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Author Topic: Mafia XIV: The Chicken Curse of the Sea Hags (Mafia Wins!)  (Read 169569 times)

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Captain_Frisk

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #75 on: October 17, 2012, 11:25:29 am »

I'd like to write a big essay about how early claiming VT is pro town, but I couldn't even get one sentence down without giggling.

Unclaim
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Insomniac

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #76 on: October 17, 2012, 11:25:59 am »

I'd like to write a big essay about how early claiming VT is pro town, but I couldn't even get one sentence down without giggling.

Unclaim

You can't UNCLAIM! that doesn't work!
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Captain_Frisk

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #77 on: October 17, 2012, 11:27:08 am »

Vote: Cuzz for switching votes when he said he'd vote RobZ till the end of time.
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Cuzz

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #78 on: October 17, 2012, 11:28:03 am »

I feel really dirty having my vote off of Robz for this long.

Vote: Robz

Town is 1/1 in all of my normal games in which we lynch Robz D1.

BTW how do you pronounce "Robz"? Is it one syllable or two? In my head I've always been thinking of it as "Rob-zee" but I just now realize that that's probably stupid.
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Cuzz

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #79 on: October 17, 2012, 11:28:23 am »

Ninja'd by Frisk.
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shraeye

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #80 on: October 17, 2012, 11:32:07 am »

I'd like to write a big essay about how early claiming VT is pro town, but I couldn't even get one sentence down without giggling.

Unclaim

You can't UNCLAIM! that doesn't work!
Yeah he can, he totally just did.  Buuuut, the VT claim was the only thing that was stopping me from voting for him.

Vote: Captain Frisk
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Captain_Frisk

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #81 on: October 17, 2012, 11:33:34 am »

All right - should we talk about the game?

Some topics we should agree on before cursing deadline:

1. What convention should we use for chickens?   Something like:

One chicken: Yes
Two chickens: No
Three chickens: Maybe / Unclear / meh

We can also use chicken voting to make it clear who you're responding to / talking about.

We should probably say that a real chicken vote should be 2 chicken votes in a row vs. using a chicken vote to indicate who you're talking / responding to.

If you want to give scum reads, I say that it would be something like

Chicken (for yes!)

Chicken Vote: RobZ
Chicken Vote: Galzria


Chicken Chicken (for no!)

Chicken Vote: Captain_Frisk

Chicken Chicken Chicken (for maybe?)

Chicken Vote: Cuzz

Chicken Unvote (for end of message)

Chicken Vote: RobZ
Chicken Vote: RobZ
- to finish it with a real vote.
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shraeye

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #82 on: October 17, 2012, 11:35:40 am »

I don't like it.
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Galzria

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #83 on: October 17, 2012, 11:41:12 am »

I don't like it.

Vote: Shraeye for being a thief, and being anti-anti-confusion.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Cuzz

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #84 on: October 17, 2012, 11:41:49 am »

I just read the intro flavor. This game is absurd.
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Captain_Frisk

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #85 on: October 17, 2012, 11:48:26 am »

Next up: Roles

We have 3 strange ones in this game:  Ambassador, Cutpurse and Curser

At some point we're going to end up with 2 people cursed - one randomly, and one directed by scum.  I'd say that this makes them most likely to be town (the random one is > 50% chance town for sure), but then I suppose that scum may intentionally chicken eachother for the wifom.

If you're town and you become cursed, is this because you were scum targeted, or because you're the curser and you accidentally bounced off the ambassador protection?  Note - day 1 this isn't possible.

Then the cutpurse - how best to use this ability?  You could use it as a free lynch (say we are about to lynch a chicken - you could kill it and then continue the day) Modkilling ends the day without lynch because otherwise any townie who was about to lynch could modkill themselves - thus denying scum the ability to night kill.  As long as the cutpurse is alive (and unshot) - the cursers may be unwilling to curse themselves, which points to early game cursed players as "probtown".  Of course - since the chickens are more likely to be town than scum - cutpursing them is probably a bad idea.

Fos: Jorbles
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Captain_Frisk

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #86 on: October 17, 2012, 11:48:59 am »

I don't like it.

What don't you like?  Talking about the game?  Having some kindof agreed upon chicken code before we start getting chickened?
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Cuzz

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #87 on: October 17, 2012, 11:54:30 am »

FoS: Frisk for actually understanding the cursing mechanics.
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Captain_Frisk

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #88 on: October 17, 2012, 12:01:10 pm »

FoS: Frisk for actually understanding the cursing mechanics.

I think i have a somewhat established meta of somewhat trying to understand the game setup.  You might remember me from such games as MXII.
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Galzria

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #89 on: October 17, 2012, 12:08:07 pm »

FoS: Frisk for actually understanding the cursing mechanics.

I think i have a somewhat established meta of somewhat trying to understand the game setup.  You might remember me from such games as MXII.

