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Axxle

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Cosmic Encounter IV
« on: October 09, 2012, 12:26:11 am »

Welcome to Cosmic Encounter IV!  Everyone has a very powerful combination of alien powers.  Let's see what they are!

This race has taken masochism to the next level.  Sacrifice never felt so good:
It's DSell: The Black Kamikaze Horde!

This race makes you feel terrible that it got beat up... all while picking your pocket!:
It's Galzria: The Purple Ethical Hackers! (Ethic/Hacker)

These sneaky devils always seem to get everywhere and stick to everything!
It's cayvie: The Yellow Parasitic Fungus! (Parasite/Fungus)

Giving new meaning to: The meek shall inherit the universe:
It's Jorbles: The Orange Chosen Loser!

Not only can this race know your fate, it can steal it!
It's Insomniac: The Green Divining Sorcerer! (Oracle/Sorcerer)

And last but not least: he's big, he's bad, he'll force you to give him lavish gifts of planets:
It's Kuildeous: The Red Clawed Visionary (The Claw*/Visionary)



*Organized under "Claw, The" in the cosmodex.
« Last Edit: October 09, 2012, 12:27:02 pm by Axxle »
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Axxle

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Re: Cosmic Enounter IV
« Reply #1 on: October 09, 2012, 12:26:18 am »

Board: https://docs.google.com/spreadsheet/ccc?key=0AhFZRiD-k6n7dEQ4SEg4VmRKamw1aUkxS05sbXlQS0E

Here's the script. I Hope there are no mistakes:

I. Start Turn
  • If Offense has no Encounter Cards, they discard hand and draw eight cards.

II. Regroup
  • The Claw may change his "claw"
  • Mobius Tubes
  • Rift
  • Plague
  • Hand Zap
  • Offense retrieves one ship from the Warp.
    • Wild Horde
    • Super Kamikaze

III. Destiny
  • If Offense's destiny card is his own color, the player may either attack a foreign colony in his home system or draw again.
  • Defense is determined.

IV. Launch
  • Offense sends one to four ships to the Gate.

V. Alliance
  • Offense may invite allies.
  • Defense may invite allies.
  • In turn order (starting after Offense), players accept up to one invitation and send one to four ships.
  • Parasite infests to ally. (Super Parasite)
  • Force Field

VI. Planning
  • Before Encounter Cards are selected
    • If Defense has no Encounter Cards, they discard hand and draw eight cards.
    • Wild Chosen.
    • Wild Loser.
    • Loser declares an upset. (Super Loser)
    • Visionary specifies an encounter card to be played. (Super Visionary)
    • Wild Oracle
    • Wild Sorcerer
    • Kamikaze may sacrifice
  • Kicker
  • Oracle may Forsee. (Super Oracle)
  • Main players secretly choose Encounter Cards.
  • After selected, before revealed.
    • Wild Kamikaze
    • Sorcerer may switch encounter cards. (Super Sorcerer)

VII. Reveal
  • Main players reveal cards.
  • After Encounter Cards are revealed
    • Chosen prays for divine intervention. (Super Chosen)
    • Fungus ships are worth their size instead of 1
    • Wild The Claw
    • Main players and allies may play Reinforcements.
    • Emotion Control
    • Super The Claw
  • Winners are determined, or a deal is attempted.

VIII. Resolution
  • Ionic Gas
  • Quash
  • Loser's ships and loser's allies' ships (or three ships from each main player in an unsuccessful deal) go to Warp
    • Ethic may guilt opposing main player.
    • Wild Fungus
    • Fungus adheres to lost ships
  • If Offense wins, Offense and their allies land on planet.
  • If Defense wins, their allies gain rewards.
  • If a deal was made, its terms are carried out.
  • If one player played Negotiate, compensation is gained.
    • Super Ethic.
    • Hacker may hack. (Super Hacker)
    • Wild Hacker.
  • Non-Flare cards played are discarded.

IX. Post-Encounter
  • If this was offense's first encounter: If Offense won or made a deal, they may have a second encounter. If he cannot, or do not wish to or this was offense's second encounter, play passes to next player.

Any Phase
Cosmic Zap
Card Zap
Finder
Space Junk

Wild Visionary
Wild Parasite
Super Fungus
The Claw may steal a planet
Wild Ethic
Horde spawns hordelings (Super Horde)
« Last Edit: October 12, 2012, 12:14:39 am by Axxle »
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Galzria

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Re: Cosmic Enounter IV
« Reply #2 on: October 09, 2012, 01:09:41 am »

Time to see just how crazy it's gonna get in here. Cosmodex, here I come!

Can we say what we turned down?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

cayvie

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Re: Cosmic Enounter IV
« Reply #3 on: October 09, 2012, 01:10:16 am »

wait, doesn't kamikaze horde go infinite?
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Dsell

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Re: Cosmic Enounter IV
« Reply #4 on: October 09, 2012, 01:18:26 am »

wait, doesn't kamikaze horde go infinite?

I can only do up to four ships at a time.
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Galzria

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Re: Cosmic Enounter IV
« Reply #5 on: October 09, 2012, 01:21:59 am »

Dsell:

Horde:
You have the power to Spawn. Each time you draw a card or retrieve a ship from the warp, use this power. Add a horde token to one of your colonies. Treat horde tokens as ships under your control, but discard them if sent to the warp, removed from the game, or captured by another player. If you lose this power, horde tokens remain until discarded.

Kamikaze:
As a main player, before encounter cards are selected, you may use this power to send up to four of your ships from any of your colonies to the warp. For every ship sent to the warp, draw two cards.
« Last Edit: October 09, 2012, 01:48:23 am by Galzria »
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Cosmic Enounter IV
« Reply #6 on: October 09, 2012, 01:23:56 am »

Galzria:

Ethic:
As a main player, after you lose an encounter in which both players revealed an attack card, use this power to collect compensation from your opponent as if you had played a negotiate instead.

Whenever you gain Compensation, you may draw some or all of it from the deck instead of your opponent.

Hacker:
You have the power to Hack. As a main player, when collecting compensation, you may use this power to choose the player that you are collecting compensation from, whether that player was your opponent or not. You then look through that player's hand and choose the cards you want for compensation.
« Last Edit: October 09, 2012, 01:55:01 am by Galzria »
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Cosmic Enounter IV
« Reply #7 on: October 09, 2012, 01:25:35 am »

Cayvie:

Parasite:
You have the power to infest. Unless specifically prevented by the Force Field or the Magnet, you may ally (with 1 to 4 tokens) with one side in a challenge as if you had been invited, even when you were not.

Fungus:
You have the power to adhere. Whenever you win an attack as a main player or as an ally and have tokens in the challenge, your tokens adhere to all of the tokens of your opponent(s). Your opponents' lost tokens do not go to the Warp. Instead, you stack one or more of them under at least one of your tokens which was in the challenge. Captured tokens do not have special characteristics, e.g. Macron tokens are not worth four. These Fungoid stacks are controlled by you. Each stack is considered to be one token for purposes of play, e.g. taking consolation, going into the cone, etc. But when your total force is counted in a challenge, each token in each stack counts separately as one of your tokens. Tokens lost to the Fungus are released when the Fungoid stack is in the Warp. Then, they may leave the Warp under normal conditions. If you lose your power, each stack counts as one token but they stay fixed until separated by the Warp.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Cosmic Enounter IV
« Reply #8 on: October 09, 2012, 01:27:20 am »

Jorbles:

Chosen:
As a main player, after encounter cards are revealed, you may use this power to pray for Divine Intervention. To do so, draw three cards from the deck. If none of them are encounter cards, discard all three and no further action is taken. If you draw any encounter cards, you may choose one to replace your revealed encounter card (which is then discarded). If you had revealed an attack card, and choose another attack card from Divine Intervention, you may choose to replace the original or add it's value to the new card. All other cards drawn from Divine Intervention are discarded.

Loser:
You have the power of upset. As a main player in a challenge and before selecting cards, you may declare an upset. Both main players must play Attack Cards if possible. Then, after the Challenge cards have been revealed, the winning side loses and the losing side wins.
« Last Edit: October 09, 2012, 02:07:10 am by Galzria »
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Dsell

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Re: Cosmic Enounter IV
« Reply #9 on: October 09, 2012, 01:27:29 am »

And only when I'm a main player, which limits things. AND all those ships make me just suck against loser.

Now, if I could have paired these two with my OTHER option (four power game would be insaaaane), I think that would be truly unstoppable.

Industrialist/Machine/Kamikaze/Horde

I can keep having challenges even after I lose, I can add or subtract a growing number to/from my total, while replenishing my hand and ships. Now that would be cool.

Hope it's ok that I revealed my other possible combo? It shouldn't have much bearing on the game. Would love to hear others' options too, if you're willing to share.

PPE: It's great that you're doing this Galz, but these are old rules and we're playing with the Fantasy Flight version. Some powers are similar, just wording differences, but some are completely different, such as kamikaze.

Actual edit just because I can: I see that some of the descriptions are from the FF version and are the same, but some are old.
« Last Edit: October 09, 2012, 01:29:03 am by Dsell »
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Galzria

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Re: Cosmic Enounter IV
« Reply #10 on: October 09, 2012, 01:29:15 am »

Insomniac:

Oracle:
You have the power to foresee. When you and your opponent must play cards in a challenge, he plays his card down but you do not. Once he has revealed his, then you choose a card in your hand and play it.

Sorcerer:
You have the power of magic. As a main player in a challenge, you may transpose Challenge Cards before they are revealed so that you play the card your opponent picked, and he plays yours. Neither main player may look at the cards after they are swapped.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Cosmic Enounter IV
« Reply #11 on: October 09, 2012, 01:31:37 am »

Kuildeous:

The Claw:
Game Setup: Choose one  card from your starting hand to be your "claw" and place it face down on this sheet; then draw a card from the deck.

