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Author Topic: TTA II: Not quite as civilized - Tables wins!  (Read 54234 times)

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Jorbles

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Also I'm going to let watno catch up on the spreadsheet before I take my move.
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Tables

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And I need to discard military cards first anyway. But I'll just send that now.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Watno

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ipofanes, if I'm not mistaken, there's no reason for you to discard a military card. You're at 2 after your poltical action, which is the number of military actions you have. I'll leave it in your hand until this is clarified.
Additionally, I just noticed you only had 3 resources at the start of your turn, so you can't build the full Pyramids as well as a Warrior. Please correct your move.
I also realized that I ptobably did a mistake during Turn 2, removing two Ideal Building Sites from the Card Row when one was taken. I'm sorry for this, but I'm afraid this can't be undone any more.
« Last Edit: December 11, 2012, 01:26:24 pm by Watno »
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cayvie

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes cheats :P
« Reply #128 on: December 11, 2012, 02:11:11 pm »

can i suggest that you redraw tables's event? as i feel there's no way the knowledge of the future event isn't going to influence ipofanes's corrected turn
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes cheats :P
« Reply #129 on: December 11, 2012, 02:17:25 pm »

If you did remove two IBS's from the card row accidentally, you could reshuffle it in to the deck.

I think it might be best to roll back to ipofanes turn, including reshuffling relevant decks, but I'll leave it up to Watno.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Watno

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes cheats :P
« Reply #130 on: December 11, 2012, 02:18:51 pm »

The IBS's were from Age A. I'll reshuffle everything that happened after ipofanes turn. Sorry for this.
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ipofanes

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ipofanes, if I'm not mistaken, there's no reason for you to discard a military card. You're at 2 after your poltical action, which is the number of military actions you have. I'll leave it in your hand until this is clarified.
Additionally, I just noticed you only had 3 resources at the start of your turn, so you can't build the full Pyramids as well as a Warrior. Please correct your move.




No warrior for me then. I discover the tactic anyway.
« Last Edit: December 11, 2012, 03:37:01 pm by ipofanes »
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Watno

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes cheats :P
« Reply #132 on: December 11, 2012, 03:21:08 pm »

ipofanes produces 2-1 food, 3 resources, 2 sciences and draws 1 military card.
Card Row is refreshed.

Turn: 4
Current Player: Tables
It is currently Age 1.

cayvie
Culture: 0 (+0)
Science: 4 (+1)
Strength: 4

ipofanes
Culture: 1 (+0)
Science: 8 (+2)
Strength: 1

Tables
Culture: 1 (+0)
Science: 5 (+1)
Strength: 3

Jorbles
Culture: 3 (+1)
Science: 2 (+1)
Strength: 3


Card row:
1 CA: Genghis Khan (I) (removed at end of turn)
1 CA: Mineral Deposits (I)
1 CA: Code of Laws (I)
1 CA: Drama (I)
1 CA: Printing Press (I)
2 CA: Christopher Columbus (I)
2 CA: Breakthrough (I)
2 CA: Iron (I)
2 CA: Bountiful Harvest (I)
3 CA: Drama (I)
3 CA: Monarchy (I)
3 CA: Iron (I)
3 CA: Irrigation (I)
Civil cards remaining: 33

Current Events: 4
Next event: Age A
Military cards remaining: 35
Future events: 2
Details: Full spreadsheet

Current Player: Tables

Do you wish to change anything about your previous turn?
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Tables

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes cheats :P
« Reply #133 on: December 11, 2012, 03:47:34 pm »

Depends on the event I turn up, Political action is the same.

Edit: Bold
« Last Edit: December 11, 2012, 03:50:34 pm by Tables »
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Watno

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes cheats :P
« Reply #134 on: December 11, 2012, 03:55:18 pm »

Tables plays an Age I event, scoring 1 culture. Development of Markets comes up. Every player gets either 2 resources or 2 food. Please submit your decisions by PM or in thread.
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Tables

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes cheats :P
« Reply #135 on: December 11, 2012, 03:59:16 pm »

That's much less a nice event for me to draw. Hmm...

Two resources
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Jorbles

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Re: TTA II: Not quite as civilized - Turn 4, Age I - Invention of Time Travel
« Reply #136 on: December 11, 2012, 04:26:57 pm »

Resources! No wait food!
« Last Edit: December 11, 2012, 04:29:12 pm by Jorbles »
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Jorbles

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Re: TTA II: Not quite as civilized - Turn 4, Age I - Invention of Time Travel
« Reply #137 on: December 11, 2012, 04:27:28 pm »

Corruption here I come!
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ipofanes

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Re: TTA II: Not quite as civilized - Turn 4, Age I - Invention of Time Travel
« Reply #138 on: December 11, 2012, 04:34:21 pm »

Two resources.

