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Author Topic: RMM5 (Shakespeare): Now, Mods, Stand Up For Bastards! (2 OR 3 PLAYERS NEEDED)  (Read 10200 times)

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Voltgloss

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All:  Due to the hurricane, I've had rather a bit less time to work on this than I'd hoped.  But I hope to have some time to work on it over the next week and a half, especially once home power is restored (whenever that is).  We're not starting until after RMM3 ends anyway.
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Insomniac

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Re: RMM5 (Shakespeare Mafia): Now, Mods, Stand Up For Bastards! (SIGN-UPS OPEN)
« Reply #51 on: November 05, 2012, 05:47:35 pm »

/out
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Voltgloss

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Re: RMM5 (Shakespeare Mafia): Now, Mods, Stand Up For Bastards! (SIGN-UPS OPEN)
« Reply #52 on: November 06, 2012, 03:12:11 pm »

Progress is being made on the setup of Macbeth++!  Watch this space!
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cayvie

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Re: RMM5 (Shakespeare Mafia): Now, Mods, Stand Up For Bastards! (SIGN-UPS OPEN)
« Reply #53 on: November 06, 2012, 03:20:57 pm »

Progress is being made on the setup of Macbeth++!  Watch this space!

eee
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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Insomniac

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Re: RMM5 (Shakespeare Mafia): Now, Mods, Stand Up For Bastards! (SIGN-UPS OPEN)
« Reply #54 on: November 08, 2012, 10:20:00 am »

/in
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Galzria

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Re: RMM5 (Shakespeare Mafia): Now, Mods, Stand Up For Bastards! (SIGN-UPS OPEN)
« Reply #55 on: November 10, 2012, 07:20:12 pm »

/out here for now as well.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Watno

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Re: RMM5 (Shakespeare Mafia): Now, Mods, Stand Up For Bastards! (SIGN-UPS OPEN)
« Reply #56 on: November 12, 2012, 06:05:29 pm »

/in
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Galzria

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Re: RMM5 (Shakespeare Mafia): Now, Mods, Stand Up For Bastards! (SIGN-UPS OPEN)
« Reply #57 on: November 14, 2012, 03:33:08 pm »

I'm trying to play less Mafia, and more "everything else" as can been seen by all my recent /outs. The only mafia game I'm in is DoMafia, which is just starting up (Well, and XIII, but that's a special case). However eHal's RMM just ended, and was epic. It had an epic Co-Mod in Volt.

Volt, can you speak to how "madness-y this will be? I'm trying to decide if I want more on my plate or not. I've had pretty weak roles in both RMM-I and RMM-III (although no knock on eHal, both games were still terribly fun), so I keep holding out hope that if I sign up for enough of these I'll eventually get a powerful role. :P

Just... How crazy do you think this will play?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Insomniac

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Re: RMM5 (Shakespeare Mafia): Now, Mods, Stand Up For Bastards! (SIGN-UPS OPEN)
« Reply #58 on: November 14, 2012, 03:41:13 pm »

I'm trying to play less Mafia, and more "everything else" as can been seen by all my recent /outs. The only mafia game I'm in is DoMafia, which is just starting up (Well, and XIII, but that's a special case). However eHal's RMM just ended, and was epic. It had an epic Co-Mod in Volt.

Volt, can you speak to how "madness-y this will be? I'm trying to decide if I want more on my plate or not. I've had pretty weak roles in both RMM-I and RMM-III (although no knock on eHal, both games were still terribly fun), so I keep holding out hope that if I sign up for enough of these I'll eventually get a powerful role. :P

Just... How crazy do you think this will play?

