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Author Topic: ZM3 - Game Over - Mafia Win - Spec QT Available  (Read 57819 times)

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Insomniac

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ZM3 - Game Over - Mafia Win - Spec QT Available
« on: September 19, 2012, 01:09:17 pm »

Welcome to Blitz Mafia III: All caffeine and no sleep!

Setup Information

2 Mafia Goons

1 Town Lawman (1 Shot Cop, 1 Shot Jailkeeper)
1 Town Doctor
5 Vanilla Townies.

This game will use the hidden democracy method as detailed below.

Hidden Democracy - If x people are tied at deadline, I lock the thread, EVERYONE sends me a PM of which they want to vote for. The person who recieves the most this way is lynched. If neither has a majority no lynch occurs. The results of the vote are made public after and are useful information, for obvious reasons they cannot be in the thread because then people might go well x has 3 so I should vote for x.



The players should please Vote before the game on the method they prefer to use with majourity getting it (if you guys tie this vote up....Plurality gets it)
Hidden Democracy (5) - Robz, Archetype, Galzria, shraeye, SwitchedFromStarcraft
Plurality (2) - ashersky, Captain_Frisk
Don't Care (1) - Eevee


I will not start this game until next week at the earliest (Sept 26th 11:59pm forum time at the earliest) and I will decide on roles that make sense based on the number of players that sign up, the setup will be announced at game start. I will accept up to 18 players.

As I expect this game to exceed 9 players I would also like someone as a backup mod.

Players Signed Up:
1 - Captain_Frisk - Killed Night 3 - Vanilla Townie
2 - ashersky - Lynched Day 1 - Vanilla Townie
3 - Robz - Killed Night 1 - Town Doctor
4 - jotheonah    Eevee -- Lynched Day 2 - Mafia Goon -- Winner
5 - Galzria -- Killed Night 2 - Town Lawman
6 - Archetype -- Killed Day 3 -- Vanilla Townie
7 - SwitchedFromStarcraft -- Mafia Goon -- Winner
8 - DSell -- Endgamed -- Innocent Child Vanilla Townie
9 - Shraeye - Lynched Day 2 - Vanilla Townie
Backup Mod: Jorbles

Blitz Mafia Ruleset Changes in RED BECAUSE RED GOES FASTER

Game Rules:

General Gameplay and Etiquette:
1. You may not quote private Moderator-supplied information (either real or fabricated) of any kind.  Paraphrasing (for role claims, etc.) is acceptable.
2. There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it.  Mafia members may communicate at night and during the confirmation stage.
3. If you have a role with a Night action your choices are due to me by the posted deadline (generally 12 HOUR DEADLINES from Night start).  If I do not receive your choice via PM by the posted deadline you will forfeit your actions.  In case of multiple submissions, the last valid one before the deadline will be used.
4. Roles with Night actions will not be able to submit an action on Night 0 (i.e. during the confirmation stage).
5. Any player with a Night action may instead submit a “No Action” PM to let the Mod know that you do not want to perform your expected action that Night phase.

Voting, Deadlines, and Player Death:
1.Whomever has the most votes currently on them at lynch deadline is lynched
2. Once you have reached a simple majority no further unvoting will change someone’s fate.  Further votes will also be ignored.
3. Once a player is lynched the game enters twilight until I post a death scene; all players including the one who was lynched may continue to post during twilight.
4. Please submit votes as: Vote: PlayerName.  Votes will NOT be counted if they are not bold or do not follow this syntax!  Obvious abbreviations or nicknames will be counted so long as they are unambiguous.
5. Please submit vote revocations as either Unvote: PlayerName or Unvote. Unvotes are not necessary before changing votes.
6. You may Vote: No Lynch - a simple majority of these vote types are required to send the game to Night phase without a lynch.
7. This game will have 24 HOUR deadlines.  If a player or No Lynch does not have a simple majority at deadline, the player with most votes currently on them will be lynched, and the game will go into night.
8. Once you are killed (either via lynch or night kill) you may no longer post. This means that you do not even get a “Bah” post. The dead in this game are silent.
9. Do not edit or delete posts.  We don't want some players having more information than others.  If you want to clarify posts, feel free to double post.

Miscellaneous/Mechanics:
1. Bold, blue text is reserved for the Mod.  No invisible/small text is allowed, nor is cryptography.
2. If you have an issue/problem with the game, please PM the Mod privately.  Do not post issues/complaints in the game thread.
3. The Mod may make mistakes - please point out any mistakes gently.  Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed.  These will stand as final to be commiserated over after the game.
4. Please bold all requests to the Mod so that they don’t get missed.
5. Prods of missing players will be issued automatically after 72 hours of no activity or upon request after 48 hours of no activity.  A prodded player has 48 hours to respond or risks replacement.  A player who has been prodded 3 times is subject to replacement without further notice. - Rule Cut
6. Rule violations will be dealt with according to their severity, up to and including a Modkill.
7. If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread.  Treat this game as a commitment.  Be considerate – don’t leave us hanging.[/s] - RULE CUT

The Golden Rule:

Please remember that this is a game and your main objective is to have fun! Be considerate of each other, don’t get personal, and enjoy the game.

Helpful Links:

Game Setup
Game Setup information:

The setup used for this game will be determined at game start. I will reveal the exact roles at play (since this is a fast game information will be insufficient)


TO CLARIFY, I AM NOT A MODERATOR OF F.DS IN ANY WAY, SHAPE OR FORM.  IN THE CONTEXT OF THIS GAME, I AM MODERATING THAT THE RULES ARE FOLLOWED AND HIDDEN ACTIONS ARE COMPLETED PROPERLY.
« Last Edit: November 06, 2012, 01:58:58 pm by Insomniac »
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Insomniac

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Re: ZM3: All caffeine and no sleep!
« Reply #1 on: September 19, 2012, 01:09:42 pm »

Young Nick I held a spot for you since this won't start till after the 20th! but please do post here to confirm.
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

shraeye

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Re: ZM3: All caffeine and no sleep!
« Reply #2 on: September 19, 2012, 01:10:52 pm »

Ugh, if the flavor is caffeine I have to be in.  Even though I'm still bitter at the hasty play that happened in ZM2.  And have no time.  So here is my most resentful /in yet.
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Jorbles

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Re: ZM3: All caffeine and no sleep!
« Reply #3 on: September 19, 2012, 01:15:12 pm »

I can backup mod if you want.

Edit: It'll be good practice for when I mod MXIV.
« Last Edit: September 19, 2012, 01:18:32 pm by Jorbles »
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Captain_Frisk

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Re: ZM3: All caffeine and no sleep!
« Reply #4 on: September 19, 2012, 01:16:05 pm »

In.
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Insomniac

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Re: ZM3: All caffeine and no sleep!
« Reply #5 on: September 19, 2012, 01:18:16 pm »

I can backup mod if you want.

I will take you up on that but I will say you wanted to play ZM2 so I have to ask why you are passing on the opportunity to play this one, no time next week either?
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Jorbles

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Re: ZM3: All caffeine and no sleep!
« Reply #6 on: September 19, 2012, 01:19:38 pm »

I don't want to play two games at once. I'm in eHalcyon's upcoming RMM3 game, which will be around the same time.
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Insomniac

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Re: ZM3: All caffeine and no sleep!
« Reply #7 on: September 19, 2012, 01:25:04 pm »

Fair enough. You're in as backup mod!
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Jorbles

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Re: ZM3: All caffeine and no sleep!
« Reply #8 on: September 19, 2012, 01:28:14 pm »

 :D
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Galzria

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Re: ZM3: All caffeine and no sleep!
« Reply #9 on: September 19, 2012, 01:43:48 pm »

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Captain_Frisk

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Re: ZM3: All caffeine and no sleep!
« Reply #10 on: September 19, 2012, 01:45:59 pm »

In.

I admire you, Frisk.

I really enjoy these small games alot more than the mega things.  I'll do my best to steer the meta in a direction you approve of.
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Galzria

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Re: ZM3: All caffeine and no sleep!
« Reply #11 on: September 19, 2012, 01:49:23 pm »

In.

I admire you, Frisk.

I really enjoy these small games alot more than the mega things.  I'll do my best to steer the meta in a direction you approve of.

I just really, really want to see scum Frisk win a game while still alive. :P
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Insomniac

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Re: ZM3: All caffeine and no sleep!
« Reply #12 on: September 19, 2012, 01:52:00 pm »

In.

I admire you, Frisk.

I really enjoy these small games alot more than the mega things.  I'll do my best to steer the meta in a direction you approve of.

I just really, really want to see scum Frisk win a game while still alive. :P

Why not join the game Galz.
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Galzria

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Re: ZM3: All caffeine and no sleep!
« Reply #13 on: September 19, 2012, 01:55:53 pm »

In.

I admire you, Frisk.

I really enjoy these small games alot more than the mega things.  I'll do my best to steer the meta in a direction you approve of.

I just really, really want to see scum Frisk win a game while still alive. :P

Why not join the game Galz.

