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Author Topic: Threesies  (Read 12255 times)

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AJD

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Re: Threesies
« Reply #25 on: August 09, 2011, 07:11:08 pm »
0

Hmm... could #7 be, more generally:
They allow you to do something at a time you wouldn't otherwise be able to do it: Black Market is the only way to buy a card during the action phase; Possession is the only way to choose which cards to play (etc.) on an opponent's turn; and Watchtower is the only Reaction you can reveal without having been attacked.
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DG

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Re: Threesies
« Reply #26 on: August 09, 2011, 07:19:52 pm »
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#6 is a Carcassonne link. The city card art is similar to "Carcassonne: the City" (I had to google that). Follower is the name given to Carcassonne playing pieces. The walled village celebrated the Carcassonne anniversary.
« Last Edit: August 09, 2011, 07:22:55 pm by DG »
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Donald X.

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Re: Threesies
« Reply #27 on: August 09, 2011, 07:47:51 pm »
+1

DG got #6. The other two seem hard so I am posting the answers.

1. Apothecary, Followers, Tournament - Each names two cards - Potion and Copper, Estate and Curse, Province and Duchy.
2. Coppersmith, Mining Village, Smithy - Each can get you a third turn Province (with Silver).
3. Bureaucrat, Harem, Navigator - These are illustrations of real people. Harem and Navigator are Valerie and Dale, and Bureaucrat is the artist, Matthias Catrein.
4. Bridge, Curse, Horn of Plenty - They all have a 0 coins symbol.
5. Ambassador, Bag of Gold, Young Witch - They each mention the supply.
6. City, Followers, Walled Village - They all relate to Carcassonne. Walled Village is a promo commemorating Carcassonne's 10th anniversary. The art for City was also used on a Carcassonne product, and Followers is what you call the meeples.
7. Black Market, Possession, Watchtower - These are the three cards with the longest FAQs. Maybe this would have been easier if Watchtower's was anywhere near as long as the other two.
8. Curse, Followers, Harem - Each has a unique combination of types - Curse, Action - Attack - Prize, and Treasure - Victory.
9. Ambassador, Fairgrounds, Mountebank - They all give you a use for Curses.
10. Counting House, Goons, Nobles - They all have the VP shield - Nobles has a normal one, Goons has it as a +1 ability for VP tokens, and Counting House has it in the art.
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Thisisnotasmile

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Re: Threesies
« Reply #28 on: August 10, 2011, 11:36:21 am »
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6. I'm not 100% certain but is it something to do with Carcasonne? I read somewhere that City has the same artwork as one of the Carcasonne expansions, and Walled Village is the promo that was released to celebrate the 10th anniversary of Carcasonne. Dunno about Followers though, because I'm not actually a Carcasonne player, but there may be a link there too?

Edit: Extra page fail.
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rinkworks

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Re: Threesies
« Reply #29 on: August 18, 2011, 12:40:05 pm »
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11. Wishing Well, Apothecary, Scrying Pool
12. Loan, Thief, Tournament
13. Upgrade, Pawn, Vault
14. Young Witch, Ironworks, Fishing Village
15. Hamlet, Princess, Monument
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guided

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Re: Threesies
« Reply #30 on: August 18, 2011, 01:09:55 pm »
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11. All draw a variable number of cards.
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ehunt

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Re: Threesies
« Reply #31 on: August 18, 2011, 01:24:02 pm »
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12. Playing one of these cards can change who owns the Diadem card.
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rinkworks

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Re: Threesies
« Reply #32 on: August 18, 2011, 01:41:20 pm »
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guided got 11 right, although I was going for something more specific:  All draw a number of cards that is (usually) unknown to the player until after it's fully resolved.  By this wording, Apprentice, for example, would be excluded.  But still, same general idea.

ehunt:  Intriguing observation, but not what I was going for.
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The Adventurer

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Re: Threesies
« Reply #33 on: August 18, 2011, 02:59:18 pm »
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13. They all have a castle in the original art. And they all have a (1) coin symbol. And they also have some kind of knight on them.
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The Adventurer

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Re: Threesies
« Reply #34 on: August 18, 2011, 03:09:31 pm »
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15. They all have horseriders or at least horses on them
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The Adventurer

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Re: Threesies
« Reply #35 on: August 18, 2011, 03:13:28 pm »
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12. Their action depends on the revelation of another card... loan = treasure, thief = treasure, tournament = province. And their action could result in discarding a card.
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rinkworks

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Re: Threesies
« Reply #36 on: August 18, 2011, 03:21:03 pm »
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Adventurer got 15:  All the cards have a horse on them.  In Monument's case, the horses are statues.
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rinkworks

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Re: Threesies
« Reply #37 on: August 22, 2011, 01:58:06 pm »
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I guess we give up?

12. Each has a partially-obscured face on the card art.
13. Card art is viewed from a canted angle.
14. Shows 2 coin symbols within the text of the card.  I'd have liked to list three cards that have 3, but there are only two so far:  Bridge and Peddler.
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Tydude

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Re: Threesies
« Reply #38 on: August 23, 2011, 01:36:27 pm »
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14. Shows 2 coin symbols within the text of the card.  I'd have liked to list three cards that have 3, but there are only two so far:  Bridge and Peddler.

What about Quarry?
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rinkworks

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Re: Threesies
« Reply #39 on: August 23, 2011, 03:06:22 pm »
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14. Shows 2 coin symbols within the text of the card.  I'd have liked to list three cards that have 3, but there are only two so far:  Bridge and Peddler.

What about Quarry?

I wouldn't count the big 1 as "within the text of the card."  But it certainly does have 2 such symbols and thus fits with the three I named.  There are a couple others, too.
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