Commitment Level
Resistance: Low
Gauntlet of Fools: Lower than resistance
Witch's Brew: Same as GoF?
Hanabi: Same as GoF?
Cosmic: Non-existant
Diplomacy: No idea but there isn't one right now
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Jorbles

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Re: RMM5 (Shakespeare Mafia): Now, Mods, Stand Up For Bastards! (SIGN-UPS OPEN)
« Reply #59 on: November 14, 2012, 03:43:37 pm »

I'm going to /in as a replacement here as long as it's not bastardly. If it does end up being bastardly I'm /out.
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Voltgloss

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Re: RMM5 (Shakespeare Mafia): Now, Mods, Stand Up For Bastards! (SIGN-UPS OPEN)
« Reply #60 on: November 14, 2012, 03:45:02 pm »


Just... How crazy do you think this will play?

It will not be as crazy/complex as either RMM1 or RMM3, most assuredly.  The characteristics that I am currently envisioning (in vaguest possible terms) are:

1.  Everyone will have SOME ability beyond being a pure VT.  Some abilities will be weak, some stronger, but everyone will have something.

2.  No net-negative-utility roles.  (By which I mean:  no one will have a role that will make you think "man I'd have been better off as a pure VT")  There may be roles with drawbacks, but if so they will be counterbalanced with advantages.

3.  I am trying to cobble together all roles from regular roles and modifiers available on the MafiaScum wiki.  I may have one role going outside those bounds, but I'm working to not have that.

4.  There may be ONE bastard-ish element:  the possibility of alignment-switching.  I haven't fully decided yet whether to keep that in or take it out.  If I keep it in, it would be VERY restricted. 

5.  There will be no other bastard elements - i.e., lying in PMs, Jesters, etc.

Does that answer your question sufficiently?  I am still in the game-devising stage, so if you have comments/concerns please make them known.

PPE:  Jorbles:  see my comment #s 4 and 5 re: bastardliness.  If #4 is too bastardly, please let me know.
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eHalcyon

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Re: RMM5 (Shakespeare Mafia): Now, Mods, Stand Up For Bastards! (SIGN-UPS OPEN)
« Reply #61 on: November 14, 2012, 03:54:04 pm »

Do you want some ideas?  There is one particular role madness idea I have that I think would be super interesting.  It's a variant on a real role and hasn't been done yet to my knowledge, at least on f.ds.
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Jorbles

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Re: RMM5 (Shakespeare Mafia): Now, Mods, Stand Up For Bastards! (SIGN-UPS OPEN)
« Reply #62 on: November 14, 2012, 03:54:11 pm »


Just... How crazy do you think this will play?
4.  There may be ONE bastard-ish element:  the possibility of alignment-switching.  I haven't fully decided yet whether to keep that in or take it out.  If I keep it in, it would be VERY restricted. 

5.  There will be no other bastard elements - i.e., lying in PMs, Jesters, etc.

Does that answer your question sufficiently?  I am still in the game-devising stage, so if you have comments/concerns please make them known.

PPE:  Jorbles:  see my comment #s 4 and 5 re: bastardliness.  If #4 is too bastardly, please let me know.

I don't like alignment switching, but if it's not a full blown cult I'd be okay with it. (Especially if town is aware of the existence of the role.)
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Voltgloss

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Re: RMM5 (Shakespeare Mafia): Now, Mods, Stand Up For Bastards! (SIGN-UPS OPEN)
« Reply #63 on: November 14, 2012, 03:55:42 pm »


I don't like alignment switching, but if it's not a full blown cult I'd be okay with it. (Especially if town is aware of the existence of the role.)

It is most definitely not a full-blown cult, or even close to one.

eHalc, I'm always up for ideas.  Send me a PM when you have the chance.  Thanks!
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Voltgloss

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Re: RMM5 (Shakespeare Mafia): Now, Mods, Stand Up For Bastards! (SIGN-UPS OPEN)
« Reply #64 on: November 15, 2012, 03:28:54 pm »

With TheMunch's RMM4 revving up, and with my stepping in to assist in modding the Cosmic Encounter games, I think I'm going to put this on the back burner for now.  It will still happen, but not in the immediate future.  Will update you all as we get closer to launching time!
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eHalcyon

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Re: RMM5 (Shakespeare Mafia): Now, Mods, Stand Up For Bastards! (SIGN-UPS OPEN)
« Reply #65 on: November 15, 2012, 04:22:15 pm »

With TheMunch's RMM4 revving up, and with my stepping in to assist in modding the Cosmic Encounter games, I think I'm going to put this on the back burner for now.  It will still happen, but not in the immediate future.  Will update you all as we get closer to launching time!