I can't explain without breaking a rule, but you'll likely know soon enough.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Voltaire

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Re: ZM3: All caffeine and no sleep!
« Reply #14 on: September 19, 2012, 03:05:10 pm »

/in!
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ashersky

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Re: ZM3: All caffeine and no sleep!
« Reply #15 on: September 19, 2012, 03:32:42 pm »

In!
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

Robz888

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Re: ZM3: All caffeine and no sleep!
« Reply #16 on: September 19, 2012, 03:59:35 pm »

In. My record for Blitz is 0-2
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Eevee

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Re: ZM3: All caffeine and no sleep!
« Reply #17 on: September 19, 2012, 04:00:32 pm »

Do you have a starting date in mind?
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Insomniac

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Re: ZM3: All caffeine and no sleep!
« Reply #18 on: September 19, 2012, 04:02:04 pm »

When you join this game I would like you to vote, (now for those that already inned) on which style of tiebreak to use.

Normal plurality - same as the first 2 it worked somewhat well there.

Hidden Democracy - If x people are tied at deadline, I lock the thread, EVERYONE sends me a PM of which they want to vote for. The person who recieves the most this way is lynched. If neither has a majority no lynch occurs. The results of the vote are made public after and are useful information, for obvious reasons they cannot be in the thread because then people might go well x has 3 so I should vote for x.

@Eevee: Next Wednesday unless people want it earlier/later. I think Next wednesday should be a good time to not conflict with ongoing games though
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Robz888

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Re: ZM3: All caffeine and no sleep!
« Reply #19 on: September 19, 2012, 04:02:41 pm »

Hidden Democracy
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Voltaire

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Re: ZM3: All caffeine and no sleep!
« Reply #20 on: September 19, 2012, 04:03:04 pm »

Vote: Normal Plurality
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Eevee

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Re: ZM3: All caffeine and no sleep!
« Reply #21 on: September 19, 2012, 04:03:44 pm »

Oh great, then I can play too! Nolunch on the tiebreak issue (=dont really care)
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ashersky

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Re: ZM3: All caffeine and no sleep!
« Reply #22 on: September 19, 2012, 04:07:12 pm »

Normal plurality
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2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

Captain_Frisk

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Re: ZM3: All caffeine and no sleep!
« Reply #23 on: September 19, 2012, 04:19:41 pm »

Vote: Normal Majority Rules.
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Insomniac

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Re: ZM3: All caffeine and no sleep!
« Reply #24 on: September 19, 2012, 04:20:05 pm »

Vote: Normal Majority Rules.

Didn't see that vote coming as it killed you last game :P
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Jorbles

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Re: ZM3: All caffeine and no sleep!
« Reply #25 on: September 19, 2012, 04:42:23 pm »

Vote: All Votes Are Cast Randomly
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SwitchedFromStarcraft

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Re: ZM3: All caffeine and no sleep!
« Reply #26 on: September 19, 2012, 04:51:17 pm »

I want to play, but cannot, as I will be travelling next week and weekend.
« Last Edit: September 19, 2012, 05:44:10 pm by SwitchedFromStarcraft »
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Posting begets posting.

Quote from: Asper
Donald X made me a design snob.

There is a sucker born every minute.

yuma

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Re: ZM3: All caffeine and no sleep!
« Reply #27 on: September 19, 2012, 05:07:14 pm »

In I think
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yuma

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Re: ZM3: All caffeine and no sleep!
« Reply #28 on: September 19, 2012, 05:14:47 pm »

Let's try hidden majority and see how it goes.
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Galzria

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Re: ZM3: All caffeine and no sleep!
« Reply #29 on: September 19, 2012, 05:23:48 pm »

My preference as a community player for ZM games would be hidden democracy in the case of a tie. The votes still go public at the end, so there's still things to analyze (maybe more, since "Why X and not Y" becomes a legitimate question). I think ZM games should have a standard, so it would be nice to see it play out in a game.

However, if most of the /in's just want to stick to a Plurality Tie (first person to reach X votes is the lychee) then it should stay that way for this game.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Insomniac

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Re: ZM3: All caffeine and no sleep!
« Reply #30 on: September 19, 2012, 05:24:53 pm »

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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

shraeye

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Re: ZM3: All caffeine and no sleep!
« Reply #31 on: September 19, 2012, 10:54:24 pm »

Hidden democracy!!
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Archetype

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Re: ZM3: All caffeine and no sleep!
« Reply #32 on: September 19, 2012, 11:43:02 pm »

definitely in/

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Archetype

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Re: ZM3: All caffeine and no sleep!
« Reply #33 on: September 19, 2012, 11:44:29 pm »

My vote's on Hidden Democracy, should add some paranoia to the game
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Insomniac

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Re: ZM3: All caffeine and no sleep!
« Reply #34 on: September 21, 2012, 02:26:26 pm »

Just a reminder this is still in the sign up phase! And Young_Nick if you want in let me know.
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

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Re: ZM3: All caffeine and no sleep!
« Reply #35 on: September 24, 2012, 02:10:51 pm »

A note: Young_Nick has not confirmed so we still don't even have the 9 people required to run this.
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

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Re: ZM3: All caffeine and no sleep!
« Reply #36 on: September 24, 2012, 02:16:12 pm »

If this is going to start any time this week then:

/out

I'll resign up once I die in one of the other games, but 3 is my new self imposed limit.

FoS: Frisk for signing up for MXI - which takes 2 hours to even start thinking about again.
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Re: ZM3: All caffeine and no sleep!
« Reply #37 on: September 24, 2012, 05:43:15 pm »

I'm also \out for now.  I just blew my weekend playing mafia, and I realize that I'm at or beyond my reasonable limit on mafia.  I'll /in again if I can prove to myself that I'm still able to work.
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Re: ZM3: All caffeine and no sleep!
« Reply #38 on: September 24, 2012, 05:44:12 pm »

I also need to /out. I haven't even looked at RMM3 yet.
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Insomniac

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Re: ZM3: All caffeine and no sleep!
« Reply #39 on: September 25, 2012, 01:12:13 pm »

With all the outs we will delay this until next week at the earliest, at which point we will see if it makes more sense to run it or delay it at that point.
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Re: ZM3: All caffeine and no sleep!
« Reply #40 on: September 25, 2012, 01:33:17 pm »

I'm still in!!! You'll never take me alive!!!! Mwahahaha!!!!

I'm actually in something resembling mafia deprivation at the moment. How times change..
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Re: ZM3: All caffeine and no sleep!
« Reply #41 on: September 25, 2012, 01:35:01 pm »

I'm still in!!! You'll never take me alive!!!! Mwahahaha!!!!

I'm actually in something resembling mafia deprivation at the moment. How times change..

It's because you ran a game with everyone in it...means that its sooo much reading that no one wants to in for other games.
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Re: ZM3: All caffeine and no sleep!
« Reply #42 on: September 25, 2012, 01:37:25 pm »

I really like where I'm at atm mafia-wise. Alive in two games and following one with great interest is a nice, relaxing pace.

.. that being said, NEEDS MORE GAMES.
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Re: ZM3: All caffeine and no sleep!
« Reply #43 on: September 25, 2012, 01:39:05 pm »

With all the outs we will delay this until next week at the earliest, at which point we will see if it makes more sense to run it or delay it at that point.

When Voltaire runs ZM, it fills and launches in 24 hours. When Insomniac runs ZM, it sputters and fails to launch with people /in'ing and /out'ing all over the place.

:P
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: ZM3: All caffeine and no sleep!
« Reply #44 on: September 25, 2012, 01:41:02 pm »

With all the outs we will delay this until next week at the earliest, at which point we will see if it makes more sense to run it or delay it at that point.

When Voltaire runs ZM, it fills and launches in 24 hours. When Insomniac runs ZM, it sputters and fails to launch with people /in'ing and /out'ing all over the place.

:P

No doubt. Why haven't you inned yet! Also to be fair it was timing, Voltaires launched before people realized they were over commited :P
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Re: ZM3: All caffeine and no sleep!
« Reply #45 on: September 25, 2012, 01:45:21 pm »

With all the outs we will delay this until next week at the earliest, at which point we will see if it makes more sense to run it or delay it at that point.

When Voltaire runs ZM, it fills and launches in 24 hours. When Insomniac runs ZM, it sputters and fails to launch with people /in'ing and /out'ing all over the place.

:P

No doubt. Why haven't you inned yet! Also to be fair it was timing, Voltaires launched before people realized they were over commited :P

Can I lurk my way through?
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: ZM3: All caffeine and no sleep!
« Reply #46 on: September 25, 2012, 01:46:31 pm »

With all the outs we will delay this until next week at the earliest, at which point we will see if it makes more sense to run it or delay it at that point.

When Voltaire runs ZM, it fills and launches in 24 hours. When Insomniac runs ZM, it sputters and fails to launch with people /in'ing and /out'ing all over the place.

