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sylas

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Reaction card?
« on: October 31, 2012, 10:33:10 am »
0

has something like this been tried before and is it allowed?


GAZETTE, $2, Reaction

When you gain this card, set it aside.
~~~~~~~~~~
When a player gains a Province, trash this.
At the start of your next turn, choose one: +2 Cards; +2 Actions; +2 Buys; +$2; or trash two cards.
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Ozle

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Re: Reaction card?
« Reply #1 on: October 31, 2012, 10:46:01 am »
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Seems crazy overpowered.

Buy several of them in increasing amounts each turn to set up a mega-engine to buy all the provinces at once in one turn?
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Davio

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Re: Reaction card?
« Reply #2 on: October 31, 2012, 10:50:13 am »
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Hard to keep track.

What if you trash it and other cards are trashed on top of it?
Makes it hard to see what options you could choose from were.
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GendoIkari

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Re: Reaction card?
« Reply #3 on: October 31, 2012, 10:54:31 am »
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I don't think it's overpowered or hard to keep track of...

In terms of keeping track, it's no different than remembering your choices for Pawn, or remembering how many Mining Villages you trashed this turn, or remembering how many actions you have from Madmen (I personally just return Madmen to the supply at the end of turn; keep them on the table until then. I'm sure that would be a fine thing to do with this card as well).

In terms of power. It does absolutely nothing until your opponent buys a Province, so you really would have to think if it's worth spending $2 and a buy on. If you have extra buys and money, then sure. But even then, the best thing you can get from one of these is probably the +2 cards option, which is only the same as one Wharf played last turn. As a whole, I'd probably rather have a Fishing Village and a Wharf in the "next turn" queue than 2 of these.

*Edit* I just realized that the wording is unclear... I took it to mean that it doesn't do anything until an opponent buys a Province, but you could read it as getting the benefit the turn after you buy it. And then it's not clear what happens... does it just stay in the set aside area never doing anything else? Or does it go in your deck? I think the first interpretation makes more sense.... it just waits until an opponent buys a Province.
« Last Edit: October 31, 2012, 10:57:30 am by GendoIkari »
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Ozle

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Re: Reaction card?
« Reply #4 on: October 31, 2012, 11:06:39 am »
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It does absolutely nothing until your opponent buys a Province,

I think I am reading this wrong then.

I think the second line needs a 'If you trash this...' at the front.

Otherwise if your opponent doesn't get a province you would still act out the second line wouldn't you?
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GendoIkari

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Re: Reaction card?
« Reply #5 on: October 31, 2012, 12:22:40 pm »
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It does absolutely nothing until your opponent buys a Province,

I think I am reading this wrong then.

I think the second line needs a 'If you trash this...' at the front.

Otherwise if your opponent doesn't get a province you would still act out the second line wouldn't you?

I agree that it should have "If you do"... I thought that the first time I read it; it would make it more clear.

If it's not only when your opponent buys a Province, then when would it be that you get the benefit? Every turn? Would it just stay set aside and always do "at the beginning of your next turn" stuff? I don't think so... there's no rules in Dominion allowing a card to have an effect if it's not either an Action, Treasure, or Reaction. Since this card is not an Action or Treasure, the only time it could have an effect is when the reaction part kicks in.
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Sakako

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Re: Reaction card?
« Reply #6 on: October 31, 2012, 03:33:29 pm »
+1

This seems like it should be a Reaction - Duration to me. Also I think it's a lot less broken if you do it this way:

Gazette
Reaction - Duration
$2

If this is in play at the start of your turn, trash this. If you do, choose one: +2 Cards; +2 Actions; +$2; or trash two cards.
----------------------
When you gain this, set it aside.
When a player gains a Province, put this into play.


The only problem with the wording of this card is a player. Does that include you? If it does, you could spend a turn buying 3 of these and one province, for a somewhat mega-turn next turn... although come to think of it, as it is, you can actually get it into your discard pile now :3
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sylas

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Re: Reaction card?
« Reply #7 on: October 31, 2012, 07:59:24 pm »
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it was meant to say 'When another player gains a Province, trash this.' the second line in the reaction doesn't come into effect without the trigger. it can be powerful if you had a few of them but not knowing when you can use them means you can't plan ahead. i'm not sure about it being a Duration card as it doesn't actually do anything else that Reaction doesn't already cover.

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GendoIkari

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Re: Reaction card?
« Reply #8 on: November 01, 2012, 01:58:31 pm »
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it was meant to say 'When another player gains a Province, trash this.' the second line in the reaction doesn't come into effect without the trigger. it can be powerful if you had a few of them but not knowing when you can use them means you can't plan ahead. i'm not sure about it being a Duration card as it doesn't actually do anything else that Reaction doesn't already cover.

So just to clarify, you do intend that it doesn't do anything until an opponent gains a province, right? It definitely doesn't need to be duration, especially since a duration that's not an action would be confusing. All that duration really means is that it stays in play instead of getting cleaned up. If you just add "if you do" to the last part, it would make it more clear.
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Sakako

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Re: Reaction card?
« Reply #9 on: November 01, 2012, 04:40:34 pm »
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I just thought that making it a Duration would be better because then you can keep track of how many have activated. As Davio said, it's hard to keep track if you have multiple choices to make.
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GendoIkari

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Re: Reaction card?
« Reply #10 on: November 01, 2012, 05:18:07 pm »
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I just thought that making it a Duration would be better because then you can keep track of how many have activated. As Davio said, it's hard to keep track if you have multiple choices to make.

Making it Duration wouldn't help, since it gets trashed anyway. You could reword it to work like this, I suppose:

GAZETTE, $2, Action, Reaction, Duration

When you gain this card, set it aside.
~~~~~~~~~~
When a player gains a Province, put this card into play.
At the start of your next turn, Trash this. If you do, choose one: +2 Cards; +2 Actions; +2 Buys; +$2; or trash two cards