I shouldn't be required to reread games on this forum just to understand all these references! People can change behavior at any time and what they were or did in the past bears absolutely no weight on what they are or how they play here.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Captain_Frisk

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #90 on: October 17, 2012, 12:12:08 pm »

FoS: Frisk for actually understanding the cursing mechanics.

I think i have a somewhat established meta of somewhat trying to understand the game setup.  You might remember me from such games as MXII.

I shouldn't be required to reread games on this forum just to understand all these references! People can change behavior at any time and what they were or did in the past bears absolutely no weight on what they are or how they play here.

Ok.  I contend that attempting to understand how the game works is not a scumtell. 
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Galzria

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #91 on: October 17, 2012, 12:13:53 pm »

FoS: Frisk for actually understanding the cursing mechanics.

I think i have a somewhat established meta of somewhat trying to understand the game setup.  You might remember me from such games as MXII.

I shouldn't be required to reread games on this forum just to understand all these references! People can change behavior at any time and what they were or did in the past bears absolutely no weight on what they are or how they play here.

Ok.  I contend that attempting to understand how the game works is not a scumtell.

I wouldn't know, I'm just a VT.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Cuzz

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #92 on: October 17, 2012, 12:22:43 pm »

FoS: Frisk for actually understanding the cursing mechanics.

I think i have a somewhat established meta of somewhat trying to understand the game setup.  You might remember me from such games as MXII.

Why are you trying to hurt me?

Also, A Fistful of Waffles totally sounds like a Troy McClure movie.
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Insomniac

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #93 on: October 17, 2012, 12:24:21 pm »

FoS: Frisk for actually understanding the cursing mechanics.

I think i have a somewhat established meta of somewhat trying to understand the game setup.  You might remember me from such games as MXII.

Why are you trying to hurt me?

Also, A Fistful of Waffles totally sounds like a Troy McClure movie.

MXII was a great game don't let your loss sour it. So many people who weren't even it it were following it too
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shraeye

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #94 on: October 17, 2012, 12:36:35 pm »

I don't like it.

What don't you like?  Talking about the game?  Having some kindof agreed upon chicken code before we start getting chickened?
You're specific method of chickens talking.  It's too convoluted.  Using your chicken vote only is an obvious way to give scumtells.  Like Chickenvote: Robz should mean you suspect Robz, not this crazy system where I have to combine 'chicken(s)' with chickenvotes to show who I'm referring to and what I think.

If I don't chickenvote somebody, it's because I don't have a read on them.  If I need to say a townread, I could make a post with only
Chickenvote: Frisk
Chicken Unvote
(or multiple town reads).

After all, its much more important to be able to show who you suspect.  Our system should be easy to understand, and simple to use especially for things which will come up frequently, and hard to mess up.  Your system was something I would for sure make mistakes in.

1 chicken for yes, 2 chickens for no makes sense, and I can keep that, 3 means something not yes/no.  I can keep that system for use when somebody directly asks the chicken a question.  If you want to refer to a specific person (maybe you want to agree with somebody--1 chicken; or disagree--2 chickens; or maybe multiple questions were asked) you could take three lines to say

Chickenvote: Cuzz
chicken
Chicken Unvote.

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Voltgloss

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #95 on: October 17, 2012, 12:39:02 pm »

I just got here.  And I see we're in for a fast and furious start.  With only a 6-day deadline, and only 3 days before someone gets cursed, that's probably a good thing.

One mechanics wrinkle that I haven't seen mentioned yet:  the Cutpurse, by using his dayvig, also becomes an Innocent Child (i.e., mod-confirmed town).  I'm thinking that's the more town-beneficial part of his power than the actual dayvig.



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shraeye

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #96 on: October 17, 2012, 12:42:09 pm »

Is it worth a bad dayvig on a townie to turn somebody into an IC?
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Insomniac

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #97 on: October 17, 2012, 12:43:25 pm »

I just got here.  And I see we're in for a fast and furious start.  With only a 6-day deadline, and only 3 days before someone gets cursed, that's probably a good thing.

One mechanics wrinkle that I haven't seen mentioned yet:  the Cutpurse, by using his dayvig, also becomes an Innocent Child (i.e., mod-confirmed town).  I'm thinking that's the more town-beneficial part of his power than the actual dayvig.

Sort of, he double IC's.

He kills scum in one scenario, or fails to kill someone in which case they are both town.

If someone claims Cutpurse falsely the correct thing isn't to counter claim it's to shoot them.
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shraeye

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #98 on: October 17, 2012, 12:43:56 pm »

Or, I meant to ask the more specific question here.

Under what circumstances (of the time of day, of the person who is cursed, of the vote patterns)should the Cutpurse use his ability with the purpose of becoming an IC? (and thus is presumably willing to risk a missed dayvig)
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Insomniac

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Re: Mafia XIV: The Chicken Curse of the Sea Hags (Day 1 in progress)
« Reply #99 on: October 17, 2012, 12:44:46 pm »

NVM I missunderstood the role.
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