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Author Topic: Witch's Brew I - Trouble's Brewing (Galzria wins!)  (Read 39309 times)

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Kuildeous

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Witch's Brew I - Trouble's Brewing (Galzria wins!)
« on: November 12, 2012, 12:00:14 pm »

Rules of the Game

Note: This part has been edited so the rules of the game are always visible in the first post. The original message is unchanged at the end.

At the beginning of a turn, each player will post his five chosen cards in a Quick Topic set up by me. This accomplishes two things: 1) a way for a nonplayer to verify cards are being played correctly and 2) confirmation that the players are ready.

When all of the players have chosen their cards, I'll announce that the next round is to begin and announce the starting player (this is random at first and then is based on who won the last bid in the previous round).  The starting player will post which card he is playing by posting I am the…. The player immediately below him in the list (or the first player if there is no one below the current player) then indicates that he doesn't have that card, posts I am the… to take the role, or So be it to acquiesce . If you play the So be it then you perform that task immediately (which can be important for Druid, Witch, and Wizard).

After all players have performed their action, the last person to post I am the… gains the benefit of the card. Everyone else gets nothing, aside from the rewards already gained from playing So be it. This person now starts the next round of bidding by posting which card he is playing.

When you have played a card, I will assume that you want to implement its action unless you tell me otherwise. In the case of So Be It the action happens immediately, so announce your intention to decline. In the case of I am the…, it cannot be resolved until everyone has had a chance to play it. You might not want to announce right then that you have no intention of implementing its action, but you can send me a message in the QT. Naturally, if the action requires a choice to be made, it won't be implemented until you elaborate.

Play progresses similarly until all cards are played. When everyone is out, send me a QT with your next hand. If you play all your cards early, you may send a QT to me early with your next hand, but keep in mind that the events happening after you're out could affect your decision.

I'll update the game state as often as I can.
Game state
Witch's Brew rules

Normally, the potions without ravens and the number of vials are kept secret, but that's impossible to do in a forum game, so I'll track points as they happen. This is a departure from face-to-face gaming.

Original Message

I pulled out Witch's Brew the other day and marveled at how much I enjoy the game. I then thought about making it a forum game, and I think it'll work. I'll obviously have to maintain a spreadsheet so everyone can see what cauldrons are available and how many components other players have, but each turn is practically run by the players.

I would have a Quick Topic set up for each player so that they can submit the cards they choose, but that would only be so that I can announce when everyone's hands are selected.

I would open this up to five players. I think the game really shines with five, but there are rules for three and four.

I don't have the means to link to the rules right now, but they should be easy to find (and if someone else links to them, I'd be grateful).

So, is there any interest in Witch's Brew? It looks like it should be easier to maintain than most other games. I'll have some spotty connection this weekend due to the Kansas City Game Fair, but I'll mostly be available.
« Last Edit: December 10, 2012, 02:44:04 pm by Kuildeous »
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Voltgloss

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #1 on: November 12, 2012, 12:04:31 pm »

The rules

Reading them now.  Tentative /in.
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Kuildeous

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #2 on: November 12, 2012, 12:12:15 pm »

The rules

Reading them now.  Tentative /in.

Awesome. Thanks, Volt.
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Galzria

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #3 on: November 12, 2012, 12:27:34 pm »

The rules

Reading them now.  Tentative /in.

Also tentatively /in - will read the rules in a few.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

theory

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #4 on: November 12, 2012, 03:46:18 pm »

This game plays like a mix of RFTG/Citadels, with a delicious screwage factor.  Sadly I am /out, but I have been hunting for a real-life copy of this game for a while now.
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Galzria

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #5 on: November 12, 2012, 04:17:30 pm »

The rules

Reading them now.  Tentative /in.

Also tentatively /in - will read the rules in a few.

I said that I would read the rules, and then I never did (I went for a run instead). So shame on me. Reading the rules now.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Captain_Frisk

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #6 on: November 12, 2012, 04:18:45 pm »

theory likes this, so it is probably no good

/in so I can tell him so when its done.
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Kuildeous

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #7 on: November 12, 2012, 04:23:01 pm »

There is a definite strategy in the game, but for some players, the first hand might as well be random.  Each card has a benefit, but most of the benefits only happen when played at the right time (especially cutpurse and begging monk).

In a F2F game, I make everyone pick their cards randomly if there are newbies so that everyone is on equal footing. Although, that's because nobody wants to wait 15 minutes to start a game while the newbies try to make sense of the cards before them. Obviously, there's more leeway in this format.
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Captain_Frisk

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #8 on: November 12, 2012, 04:24:43 pm »

Actually, i'm going to /out.  Too lazy to read rules.
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Ozle

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #9 on: November 12, 2012, 04:26:47 pm »

Is this like a more complicated citadels?
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Eevee

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #10 on: November 12, 2012, 06:01:10 pm »

citadels is fun, but i too am too lazy to study the rules. :/
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Voltgloss

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #11 on: November 12, 2012, 06:08:09 pm »

The rules are 8 pages, and from what I understand reading reviews online, the game can be taught in 5 minutes.

I saw recommendations that everyone play with randomly chosen hands for the first round, to minimize action-paralysis and to get everybody understanding the feel of play quickly.  I suggest we do the same here.
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cayvie

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #12 on: November 12, 2012, 06:49:43 pm »

/in
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

she/her

cayvie

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #13 on: November 12, 2012, 06:59:47 pm »

druids brew healing potions
wizards brew charm potions
witches brew... witch potions??
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

she/her

Grujah

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #14 on: November 12, 2012, 07:29:06 pm »

If it is less involvement than mafia (like, CE for example) I'd be in.
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cayvie

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #15 on: November 12, 2012, 07:54:33 pm »

is there a link to the deck? i want to see what various cauldrons cost
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

she/her

Insomniac

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #16 on: November 12, 2012, 09:22:00 pm »

Haven't read rules yet but in if there's room
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Galzria

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #17 on: November 12, 2012, 09:25:53 pm »

Volt/Galz/Cayvie/Ins/{Grujah?} makes 5.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Voltgloss

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #18 on: November 12, 2012, 09:39:04 pm »

Confirming my /inness.  This looks fun.
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Kuildeous

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #19 on: November 12, 2012, 09:40:00 pm »

Volt/Galz/Cayvie/Ins/{Grujah?} makes 5.

Yes, I have:
Galzria
Voltgloss
Cayvie
Grujah
Insomniac

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Kuildeous

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #20 on: November 12, 2012, 09:41:22 pm »

is there a link to the deck? i want to see what various cauldrons cost

Yes, I'll have everything posted. The costs will be up there so you know what you're getting into (again, very important if someone brews a cauldron before you do). I'll also have the possible spells.

I'm working on the spreadsheet now. I hope to get this party kicked off later this week.
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Kuildeous

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #21 on: November 12, 2012, 09:54:19 pm »

If everyone is fine with having a random first hand, I can do that. Then you only have to worry about the timing of the cards you want to play.

Any objections to a random first hand? After the first hand, you should know enough that choosing your second hand is easy-peasy.
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cayvie

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #22 on: November 12, 2012, 10:16:47 pm »

random first hand sounds hunky dory
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

she/her

Galzria

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #23 on: November 12, 2012, 10:47:25 pm »

I don't mind choosing at all.

But neither do I mind random.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

bozzball

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Re: Any interest in Witch's Brew? I should be able to start one up soon.
« Reply #24 on: November 13, 2012, 07:09:56 am »

If anyone drops out, I'm interested.
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