That would function as a more normal duration, since it needs to be "in play" to actually do anything. But I think the reaction-only version is simpler. I don't think you need to worry about keeping track. You can already Procession a Pawn, or even Processioning anything requires you to track how many of what you have played, even without them being in front of you.
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sylas

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Re: Reaction card?
« Reply #11 on: November 01, 2012, 07:15:49 pm »
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that's correct. it don't do jack until an opponent player gains a Province.

the reword is better, but i can't see why 'Action' needs to be added. 'Duration', maybe, but not Action.
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Sakako

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Re: Reaction card?
« Reply #12 on: November 01, 2012, 09:46:22 pm »
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Yeah, of course you CAN track how much of everything you have, but can you really concentrate on your own actions and whatever during everyone else's turn? It's probably easier in a 2-player game...
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GendoIkari

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Re: Reaction card?
« Reply #13 on: November 02, 2012, 11:10:51 am »
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that's correct. it don't do jack until an opponent player gains a Province.

the reword is better, but i can't see why 'Action' needs to be added. 'Duration', maybe, but not Action.

Actually, I don't think it needs Duration, now that I think about it. The only thing that Duration does is to stop the card from getting cleaned up during cleanup phase. You'll never have a cleanup phase where you aren't supposed to clean this card up.

It probably doesn't need Action, but currently a card can't be in play unless it's either an "Action" or a "Treasure". This would be the first card to ever get in play without having one of those types; not sure if that would cause any potential problems or not.
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GendoIkari

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Re: Reaction card?
« Reply #14 on: November 02, 2012, 11:11:43 am »
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Yeah, of course you CAN track how much of everything you have, but can you really concentrate on your own actions and whatever during everyone else's turn? It's probably easier in a 2-player game...

Good point; it could be multiple turns between the time that you trash it and the time that you get the benefit. Makes more sense to wait until your turn to trash it.
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Powerman

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Re: Reaction card?
« Reply #15 on: November 02, 2012, 11:34:05 am »
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What happens if you gain this with say, Develop or that card from DA that makes it go on top of your deck?
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sylas

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Re: Reaction card?
« Reply #16 on: November 02, 2012, 12:31:18 pm »
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not sure. its a similar problem with Island. i'd say the 'set aside' effect overrules it just because it creates less problems, but that's me.
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eHalcyon

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Re: Reaction card?
« Reply #17 on: November 02, 2012, 12:37:49 pm »
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not sure. its a similar problem with Island. i'd say the 'set aside' effect overrules it just because it creates less problems, but that's me.

How does Island have a similar problem? It doesn't set aside on gain. :P
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sylas

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Re: Reaction card?
« Reply #18 on: November 02, 2012, 05:25:38 pm »
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doh! read it wrong. but i still say the 'set aside' effect for Gazette overrules.
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GendoIkari

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Re: Reaction card?
« Reply #19 on: November 02, 2012, 07:49:50 pm »
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doh! read it wrong. but i still say the 'set aside' effect for Gazette overrules.

This might be related to the Nomad Camp and Watchtower questions discussed here.

I'm really not quite sure what the rule would be in this case though. My best guess is that you would end up with a choice of whether you want it to go on top of your deck, or to get set aside. If you choose the deck option, it just gets messy because as a reaction card, you could still technically use its ability when an opponent buys a Province if it happens to be in your hand. Better to find a wording that makes it clear it always has to get set aside.
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