:P

No doubt. Why haven't you inned yet! Also to be fair it was timing, Voltaires launched before people realized they were over commited :P

Can I lurk my way through?

Nope.
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Re: ZM3: All caffeine and no sleep!
« Reply #47 on: September 27, 2012, 12:25:42 pm »

Player list updated and *bump* to try and see if we can actually run this (next week)
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Re: ZM3: All caffeine and no sleep!
« Reply #48 on: September 27, 2012, 12:31:22 pm »

In again. Always in. All in. Obvin.
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Re: ZM3: All caffeine and no sleep!
« Reply #49 on: September 27, 2012, 12:32:24 pm »

I am actually going to have to out. I was hoping to play in this one since it would be done at about this time, but next week--and really the next 6 months won't be good for me for blitz games. I am starting rotations, so will either be in lab or at work from 8 to 6 each day, leaving very little time to devot to a game that needs attentiveness throughout.
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Re: ZM3: All caffeine and no sleep!
« Reply #50 on: September 27, 2012, 12:38:58 pm »

Inn.
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Re: ZM3: All caffeine and no sleep!
« Reply #51 on: September 27, 2012, 12:44:10 pm »

Alright, we'll just play a two person game. Robz vs. Eevee. Bring it, Pokemon.
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Re: ZM3: All caffeine and no sleep!
« Reply #52 on: September 27, 2012, 01:09:30 pm »

Alright, we'll just play a two person game. Robz vs. Eevee. Bring it, Pokemon.

Robz draws 4X Coppers 1X Estate
Eevee draws 3X Coppers 2X Estates

Robz will play first.
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Re: ZM3: All caffeine and no sleep!
« Reply #53 on: September 27, 2012, 01:26:36 pm »

Rats! Open Rats!
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Re: ZM3: All caffeine and no sleep!
« Reply #54 on: September 27, 2012, 01:27:54 pm »

I will opt for the Estate/Estate opening.
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Re: ZM3: All caffeine and no sleep!
« Reply #55 on: September 27, 2012, 01:30:55 pm »

I will opt for the Estate/Estate opening.

Ahh of course there is scout/Vault on the board!
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Re: ZM3: All caffeine and no sleep!
« Reply #56 on: September 27, 2012, 01:31:30 pm »

You choose me?
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Re: ZM3: All caffeine and no sleep!
« Reply #57 on: September 28, 2012, 12:33:11 am »

/in
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Re: ZM3: All caffeine and no sleep!
« Reply #58 on: October 15, 2012, 02:07:34 am »

I'm in. Will be back home late evening on 10/15/2012 (EDT).
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Re: ZM3: All caffeine and no sleep! - 2 more needed
« Reply #59 on: October 17, 2012, 08:19:52 am »

We need two more people.  I know you are out there.

VOTE: HIDDEN DEMOCRACY
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Re: ZM3: All caffeine and no sleep! - 2 more needed
« Reply #60 on: October 17, 2012, 09:08:09 am »

I'm actually going to be /out

I'm already in 2 other games.
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Re: ZM3: All caffeine and no sleep! - 2 more needed
« Reply #61 on: October 17, 2012, 09:09:56 am »

got hired, can't play blitz game.

/out
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Re: ZM3: All caffeine and no sleep! - 2 more needed
« Reply #62 on: October 17, 2012, 09:14:07 am »

got hired, can't play blitz game.

/out
Grats!
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Re: ZM3: All caffeine and no sleep! - 2 more needed
« Reply #63 on: October 17, 2012, 11:45:10 am »

got hired, can't play blitz game.

/out
That's awesome. Are you excited?  Will you have to relocate?
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Re: ZM3: All caffeine and no sleep! - 4 more needed
« Reply #64 on: October 17, 2012, 03:33:44 pm »

SOrt of. I'm moving to Boston, where I was already living about half the time anyway.
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Re: ZM3: All caffeine and no sleep! - 4 more needed
« Reply #65 on: October 17, 2012, 05:39:50 pm »

Congrats Jo!

@SFS you should try normal mafia since this one has been open for a long time and just...doesn't want to fire.
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Re: ZM3: All caffeine and no sleep! - 4 more needed
« Reply #66 on: October 17, 2012, 05:41:57 pm »

I think he's saying you should take the last slot in MXV
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Re: ZM3: All caffeine and no sleep! - 4 more needed
« Reply #67 on: October 17, 2012, 07:10:02 pm »

I think he's saying you should take the last slot in MXV
That's much appreciated, but I've looked at the setup for MXV, and with the switches I fear the analysis would be beyond my limited capabilities.  :-[

In addition, I've come to like the faster pace of the Blitz.  :)

Having said that, I have a question for all who care to respond, especially moderators.  With a lifetime total of 3 games under my belt (MIV, Blitz1, and Blitz2) would I still be eligible for a newbie game?  The next full length game I play, I don't know that I want to face the buzz saw that is the regular cast of characters.
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Re: ZM3: All caffeine and no sleep! - 4 more needed
« Reply #68 on: October 17, 2012, 07:39:20 pm »

We have not had a true newbie game here to date. Even the newbie-friendlier games are open for anyone (or I'm an ass for always joining them), so just join whatever game looks fun to you!
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Re: ZM3: All caffeine and no sleep! - 4 more needed
« Reply #69 on: October 22, 2012, 08:16:57 pm »

bump
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Re: ZM3: All caffeine and no sleep! - 4 more needed
« Reply #70 on: October 22, 2012, 08:18:00 pm »

Fiiiiine

/in
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: ZM3: All caffeine and no sleep! - 4 more needed
« Reply #71 on: October 22, 2012, 08:23:52 pm »

Three to go! These games are much less demanding than you'd think, just do it!
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Re: ZM3: All caffeine and no sleep! - 3 more needed
« Reply #72 on: October 22, 2012, 10:56:18 pm »

I would /in, if folks don't mind my odd hours for a blitz game.
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Re: ZM3: All caffeine and no sleep! - 3 more needed
« Reply #73 on: October 22, 2012, 10:58:03 pm »

I would /in, if folks don't mind my odd hours for a blitz game.
We do not!
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Re: ZM3: All caffeine and no sleep! - 2 more needed
« Reply #74 on: October 22, 2012, 11:02:33 pm »

@ash not at all!
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Re: ZM3: All caffeine and no sleep! - 2 more needed
« Reply #75 on: October 22, 2012, 11:09:14 pm »

And I realized I'm already in...second in actually.  So now there's two of me.
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Re: ZM3: All caffeine and no sleep! - 2 more needed
« Reply #76 on: October 22, 2012, 11:11:17 pm »

And I realized I'm already in...second in actually.  So now there's two of me.
Shhh.  Need only two more players!
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Re: ZM3: All caffeine and no sleep! - 3 more needed
« Reply #77 on: October 22, 2012, 11:13:37 pm »

Could play a super small game--might be fun.  Just seven, 4 to lynch to start off, maybe 3 days max.  5 on 2?
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Re: ZM3: All caffeine and no sleep! - 3 more needed
« Reply #78 on: October 23, 2012, 05:25:54 am »

Wow, that's a lot of mileage out of one bump. Wish I'd done it a week ago.
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Re: ZM3: All caffeine and no sleep! - 3 more needed
« Reply #79 on: October 23, 2012, 03:42:40 pm »

If all players prefer a smaller size I can make it happen.
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Re: ZM3: All caffeine and no sleep! - 3 more needed
« Reply #80 on: October 23, 2012, 03:45:19 pm »

Sure. Whatever. Woe is me.
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Re: ZM3: All caffeine and no sleep! - 3 more needed
« Reply #81 on: October 23, 2012, 11:04:52 pm »

I'll /in I may not be here too often though with co-modding Ozle's game + already in 2 other games.
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Re: ZM3: All caffeine and no sleep! - 3 more needed
« Reply #82 on: October 23, 2012, 11:11:39 pm »

I'm pretty close to /in again, not quiiiite there.  Maybe later this week?
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Re: ZM3: All caffeine and no sleep! - 2 more needed
« Reply #83 on: October 24, 2012, 02:50:10 pm »

I put you in Arch. Shraeye you would make us 8...can we get one more from out there?
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Re: ZM3: All caffeine and no sleep! - 2 more needed
« Reply #84 on: October 24, 2012, 02:53:44 pm »

Also Galz/Shraeye/X - Do you guys have a vote for hidden democracy vs plurality?
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Re: ZM3: All caffeine and no sleep! - 2 more needed
« Reply #85 on: October 24, 2012, 03:43:23 pm »

Also Galz/Shraeye/X - Do you guys have a vote for hidden democracy vs plurality?

My preference as a community player for ZM games would be hidden democracy in the case of a tie. The votes still go public at the end, so there's still things to analyze (maybe more, since "Why X and not Y" becomes a legitimate question). I think ZM games should have a standard, so it would be nice to see it play out in a game.

