes »
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Watno

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes is attacked again
« Reply #151 on: December 12, 2012, 04:10:30 am »

I'm afraid you got that one wrong, too. It's not you who gets to decide which building is destroyed, but Jorbles.
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ipofanes

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes is attacked again
« Reply #152 on: December 12, 2012, 04:24:02 am »

I'm afraid you got that one wrong, too. It's not you who gets to decide which building is destroyed, but Jorbles.

Ouch. Not used to getting raided so early in the game. Later on, when two or three buildings are destroyed, there is not too much choice anyway, that's why I forgot.

OK, so my move is: Concede defeat against Jorbles' Raid.
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cayvie

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes is attacked again
« Reply #153 on: December 12, 2012, 04:28:24 am »

I'm afraid you got that one wrong, too. It's not you who gets to decide which building is destroyed, but Jorbles.

Ouch. Not used to getting raided so early in the game. Later on, when two or three buildings are destroyed, there is not too much choice anyway, that's why I forgot.

OK, so my move is: Concede defeat against Jorbles' Raid.

is it perhaps a difference between the three and four player versions of this game?
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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ipofanes

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes is attacked again
« Reply #154 on: December 12, 2012, 04:29:40 am »

I'm afraid you got that one wrong, too. It's not you who gets to decide which building is destroyed, but Jorbles.

Ouch. Not used to getting raided so early in the game. Later on, when two or three buildings are destroyed, there is not too much choice anyway, that's why I forgot.

OK, so my move is: Concede defeat against Jorbles' Raid.

is it perhaps a difference between the three and four player versions of this game?

No. I was simply in the wrong. Main difference between 3-player and 4-player is that more civs can gang up on me  :-[
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cayvie

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes is attacked again
« Reply #155 on: December 12, 2012, 04:32:25 am »

that's  my implication

in a 4 player game, maybe people attack you more
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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ipofanes

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes is attacked again
« Reply #156 on: December 12, 2012, 04:42:51 am »

that's  my implication

in a 4 player game, maybe people attack you more

Received wisdom is that you should trail the strength leader by not more than the value of a defense card from the current age.
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Watno

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes is attacked again
« Reply #157 on: December 12, 2012, 06:20:13 am »

Jorbles destroys ipofanes' philosophy (since that is the only urban building ipofanes has), getting 2 resources. This is not in the spreadsheet yet. Spreadsheet updated.

Jorbles, you can take your turn now. Remember that you already used 1 military action.
« Last Edit: December 12, 2012, 10:51:39 am by Watno »
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Jorbles

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes is attacked again
« Reply #158 on: December 12, 2012, 10:46:38 am »

Woo! Successful raid is successful! (Sorry about ganging up on you ipofanes, but after cayvie tried I knew it wasn't likely you had another defense card.) And yes I definitely would have targeted Philosophy.

Civil Actions:
Increase Population
Increase Population
Build Wonder Stage 1
Build Philosophy


Military Actions:
Draw card
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Watno

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes is attacked again
« Reply #159 on: December 12, 2012, 10:50:29 am »

Did you deliberately not play your Frugality card for the population increase?

Also, to clarify: Philosophy was ipofanes only urban building. Development of religion only happened in a parallel universe that has collapsed.
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Jorbles

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes is attacked again
« Reply #160 on: December 12, 2012, 10:59:14 am »

Did you deliberately not play your Frugality card for the population increase?
yes, trying to keep those blue tokens off my board.
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Watno

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes is attacked again
« Reply #161 on: December 12, 2012, 11:03:39 am »

Jorbles produces 2-1 food, 3 resources, 1 culture, 2 science and draws a military card.

Card row is refreshed (Mineral Deposits (I) is removed).

Turn: 5
Current Player: cayvie
It is currently Age I.

cayvie
Culture: 0 (+0)
Science: 4 (+1)
Strength: 4

ipofanes
Culture: 1 (+0)
Science: 8 (+1)
Strength: 1

Tables
Culture: 3 (+1)
Science: 6 (+1)
Strength: 3

Jorbles
Culture: 4 (+1)
Science: 4 (+2)
Strength: 3


Card row:
1 CA: Code of Laws (I) (removed at end of turn)
1 CA: Drama (I)
1 CA: Printing Press (I)
1 CA: Christopher Columbus (I)
1 CA: Breakthrough (I)
2 CA: Bountiful Harvest (I)
2 CA: Drama (I)
2 CA: Monarchy (I)
2 CA: Iron (I)
3 CA: Irrigation (I)
3 CA: Swordsmen (I)
3 CA: Frederick Barbarossa (I)
3 CA: St. Peter's Basilica (I)
Civil cards remaining: 28

Current Events: 3
Next event: Age A
Military cards remaining: 31
Future events: 3
Details: Full spreadsheet

Current Player: cayvie
« Last Edit: December 12, 2012, 11:14:07 am by Watno »
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Tables

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes is attacked again
« Reply #162 on: December 12, 2012, 11:04:01 am »

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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Jorbles

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Re: TTA II: Not quite as civilized - Turn 5, Age I: Back in the present
« Reply #163 on: December 12, 2012, 11:09:32 am »

Did my science get added correctly? I didn't think I used any that turn.
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Tables

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Re: TTA II: Not quite as civilized - Turn 5, Age I: Back in the present
« Reply #164 on: December 12, 2012, 11:11:58 am »