You have the power of The Claw. Your claw is not considered part of your hand. Other players may not look at or draw it. At the start of any regroup phase, you may swap a card from your hand with your claw.

Once per encounter, when another player plays a copy of the card you have chosen as your claw - that is not a negotiate- use this power and reveal your claw. After the end of the current encounter, choose a planet in that player's home system and move it to your home system, sending any ships on it to the warp and making it a new home planet for yourself (although you do not get to establish a colony on it). Then, return your claw card to your hand and choose a card from your hand to become your new claw.

Each stolen planet in your home system counts as a foreign colony towards your win, even if inhabited by other players. If you gain a colony on a stolen planet in your home system, that colony counts as a home colony for you, not a foreign colony.


Visionary:
You have the power of perception. As a main player in a challenge you may specify a challenge card which your opponent must play (example: "You will play an Attack six"). If your opponent does not have such a card, he may play any challenge card he wishes. If he does have the card, however, at the appropriate time(s) he must play it (unless prevented by another player).
« Last Edit: October 09, 2012, 02:15:14 am by Galzria »
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Cosmic Enounter IV
« Reply #12 on: October 09, 2012, 01:35:45 am »

And only when I'm a main player, which limits things. AND all those ships make me just suck against loser.

Now, if I could have paired these two with my OTHER option (four power game would be insaaaane), I think that would be truly unstoppable.

Industrialist/Machine/Kamikaze/Horde

I can keep having challenges even after I lose, I can add or subtract a growing number to/from my total, while replenishing my hand and ships. Now that would be cool.

Hope it's ok that I revealed my other possible combo? It shouldn't have much bearing on the game. Would love to hear others' options too, if you're willing to share.

PPE: It's great that you're doing this Galz, but these are old rules and we're playing with the Fantasy Flight version. Some powers are similar, just wording differences, but some are completely different, such as kamikaze.

Actual edit just because I can: I see that some of the descriptions are from the FF version and are the same, but some are old.

My mobile won't copy text off of Cosmodex for whatever reason, so I grabbed from:

http://redamedia.com/warp/anypower.php3

Apologies if anything listed is outdated. Just post corrections earl on here so it's easy to reference.

My other two powers were Macron/Amoeba. The power of 4, and the power to send as many ships as I desired.


Edit: Everything should be correct now.
« Last Edit: October 09, 2012, 02:16:55 am by Galzria »
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

cayvie

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Re: Cosmic Enounter IV
« Reply #13 on: October 09, 2012, 02:20:33 am »

my other option was butler/saboteur
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Dsell

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Re: Cosmic Enounter IV
« Reply #14 on: October 09, 2012, 08:53:10 am »

My other two powers were Macron/Amoeba. The power of 4, and the power to send as many ships as I desired.

I've played Amoeba/Virus before IRL. Insanity. ::)
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Re: Cosmic Enounter IV
« Reply #15 on: October 09, 2012, 10:21:43 am »

Gonna be watching this with great interest. 
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Re: Cosmic Enounter IV
« Reply #16 on: October 09, 2012, 12:25:06 pm »

In honor of Futurama, I'm changing my name to Clamps.
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Galzria

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Re: Cosmic Encounter IV
« Reply #17 on: October 09, 2012, 12:32:12 pm »

I'm so excited for this to start. It looks epic.

I *think* I get the upper hand over Dsell's power, and that Insomniac has the upper hand over Jorbles. Cayvie and Kuildeous are both scary in their own rights. Kuildeous has the ability to be more devastating, but Cayvie will be more consistently wicked.

Really, really excited to see this play out, and see who comes our on top.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Dsell

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Re: Cosmic Encounter IV
« Reply #18 on: October 09, 2012, 02:26:48 pm »

I *think* I get the upper hand over Dsell's power

Oh heck yes, and so do Jorbles and Kuildeous. I just have to hope I can make the most of those cards I'm drawing.
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Re: Cosmic Encounter IV
« Reply #19 on: October 09, 2012, 02:27:53 pm »

Start soon!?
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Galzria

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Re: Cosmic Encounter IV
« Reply #20 on: October 09, 2012, 02:39:18 pm »

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Cosmic Encounter IV
« Reply #21 on: October 09, 2012, 03:14:21 pm »

Love these powers.

Dsell is super-spawner!
Galz is big on drawing, and even biger on chosing where to draw from.
Cayvie is just a guy that everybody freaking hate.
Jorbles seems to have a easy way to win them all.
Insomniac I am not sure what order all this resolves, but he is either superWIFOM brain-teaser or just wins them all.
Kul is a screw-you power that forces you to give him your planets. Most awesome one.

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Re: Cosmic Encounter IV
« Reply #22 on: October 09, 2012, 03:19:34 pm »

Love these powers.

Dsell is super-spawner!
Galz is big on drawing, and even biger on chosing where to draw from.
Cayvie is just a guy that everybody freaking hate.
Jorbles seems to have a easy way to win them all.
Insomniac I am not sure what order all this resolves, but he is either superWIFOM brain-teaser or just wins them all.
Kul is a screw-you power that forces you to give him your planets. Most awesome one.

I see what is played then I play a card and if I want I can trade my card with what I know your card is.
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Axxle

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Re: Cosmic Encounter IV
« Reply #23 on: October 09, 2012, 04:39:53 pm »

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Re: Cosmic Encounter IV
« Reply #24 on: October 09, 2012, 04:49:41 pm »

For hordes hordelings I will use the format Regular ships + Hordelings to show where they are. 
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Galzria

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Re: Cosmic Encounter IV
« Reply #25 on: October 09, 2012, 04:49:47 pm »

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Cosmic Encounter IV
« Reply #28 on: October 09, 2012, 05:30:42 pm »

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Re: Cosmic Encounter IV
« Reply #29 on: October 09, 2012, 05:37:46 pm »

Important thing to note: If something occurs at the same time Loser decides if he wants to declare an upset and Visionary decides what card to force Loser to play, we will be using the standard conflict resolution rules: Offense, Defense, clockwise from Offense.

Game will start this evening when I get the script up.
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Re: Cosmic Encounter IV
« Reply #30 on: October 09, 2012, 07:51:27 pm »

Important thing to note: If something occurs at the same time Loser decides if he wants to declare an upset and Visionary decides what card to force Loser to play, we will be using the standard conflict resolution rules: Offense, Defense, clockwise from Offense.

Game will start this evening when I get the script up.


Cool, is turn order in the order that's in the spreadsheet?
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Re: Cosmic Encounter IV
« Reply #31 on: October 09, 2012, 07:52:38 pm »

Important thing to note: If something occurs at the same time Loser decides if he wants to declare an upset and Visionary decides what card to force Loser to play, we will be using the standard conflict resolution rules: Offense, Defense, clockwise from Offense.

Game will start this evening when I get the script up.


Cool, is turn order in the order that's in the spreadsheet?
Correct
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Re: Cosmic Encounter IV
« Reply #32 on: October 09, 2012, 08:00:56 pm »

Looking through the cosmodex, how are you answering this question:

"Unanswered question: What does Wild Horde consider being "alone?" Presumably the intention was that any second-colored ships that are not present with one or more of your normal-colored ships must leave play (otherwise why bother?), but as written, a second-color ship would remain even if the only other ship on the planet was another second-color ship or an opponent's ship."

relevant cardtext:

Quote
Wild: During your regroup phase, if there is an unused player color, you may add a ship of that color to one of your colonies instead of retrieving a ship from the warp. It becomes an extra ship of your color. If that ship is ever alone on a planet or goes to the warp, it is removed from the game
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Axxle

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Re: Cosmic Encounter IV
« Reply #33 on: October 09, 2012, 08:14:01 pm »

Looking through the cosmodex, how are you answering this question:

"Unanswered question: What does Wild Horde consider being "alone?" Presumably the intention was that any second-colored ships that are not present with one or more of your normal-colored ships must leave play (otherwise why bother?), but as written, a second-color ship would remain even if the only other ship on the planet was another second-color ship or an opponent's ship."

relevant cardtext:

Quote
Wild: During your regroup phase, if there is an unused player color, you may add a ship of that color to one of your colonies instead of retrieving a ship from the warp. It becomes an extra ship of your color. If that ship is ever alone on a planet or goes to the warp, it is removed from the game
First off: That's a terrible flare.  It makes me sad to look at it's clunkyness and uselessness.
I will say 'alone' means when there are no ships of your main color on that colony.
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Axxle

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Re: Cosmic Encounter IV
« Reply #34 on: October 10, 2012, 12:56:00 am »

Everyone gets their starting hand.

Before the game starts, The Claw chooses a card and makes it his "claw".  What could it be?!  He then draws a card to replace it.

Loser/Chosen will be our first alien to venture out into the great unknown.

The game will start after I get a question answered.  Please stand by.
« Last Edit: October 10, 2012, 12:58:13 am by Axxle »
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Galzria

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Re: Cosmic Encounter IV
« Reply #35 on: October 10, 2012, 01:11:01 am »

Everyone gets their starting hand.

Before the game starts, The Claw chooses a card and makes it his "claw".  What could it be?!  He then draws a card to replace it.

Loser/Chosen will be our first alien to venture out into the great unknown.

The game will start after I get a question answered.  Please stand by.


Ooh, I wonder who he'll encounter...

I wonder...

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Axxle

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Re: Cosmic Encounter IV
« Reply #36 on: October 10, 2012, 01:19:21 am »

Well we know who's knocking at the door, just not where he'll be knocking.
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Galzria

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Re: Cosmic Encounter IV
« Reply #37 on: October 10, 2012, 01:23:57 am »

Well we know who's knocking at the door, just not where he'll be knocking.

