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Author Topic: TTA II: Not quite as civilized - Tables wins!  (Read 54246 times)

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ipofanes

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Re: TTA II: Not quite as civilized - Turn 4, Age I
« Reply #100 on: December 11, 2012, 03:39:12 am »

But I've only got 1 Military card in hand right now?

And I'm playing it as my Political Action, right?

Political Action
Play Aggression: Plunder vs ipofanes.

Play card Defense/Colonization (I) for 2 Strength, no units sacrificed.
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cayvie

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Re: TTA II: Not quite as civilized - Turn 4, Age I - cayvie attacks ipofanes
« Reply #101 on: December 11, 2012, 03:57:05 am »

okay yeah

rest of my turn then

Civil Actions
Take Bread and Circuses (+1 Science from Aristotle)
Play Bread and Circuses
Build 1 Bread and Circuses
Play Frugality (A), increasing Population at full price, gaining a food.

no military actions.
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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ipofanes

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Re: TTA II: Not quite as civilized - Turn 4, Age I - cayvie attacks ipofanes
« Reply #102 on: December 11, 2012, 04:07:22 am »

Quote
no military actions.

And this is the main reason why I'd have shied away from attacking.

I seed an Event in my political phase
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cayvie

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Re: TTA II: Not quite as civilized - Turn 4, Age I - cayvie attacks ipofanes
« Reply #103 on: December 11, 2012, 04:17:06 am »

Quote
no military actions.

And this is the main reason why I'd have shied away from attacking.

I seed an Event in my political phase

live and learn
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cayvie

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Re: TTA II: Not quite as civilized - Turn 4, Age I - cayvie attacks ipofanes
« Reply #104 on: December 11, 2012, 04:21:30 am »

wait, do i have enough food to increase population? god
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cayvie

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Re: TTA II: Not quite as civilized - Turn 4, Age I - cayvie attacks ipofanes
« Reply #105 on: December 11, 2012, 04:22:25 am »

i think i have to completely redo my turn
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cayvie

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Re: TTA II: Not quite as civilized - Turn 4, Age I - cayvie attacks ipofanes
« Reply #106 on: December 11, 2012, 04:23:52 am »

i'm basically completely crippled now, right?
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cayvie

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Re: TTA II: Not quite as civilized - Turn 4, Age I - cayvie attacks ipofanes
« Reply #107 on: December 11, 2012, 04:27:48 am »

okay, redoing my turn to make it legal.

Civil Actions
Begin work on the Great Wall
Build one stage of the Great Wall
Take Engineering Genius into Hand

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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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Watno

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Re: TTA II: Not quite as civilized - Turn 4, Age I - cayvie attacks ipofanes
« Reply #108 on: December 11, 2012, 05:06:03 am »

Plunder fails.
cayvie produces 2-1 food,  3 resources, 1 science and draws no military cards.
Card row is refreshed (Theology removed)

Turn: 4
Current Player: ipofanes
It is currently Age 1.

cayvie
Culture: 0 (+0)
Science: 4 (+1)
Strength: 3

ipofanes
Culture: 0 (+0)
Science: 6 (+2)
Strength: 1

Tables
Culture: 1 (+0)
Science: 5 (+1)
Strength: 2

Jorbles
Culture: 3 (+1)
Science: 2 (+1)
Strength: 3


Card row:
1 CA: Mineral Deposits (I) (removed at end of turn)
1 CA: Genghis Khan (I)
1 CA: Bread and Circuses (I)
1 CA: Mineral Deposits (I)
1 CA: Code of Laws (I)
2 CA: Drama (I)
2 CA: Printing Press (I)
2 CA: Christopher Columbus (I)
2 CA: Breakthrough (I)
3 CA: Iron (I)
3 CA: Bountiful Harvest (I)
3 CA: Drama (I)
3 CA: Monarchy (I)
Civil cards remaining: 31

Current Events: 5
Next event: Age A
Military cards remaining: 36
Future events: 1
Details: Full spreadsheet

Current Player: ipofanes
« Last Edit: December 11, 2012, 06:57:39 pm by Watno »
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Watno

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Re: TTA II: Not quite as civilized - Turn 4, Age I - cayvie attacks ipofanes
« Reply #109 on: December 11, 2012, 05:10:45 am »

ipofanes plays an Age I event scoring 1 culture.