However, if most of the /in's just want to stick to a Plurality Tie (first person to reach X votes is the lychee) then it should stay that way for this game.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: ZM3: All caffeine and no sleep! - 2 more needed
« Reply #86 on: October 24, 2012, 03:44:08 pm »

Also Galz/Shraeye/X - Do you guys have a vote for hidden democracy vs plurality?

Hidden democracy!!
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: ZM3: All caffeine and no sleep! - 2 more needed
« Reply #87 on: October 24, 2012, 05:13:31 pm »

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SwitchedFromStarcraft

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Re: ZM3: All caffeine and no sleep! - 2 more needed
« Reply #88 on: October 24, 2012, 05:22:04 pm »

Insomniac - this vote has not been recorded on page one.

We need two more people.  I know you are out there.

VOTE: HIDDEN DEMOCRACY
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Re: ZM3: All caffeine and no sleep! - 2 more needed
« Reply #89 on: October 24, 2012, 05:23:30 pm »

@SFS Sorry about that
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Re: ZM3: All caffeine and no sleep! - 2 more needed
« Reply #90 on: October 24, 2012, 05:29:14 pm »

@SFS Sorry about that
No Prob.  Just exercising those QA muscles.  Gotta get ready for the game, dontcha know.  ;)
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SwitchedFromStarcraft

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Re: ZM3: All caffeine and no sleep! - 2 more needed
« Reply #91 on: October 25, 2012, 04:47:53 pm »

bump
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Re: ZM3: All caffeine and no sleep! - 2 more needed
« Reply #92 on: October 29, 2012, 09:54:51 am »

I'm out.  It's pretty clear from the current Hydra game that we have too many games going at once.
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Re: ZM3: All caffeine and no sleep! - 3 more needed
« Reply #93 on: October 29, 2012, 02:30:36 pm »

Pretty sure I'm just going to cancel this at this point, sign ups have been open for over a month and it hasn't been able to fire, so people don't seem to be interested in ZM games.
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Re: ZM3: All caffeine and no sleep! - 3 more needed
« Reply #94 on: October 29, 2012, 02:32:56 pm »

Surprising, since the first two were successful. Hum...
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Insomniac

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Re: ZM3: All caffeine and no sleep! - 3 more needed
« Reply #95 on: October 29, 2012, 02:35:04 pm »

Surprising, since the first two were successful. Hum...

I'm not sure at this point I think people are busy with school. The first one people were hesitant about but then it fired and people were excited for 2 but not a third.

Could be School/Work
Could be too many games right now
Could be a behmoth of a game
Or any number of other things.
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Galzria

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Re: ZM3: All caffeine and no sleep! - 3 more needed
« Reply #96 on: October 29, 2012, 02:47:53 pm »

Surprising, since the first two were successful. Hum...

I'm not sure at this point I think people are busy with school. The first one people were hesitant about but then it fired and people were excited for 2 but not a third.

Could be School/Work
Could be too many games right now
Could be a behmoth of a game
Or any number of other things.

I think it's 2 and 3. We've been playing for what, 6? 8? Months now. Work won't stop games from happening. But ZM games work great to fill gaps. Same with the randomly launched BM games that pop up. But if other games are rolling, there's no real feel of Mafia deficiency, so it's hard to get things like this launched. Once games are at a lull, or there's lots of dead players around, this would be good to try and relaunch.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Insomniac

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Re: CANCELLED - ZM3 - Too many forum games currently to fit ZM.
« Reply #97 on: October 29, 2012, 02:58:23 pm »

I have officially cancelled this, I may try to run one down the road when there is less games on going, I would also play in one that was run.
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

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Re: CANCELLED - ZM3 - Too many forum games currently to fit ZM.
« Reply #98 on: October 29, 2012, 11:07:57 pm »

It is school for me personally. a blitz game where I can only participate in 2-3 hours of the 24 hour block doesn't sound ideal for me or for those playing with me. Perhaps over winter break?
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SwitchedFromStarcraft

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Re: ZM3 - 6/9
« Reply #99 on: October 30, 2012, 02:25:43 pm »

I'm in.  Special PM invitations going out ASAP.
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SwitchedFromStarcraft

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Re: ZM3 - 7/9
« Reply #100 on: October 30, 2012, 02:42:32 pm »

And for the record, I said I wanted 7 of 9, not wanted to be 7 of 9. 8)
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Re: ZM3 - 7/9
« Reply #101 on: October 30, 2012, 02:48:55 pm »

Ok if we can actually start this really really soon, I'm in.
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SwitchedFromStarcraft

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Re: ZM3 - 7/9
« Reply #102 on: October 30, 2012, 02:49:27 pm »

OK, I sent PMs to 15 likely people, some of whom may already be signed up (didn't cross check the list, I was short on time).

Also included Barsooma and DXV - thought it might make the obligatory discussion of D1 random lynch more... lively.
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Re: ZM3 - 7/9
« Reply #103 on: October 30, 2012, 02:50:31 pm »

Ok if we can actually start this really really soon, I'm in.
That's 8! Wooooooooo!
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Re: ZM3 - 8/9
« Reply #104 on: October 30, 2012, 02:52:59 pm »

Dsell was one of the 15.  Of the remaining 14, one has declined. 13 more possibles.

Of those 13, Robz and Eevee are already in, leaving 11 possibles.

Edited for update.
« Last Edit: October 30, 2012, 03:07:28 pm by SwitchedFromStarcraft »
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Re: ZM3 - 8/9
« Reply #105 on: October 30, 2012, 02:55:50 pm »

I am offended that I received a message. I am already in for EVERY game.
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Re: ZM3 - 8/9
« Reply #106 on: October 30, 2012, 03:03:01 pm »

I am offended that I received a message. I am already in for EVERY game.
For an explanation, see #102 above.  If you were not sufficiently offended, I can invite you again.
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Re: ZM3 - 8/9
« Reply #107 on: October 30, 2012, 03:31:58 pm »

I am still in to co-mod.
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Re: ZM3 - 8/9
« Reply #108 on: October 30, 2012, 03:39:21 pm »

ugh, against all rational reasoning, I am in.  I really like small 9-player setups.  I like blitz.  Let's do this.
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Galzria

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Re: ZM3 - 9/9 - Full - Starting Soon, working on balanced setup.
« Reply #109 on: October 30, 2012, 03:42:20 pm »

Quote from: Captain_Frisk
Just send me my PM already.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Captain_Frisk

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Re: ZM3 - 9/9 - Full - Starting Soon, working on balanced setup.
« Reply #110 on: October 30, 2012, 03:43:57 pm »

Screw you guys for launching this while my power is out

For sure I will have strange ousting habits.
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Galzria

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Re: ZM3 - 9/9 - Full - Starting Soon, working on balanced setup.
« Reply #111 on: October 30, 2012, 03:46:03 pm »

Screw you guys for launching this while my power is out

For sure I will have strange ousting habits.

Vote: Frisk for lurking.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: ZM3 - 9/9 - Full - Pregame - PM's out or coming out
« Reply #112 on: October 30, 2012, 03:49:48 pm »

THREAD LOCKED.
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Re: ZM3 - 9/9 - Full - Pregame - PM's out or coming out
« Reply #113 on: October 30, 2012, 03:58:16 pm »

Setup Information

2 Mafia Goons

1 Town Lawman (1 Shot Cop, 1 Shot Jailkeeper)
1 Town Doctor
5 Vanilla Townies.

This information will be added to intro post.

Thread still locked
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Re: ZM3 - 9/9 - Full - Pregame - PM's out or coming out
« Reply #114 on: October 30, 2012, 04:01:10 pm »

Game starts tomorrow, 8:30am PDT.

Thread still locked
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

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Re: ZM3 - 9/9 - Full - Pregame - PM's out - Spec QT Available
« Reply #115 on: October 31, 2012, 11:33:55 am »

You are sitting around a table having a merry old time with 10 of your closest f.DS friends. You've been drinking coffee and other caffeine beverages all night to participate in a tournament of Dominion. As the first round of Dominion is scheduled to start Insomniac keels over. As you all rush over to see what happens it becomes apparent he has had a heart attack from a caffeine overdose, you look over the drinks he had, hmm no energy drinks only a few cups of coffee, someone must have put caffeine pills into his drink to take him out of the runnings for Dominion, but who among the nine of you would be so sinister? It had to have been a 2 man job, one to distract Insomniac and the other to slip in the pills....

Day 1 Start!
Thread Unlocked!

Vote Count
Not Voting (9) - Captain_Frisk, ashersky, Robz, Eevee, Galzria, Archetype, SwitchedFromStarcraft, DSell, Shraeye
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

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Re: ZM3 - 9/9 - Full - Pregame - PM's out - Spec QT Available
« Reply #116 on: October 31, 2012, 11:40:45 am »

Looks like Insomniac can't handle his caffeine, so I have little sympathy.  If it were poison, that would be a different matter.  But a dude has to be able to handle his caffeine.  Me, I've finished 3 cups o' coffee today already, and showing no signs of stopping.!!!  Totally ready for this game, yeeeeeeea!