Yeah, but the combination of your word choices with "first alien to venture out into the great unknown" made me think "Who will he encounter?" - And combined with your choice in words for Claw's "What could it be?", Men At Work suddenly started flowing through my head. :P
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Cosmic Encounter IV
« Reply #38 on: October 10, 2012, 01:25:05 am »

Well we know who's knocking at the door, just not where he'll be knocking.

Yeah, but the combination of your word choices with "first alien to venture out into the great unknown" made me think "Who will he encounter?" - And combined with your choice in words for Claw's "What could it be?", Men At Work suddenly started flowing through my head. :P

That was horribly written. I'm ashamed. One should not drink and post. - Unless one is playing Drunk Mafia.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Insomniac

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Re: Cosmic Encounter IV
« Reply #39 on: October 10, 2012, 01:15:56 pm »

COSSSSSSSSSSSSSSSSSSSMICCCCCCCCCCCCCCCCCCCCCCCCC!
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Axxle

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Re: Cosmic Encounter IV
« Reply #40 on: October 10, 2012, 01:38:12 pm »


The game will start after I get a question answered.  Please stand by.

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Re: Cosmic Encounter IV
« Reply #41 on: October 10, 2012, 01:39:15 pm »


The game will start after I get a question answered.  Please stand by.


Lol not rushing you, maybe Im rushing that person! and I'm excited for cosmic!
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Re: Cosmic Encounter IV
« Reply #42 on: October 10, 2012, 01:40:21 pm »


The game will start after I get a question answered.  Please stand by.


You didn't say "Please stand by patiently"

;)
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Axxle

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Re: Cosmic Encounter IV
« Reply #43 on: October 10, 2012, 01:41:23 pm »


The game will start after I get a question answered.  Please stand by.


You didn't say "Please stand by patiently"

;)

The game will start after I get a question answered.  Please stand by as impatiently as you want!
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Re: Cosmic Encounter IV
« Reply #44 on: October 10, 2012, 02:11:07 pm »

Where do you guys find the flare cards to read?
I tried here, but I can't find them: cosmicencounter.wikia.com/
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Re: Cosmic Encounter IV
« Reply #45 on: October 10, 2012, 02:13:52 pm »

Where do you guys find the flare cards to read?
I tried here, but I can't find them: cosmicencounter.wikia.com/

It's massive, but everything - and I mean EVERYTHING - can be found here:

http://boardgamegeek.com/thread/536444/the-cosmodex-2-0-an-encyclopedia-for-cosmic-encoun
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Jorbles

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Re: Cosmic Encounter IV
« Reply #46 on: October 10, 2012, 02:16:47 pm »

Where do you guys find the flare cards to read?
I tried here, but I can't find them: cosmicencounter.wikia.com/

It's massive, but everything - and I mean EVERYTHING - can be found here:

http://boardgamegeek.com/thread/536444/the-cosmodex-2-0-an-encyclopedia-for-cosmic-encoun

Sweet thanks.
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Axxle

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Re: Cosmic Encounter IV
« Reply #47 on: October 10, 2012, 03:16:35 pm »

The Claw/Visionary switches his "claw" for another card from his hand.

Loser/Chosen draws a Least Ships in the Warp destiny, they will encounter The Claw/Visionary.

Loser/Chosen: please choose a planet in the Red system to attack, send up to four ships, and invite allies.
« Last Edit: October 11, 2012, 03:41:12 pm by Axxle »
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Re: Cosmic Encounter IV
« Reply #48 on: October 10, 2012, 03:21:50 pm »

You folks need portmanteaus.

Dsell: the Hormikaze!
Galzria: the Ethacker!
cayvie: the Fungusite!
Jorbles: the Choser!
Insomniac: the Sorcacle!
Kuildeous: the Clawsionary!
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Axxle

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Re: Cosmic Encounter IV
« Reply #49 on: October 10, 2012, 05:09:45 pm »

Fixed:

The Clawsionary switches his "claw" for another card from his hand.

Choser draws a Least Ships in the Warp destiny, they will encounter The Clawsionary.

Choser: please choose a planet in the Red system to attack, send up to four ships, and invite allies.
« Last Edit: October 11, 2012, 03:40:59 pm by Axxle »
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Re: Cosmic Encounter IV
« Reply #50 on: October 10, 2012, 05:14:49 pm »


Dsell: the Hormikaze!



Galzria: the Ethacker!



cayvie: the Fungusite!



Jorbles: the Choser!



Insomniac: the Sorcacle!



Kuildeous: the Clawsionary!
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Re: Cosmic Encounter IV
« Reply #51 on: October 10, 2012, 08:36:10 pm »

Fixed:

The Clawsionary switches his "claw" for another card from his hand.

Choser draws a Red destiny, they will encounter The Clawsionary.

Choser: please choose a planet in the Red system to attack, send up to four ships, and invite allies.


Choser attacks the Clawsionary system E, with 1 ship from my own system E.

I invite no allies. Kuildeous, are you interested in negotiating?
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Re: Cosmic Encounter IV
« Reply #52 on: October 10, 2012, 08:58:43 pm »

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Re: Cosmic Encounter IV
« Reply #53 on: October 10, 2012, 09:49:44 pm »

There is no negotiating with the Clawsionary...only giving over tasty, tasty planets.

I invite no allies either. You shall play Attack 12!
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Re: Cosmic Encounter IV
« Reply #54 on: October 10, 2012, 11:42:25 pm »

Rules question: If I use Divine Intervention (my Chosen ability) to draw three new cards and pick from them and one of them is an Attack 12 must I play it? Or do I only have to play it if it's in my hand?
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Galzria

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Re: Cosmic Encounter IV
« Reply #55 on: October 11, 2012, 12:22:19 am »

Chosen is after cards are revealed. Visionary is before they're selected. It should not be a continuous effect.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Cosmic Encounter IV
« Reply #56 on: October 11, 2012, 12:56:37 am »

Fungusite sends 1 ship from A with the offense
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Re: Cosmic Encounter IV
« Reply #57 on: October 11, 2012, 01:32:00 am »

Chosen is after cards are revealed. Visionary is before they're selected. It should not be a continuous effect.
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Re: Cosmic Encounter IV
« Reply #58 on: October 11, 2012, 01:33:18 am »

Totals:
Offense - 2
Defense - 4

Please submit encounter cards.
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Axxle

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Re: Cosmic Encounter IV
« Reply #59 on: October 11, 2012, 12:30:49 pm »

Choser reveals an Attack 30

The Clawsionary reveals an Attack 04

Totals:
Offense - 32
Defense - 8

Offense wins!

...But wait!  The Clawsionary plays Emotion Control

Please make a deal:
One player offers.
Counter offer.
Counter offer.
Counter offer.
Accept or fail.
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Jorbles

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Re: Cosmic Encounter IV
« Reply #60 on: October 11, 2012, 12:59:30 pm »

I would have just played a Negotiate card if you wanted to Negotiate. Anyhow what would you like?
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Jorbles

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Re: Cosmic Encounter IV
« Reply #61 on: October 11, 2012, 01:04:32 pm »

Anyhow here's things that you can offer me that I want:
-Low encounter cards
-A base
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Galzria

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Re: Cosmic Encounter IV
« Reply #62 on: October 11, 2012, 01:06:48 pm »

Base for a Base is SO overdone. Make it interesting!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Kuildeous

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Re: Cosmic Encounter IV
« Reply #63 on: October 11, 2012, 01:47:57 pm »

Anyhow here's things that you can offer me that I want:
-Low encounter cards
-A base

Low cards, eh?

Okay, I'll offer you my lowest attack card and a base on one of my planets for your highest attack card and a base on one of your planets.

I wasn't interested in negotiating at first, but then I saw you had parasites.
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Jorbles

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Re: Cosmic Encounter IV
« Reply #64 on: October 11, 2012, 01:55:54 pm »

Would you rather have a Kamikaze Flare instead of my highest attack card? I would give that instead of my highest attack card, but if you don't want that I will accept.
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Kuildeous

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Re: Cosmic Encounter IV
« Reply #65 on: October 11, 2012, 02:03:33 pm »

Would you rather have a Kamikaze Flare instead of my highest attack card? I would give that instead of my highest attack card, but if you don't want that I will accept.

A tempting counteroffer, but I am more interested in the attack card than the Flare.
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Jorbles

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Re: Cosmic Encounter IV
« Reply #66 on: October 11, 2012, 02:07:53 pm »

Deal then.

I'll take a ship from E and use it to form a base on his planet E. Kuildeous you can pick whichever planet you want to have a base on. Axxle can you do the card exchange and update our QTs?
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Kuildeous

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Re: Cosmic Encounter IV
« Reply #67 on: October 11, 2012, 02:10:52 pm »

E to E is good enough for me. Foreign exchange students!
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Axxle

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Re: Cosmic Encounter IV
« Reply #68 on: October 11, 2012, 03:05:26 pm »

Deal successful.  Offensive ships return home.  Colonies are made.  Housewarming gifts are exchanged.
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Axxle

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Re: Cosmic Encounter IV
« Reply #69 on: October 11, 2012, 03:39:38 pm »

I made a mistake earlier in the encounter. Choser drew a Least Ships in the Warp destiny which still resolved to The Clawsionary.  I will edit the relevant posts to reflect that change.


Choser will begin their second encounter.

The Clawsionary switches his "claw" for another card from his hand.

Choser draws a Wild destiny, they will encounter whoever they want.