Not even looking at the spreadsheet, cause I got Moses.
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Watno

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Re: TTA II: Not quite as civilized - Turn 4, Age I - Invention of Time Travel
« Reply #139 on: December 11, 2012, 04:35:10 pm »

Please look at the spreadsheet before spending resources next time^^
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Jorbles

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Re: TTA II: Not quite as civilized - Turn 4, Age I - Invention of Time Travel
« Reply #140 on: December 11, 2012, 05:18:33 pm »

What are we waiting on? I guess cayvie's resource decision or is it just Tables turn?
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Watno

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Re: TTA II: Not quite as civilized - Turn 4, Age I - Invention of Time Travel
« Reply #141 on: December 11, 2012, 05:19:16 pm »

cayvie's resource decision
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Tables

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Re: TTA II: Not quite as civilized - Turn 4, Age I - Invention of Time Travel
« Reply #142 on: December 11, 2012, 05:28:24 pm »

Yeah, I know what I'm doing with my turn. It might come as a slight surprise to you all though.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

cayvie

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Re: TTA II: Not quite as civilized - Turn 4, Age I - Invention of Time Travel
« Reply #143 on: December 11, 2012, 06:49:16 pm »

2 Food, methinks
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

she/her

cayvie

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Re: TTA II: Not quite as civilized - Turn 4, Age I - Invention of Time Travel
« Reply #144 on: December 11, 2012, 06:49:28 pm »

2 Food
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

she/her

Watno

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Re: TTA II: Not quite as civilized - Turn 4, Age I - Invention of Time Travel
« Reply #145 on: December 11, 2012, 06:57:17 pm »

Tables move:

Discard an Age I military card

Take Iron (2)
Build Hanging Gardens
Finish Hanging Gardens


Tables produces 3-1 food, 2 resources (one less to avoid corruption), 1 culture, 1 science and draws 3 military cards.

Card Row is refreshed (Genghis Khan is removed)

Turn: 4
Current Player: Jorbles
It is currently Age 1.

cayvie
Culture: 0 (+0)
Science: 4 (+1)
Strength: 4

ipofanes
Culture: 1 (+0)
Science: 8 (+2)
Strength: 1

Tables
Culture: 3 (+1)
Science: 6 (+1)
Strength: 3

Jorbles
Culture: 3 (+1)
Science: 2 (+1)
Strength: 3


Card row:
1 CA: Mineral Deposits (I) (removed at end of turn)
1 CA: Code of Laws (I)
1 CA: Drama (I)
1 CA: Printing Press (I)
1 CA: Christopher Columbus (I)
2 CA: Breakthrough (I)
2 CA: Bountiful Harvest (I)
2 CA: Drama (I)
2 CA: Monarchy (I)
3 CA: Iron (I)
3 CA: Irrigation (I)
3 CA: Swordsmen (I)
3 CA: Frederick Barbarossa (I)
Civil cards remaining: 29

Current Events: 3
Next event: Age A
Military cards remaining: 35
Future events: 3
Details: Full spreadsheet

Current Player: Jorbles
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Jorbles

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Re: TTA II: Not quite as civilized - Turn 4, Age I - Invention of Time Travel
« Reply #146 on: December 11, 2012, 07:13:09 pm »

Political Action:
Play Agression Raid targetting ipofanes.
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Watno

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Re: TTA II: Not quite as civilized - Turn 4, Age I - Invention of Time Travel
« Reply #147 on: December 11, 2012, 07:17:05 pm »

Jorbles plays Raid against ipofanes with 3 against 1 strength for 1 MA. Raid: If victorious: Rival: Loses 1 urban building. Aggressor: Produces resources = 1/2 cost rounded up
I assume you don't want to sacrifize, Jorbles?
Do you want to sacrifize/ play a defense card, ipofanes?
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Jorbles

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Re: TTA II: Not quite as civilized - Turn 4, Age I - Invention of Time Travel
« Reply #148 on: December 11, 2012, 07:18:44 pm »

You are correct.
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Tables

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Re: TTA II: Not quite as civilized - Turn 4, Age I - ipofanes is attacked again
« Reply #149 on: December 11, 2012, 07:25:25 pm »

Told you my turn would be totally shocking
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.
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