FoS anyone who isn't caffeinated right now.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #117 on: October 31, 2012, 11:47:54 am »

I never use ANY caffeine. Like, I drink tea once a week and that's about it.

Oh and a fair warning, I will not be able to be very active in this game. I'll try to post what I can, but this went of sort of suddenly and not at an opportune time.
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Captain_Frisk

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #118 on: October 31, 2012, 11:50:39 am »

I am also going to random lurky, based on whether or not I have internet access.

Vote: Galzria - He is overdue to be scum.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #119 on: October 31, 2012, 11:52:11 am »

I am also going to random lurky, based on whether or not I have internet access.

Vote: Galzria - He is overdue to be scum.

I'm not sure that's how probability works.  But a Galz vote is as good as any other right now.

Vote: Galzria
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #120 on: October 31, 2012, 11:53:14 am »

Absolutely that's how it works.  How dare you question my math.
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Galzria

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #121 on: October 31, 2012, 11:58:11 am »

I am also going to random lurky, based on whether or not I have internet access.

Vote: Galzria - He is overdue to be scum.

I wish I had your luck at rolling scum. I do enjoy it so.

But let's talk math! You've been scum in, what, 75% of your games? That's 3/4. If I recall, you weren't scum in XII. That means in the next three you will be. That includes this one. Vote: Frisk for being mathematically obvscum.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Robz888

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #122 on: October 31, 2012, 12:08:40 pm »

Feels weird to be playing a mafia game, I've been dead in most of the current ones for so long, and Hydra Mafia is it's own special identity crisis.

Now, who's playing?
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #123 on: October 31, 2012, 12:33:45 pm »

All right, so we're playing a vanilla-ish game, with experienced players.  How do we get out of RVS to a meaningful day 1 vote?  We've already had all of the theory talk before.
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Robz888

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #124 on: October 31, 2012, 12:38:15 pm »

Vote: Archetype. He's already lurking.
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Insomniac

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #125 on: October 31, 2012, 12:54:07 pm »

Eevee has substituted out of the game, everyone welcome jotheonah to the fray!
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Robz888

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #126 on: October 31, 2012, 12:55:49 pm »

Eevee has substituted out of the game, everyone welcome jotheonah to the fray!

That's good, I'm much better at mis-identifying Joth as scum than Eevee.
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jotheonah

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #127 on: October 31, 2012, 12:59:11 pm »

Thanks, Robz. Gonna go catch up.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #128 on: October 31, 2012, 01:01:22 pm »

Well that was quick. Vote: Galzria for bad probablistic thinking, a cardinal sin on F.DS
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Galzria

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #129 on: October 31, 2012, 01:02:35 pm »

Well that was quick. Vote: Galzria for bad probablistic thinking, a cardinal sin on F.DS

Interesting that you pointed out my obvbad reasons and not Frisk's. Scumbuddy much?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Captain_Frisk

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #130 on: October 31, 2012, 01:04:36 pm »

Vote: Joth for wagoning.  3rd seat is obv. scum right?

And yes - i'm actually aware of probability.  If you can't have fun during RVS, when else can you have fun?
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Re: ZM3 - 9/9 - Full - Pregame - PM's out - Spec QT Available
« Reply #131 on: October 31, 2012, 01:05:00 pm »

Vote Count 1-1

Galzria (2) - Shraeye, Jotheonah
Captain_Frisk (1) - Galzria
Archetype (1) - Robz
Jotheonah (1) - Captain_Frisk

Not Voting (4) - ashersky, Archetype, SwitchedFromStarcraft, DSell

Day 1 Deadline: November 1, 8:30am PDT (11:30am forum time)
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Robz888

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #132 on: October 31, 2012, 01:06:37 pm »

Dsell is in this game! Dsell! Haven't played with him in a while.

Vote: Dsell. It's how I say hi.
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Galzria

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #133 on: October 31, 2012, 01:07:55 pm »

Vote: Joth for wagoning.  3rd seat is obv. scum right?

And yes - i'm actually aware of probability.  If you can't have fun during RVS, when else can you have fun?

Exactly. Vote: Ashersky for flying under my radar.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

jotheonah

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #134 on: October 31, 2012, 01:23:39 pm »

Vote: Captain_Frisk

Bad probability isn't "fun."
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Captain_Frisk

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #135 on: October 31, 2012, 01:24:06 pm »

Getting a rise out of people who can't let it slide is!
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #136 on: October 31, 2012, 01:25:24 pm »

I had no incentive to kill Insom because I wasn't gonna win the tournament anyway. So I'm an innocent child now, right?
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Galzria

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #137 on: October 31, 2012, 01:27:06 pm »

Is this a new low for Insomniac? Usually he survives until at least N1... Somebody must really not like having him around.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Robz888

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #138 on: October 31, 2012, 01:28:03 pm »

So, in the interest of transferring out of RVS as quickly as possible... I dunno, how do we think scum would play in a game like this?

On one hand, lurking is even more anti-town than usual, which makes me think scum wouldn't be caught doing it. On the other hand, it's very easy just to disappear as deadline approaches and be given the benefit of the doubt.

I played scum with Frisk in Blitz2, where I bused him immediately as an experiment, and then failed miserably as the 3 Cops (three! three! I hate that this game counts against me on the leaderboard) wrought havoc on my plans. I know Galz played scum in ZM1, but I don't remember with who. Perhaps he can enlighten us as to what his scum play was like there, and how it was successful?
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Dsell

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #139 on: October 31, 2012, 01:28:31 pm »

Dsell is in this game! Dsell! Haven't played with him in a while.

Vote: Dsell. It's how I say hi.

Obviously My Gut Understands Sarcasm.

Still, Vote: Robz
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Galzria

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #140 on: October 31, 2012, 01:29:14 pm »

Dsell is in this game! Dsell! Haven't played with him in a while.

Vote: Dsell. It's how I say hi.

Obviously My Gut Understands Sarcasm.

Still, Vote: Robz

+1. I see what you did there...
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Dsell

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #141 on: October 31, 2012, 01:31:59 pm »

Robz, Galz was scary as scum in ZM1. And really, how helpful can one be as town in a game this fast and furious? P'raps we should take out the scariest players.

Vote: Galzria
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shraeye

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #142 on: October 31, 2012, 01:32:52 pm »

Getting a rise out of people who can't let it slide is!
I agree.  I've been having fun.  I'll let you know when it isn't fun.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #143 on: October 31, 2012, 01:35:08 pm »

Robz, Galz was scary as scum in ZM1. And really, how helpful can one be as town in a game this fast and furious? P'raps we should take out the scariest players.

Vote: Galzria

Were you in ZM1? I was. I honestly don't remember anything about that game. Did I get killed Day 1? I probably did.
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Galzria

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #144 on: October 31, 2012, 01:35:19 pm »

So, in the interest of transferring out of RVS as quickly as possible... I dunno, how do we think scum would play in a game like this?

On one hand, lurking is even more anti-town than usual, which makes me think scum wouldn't be caught doing it. On the other hand, it's very easy just to disappear as deadline approaches and be given the benefit of the doubt.

I played scum with Frisk in Blitz2, where I bused him immediately as an experiment, and then failed miserably as the 3 Cops (three! three! I hate that this game counts against me on the leaderboard) wrought havoc on my plans. I know Galz played scum in ZM1, but I don't remember with who. Perhaps he can enlighten us as to what his scum play was like there, and how it was successful?

I delivered Yuma his first scum win (seriously? That guy is like, super sneaky ultra-scum!). He tried to quickhammer on D3 (1-2 punch before somebody could unvote), but I let him blow up rather than risk bad timing and blow both our covers. As it was, I earned enough cred for my play that I convinced SFS (Hiya friend!) That I was town and not the person Yuma was trying to coordinate with.

As for my early game play, I like to think it was similar to M-II, in that I quietly went about being trusted by the town. I don't recall which lynches I was on (I think D1 but not D2). Overall I was talkative, active, and smooth. You know the drill. My "So town he must be scum" meta.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Dsell

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #145 on: October 31, 2012, 01:40:09 pm »

Robz, Galz was scary as scum in ZM1. And really, how helpful can one be as town in a game this fast and furious? P'raps we should take out the scariest players.

Vote: Galzria

Were you in ZM1? I was. I honestly don't remember anything about that game. Did I get killed Day 1? I probably did.

This is my first blitz game! I followed ZM1 though, or at least part of it. I don't remember much except it being a townie (Ashersky I think?) and Galz both trying to get someone (Morgrim? idk) to vote for the other one. Galz shouted a little louder and won the game for mafia.
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Dsell

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #146 on: October 31, 2012, 01:41:23 pm »

Oh hey Galz.

Galz' favorite pastime is ninja'ing me.

(Even though the post was already there when I started typing mine)

Anyway he got the names right and I didn't.
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jotheonah

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #147 on: October 31, 2012, 01:43:30 pm »

Wasn't ZM2 the one where random lynch took the day? Shall we try that here? ;)
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shraeye

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #148 on: October 31, 2012, 01:47:03 pm »

God no.  I am very against random lynches.  Then, now, and forever.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #149 on: October 31, 2012, 01:49:09 pm »

God no.  I am very against random lynches.  Then, now, and forever.