Choser: please choose a planet in any system (but yours) to attack, send up to four ships, and invite allies.
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Galzria

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Re: Cosmic Encounter IV
« Reply #70 on: October 11, 2012, 03:41:38 pm »

Axxle, I thought he couldn't switch Claw until he revealed it for a planet. Is it simply after every encounter?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Axxle

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Re: Cosmic Encounter IV
« Reply #71 on: October 11, 2012, 03:43:08 pm »

Axxle, I thought he couldn't switch Claw until he revealed it for a planet. Is it simply after every encounter?
He can switch it every upkeep regroup phase (the start of every encounter).
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Galzria

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Re: Cosmic Encounter IV
« Reply #72 on: October 11, 2012, 03:49:53 pm »

Axxle, I thought he couldn't switch Claw until he revealed it for a planet. Is it simply after every encounter?
He can switch it every upkeep regroup phase (the start of every encounter).

Check. No problem.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Jorbles

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Re: Cosmic Encounter IV
« Reply #73 on: October 11, 2012, 04:06:42 pm »

ooo Wild, I guess I will go for the Ethacker. Galzria get ready!

I again call no allies. I take one ship from E and attack him on E.
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Galzria

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Re: Cosmic Encounter IV
« Reply #74 on: October 11, 2012, 04:09:09 pm »

ooo Wild, I guess I will go for the Ethacker. Galzria get ready!

I again call no allies. I take one ship from E and attack him on E.

Exciting! No allies!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Dsell

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Re: Cosmic Encounter IV
« Reply #75 on: October 11, 2012, 04:11:10 pm »

Every time you call for no allies you give a distinct advantage to cayvie. >.<
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Jorbles

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Re: Cosmic Encounter IV
« Reply #76 on: October 11, 2012, 04:15:07 pm »

I know, but I want to have lower numbers. I would consider allying defensively, but my ability makes me not want offensive allies. Cayvie isn't ahead yet and we can always negotiate to keep her out of things if we feel the need to.
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Galzria

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Re: Cosmic Encounter IV
« Reply #77 on: October 11, 2012, 04:19:22 pm »

Every time you call for no allies you give a distinct advantage to cayvie. >.<

Cayvie gonna ally. No stopping that. You stop her, or you don't. Plain and simple.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Jorbles

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Re: Cosmic Encounter IV
« Reply #78 on: October 11, 2012, 05:01:44 pm »

Congrats on that Giants game Galz!
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cayvie

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Re: Cosmic Encounter IV
« Reply #79 on: October 11, 2012, 11:51:38 pm »

Sure, 1 ship from B with the attack.
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Kuildeous

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Re: Cosmic Encounter IV
« Reply #80 on: October 12, 2012, 12:01:59 am »

There we go. Changed my avatar to something more distinctive.

The clamps!
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Axxle

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Re: Cosmic Encounter IV
« Reply #81 on: October 12, 2012, 12:11:57 am »

Choser plays a Negotiate

Ethacker plays an Attack 14

Total:
Offense - 2 + Negotiate
Defense - 18

Choser, do you use your Chosen power of divine intervention?
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Jorbles

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Re: Cosmic Encounter IV
« Reply #82 on: October 12, 2012, 11:14:30 am »

Yes I do.
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Axxle

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Re: Cosmic Encounter IV
« Reply #83 on: October 12, 2012, 01:09:19 pm »


Choser draws:
    Negotiate
    The Claw Flare
    Attack 10

Do you want to replace your Negotiate with the Attack 10 or Negotiate? (latter won't do anything, but it's till a choice!)

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Re: Cosmic Encounter IV
« Reply #84 on: October 12, 2012, 01:26:44 pm »

I guess I'll take the attack 10 in case someone like maybe my ally? Has the ability to beef things up somehow.
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Axxle

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Re: Cosmic Encounter IV
« Reply #85 on: October 12, 2012, 01:42:13 pm »

Choser replaces his Negotiate with the Attack 10

You hear a loud laugh as a shudder runs through space and time itself.
You know The Clawsionary is coming.  You can see the signs.  But there's nothing you can do to stop it.

Oh wait, yes there is.  Choser plays Cosmic Zap on The Clawsionary.


Total:
Offense - 12
Defense - 18
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Kuildeous

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Re: Cosmic Encounter IV
« Reply #86 on: October 12, 2012, 01:47:51 pm »

Clamps?
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Galzria

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Re: Cosmic Encounter IV
« Reply #87 on: October 12, 2012, 01:54:40 pm »

Oooh, snap. A devastating blow, stopped in it's tracks. Exciting!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Jorbles

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Re: Cosmic Encounter IV
« Reply #88 on: October 12, 2012, 01:58:40 pm »

Aha! I assume I am still losing though.
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Voltgloss

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Re: Cosmic Encounter IV
« Reply #89 on: October 12, 2012, 02:20:55 pm »

Galz's avatar just won the game
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Grujah

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Re: Cosmic Encounter IV
« Reply #90 on: October 12, 2012, 03:35:44 pm »

Hmm.. Why isn't Jorbles given chance to declare an upset during these attacks? Or did he refuse and you just didn't mention?
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Galzria

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Re: Cosmic Encounter IV
« Reply #91 on: October 12, 2012, 03:43:23 pm »

Hmm.. Why isn't Jorbles given chance to declare an upset during these attacks? Or did he refuse and you just didn't mention?

He would declare prior to cards being played. Most likely he CO'd his decision in his QT at the same time he choose his card. It's after allies, so he might as well declare the CO's together.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

cayvie

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Re: Cosmic Encounter IV
« Reply #92 on: October 12, 2012, 04:09:17 pm »

so we're trying to legit win this fight?

i can't help there.
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Jorbles

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Re: Cosmic Encounter IV
« Reply #93 on: October 12, 2012, 04:30:12 pm »

I have to make the call before the reveal.

Also my hand kinda sucks. I actually didn't realize until after that I could skip my second encounter. I should have read the script more carefully and skipped and then after that I should have planned to use the Wild on someone who said that they wanted to Negotiate so we could mutually try to improve each others hands or just exchange bases instead of trying to fight with someone on this second encounter. Oh well live and learn.
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cayvie

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Re: Cosmic Encounter IV
« Reply #94 on: October 12, 2012, 04:39:13 pm »

Galz's avatar just won the game

i don't want to change my avatar to a pic of a parasitic fungus :(
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Voltgloss

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Re: Cosmic Encounter IV
« Reply #95 on: October 12, 2012, 04:50:54 pm »

Galz's avatar just won the game

i don't want to change my avatar to a pic of a parasitic fungus :(

http://upload.wikimedia.org/wikipedia/commons/8/89/Cordyceps.jpg

But it's so cuuuuuuuuute*

*for a certain definition of cute
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Axxle

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Re: Cosmic Encounter IV
« Reply #96 on: October 12, 2012, 06:46:07 pm »

Galz's avatar just won the game

i don't want to change my avatar to a pic of a parasitic fungus :(
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Re: Cosmic Encounter IV
« Reply #97 on: October 12, 2012, 06:48:13 pm »

Defense wins!

Offensive ships go the the warp.

The Clawsionary will begin his first turn.
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Kuildeous

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Re: Cosmic Encounter IV
« Reply #98 on: October 13, 2012, 11:56:02 am »

I'll spend much of this weekend chasing kids around, so my attention here will be divided.

But I will be sure to clamp your planets.

The clamps!
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Axxle

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Re: Cosmic Encounter IV
« Reply #99 on: October 13, 2012, 12:14:02 pm »


The Clawsionary changes his "claw".

He draws the second Wild destiny, they will encounter whoever they want.

The Clawsionary: please choose a planet in any system (but yours) to attack, send up to four ships, and invite allies.
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Kuildeous

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Re: Cosmic Encounter IV
« Reply #100 on: October 14, 2012, 04:54:50 pm »

So many bad choices out there.

Very well, I shall choose Ethacker as my target.

For my attack, I shall send ships from A, B, C, and D and target Ethacker's planet A.

For this encounter, I do not need to invite allies, though I'm sure I'll get a visit from a certain fungus regardless. I can live with that.
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Kuildeous

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Re: Cosmic Encounter IV
« Reply #101 on: October 14, 2012, 04:55:14 pm »

PS, Axxle, could you put a link to the cosmodex on the first page of this thread?
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Galzria

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Re: Cosmic Encounter IV
« Reply #102 on: October 14, 2012, 05:15:16 pm »

Again, I shall ask for no allies.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

cayvie

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Re: Cosmic Encounter IV
« Reply #103 on: October 15, 2012, 01:17:54 am »

this is nuts

of course i'm sending 1 ship from C along with the attack
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Re: Cosmic Encounter IV
« Reply #104 on: October 15, 2012, 01:18:24 am »

this game is so different from the others! i don't *at all* mind going last, for one thing.
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Dsell

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Re: Cosmic Encounter IV
« Reply #105 on: October 15, 2012, 02:24:38 am »

You guys.

At this rate cayvie is gonna win before everyone even gets to use their power.

I know, I know, the side she's on may lose. But still. Parasite is an absolute beast on its own. With fungus it's superpowered, and when people don't ally it's all the more powerful.
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Re: Cosmic Encounter IV
« Reply #106 on: October 15, 2012, 08:27:56 am »

At this rate cayvie is gonna win before everyone even gets to use their power.

Okay, okay, I'll invite allies on my second encounter.

For now, it's time to crush an Ethacker planet!
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Insomniac

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Re: Cosmic Encounter IV
« Reply #107 on: October 15, 2012, 01:35:28 pm »

In a suprise twist Sorcacle wins the encounter!
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Re: Cosmic Encounter IV
« Reply #108 on: October 15, 2012, 01:54:46 pm »

In a suprise twist Sorcacle wins the encounter!

I hate Sorcacle so much right now.
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Re: Cosmic Encounter IV
« Reply #109 on: October 16, 2012, 11:10:10 am »

Clamps?