What did you think of that one role idea though?  Hmm. :P
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Voltgloss

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Re: RMM5 (Shakespeare Mafia): Now, Mods, Stand Up For Bastards! (SIGN-UPS OPEN)
« Reply #66 on: November 15, 2012, 04:23:10 pm »

With TheMunch's RMM4 revving up, and with my stepping in to assist in modding the Cosmic Encounter games, I think I'm going to put this on the back burner for now.  It will still happen, but not in the immediate future.  Will update you all as we get closer to launching time!

What did you think of that one role idea though?  Hmm. :P

I'll PM you.  And I'll also PM you.  Yes, you.  You know who you are!
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Lekkit

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/out

Basically, I prefer not waiting for unknown lengths of time anymore.
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Grujah

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Re: RMM5 (Shakespeare Mafia): Now, Mods, Stand Up For Bastards! (SIGN-UPS OPEN)
« Reply #68 on: November 15, 2012, 05:05:49 pm »

I'm trying to play less Mafia, and more "everything else" as can been seen by all my recent /outs. The only mafia game I'm in is DoMafia, which is just starting up (Well, and XIII, but that's a special case). However eHal's RMM just ended, and was epic. It had an epic Co-Mod in Volt.

Volt, can you speak to how "madness-y this will be? I'm trying to decide if I want more on my plate or not. I've had pretty weak roles in both RMM-I and RMM-III (although no knock on eHal, both games were still terribly fun), so I keep holding out hope that if I sign up for enough of these I'll eventually get a powerful role. :P

Just... How crazy do you think this will play?

Commitment Level
Resistance: Low
Gauntlet of Fools: Lower than resistance
Witch's Brew: Same as GoF?
Hanabi: Same as GoF?
Cosmic: Non-existant
Diplomacy: No idea but there isn't one right now

Hanabi as much as Cosmic (you come, check history, post move).
Diplomacy more than Resistance.
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Voltgloss

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/out

Basically, I prefer not waiting for unknown lengths of time anymore.

That's fine.  If you want to sign back up once the start time becomes more known, you're more than welcome if there's space!
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cayvie

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i personally felt that diplomacy took much more effort than mafia; though it might just take a more consistent effort. i felt disadvantaged having limited availability on weekends.
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

she/her

Grujah

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You died in the second year, go figure.  ::)
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cayvie

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You died in the second year, go figure.  ::)

not sure what you're implying there

i certainly feel that sending out no messages during the spring season hurt me severely
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

she/her

TheMunch

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I'll in for when this starts eventually. **Shameless plug** people should come join RMM4 which is going to be awesome so this also awesome game can get started sooner rather than later :P.
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Voltgloss

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Bump!  I'm planning to use this week to get this setup finalized.  The only question then is:  when should the game start?  A question on which I'm open to suggestions.  Feel free to either discuss in here or send me a PM.  As of this writing, the current roster of active games and their status is as follows:

M-XI  (Robz megagame, in final day)
M-XV  (Switches mafia, in Lylo)
M-XVI  (Casino Helsinki, in Day 2)
M-XVII  (Buffy mafia, in Day 1)
DoMafia-I  (Dominion mafia, seems late game-ish)
BM-VII  (Morgrim mafia, ????)
BM-VIII  (lolcats, Day 2)
ZM-VI  (Blitz, one lynch to go)
RMM-IV  (Pokemafia, just starting)

I would not want to start until at least M-XI, M-XV, DoMafia-I, and ZM-VI are done.  Should I wait further until some more games are complete?  That's the question on which I'd like feedback.
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