Yeah me too. We can do better.
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Robz888

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #150 on: October 31, 2012, 01:50:58 pm »

Wasn't ZM2 the one where random lynch took the day? Shall we try that here? ;)

It worked! It was technically the first Day 1 lynch of scum, ever.*

*I think it only worked, though, because In enthusiastically supported it when it picked my scumbuddy, and I saw this as a chance to be forever cleared in the town's eyes. Which might have worked, but again, those damn three Cops. (Sorry to keep bringing it up. ZM2 is the only game of mafia I've played where I felt the setup was clearly one-sided, in retrospect.**)

**Well, the end of eHalc's RMM1, where we lynched like 9 consecutive scum, and knew who the last scum was, but he had become too powerful to kill, was also pretty frustrating.
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Robz888

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #151 on: October 31, 2012, 01:51:24 pm »

In = I (as in me, Robz888)
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #152 on: October 31, 2012, 01:54:04 pm »

idk what you're talking about, the end of RMM3 was awesome.
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jotheonah

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #153 on: October 31, 2012, 01:54:20 pm »

*RMM1
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Dsell

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #154 on: October 31, 2012, 01:55:35 pm »

*RMM1

Ugh that game.

I enjoyed every minute of it but it was so frustrating as Mafia. WE LITERALLY HELPED THE TOWN SO MUCH.
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Captain_Frisk

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #155 on: October 31, 2012, 02:22:00 pm »

idk what you're talking about, the end of RMM3 was awesome.

Disagree.  I was on a scum hunting roll, and still lost.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #156 on: October 31, 2012, 02:22:32 pm »

idk what you're talking about, the end of RMM3 was awesome.

Disagree.  I was on a scum hunting roll, and still lost.

I'm still bitter that you investigated me after my awesome bus of Insomniac. :'(
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shraeye

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #157 on: October 31, 2012, 03:04:06 pm »

I'm just bitter that I wasn't there.
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SwitchedFromStarcraft

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #158 on: October 31, 2012, 03:09:30 pm »

So, in the interest of transferring out of RVS as quickly as possible... I dunno, how do we think scum would play in a game like this?

On one hand, lurking is even more anti-town than usual, which makes me think scum wouldn't be caught doing it. On the other hand, it's very easy just to disappear as deadline approaches and be given the benefit of the doubt.

I played scum with Frisk in Blitz2, where I bused him immediately as an experiment, and then failed miserably as the 3 Cops (three! three! I hate that this game counts against me on the leaderboard) wrought havoc on my plans. I know Galz played scum in ZM1, but I don't remember with who. Perhaps he can enlighten us as to what his scum play was like there, and how it was successful?

I delivered Yuma his first scum win (seriously? That guy is like, super sneaky ultra-scum!). He tried to quickhammer on D3 (1-2 punch before somebody could unvote), but I let him blow up rather than risk bad timing and blow both our covers. As it was, I earned enough cred for my play that I convinced SFS (Hiya friend!) That I was town and not the person Yuma was trying to coordinate with got lucky.

As for my early game play, I like to think it was similar to M-II, in that I quietly went about being trusted by the town. I don't recall which lynches I was on (I think D1 but not D2). Overall I was talkative, active, and smooth. You know the drill. My "So town he must be scum" meta.
FTFY.  And don't try to buddy up to me with the "Hiya Friend" thing.  Frisk did that to me in MIV and it confused the hell out of me for the rest of the game.  I'd vote for you now, but it would put you at L-1, and at this stage with so little information, that would be anti-town.

@ everyone else but Jo:  Hiya Friends

@ Jo: Two questions: a) Are you going to play this game under Condition #1 (from ZM2) or Condition #2?
 b) Are you going to argue random lynch?  Cause if you're not, I have to, as I promised in ZM2 that I would, since we got our 1st ever D1 mafia kill (though there was some debate about whether it was random).
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SwitchedFromStarcraft

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #159 on: October 31, 2012, 03:10:50 pm »

Ninja'd by not reading whole thread.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #160 on: October 31, 2012, 03:33:29 pm »

I like to think that I've settled into a nice in-between meta since that game.
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SwitchedFromStarcraft

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #161 on: October 31, 2012, 03:40:55 pm »

I like to think that I've settled into a nice in-between meta since that game.
I'll accept that as an answer to question #1.  What about #2?
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #162 on: October 31, 2012, 04:41:21 pm »

So, here's a serious question. Our setup is 1 Lawman (1-shot Cop, 1-shot JK), 1 Doctor, 2 Goons, 5 VT.

Keep in mind that the setup of "1 Cop, 1 Doctor, 2 Goons, 5 VT" is solved, in the sense that it is widely believed that the Cop should claim immediately, begin investigating, and enjoy Doctor protection each night.

This is not that setup, since we don't have an unlimited Cop. But we do have an unlimited Doctor. I don't suppose anyone thinks our Lawman should claim, should he?

If he is counterclaimed, we will find a mafia for certain on Day 2 in the worst case scenario, and in the best case scenario, we lynch mafia today and have a protected Lawman going into Day 2.

If he is not counterclaimed, well, the Doctor knows who to protect, even if he doesn't use the shots on Night 1.

Any opinions?
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #163 on: October 31, 2012, 04:48:21 pm »

For reference, here is the mafiascum wiki article on the Cop/Doctor setup: http://wiki.mafiascum.net/index.php?title=Follow_the_Cop
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #164 on: October 31, 2012, 04:52:57 pm »

Ok, so lets think about this

If counterclaimed: net positive for town.

If not:

Lawman claims.  Doc protects (or if you want to go mixed strategy, doc protects lawman most of the time, and a random other townie the other time)

Lawman uses cop N1 - either confirming a townie or catching scum.

Assume that the cop sucks:
N2 - doctor protects confirmed townie / lawman with 50% each.  Lawman uses his jailkeep at his discretion?

Cop hits:
N2 - same plan as night 1 for doctor, lawman to use jailkeep @ discretion?

This may not be bad.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #165 on: October 31, 2012, 04:55:57 pm »

It doesn't seem all that bad to me either but let's of course hear more input before anyone claims anything.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #166 on: October 31, 2012, 05:02:18 pm »

I definitely want to hear more input. But going over it in my head it seems like the best case scenarios and a little bit of like make it really, really good for the town. The worst case scenarios... are not all that bad.

If we decide to have the Lawman claim, and if he gets no counterclaim, do we No Lynch? That's what you do in "follow the cop." I'm not sure if that's what we should do here.

The thing is, lynching the Doctor is the worse thing we can do. It's doubly bad if we have already outed the Lawman. Now, if we out the Lawman, and he isn't counterclaimed, and we decide to lynch... if we are about to lynch mafia, the mafia will absolutely claim Doctor, probably outing our real Doctor, and that wouldn't be good.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #167 on: October 31, 2012, 05:03:52 pm »

So, here's a serious question. Our setup is 1 Lawman (1-shot Cop, 1-shot JK), 1 Doctor, 2 Goons, 5 VT.

Keep in mind that the setup of "1 Cop, 1 Doctor, 2 Goons, 5 VT" is solved, in the sense that it is widely believed that the Cop should claim immediately, begin investigating, and enjoy Doctor protection each night.

This is not that setup, since we don't have an unlimited Cop. But we do have an unlimited Doctor. I don't suppose anyone thinks our Lawman should claim, should he?

If he is counterclaimed, we will find a mafia for certain on Day 2 in the worst case scenario, and in the best case scenario, we lynch mafia today and have a protected Lawman going into Day 2.

If he is not counterclaimed, well, the Doctor knows who to protect, even if he doesn't use the shots on Night 1.

Any opinions?
Well, it would reduce the mafia's chance of killing a power role on N1 from 2 in 7 (28.6%) to 1 in 6 (16.7%).  Is that benefit enough to out a PR, even one that could be protected?  I haven't played enough games to speak to that, but it would make the doctor's job easier.

If the lawman is known and the doctor is killed early, would it basically be game over?  Can we calculate the number of nights the doctor would need to survive to avoid such a "game over" development, under best and worst cases?
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #168 on: October 31, 2012, 05:04:48 pm »

Ninja'd by not keeping up.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #169 on: October 31, 2012, 05:09:48 pm »

I definitely want to hear more input. But going over it in my head it seems like the best case scenarios and a little bit of like make it really, really good for the town. The worst case scenarios... are not all that bad.

If we decide to have the Lawman claim, and if he gets no counterclaim, do we No Lynch? That's what you do in "follow the cop." I'm not sure if that's what we should do here.

The thing is, lynching the Doctor is the worse thing we can do. It's doubly bad if we have already outed the Lawman. Now, if we out the Lawman, and he isn't counterclaimed, and we decide to lynch... if we are about to lynch mafia, the mafia will absolutely claim Doctor, probably outing our real Doctor, and that wouldn't be good.