I've got a fever! And the only prescription is more clamps!
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Jorbles

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Re: Cosmic Encounter IV
« Reply #110 on: October 16, 2012, 01:32:56 pm »

Can I win the encounter? What's the hold up?
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Axxle

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Re: Cosmic Encounter IV
« Reply #111 on: October 16, 2012, 02:15:40 pm »

busy unexpectedly on my end.  I'll update in a few hours.
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Re: Cosmic Encounter IV
« Reply #112 on: October 16, 2012, 02:38:08 pm »

busy unexpectedly on my end.  I'll update in a few hours.

I'll go ahead and break out the champagne early.

Or should I say….the clamp-agne.



YEEEEEEEEAH!
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Axxle

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Re: Cosmic Encounter IV
« Reply #113 on: October 16, 2012, 04:46:37 pm »

Totals:
Offense 5
Defense 4

The Clawsionary demands that Ethacker plays an Attack 08

Players select encounter cards.

The Clawsionary reveals an Attack 10
Ethacker reveals an Attack 10

Totals:
Offense 15
Defense 14

Offense wins!
Offensive ships land.

Fungisite captures Ethacker's ships.  (Which I now realize I have to indicate somehow.  yay.)

Ethacker, who do you hack?
« Last Edit: October 16, 2012, 04:48:24 pm by Axxle »
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Galzria

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Re: Cosmic Encounter IV
« Reply #114 on: October 16, 2012, 04:48:31 pm »

Damn you Cayvie! *Rages*

Thank god he didn't Claw that 10 again. I was SO worried. I would've lost TWO planets!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Cosmic Encounter IV
« Reply #115 on: October 16, 2012, 04:48:55 pm »

I hack Cayvie.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Axxle

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Re: Cosmic Encounter IV
« Reply #116 on: October 16, 2012, 04:55:09 pm »

Check line 52 and below for a list of Fungisite's captured ships.

I will indicate where ships are by planet name followed by an arbitrary number to allow for multiple stacks on a planet.
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Re: Cosmic Encounter IV
« Reply #117 on: October 16, 2012, 06:25:26 pm »

Thank god he didn't Claw that 10 again. I was SO worried. I would've lost TWO planets!

Stupid malfunctioning clamps!
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Re: Cosmic Encounter IV
« Reply #118 on: October 16, 2012, 06:27:52 pm »

Clamps gets another turn too right.
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Re: Cosmic Encounter IV
« Reply #119 on: October 16, 2012, 07:03:24 pm »

can i play ionic gas after he chooses to target me? (not that i have it or anything...)
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Re: Cosmic Encounter IV
« Reply #120 on: October 18, 2012, 02:40:08 pm »

Sooo... Have I been gassed then? Shame. Life goes on.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

cayvie

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Re: Cosmic Encounter IV
« Reply #121 on: October 18, 2012, 09:43:05 pm »

i play it if i can
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Re: Cosmic Encounter IV
« Reply #122 on: October 22, 2012, 08:42:49 am »

If I hadn't sent a CO already, I would like to clamp....er, encounter another player.
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Jorbles

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Re: Cosmic Encounter IV
« Reply #123 on: October 22, 2012, 02:43:25 pm »

If I hadn't sent a CO already, I would like to clamp....er, encounter another player.

In the event that my destiny is drawn I've got a script written in my hand QT for how to play it out. It includes a hold and wait for me in case of Negotiate offers. I'm always open to hearing them even if I may not end up wanting to.
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Re: Cosmic Encounter IV
« Reply #124 on: October 25, 2012, 12:20:59 pm »

*crickets*
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Axxle

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Re: Cosmic Encounter IV
« Reply #125 on: October 25, 2012, 12:40:16 pm »

THings have finally winded down.  Getting back into this today.
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Re: Cosmic Encounter IV
« Reply #126 on: October 25, 2012, 12:53:34 pm »

Hooray!
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Galzria

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Re: Cosmic Encounter IV
« Reply #127 on: October 25, 2012, 01:52:19 pm »

THings have finally winded down.  Getting back into this today.

No worries, we still love you and understand that you've been busily absent from everything forum related.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Cosmic Encounter IV
« Reply #128 on: October 25, 2012, 01:57:25 pm »

Yay!

Clamps!
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Axxle

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Re: Cosmic Encounter IV
« Reply #129 on: October 25, 2012, 05:29:27 pm »

Fungisite plays Ionic Gas preventing compensation.

The Clawsionary takes a second turn.

The Clawsionary takes his "claw" into his and hand puts a card from his hand to be the new "claw".

The Clawsionary draws a Yellow destiny.

The Clawsionary will encounter Fungisite.
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Re: Cosmic Encounter IV
« Reply #130 on: October 25, 2012, 05:30:09 pm »

Hey, it's an encounter the fungusite can't leech into.
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Re: Cosmic Encounter IV
« Reply #131 on: October 25, 2012, 05:37:09 pm »

Very true. And since there's been talk about how she'll surpass everyone in terms of number of bases. I shall invite all to feast on mushroom pizza!

Taking three ships from Ethacker's planet and one from Claw's A. Aiming the gate at Fungus A.
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cayvie

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Re: Cosmic Encounter IV
« Reply #132 on: October 25, 2012, 05:37:45 pm »

man, now i gotta look at what's in my hand
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cayvie

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Re: Cosmic Encounter IV
« Reply #133 on: October 25, 2012, 05:39:45 pm »

i do have 1 colony, right?
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Jorbles

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Re: Cosmic Encounter IV
« Reply #134 on: October 25, 2012, 05:40:39 pm »

Very true. And since there's been talk about how she'll surpass everyone in terms of number of bases. I shall invite all to feast on mushroom pizza!

Taking three ships from Ethacker's planet and one from Claw's A. Aiming the gate at Fungus A.

Yeah! I'm in.
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cayvie

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Re: Cosmic Encounter IV
« Reply #135 on: October 25, 2012, 05:41:25 pm »

Fungusite invites everyone but Ethacker to help defend.
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Axxle

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Re: Cosmic Encounter IV
« Reply #136 on: October 25, 2012, 05:41:45 pm »

i do have 1 colony, right?
Correct, I broke the spreadsheet, one sec.
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Re: Cosmic Encounter IV
« Reply #137 on: October 25, 2012, 05:42:05 pm »

Fungusite invites everyone but Ethacker to help defend.

What did *I* do?
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Cosmic Encounter IV
« Reply #138 on: October 25, 2012, 05:42:23 pm »

Fungusite invites everyone but Ethacker to help defend.

Not that I WANT to help you ANYWAY. Jerk.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

cayvie

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Re: Cosmic Encounter IV
« Reply #139 on: October 25, 2012, 05:42:41 pm »

you're gonna take cards from my hand if we lose!
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Jorbles

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Re: Cosmic Encounter IV
« Reply #140 on: October 25, 2012, 05:43:12 pm »

Fungusite invites everyone but Ethacker to help defend.

What did *I* do?

You should probably join the Offense to teach her a lesson.
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cayvie

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Re: Cosmic Encounter IV
« Reply #141 on: October 25, 2012, 05:44:00 pm »

sounds like i should negotiate
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Galzria

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Re: Cosmic Encounter IV
« Reply #142 on: October 25, 2012, 05:51:43 pm »

you're gonna take cards from my hand if we lose!

My powers only work as a main player, not as an ally. :'(
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Cosmic Encounter IV
« Reply #143 on: October 25, 2012, 05:53:36 pm »

Though I'm in with the Clawsionary Offense I will wait to hear other people's decisions before deciding how many ships to send.
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Re: Cosmic Encounter IV
« Reply #144 on: October 25, 2012, 05:53:55 pm »

you're gonna take cards from my hand if we lose!

My powers only work as a main player, not as an ally. :'(

oh

well screw you anyway >:| >:| >:|

(asking for allies here was basically a joke anyway, pretty sure everyone's comin at me)
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Insomniac

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Re: Cosmic Encounter IV
« Reply #145 on: October 25, 2012, 05:56:48 pm »

Ally with Clawvisionary with 2. 1 From A and 1 From B
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Re: Cosmic Encounter IV
« Reply #146 on: October 25, 2012, 06:03:04 pm »

Ethacker sends 1 ship to the offense.

Ally in the order of:
Hormikaze
Choser
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Re: Cosmic Encounter IV
« Reply #147 on: October 25, 2012, 06:12:43 pm »

I've left conditionals in my hand QT based on Dsell's decision.
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Re: Cosmic Encounter IV
« Reply #148 on: October 29, 2012, 02:04:49 pm »

You out there DSell?
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Re: Cosmic Encounter IV
« Reply #149 on: October 29, 2012, 04:08:06 pm »

prod?
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Galzria

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Re: Cosmic Encounter IV
« Reply #150 on: October 29, 2012, 04:10:02 pm »

I'm forgetting who I am! My identity is slipping away! Pretty soon I'll have to change my avatar back to the good 'ol San Fransisco Giants!
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Cosmic Encounter IV
« Reply #151 on: October 29, 2012, 04:50:46 pm »

Crap crap crap I'm really sorry for holding this up! I thought we were waiting on something totally different, I'm gonna have to keep a closer eye on these games. I'll ally with the offense with 2 ships, from A and B.
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Kuildeous

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Re: Cosmic Encounter IV
« Reply #152 on: October 29, 2012, 05:53:31 pm »

Just don't let it happen again or....

THE CLAMPS!
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Axxle

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Re: Cosmic Encounter IV
« Reply #153 on: October 29, 2012, 06:37:13 pm »

Choser sends 4 ships to the offense.