Methinks it didn't.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Watno

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Re: TTA II: Not quite as civilized - Turn 5, Age I: Back in the present
« Reply #165 on: December 12, 2012, 11:13:48 am »

It clearly did...just now
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Jorbles

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Re: TTA II: Not quite as civilized - Turn 5, Age I: Back in the present
« Reply #166 on: December 13, 2012, 01:02:59 pm »

Hey, I'm going V/LA starting this weekend, but I will make priority time for this game, because it's my favourite. (Sorry other games). Now if only it were my turn. I really want to do my move.
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cayvie

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Re: TTA II: Not quite as civilized - Turn 5, Age I: Back in the present
« Reply #167 on: December 13, 2012, 11:09:01 pm »

okay, i have internet again, making move
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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cayvie

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Re: TTA II: Not quite as civilized - Turn 5, Age I: Back in the present
« Reply #168 on: December 13, 2012, 11:17:23 pm »

Political Actions

none

Civil Actions
Build Great Wall (-2 resources)
Play Engineering Genius to build Great Wall
Build Great Wall (-2 resources)
Play Frugality to Increase Population (-3 food, +1 food)

Military Actions
Draw 2 Cards

this avoids corruption, right? consumption leaves me with 1 blue token in the rightmost region?
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

she/her

Tables

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Re: TTA II: Not quite as civilized - Turn 5, Age I: Back in the present
« Reply #169 on: December 13, 2012, 11:32:43 pm »

It leaves you with two by my calculation (4 on food, 4 on resources, none on wonders = 10 remaining)
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

cayvie

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Re: TTA II: Not quite as civilized - Turn 5, Age I: Back in the present
« Reply #170 on: December 13, 2012, 11:39:33 pm »

It leaves you with two by my calculation (4 on food, 4 on resources, none on wonders = 10 remaining)

sure, that's cool too
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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Watno

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Re: TTA II: Not quite as civilized - Turn 5, Age I: Back in the present
« Reply #171 on: December 14, 2012, 07:26:38 am »

cayvie produces 2-1 food, 4 resources, 1 culture, 1 science and draws 2 military cards.
Card Row is refreshed (Code of Laws removed).

Turn: 5
Current Player: ipofanes
It is currently Age I.

cayvie
Culture: 1 (+1)
Science: 5 (+1)
Strength: 7

ipofanes
Culture: 1 (+0)
Science: 8 (+1)
Strength: 1

Tables
Culture: 3 (+1)
Science: 6 (+1)
Strength: 3

Jorbles
Culture: 4 (+1)
Science: 4 (+2)
Strength: 3


Card row:
1 CA: Drama (I) (removed at end of turn)
1 CA: Printing Press (I)
1 CA: Christopher Columbus (I)
1 CA: Breakthrough (I)
1 CA: Bountiful Harvest (I)
2 CA: Drama (I)
2 CA: Monarchy (I)
2 CA: Iron (I)
2 CA: Irrigation (I)
3 CA: Swordsmen (I)
3 CA: Frederick Barbarossa (I)
3 CA: St. Peter's Basilica (I)
3 CA: Theology (I)
Civil cards remaining: 27

Current Events: 3
Next event: Age A
Military cards remaining: 29
Future events: 3
Details: Full spreadsheet

Current Player: ipofanes
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ipofanes

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Re: TTA II: Not quite as civilized - Turn 5, Age I: Back in the present
« Reply #172 on: December 14, 2012, 07:57:54 am »

Pass political phase

Increase population
Discover Bread and Circuses
Build Bread and Circuses
Take Iron from card row (2 CA)
Discover Iron
« Last Edit: December 14, 2012, 08:35:59 am by ipofanes »
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Watno

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Re: TTA II: Not quite as civilized - Turn 5, Age I: Back in the present
« Reply #173 on: December 14, 2012, 08:03:39 am »

You havent discovered Bread and Circuses yet, it's in your hand.
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Watno

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Re: TTA II: Not quite as civilized - Turn 5, Age I: Back in the present
« Reply #174 on: December 14, 2012, 09:01:28 am »

Please make a new post when updating your move so I see (except if I haven't seen the first version yet)

ipofanes produces 2-1 food, 3 resources, 1 science and draws 2 military cards.

Card Row is updated (Drama removed).

Turn: 5
Current Player: Tables
It is currently Age I.

cayvie
Culture: 1 (+1)
Science: 5 (+1)
Strength: 7

ipofanes
Culture: 1 (+0)
Science: 6 (+1)
Strength: 2

Tables
Culture: 3 (+1)
Science: 6 (+1)
Strength: 3

Jorbles
Culture: 4 (+1)
Science: 4 (+2)
Strength: 3


Card row:
1 CA: Printing Press (I) (removed at end of turn)
1 CA: Christopher Columbus (I)
1 CA: Breakthrough (I)
1 CA: Bountiful Harvest (I)
1 CA: Drama (I)
2 CA: Monarchy (I)
2 CA: Irrigation (I)
2 CA: Swordsmen (I)
2 CA: Frederick Barbarossa (I)
3 CA: St. Peter's Basilica (I)
3 CA: Theology (I)
3 CA: Efficient Upgrade (I)
3 CA: Iron (I)
Civil cards remaining: 25

Current Events: 3
Next event: Age A
Military cards remaining: 27
Future events: 3
Details: Full spreadsheet

Current Player: Tables
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