But if someone fakeclaims doctor then the doctor would be the priority kill for the mafia, right? And then we know the other doctor claimant was lying. Meanwhile, the cop used his cop ability night 1 (because there was no guarantee he would have another night alive). If the doctor doesn't die, well keep calm and carry on. We'll know that at least one of them is mafia down the road, and that's not such bad knowledge to have.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #170 on: October 31, 2012, 05:19:18 pm »

I definitely want to hear more input. But going over it in my head it seems like the best case scenarios and a little bit of like make it really, really good for the town. The worst case scenarios... are not all that bad.

If we decide to have the Lawman claim, and if he gets no counterclaim, do we No Lynch? That's what you do in "follow the cop." I'm not sure if that's what we should do here.

The thing is, lynching the Doctor is the worse thing we can do. It's doubly bad if we have already outed the Lawman. Now, if we out the Lawman, and he isn't counterclaimed, and we decide to lynch... if we are about to lynch mafia, the mafia will absolutely claim Doctor, probably outing our real Doctor, and that wouldn't be good.

But if someone fakeclaims doctor then the doctor would be the priority kill for the mafia, right? And then we know the other doctor claimant was lying. Meanwhile, the cop used his cop ability night 1 (because there was no guarantee he would have another night alive). If the doctor doesn't die, well keep calm and carry on. We'll know that at least one of them is mafia down the road, and that's not such bad knowledge to have.

Yeah, that's true.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #171 on: October 31, 2012, 05:19:48 pm »

I'm leaning toward thinking the Lawman should claim. I'm not sure whether we should No Lynch or not.

Let's remember we don't have all the time in the world.
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Re: ZM3 - 9/9 - Full - Pregame - PM's out - Spec QT Available
« Reply #172 on: October 31, 2012, 05:38:43 pm »

Vote Count 1-2

Galzria (2) - Shraeye, DSell
Ashersky (1) - Galzria
DSell(1) - Robz
Jotheonah (1) - Captain_Frisk
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #173 on: October 31, 2012, 05:40:32 pm »

Unvote, since now we have something other than RVS to go on.

Would love to hear more thoughts on the matter at hand!
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #174 on: October 31, 2012, 05:49:09 pm »

arg, I dislike this idea.  I think the power of the follow the cop comes from the fact that the cop can continue to invesitgate until mafia find the doctor.  I think with one-shot investigation only, that it's not worth it to make public claims.  Just play cop normally: investigate, claim if results are useful.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #175 on: October 31, 2012, 05:54:31 pm »

I think i'm in favor of claim + lynch.

Worst case, we out the doctor and the cop, but kill scum, and we still get the cops full power.  Since the doctor exists to protect the cop, even if we lost the doctor N1, we'll still end up with 3 confirmed townies + 1 dead scum. 

We'll enter day 3 with at least 1 townie still alive, and 1 scum dead.  4 on 1 with a confirmed townie is pretty decent.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #176 on: October 31, 2012, 05:59:03 pm »

arg, I dislike this idea.  I think the power of the follow the cop comes from the fact that the cop can continue to invesitgate until mafia find the doctor.  I think with one-shot investigation only, that it's not worth it to make public claims.  Just play cop normally: investigate, claim if results are useful.

Here, the benefit is more to the Doctor, because it channels the Doctor's protection in a useful direction, and it guarantees we keep our Cop.

Keep in mind that scum are uncannily good at shooting PRs Night 1 in small and medium-sized Forum mafia games. The Cop was killed Night 1 in MII, the Jailkeeper Night 1 in MVII, the Tracker was killed Night 1 in MVIII (a medium-sized game), and the Hider and Vigilante both perished Night 1 in MXII.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #177 on: October 31, 2012, 05:59:17 pm »

arg, I dislike this idea.  I think the power of the follow the cop comes from the fact that the cop can continue to invesitgate until mafia find the doctor.  I think with one-shot investigation only, that it's not worth it to make public claims.  Just play cop normally: investigate, claim if results are useful.

Last few 9 player games have seen 4 days (3 nights) tops though. At least if we follow this plan, the cop is protected for 2/3 the game. Well, that's assuming standard lynch process, so I don't know about no lynch. Maybe I'm wrong, but it seems like no-lynch would only extend the game by one night, correct? And we probably end up no-lynching again to fix odd-parity. Not the best option imo.

If it was a full cop - maybe. But it's not. So I do like the theory here... But I don't think no-lynch is a good idea.
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TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #178 on: October 31, 2012, 06:00:22 pm »

I'm with Frisk. The Lawman should claim, and we should attempt to lynch. That's my suggestion.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #179 on: October 31, 2012, 06:05:44 pm »

Vote: Archetype for lurking.

Not much time, Halloween and everything, but I do think the Lawman should claim, and Doctor protect them. The problem is, if Doctor dies, Lawman's hosed.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #180 on: October 31, 2012, 06:06:53 pm »

Vote: Archetype for lurking.

Not much time, Halloween and everything, but I do think the Lawman should claim, and Doctor protect them. The problem is, if Doctor dies, Lawman's hosed.

As long as the lawman's investigation goes through, we're solid.  Relying on "protection" to save us in the future is just a recipe for disaster.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #181 on: October 31, 2012, 06:12:22 pm »

Vote: Archetype for lurking.

Not much time, Halloween and everything, but I do think the Lawman should claim, and Doctor protect them. The problem is, if Doctor dies, Lawman's hosed.

As long as the lawman's investigation goes through, we're solid.  Relying on "protection" to save us in the future is just a recipe for disaster.

Exactly. Sheer bad luck could screw us either way. But I think we are more focused, and more likely to benefit from the absence of terrible luck, if the Lawman claims.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #182 on: October 31, 2012, 06:17:56 pm »

Vote: Claim
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TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #183 on: October 31, 2012, 06:18:44 pm »

I still say don't claim.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #184 on: October 31, 2012, 06:19:17 pm »

I still say don't claim.

Why exactly?
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #185 on: October 31, 2012, 06:29:18 pm »

With only a 1-shot, I think Cop should just claim on D2, with investigation result.  Counterclaim/WIFOM stuff there, the same problem can happen today, with a fake claim.  If we lynch one of the cop claimers on D1, and hit the cop, well that’s bad, and if we don’t, the Doctor can protect, but what if there’s three Cop claims?  Just seems risky.

I could definitely see scum making this suggestion though, to try and out PRs for NKs. 

Vote: Robz and FOS: Frisk for that.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #186 on: October 31, 2012, 06:36:25 pm »

With only a 1-shot, I think Cop should just claim on D2, with investigation result.  Counterclaim/WIFOM stuff there, the same problem can happen today, with a fake claim.  If we lynch one of the cop claimers on D1, and hit the cop, well that’s bad, and if we don’t, the Doctor can protect, but what if there’s three Cop claims?  Just seems risky.

I could definitely see scum making this suggestion though, to try and out PRs for NKs. 

Vote: Robz and FOS: Frisk for that.

3 claims would out BOTH scum and they would get endgamed if we did the claim today.
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TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #187 on: October 31, 2012, 06:40:28 pm »

Ashersky brings up a good point of what to do if someone counterclaims cop.

Is it worth lynching one of them? Do we leave it up to the doctor to decide? If the cop dies in the night, the scum will be lynched the next day. At that point it's 5 townies (including doctor) vs 1 scum.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #188 on: October 31, 2012, 06:41:28 pm »

Well no, that would mean we'd have 4 townies vs 1 scum after the second night. Day 3, that doesn't seem so bad to me. Especially if we still have a doctor. And we may or may not.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #189 on: October 31, 2012, 06:43:57 pm »

Vote Count 1-3

Galzria (1) - Shraeye
Ashersky (1) - Galzria
DSell(1) - Robz
Jotheonah (1) - Captain_Frisk
Captain_Frisk (1) - Jotheonah
Robz888 (1) - ashersky

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #190 on: October 31, 2012, 06:47:39 pm »

If someone counterclaims Lawman today, we have to kill one of them, I think. In which case the worst thing that can happen is we trade 1 Lawman-1 Mafia. Remember that if the Lawman finds a mafia, this is essentially the trade we make anyway, because the Lawman can only investigate once.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #191 on: October 31, 2012, 06:49:51 pm »

With only a 1-shot, I think Cop should just claim on D2, with investigation result.  Counterclaim/WIFOM stuff there, the same problem can happen today, with a fake claim.  If we lynch one of the cop claimers on D1, and hit the cop, well that’s bad, and if we don’t, the Doctor can protect, but what if there’s three Cop claims?  Just seems risky.

I could definitely see scum making this suggestion though, to try and out PRs for NKs. 

Vote: Robz and FOS: Frisk for that.

But if we lynch the wrong Cop today, it's not great, but we know who the right one is immediately, and so we do find mafia. Will the scum out one of their members to prevent the chance of the 1-shot Cop finding one of them? I don't think so. If they do, it's not so bad. Worse case, it's not so bad.