Totals:
Offense - 13
Defense - 3
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Re: Cosmic Encounter IV
« Reply #154 on: October 30, 2012, 02:14:26 pm »

cards cards cards cards!
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Re: Cosmic Encounter IV
« Reply #155 on: October 30, 2012, 04:55:12 pm »

I have COs from both main players.  Just need to go through the motions when I get a lull in work.
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Re: Cosmic Encounter IV
« Reply #156 on: October 31, 2012, 11:58:24 am »

The Clawsionary requests DEMANDS! an Attack 08 be played.

The Clawsionary reveals an Attack 20
Fungusite reveals a Negotiate

Offense wins!

Fungusite collects 3 cards in compensation.
« Last Edit: October 31, 2012, 12:16:55 pm by Axxle »
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Re: Cosmic Encounter IV
« Reply #157 on: October 31, 2012, 12:13:04 pm »

The Clawsionary requests an Attack 08 be played.

I never request. I demand!

I don't see how she shrugged me off. Just because she doesn't have it doesn't mean anything.

I think cayvie is cheating somehow. Hax!
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Axxle

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Re: Cosmic Encounter IV
« Reply #158 on: October 31, 2012, 12:17:07 pm »

Better?
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Re: Cosmic Encounter IV
« Reply #159 on: October 31, 2012, 12:23:08 pm »

Better?

I dunno. Still doesn't capture the intensity, but I guess it'll do for now.

Clamps!
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Re: Cosmic Encounter IV
« Reply #160 on: October 31, 2012, 12:38:28 pm »

Fungusite begins her first encounter.
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Re: Cosmic Encounter IV
« Reply #161 on: October 31, 2012, 12:40:42 pm »

Mobius Tubes
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Re: Cosmic Encounter IV
« Reply #162 on: October 31, 2012, 12:41:07 pm »

also, reveal Horde Flare, why not.
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Re: Cosmic Encounter IV
« Reply #163 on: October 31, 2012, 01:15:57 pm »

The Clawsionary removes his claw and then puts a card from his hand into the claw.
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Re: Cosmic Encounter IV
« Reply #164 on: October 31, 2012, 01:16:46 pm »

Mobius Tubes
Where do you want your ships to return to?

(Choser, I put yours on E if that's ok)
« Last Edit: October 31, 2012, 01:17:54 pm by Axxle »
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Re: Cosmic Encounter IV
« Reply #165 on: October 31, 2012, 01:18:38 pm »

my ships from the void return to my Ethacker colony

my Horde Flare ship appears on Fungusite B
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Re: Cosmic Encounter IV
« Reply #166 on: October 31, 2012, 01:22:30 pm »

man, having both Fungus special and wild Horde is going to make tracking my ships hard in a spreadsheet, huh
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Re: Cosmic Encounter IV
« Reply #167 on: October 31, 2012, 01:23:37 pm »

Mobius Tubes
Where do you want your ships to return to?

(Choser, I put yours on E if that's ok)


Totally fine.
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Re: Cosmic Encounter IV
« Reply #168 on: October 31, 2012, 01:25:09 pm »

man, having both Fungus special and wild Horde is going to make tracking my ships hard in a spreadsheet, huh
It's ok.  I have an asterisk for where the special ships are, and then noted towards the bottom of the spreadsheet. (row 52)
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Re: Cosmic Encounter IV
« Reply #169 on: October 31, 2012, 01:26:49 pm »

Fungusite draws a Red destiny.

Rematch vs The Clawsionary!

You may launch ships and invite allies.
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Re: Cosmic Encounter IV
« Reply #170 on: October 31, 2012, 01:38:57 pm »

agjrnjlgkanerjkla

so nervewracking fighting clawsionary
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Re: Cosmic Encounter IV
« Reply #171 on: October 31, 2012, 01:41:20 pm »

fine, i'm launching 4 ships from my Ethacker Colony, toward Clawsionary B, including my special fungus ship.

i invite all allies, why not
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Re: Cosmic Encounter IV
« Reply #172 on: October 31, 2012, 03:42:23 pm »

I'll invite all to defend against the evil fungus!
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Re: Cosmic Encounter IV
« Reply #173 on: October 31, 2012, 03:48:02 pm »

For Axxle:

Please ally in the order of
Choser
Soracle
Horde
Ethacker
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Re: Cosmic Encounter IV
« Reply #174 on: October 31, 2012, 03:57:55 pm »

Shouldn't that be

Ethacker
Soracle
Hormikaze
Choser?

I thought it went from the attacker in order? Or maybe defender, but the attacker and defender are right next to each other.
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Re: Cosmic Encounter IV
« Reply #175 on: October 31, 2012, 04:03:22 pm »

I am confused, by the google doc at the moment. Shouldn't the allies of the offense in the previous Encounter all have had their total colonies bumped up one?
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Re: Cosmic Encounter IV
« Reply #176 on: October 31, 2012, 04:23:04 pm »

I am confused, by the google doc at the moment. Shouldn't the allies of the offense in the previous Encounter all have had their total colonies bumped up one?

The universe realizes what a mistake it was for me to invite allies along on an easy win and is trying to put things the way they should be.

Or, Axxle is just busy and will use this gentle reminder to fix things.
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Galzria

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Re: Cosmic Encounter IV
« Reply #177 on: October 31, 2012, 04:29:26 pm »

Clamps, with support, what can you reasonable beat? 20? 30?
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TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Cosmic Encounter IV
« Reply #178 on: October 31, 2012, 04:45:21 pm »

I am confused, by the google doc at the moment. Shouldn't the allies of the offense in the previous Encounter all have had their total colonies bumped up one?

The universe realizes what a mistake it was for me to invite allies along on an easy win and is trying to put things the way they should be.

Or, Axxle is just busy and will use this gentle reminder to fix things.

Or just refresh the page :)

And yes, the order is clockwise (in this case downwards) from the attacker, so it would be:

Ethacker
Soracle
Hormikaze
Choser
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Re: Cosmic Encounter IV
« Reply #179 on: October 31, 2012, 04:47:37 pm »

The refresh doesn't update the Colony counts. It looks like there's a problem with all the Colony count formulas except for Claws.

I'll put instructions for allying in my hand QT.
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Re: Cosmic Encounter IV
« Reply #180 on: October 31, 2012, 04:51:39 pm »

For colonies I see:
Code: [Select]
Choser (Jorbles)                  2
The Clawsionary (Kuildeous) 3
Fungusite (cayvie)           1
Ethacker (Galzria)                  1
Sorcacle (Insomniac) 1
Hormikaze (DSell)          1
Is that not correct?
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Re: Cosmic Encounter IV
« Reply #181 on: October 31, 2012, 04:56:23 pm »

Shouldn't everyone who allied with Claw in his offensive encounter have +1 colony? I thought Offensive allies gained colonies.
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Re: Cosmic Encounter IV
« Reply #182 on: October 31, 2012, 04:57:15 pm »

Shouldn't everyone who allied with Claw in his offensive encounter have +1 colony? I thought Offensive allies gained colonies.

That is why I have a colony...
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Re: Cosmic Encounter IV
« Reply #183 on: October 31, 2012, 05:02:36 pm »

Oh wait, for some reason I thought we all started with 1, but we start with 0. Woops, nevermind carry on. Clearly I have not played this game much. (My instructions for allying are still in my QT.)
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Re: Cosmic Encounter IV
« Reply #184 on: October 31, 2012, 05:59:30 pm »

Clamps, with support, what can you reasonable beat? 20? 30?

I am quite confident that I can beat Fungusite's Negotiate.
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Galzria

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Re: Cosmic Encounter IV
« Reply #185 on: October 31, 2012, 06:01:36 pm »

Clamps, with support, what can you reasonable beat? 20? 30?

I am quite confident that I can beat Fungusite's Negotiate.

That wasn't the question I asked. ;D
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Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
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Re: Cosmic Encounter IV
« Reply #186 on: October 31, 2012, 06:10:24 pm »

I will continue to not answer your question--instead I'll state that this card I'm holding in my hand will not be what I play against Fungusite.

But what I do play stands a very good chance of beating a Negotiate.
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Re: Cosmic Encounter IV
« Reply #187 on: October 31, 2012, 06:13:10 pm »

I will continue to not answer your question--instead I'll state that this card I'm holding in my hand will not be what I play against Fungusite.

But what I do play stands a very good chance of beating a Negotiate.

I'm not Negotiating this time around.

I'm also not playing an Attack 08 (free info there guys!)
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Galzria

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Re: Cosmic Encounter IV
« Reply #188 on: October 31, 2012, 06:27:29 pm »

I will continue to not answer your question--instead I'll state that this card I'm holding in my hand will not be what I play against Fungusite.

But what I do play stands a very good chance of beating a Negotiate.

4 ships to the offense.

Spread 'em around Axxle. I trust you.
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Cosmic Encounter IV
« Reply #189 on: October 31, 2012, 06:28:51 pm »

2 ships to the offense.

1 from Soracle C and 1 from Soracle D
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Re: Cosmic Encounter IV
« Reply #190 on: October 31, 2012, 06:30:01 pm »

Dsell if you're thinking of joining the defense. I would point out that the more ships cayvie kills the stronger she is.
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Re: Cosmic Encounter IV
« Reply #191 on: October 31, 2012, 06:34:34 pm »

Dsell if you're thinking of joining the defense. I would point out that the more ships cayvie kills the stronger she is.

Do you still plan to play a negotiate?
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Re: Cosmic Encounter IV
« Reply #192 on: October 31, 2012, 09:15:57 pm »

Dsell if you're thinking of joining the defense. I would point out that the more ships cayvie kills the stronger she is.

Do you still plan to play a negotiate?

Your aware Jorbles isn't in the encounter right? Its cayvie vs kuildeous
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Re: Cosmic Encounter IV
« Reply #193 on: October 31, 2012, 09:34:08 pm »

Why do I suck.