Development of Warfare is revealed: Each player with an unused worker my immediately build a Warrior unit for free.
Tables and cayvie are the only players with an unused worker. Tables is first in turn order, however, cayvie can either PM me zhon decision or post it in the thread if it doesn't depend on Tables'.
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ipofanes

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Re: TTA II: Not quite as civilized - Turn 4, Age I - cayvie attacks ipofanes
« Reply #110 on: December 11, 2012, 05:33:26 am »

Development of Warfare is revealed

Dang.

Quote
if it doesn't depend on Tables'.

That's what I love about a human gamemaster: conditional moves that get understood. We could get this game done much faster than three months this way.

Hrm. I don't think my actions depend on the development of military elsewhere, but I don't want to betray my plans until you guys have decided on the free warrior. Therefore I am not posting yet.

« Last Edit: December 11, 2012, 05:39:54 am by ipofanes »
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cayvie

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okay, uprisings don't happen until the end of my turn, right? so i can finish the great wall and get me a happy face before i fail to produce anything?

sounds like a deal.

I take the free warrior
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ipofanes

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ok, what the heck, I'LL publish my move now:

Discard tactic card Phalanx

Increase population
Increase population
Build second stage of Pyramids
Build third stage of Pyramids
Take Bread & Circuses in hand

Build Warrior (mod edit: didnt happen due to insufficient resources)
Discover military tactic Fighting Band


« Last Edit: December 11, 2012, 03:08:53 pm by Watno »
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Tables

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This is just about, the perfect even right now. Maybe.

Build a free warrior
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Tables

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For future reference, military discards are face down (i.e. PM them to Watno). There's a chance we'll get through the military deck before the civil deck, in which case it's reshuffled and reused.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

ipofanes

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For future reference, military discards are face down (i.e. PM them to Watno). There's a chance we'll get through the military deck before the civil deck, in which case it's reshuffled and reused.

Shoot, another thing I did wrong when playing ftf.
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Watno

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Quick phone update: mineral deposits are removed from card row. new cards are patriotism and irrigation.
Spread sheet will be updated later.
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Tables

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Play future event
« Last Edit: December 11, 2012, 04:04:53 pm by Watno »
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Watno

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Tables plays an age I event. Remind me to give him one culture later please.
Development of religion comes up. Everyone with an unused worker (which is only ipofanes I think) may build a free temple.
replaced by another event due to mistake.
« Last Edit: December 11, 2012, 03:10:18 pm by Watno »
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ipofanes

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I, for one, build the preacher.

Lets my B+C purchase look funny now, but what the heck, Moses will get me more little Ben Hurs.
« Last Edit: December 12, 2012, 10:36:46 am by Watno »
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Tables

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Take Iron (will be 2 once the card row is updated)
Play Alchemy
Upgrade Philosopher to Alchemy


Erm, wait, I have happiness issues don't I?
« Last Edit: December 11, 2012, 04:05:08 pm by Watno »
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Tables

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Meh.

Take Iron (2)
Build Hanging Gardens
Build Hanging Gardens
« Last Edit: December 11, 2012, 03:55:53 pm by Watno »
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

ipofanes

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Take Iron (will be 2 once the card row is updated)
Play Alchemy
Upgrade Philosopher to Alchemy


Erm, wait, I have happiness issues don't I?

Not sure, according to the spreadsheet you have one unused worker who will keep people happy as a Wandring Minstrel in the shopping district.
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Watno

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That worker has become a warrior, I just can't really update the spreadsheet from here.
After Tables move, Genghis Khan is removed, new cards coming up are St. Peters Basilica and alchemy.
Note that spreadsheet still shows the state as of after cayvie's move, update to come in a couple of hours.
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Jorbles

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Tables plays an age I event. Remind me to give him one culture later please.
Development of religion comes up. Everyone with an unused worker (which is only ipofanes I think) may build a free temple.

Nooooooooo.
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