I was about to ask the same question to Kuildeous, but I realized I misread his post earlier. So just forget all that.

I'll give 4 ships to the defense (from B, C, D, E) because it's really time to start worrying about Clawsionary.

I'm not totally sure what Jorbles is getting at but I hope he allies with the defense too. Going with defense prevents cayvie from getting too strong (she could become unstoppable if we let her) and could keep Clawsionary from getting two planets in a row and winning right here...
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Re: Cosmic Encounter IV
« Reply #194 on: October 31, 2012, 09:39:59 pm »

It is Fungusite (cayvie) on the offense vs. The Clawsionary (Kuildeous) on the defense.
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Re: Cosmic Encounter IV
« Reply #195 on: October 31, 2012, 09:59:25 pm »

It is Fungusite (cayvie) on the offense vs. The Clawsionary (Kuildeous) on the defense.

WHY DO I SUCK >_<

I'm sorry. Ok, I'll go with those same 4 to the offense, I suppose.
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Re: Cosmic Encounter IV
« Reply #196 on: October 31, 2012, 10:03:16 pm »

Choser sends 4 ships to the offense.

Totals:
Offense - 22 (including Fungusite's captured ships)
Defense - 3

The Clawsionary will discard his hand of Sorcerer Flare and draw a new hand of 8 cards.
« Last Edit: October 31, 2012, 10:06:38 pm by Axxle »
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Re: Cosmic Encounter IV
« Reply #197 on: October 31, 2012, 10:05:23 pm »


WHY DO I SUCK >_<

Is this rhetorical or...  :P
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Re: Cosmic Encounter IV
« Reply #198 on: October 31, 2012, 10:08:30 pm »

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Re: Cosmic Encounter IV
« Reply #199 on: November 01, 2012, 03:00:50 pm »


The Clawsionary demands... a shrubbery Negotiate card.
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Re: Cosmic Encounter IV
« Reply #200 on: November 01, 2012, 04:46:56 pm »

Interesting, I hadn't thought of using the Visionary power for things the Claw can't take advantage of. That's a cool power.
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Re: Cosmic Encounter IV
« Reply #201 on: November 01, 2012, 04:59:24 pm »

We're versatile.

Clamps!
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Galzria

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Re: Cosmic Encounter IV
« Reply #202 on: November 01, 2012, 05:45:10 pm »

*This Just In*

Cayvie doesn't have a Negotiate, and Clamps plan backfires!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Axxle

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Re: Cosmic Encounter IV
« Reply #203 on: November 01, 2012, 06:12:06 pm »

Fungusite reveals a Negotiate

The Clawsionary reveals an Attack 04

The defense wins!  All offensive ships go to the warp. Fungusite collects 4 cards in compensation.
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Jorbles

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Re: Cosmic Encounter IV
« Reply #204 on: November 01, 2012, 06:45:58 pm »

Ooo an exciting turn of events. Although boo, we need to gang up on Clawsionary some more now you guys.
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Kuildeous

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Re: Cosmic Encounter IV
« Reply #205 on: November 01, 2012, 07:29:22 pm »

Ooo an exciting turn of events. Although boo, we need to gang up on Clawsionary some more now you guys.

Clamps?
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Insomniac

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Re: Cosmic Encounter IV
« Reply #206 on: November 05, 2012, 12:54:09 pm »

Next turn?
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Galzria

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Re: Cosmic Encounter IV
« Reply #207 on: November 05, 2012, 12:55:58 pm »

My next CO is placed and waiting.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Cosmic Encounter IV
« Reply #208 on: November 09, 2012, 08:45:38 am »

Bump?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Kuildeous

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Re: Cosmic Encounter IV
« Reply #209 on: November 09, 2012, 09:22:28 am »

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Axxle

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Re: Cosmic Encounter IV
« Reply #210 on: November 09, 2012, 02:27:27 pm »

Sorry, been trying to find the time and motivation to get this back up and running.
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Axxle

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Re: Cosmic Encounter IV
« Reply #211 on: November 15, 2012, 02:54:55 pm »

Voltgloss is going to help me with modding this.  Thanks!
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Insomniac

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Re: Cosmic Encounter IV
« Reply #212 on: November 15, 2012, 02:55:33 pm »

 ;D ;D ;D ;D ;D
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Voltgloss

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Re: Cosmic Encounter IV
« Reply #213 on: November 15, 2012, 03:23:38 pm »

Hey folks, glad to help out.  Axxle has sent me the gamestate and I'll be reviewing this evening, with the goal of an update then as well.
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Jorbles

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Re: Cosmic Encounter IV
« Reply #214 on: November 15, 2012, 04:34:58 pm »

Awesome!  ;D
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Voltgloss

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Re: Cosmic Encounter IV
« Reply #215 on: November 16, 2012, 07:46:40 am »

Apologies all, underestimated amount of work that goes on behind the scenes for this, but I'm partway through getting a handle on things and should be ready to update THIS evening.  Things should go more smoothly after that.
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Voltgloss

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Re: Cosmic Encounter IV
« Reply #216 on: November 17, 2012, 10:36:37 am »

Sorry, further on hold because I have to put this lower priority than another game.
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Kuildeous

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Re: Cosmic Encounter IV
« Reply #217 on: November 27, 2012, 06:41:57 pm »

I'm so clamping lonely.
Everyone is clamping gone.
Guess I'll just go clamp myself.
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Axxle

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Re: Cosmic Encounter IV
« Reply #218 on: November 27, 2012, 09:13:26 pm »

Ethacker uses Mobius Tubes to release all ships from the warp.

Please let me know where you want your ships to go. (Everyone but Clawsionary had ships in the warp)
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Dsell

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Re: Cosmic Encounter IV
« Reply #219 on: November 27, 2012, 09:14:42 pm »

One each on ABCD
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Axxle

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Re: Cosmic Encounter IV
« Reply #220 on: November 27, 2012, 09:22:44 pm »

One each on ABCD
Where do you want your four hordlings to go?
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Dsell

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Re: Cosmic Encounter IV
« Reply #221 on: November 27, 2012, 09:24:43 pm »

One each on ABCD
Where do you want your four hordlings to go?

2 on Fungusite A and 2 on E.
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Galzria

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Re: Cosmic Encounter IV
« Reply #222 on: November 27, 2012, 09:28:48 pm »

Oh crap, what's going on here? I don't know who anybody is anymore! Nooo!

Also, I spread out between BCDE please.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

cayvie

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Re: Cosmic Encounter IV
« Reply #223 on: November 27, 2012, 09:30:37 pm »

1 on each home planet
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Axxle

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Re: Cosmic Encounter IV
« Reply #224 on: November 28, 2012, 12:17:40 am »

Forgot to mention that Clawsionary puts his claw into his hand and selects a card from his hand to put into the claw.
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Insomniac

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Re: Cosmic Encounter IV
« Reply #225 on: November 28, 2012, 11:42:31 am »

What is this, is this a game? I can pick letters too guys!

One on A one on B

done
« Last Edit: November 28, 2012, 05:14:04 pm by Axxle »
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Kuildeous

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Re: Cosmic Encounter IV
« Reply #226 on: November 28, 2012, 12:18:53 pm »

Hanabi is down the hall.
What is this, is this a game? I can pick letters too guys!

One on A one on B

Hanabi is down the hall.
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Jorbles

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Re: Cosmic Encounter IV
« Reply #227 on: November 29, 2012, 11:43:17 am »

I put all of mine on C.

That helps move things along right?

done
« Last Edit: November 29, 2012, 01:46:45 pm by Axxle »
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Axxle

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Re: Cosmic Encounter IV
« Reply #228 on: November 29, 2012, 09:23:22 pm »

Ethacker draws a Green destiny.

He will encounter Sorcacle

Offense may launch ships and invite allies.
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Galzria

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Re: Cosmic Encounter IV
« Reply #229 on: November 29, 2012, 09:44:28 pm »

Oh dang.

I need to consult the Cosmodex to see how my powers work again...

Or I can just look at the first page where I posted them all!

I'll update sometime tonight. Gotta check gamestate and figure stuff out first, and no time to do so now.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

cayvie

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Re: Cosmic Encounter IV
« Reply #230 on: November 29, 2012, 09:57:39 pm »

haha
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Insomniac

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Re: Cosmic Encounter IV
« Reply #231 on: November 30, 2012, 02:21:00 am »

Play a card guy, I DARE you
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Galzria

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Re: Cosmic Encounter IV
« Reply #232 on: November 30, 2012, 07:20:58 am »

1 each from CDE.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Cosmic Encounter IV
« Reply #233 on: November 30, 2012, 07:21:19 am »

Attacking C
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Cosmic Encounter IV
« Reply #234 on: November 30, 2012, 07:25:14 am »

Everybody but Clamps may join me.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Jorbles

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Re: Cosmic Encounter IV
« Reply #235 on: November 30, 2012, 10:41:13 am »

I will help the offense. Details are in my QT for whenever it's my turn to do so.
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Insomniac

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Re: Cosmic Encounter IV
« Reply #236 on: November 30, 2012, 11:17:29 am »

Invite everyone
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Axxle

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Re: Cosmic Encounter IV
« Reply #237 on: November 30, 2012, 01:55:04 pm »

Hormikaze:  4 to defense from BCDE.
Choser: 2 to offense from CE.
Clawsionary: 4 to defense from E and 3 from Fungusite A
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cayvie

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Re: Cosmic Encounter IV
« Reply #238 on: November 30, 2012, 05:05:12 pm »

2 from planet E join the offense
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Axxle

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Re: Cosmic Encounter IV
« Reply #239 on: November 30, 2012, 05:09:52 pm »

Offense: 7
Defense: 11

Offense: Barring a Cosmic Zap, please submit your encounter card face up in thread.
Then Defense may submit their encounter card via QT and decide whether they want to switch it or not.
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Galzria

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Re: Cosmic Encounter IV
« Reply #240 on: November 30, 2012, 05:37:32 pm »

Attack 01
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Jorbles

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Re: Cosmic Encounter IV
« Reply #241 on: November 30, 2012, 05:52:15 pm »

I was hoping you had a secret plan. :(
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Voltgloss

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Re: Cosmic Encounter IV
« Reply #242 on: November 30, 2012, 06:07:59 pm »

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Galzria

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Re: Cosmic Encounter IV
« Reply #243 on: November 30, 2012, 06:13:23 pm »

I was hoping you had a secret plan. :(

I do. It just doesn't involve winning.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Axxle

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Re: Cosmic Encounter IV
« Reply #244 on: November 30, 2012, 06:13:40 pm »

Binder full of (wome)N
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Galzria

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Re: Cosmic Encounter IV
« Reply #245 on: November 30, 2012, 06:17:44 pm »

HA!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Insomniac

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Re: Cosmic Encounter IV
« Reply #246 on: December 01, 2012, 04:14:59 pm »

I'll play attack 6
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Dsell

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Re: Cosmic Encounter IV
« Reply #247 on: December 03, 2012, 10:34:53 pm »

This thread was dead long enough that I had to make sure I wasn't the source of the hold up...let's finish this, I want to win this encounter! ;D
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Axxle

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Re: Cosmic Encounter IV
« Reply #248 on: December 03, 2012, 10:49:56 pm »

Offense: 7
Defense: 11

Totals:
Offense: 8
Defense: 17

Defense wins!

Ethacker who do you target for compensation?
Defenders, please tell me what rewards you want.
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Galzria

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Re: Cosmic Encounter IV
« Reply #249 on: December 03, 2012, 11:04:24 pm »

Sorcacle
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Jorbles

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Re: Cosmic Encounter IV
« Reply #250 on: December 12, 2012, 07:16:33 pm »

bump.
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Insomniac

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Re: Cosmic Encounter IV
« Reply #251 on: February 07, 2013, 05:54:48 pm »

This is a game right? How we play it?
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Jorbles

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Re: Cosmic Encounter IV
« Reply #252 on: February 07, 2013, 05:58:32 pm »

I think we just improvise the rest of it. The Choser send a loan emissary to every other space nation demanding their surrender.
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Galzria

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Re: Cosmic Encounter IV
« Reply #253 on: February 07, 2013, 05:59:09 pm »

This is a game right? How we play it?

Haha, I JUST hid the links to my Ethical Hacker QT yesterday. :P
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Insomniac

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Re: Cosmic Encounter IV
« Reply #254 on: February 07, 2013, 06:09:53 pm »

Aww junk, cayvie was in this game and she's gone :(
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Dsell

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Re: Cosmic Encounter IV
« Reply #255 on: February 07, 2013, 06:10:06 pm »

I have played a lot of Cosmic IRL recently. I played a game that reminded me of my Kamikaze/Hoard combo recently.

I was Reborn/Glutton, which is already an awesome power combo, but another player was the Extortionist, so we got into this fantastic game of chicken where I was drawing a ton of cards until there was one I would let him keep or until I was going to lose a colony. It was great.

(Reborn - Every time I lose a ship to the warp, I draw a card. Every time I take a ship from the warp, I may discard a card.

Glutton - Every time I draw cards from the deck, I draw 2 additional (including when I first receive my hand). Every time I take ships from the warp, I take 2 more.

Extortionist - Every time a player draws a card, the Extortionist gets to randomly take half of them (rounded down) OR the player drawing cards must lose one ship of the Extortionist's choice to the warp.)

So I would draw a bunch of cards as rewards or something. He'd say, "I want half." I'd say, "No way, kill a ship." He would send a ship to the warp and I'd draw 1+2 cards...and the process would repeat. It would end when I only had one ship on an outside colony or when I didn't care if he took one of the 3 cards. Eventually, he stopped demanding cards from me. ;D

I won by causing a cosmic quake with the Glutton super in my hand.

I love Cosmic Encounter.
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Galzria

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Re: Cosmic Encounter IV
« Reply #256 on: February 07, 2013, 06:22:43 pm »

I should dig up the PM I sent to Axxle ages ago of power combination suggestions that he never used..
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Cosmic Encounter IV
« Reply #257 on: February 07, 2013, 06:26:39 pm »

Ahhh, here we are...:

Ameoba/Fungus
Ameoba/Macron (non-compatible?)
Grudge/Filth
Genius/Extortionist
Kamikaze/Genius (too OP? Yeah, prolly)
Locust/Filth (nasty)
Kamikaze/Masochist (too OP? Yeah, maybe)
Reserve/Relic (fun combo)
Filth/Lunatic (hilarious)
Filth/Parasite (a favorite. Powerful though)
Pygmy/Symbiote
Vacuum/Symbiote
Vacuum/Zombie
Virus/Ameoba

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Jorbles

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Re: Cosmic Encounter IV
« Reply #258 on: February 07, 2013, 06:32:46 pm »

I think I was offered one of those. Grudge/Filth I think.
Edit: Nevermind it was:
Filth / Disease - Eeeewwww...
« Last Edit: February 07, 2013, 06:34:13 pm by Jorbles »
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Dsell

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Re: Cosmic Encounter IV
« Reply #259 on: February 07, 2013, 06:34:12 pm »

I've played with Amoeba/Virus before. Just an awesome random draw (well, I probably picked 2/3). Really fun.

I played a really weird game recently where I was Genius and Masochist. I lost, but I was making really interesting decisions throughout.
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Galzria

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Re: Cosmic Encounter IV
« Reply #260 on: February 07, 2013, 06:34:18 pm »

I love some of those, even if they're unstoppably OP.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Cosmic Encounter IV
« Reply #261 on: February 07, 2013, 06:38:51 pm »

Kamikaze + Genius is a favorite. ;D

"What? I'm a main player? 4 ships to the warp. 8 cards please."
"What? I'm a main player? 4 ships to the warp. 8 cards please."
"What? I'm a main player? 4 ships to the warp. 8 cards please."

"Oh look, I won."
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Axxle

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Re: Cosmic Encounter IV
« Reply #262 on: February 14, 2013, 03:42:57 am »

Should I try to get a replacement for cayvie and a backup mod?
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Re: Cosmic Encounter IV
« Reply #263 on: February 14, 2013, 11:24:53 am »

Should I try to get a replacement for cayvie and a backup mod?

That'd be awesome!
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Kuildeous

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Re: Cosmic Encounter IV
« Reply #264 on: February 14, 2013, 11:30:17 am »

I have my doubts on finding someone who'll step in for Cayvie, but if it works out, then great.

I had already resigned myself to the fact that this game is dead, but I'm willing to be pleasantly surprised. I can imagine how much of a pain it is to mod CE. That's why I chose to mod games with minimal mod attention needed (though Red November does keep me busy, but it's at least minor).

Looks like all of the other players are still active, at least. Dsell is the only one I’m not 100% sure on, but I recently played Password with him, so I'm sure he's still active with our games.

So, knocking on wood, but I won't be too sad if this game dies away. The Claw will always be victorious in my mind.
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Dsell

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Re: Cosmic Encounter IV
« Reply #265 on: February 14, 2013, 11:45:49 am »

I'm active! I basically agree with Kuildeous, it would be great if this game came back! But it's understandable and no problem if it doesn't.
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Jorbles

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Re: Cosmic Encounter IV
« Reply #266 on: February 14, 2013, 12:16:01 pm »

Ditto, I'd already written this off, but if it comes back I'd be happy to finish it up.
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Re: Cosmic Encounter IV
« Reply #267 on: February 14, 2013, 01:06:09 pm »

I haven't played this before but I signed up for Cosmic Encounter V and am still willing to give this a shot. I need to read the thread to see what has gone on so far, then I could possibly replace if needed.

(wait is this the double-power game. that's gonna be even MORE fun to play as a first game >_< )
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Kuildeous

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Re: Cosmic Encounter IV
« Reply #268 on: February 14, 2013, 02:27:37 pm »

And it's the nobody-wants-to-be-my-friend power combination too, if I recall.
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Axxle

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Re: Cosmic Encounter IV
« Reply #269 on: February 14, 2013, 02:29:33 pm »

It's the overly-attached-girlfriend combination (fungus parasite)
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Re: Cosmic Encounter IV
« Reply #270 on: February 14, 2013, 02:35:37 pm »

Whoooooo wants to be a parasitic fungus?? ;D
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Axxle

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Re: Cosmic Encounter IV
« Reply #271 on: February 14, 2013, 02:42:14 pm »

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Re: Cosmic Encounter IV
« Reply #272 on: February 14, 2013, 02:50:36 pm »

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Re: Cosmic Encounter IV
« Reply #273 on: March 14, 2013, 03:06:45 pm »

So I just bought this online recently, gonna try it out this weekend. I'm willing to sub in to this overly-attached girlfriend position if people still want to finish this (even if it means changing my avatar).
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Jorbles

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Re: Cosmic Encounter IV
« Reply #274 on: March 14, 2013, 03:23:38 pm »

Do we still have a mod? Voltgloss had taken over for Axxle, but maybe Axxle can retake over?
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Axxle

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Re: Cosmic Encounter IV
« Reply #275 on: March 14, 2013, 03:24:50 pm »

I can mod, it'll be slow though.
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Re: Cosmic Encounter IV
« Reply #276 on: March 14, 2013, 03:34:36 pm »

It wouldn't be slower than our current pace, that's for sure.
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