I don't see why we tell the Lawman to claim tomorrow with his result. If he claims today, he can survive the night for certain.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #192 on: October 31, 2012, 06:51:20 pm »

Looks like Me, Frisk, Galzria, Archetype, and Dsell all say claim. That is a majority. Not trying to be pushy, but our time is limited.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #193 on: October 31, 2012, 06:55:18 pm »

If someone counterclaims Lawman today, we have to kill one of them, I think. In which case the worst thing that can happen is we trade 1 Lawman-1 Mafia. Remember that if the Lawman finds a mafia, this is essentially the trade we make anyway, because the Lawman can only investigate once.

Yes, that's true.

So that about covers the possible scenarios, right? As long as we don't let the mafia somehow woo us into deviating from the proposed path and as long as the PRs are smart, this does seem like the best way to ensure we get off to a decent start.

So I am for the plan of:

Lawman claims today.

Doctor does not claim and protects lawman tonight. Doctor only claims if they're going to be lynched OR if someone else claims doctor.

If we have multiple Lawman claims, we lynch one and then see alignment of the other.

If we have multiple Doctor claims somehow, we don't lynch either, and the doctor still protects the Lawman tonight. (I think this is best?)

If there are multiple Lawman claims and Doctor claims, we've found both scum and just need to figure out who's who.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #194 on: October 31, 2012, 06:55:38 pm »

Frisk is wrong about worst case scenario.  Here's what I see.  Cop claims, we try to lynch.  Lynchee claims doctor and gets counterclaimed.  Now I don't know which doctor claim is real or not.  If we lynch the real doctor, then the cop also dies night one with no investigation.  We will then lynch the fake doctor day 2 and then day 3 we have 1-4 and nobody is confirmed. 

If we decide not to kill any doctor and lynch somebody else, then we get an investigation day 2.  best case scenario, it finds the non-fake-claim scum and town straight wins.  cop maybe confirms a town (i think that it's better to not investigate the doctor and take that as a straight 1-1).  So mafia kills doctor, we lynch mafia, mafia NKs cop.  now it's 1-4 with conf town which isn't bad.  but if the mafia doesn't kill either doctor, things get weirder, and I'm not sure if these scenarios are good for town.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #195 on: October 31, 2012, 06:56:40 pm »

If someone counterclaims Lawman today, we have to kill one of them, I think. In which case the worst thing that can happen is we trade 1 Lawman-1 Mafia. Remember that if the Lawman finds a mafia, this is essentially the trade we make anyway, because the Lawman can only investigate once.

If we go the claiming route, then I think this is correct.  We can't let them both live.

I think it's important that the Lawman agree to this, since if he doesn't, scum count fake claim without a counter.  I don't see any reason that would happen, of course...

Which cop claim do we kill, though?  How will one convince us over the other?
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #196 on: October 31, 2012, 06:56:59 pm »

Frisk is wrong about worst case scenario.  Here's what I see.  Cop claims, we try to lynch.  Lynchee claims doctor and gets counterclaimed.  Now I don't know which doctor claim is real or not.  If we lynch the real doctor, then the cop also dies night one with no investigation.  We will then lynch the fake doctor day 2 and then day 3 we have 1-4 and nobody is confirmed. 

If we decide not to kill any doctor and lynch somebody else, then we get an investigation day 2.  best case scenario, it finds the non-fake-claim scum and town straight wins.  cop maybe confirms a town (i think that it's better to not investigate the doctor and take that as a straight 1-1).  So mafia kills doctor, we lynch mafia, mafia NKs cop.  now it's 1-4 with conf town which isn't bad.  but if the mafia doesn't kill either doctor, things get weirder, and I'm not sure if these scenarios are good for town.

Shraeye makes a good point.  I agree that the fake doctor claim is worse than the fake cop claim.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #197 on: October 31, 2012, 06:58:08 pm »

If two doctors claim, we need to lynch neither. Then the real doctor will protect the lawman and the lawman will investigate one of the "doctors" determining the alignment of both.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #198 on: October 31, 2012, 07:00:49 pm »

Frisk is wrong about worst case scenario.  Here's what I see.  Cop claims, we try to lynch.  Lynchee claims doctor and gets counterclaimed.  Now I don't know which doctor claim is real or not.  If we lynch the real doctor, then the cop also dies night one with no investigation.  We will then lynch the fake doctor day 2 and then day 3 we have 1-4 and nobody is confirmed. 

If we decide not to kill any doctor and lynch somebody else, then we get an investigation day 2.  best case scenario, it finds the non-fake-claim scum and town straight wins.  cop maybe confirms a town (i think that it's better to not investigate the doctor and take that as a straight 1-1).  So mafia kills doctor, we lynch mafia, mafia NKs cop.  now it's 1-4 with conf town which isn't bad.  but if the mafia doesn't kill either doctor, things get weirder, and I'm not sure if these scenarios are good for town.

In your first scenario, we don't do that. We definitley don't kill either doctor.

So we don't kill either Doctor, the real Doctor protects the Cop. Do the mafia kill the Doctor? If they do, we know to kill the other Doctor. If they don't our Doctor and Cop both live to Day 2, and our Cop can share an investigation. Then we can try to kill the Doctor lynch correct, the Cop has a result we know, and he still has the Jailkeeping.

With all the things that could go wrong in this game, this does seem like the course of action that produces the safest favorable results. With such limited time, I think we should absolutely do this.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #199 on: October 31, 2012, 07:01:00 pm »

If two doctors claim, we need to lynch neither. Then the real doctor will protect the lawman and the lawman will investigate one of the "doctors" determining the alignment of both.

Alternatively, I guess the cop could investigate anyone. The mafia is too scared to kill the doctor because it will out the fake doctor. Or they do kill the doctor and we learn who one mafia is.

If they don't kill the doctor, then hey we have a doctor in the town and we know that one of the two is scum down the road.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #200 on: October 31, 2012, 07:01:43 pm »

If two doctors claim, we need to lynch neither. Then the real doctor will protect the lawman and the lawman will investigate one of the "doctors" determining the alignment of both.

I'm not sure the Lawman should "for sure" investigate one of the Doctors, because then the mafia will just kill the real Doctor and waste the investigation, since they know they are going down anyway. We want to leave a little WIFOM on the table with regard to that, i think.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #201 on: October 31, 2012, 07:02:16 pm »

I was semi-ninja'd. Me and Robz are on the same wavelength.

In the past that has meant that one of us is scum, but I'm willing to give him a pass for now. ;D
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #202 on: October 31, 2012, 07:02:35 pm »

Looks like Dsell and I agree on that. That's a judgment call for the Lawman, I think.

PPE: Ninja'd on jinja'ing!
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #203 on: October 31, 2012, 07:03:14 pm »

If two doctors claim, we need to lynch neither. Then the real doctor will protect the lawman and the lawman will investigate one of the "doctors" determining the alignment of both.

I'm not sure the Lawman should "for sure" investigate one of the Doctors, because then the mafia will just kill the real Doctor and waste the investigation, since they know they are going down anyway. We want to leave a little WIFOM on the table with regard to that, i think.

Yeah after I posted this I kinda re-thought it (went back to what I was thinking earlier, actually) and said as much in my next post...which you will probably have responded to by the time I post this.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #204 on: October 31, 2012, 07:04:15 pm »


If two doctors claim, we need to lynch neither. Then the real doctor will protect the lawman and the lawman will investigate one of the "doctors" determining the alignment of both.

Alternatively, I guess the cop could investigate anyone. The mafia is too scared to kill the doctor because it will out the fake doctor. Or they do kill the doctor and we learn who one mafia is.

If they don't kill the doctor, then hey we have a doctor in the town and we know that one of the two is scum down the road.
This will bring us to a situation where we have 1 scum and 4 townies, all unconfirmed, and the lawman never gets to use his JK.  Is this trade reasonable?
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #205 on: October 31, 2012, 07:05:31 pm »

"This" being if the cop investigates a doctor, and the mafia kill the other doctor.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #206 on: October 31, 2012, 07:05:37 pm »


If two doctors claim, we need to lynch neither. Then the real doctor will protect the lawman and the lawman will investigate one of the "doctors" determining the alignment of both.

Alternatively, I guess the cop could investigate anyone. The mafia is too scared to kill the doctor because it will out the fake doctor. Or they do kill the doctor and we learn who one mafia is.

If they don't kill the doctor, then hey we have a doctor in the town and we know that one of the two is scum down the road.
This will bring us to a situation where we have 1 scum and 4 townies, all unconfirmed, and the lawman never gets to use his JK.  Is this trade reasonable?

I don't follow. How does that happen exactly?
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #207 on: October 31, 2012, 07:06:07 pm »

Okay, with a majority of people supporting this plan, what if we set a deadline of 3 hours from now for people to object, or change their minds? At 10:00 PM, if the majority still agrees, the Lawman should claim. (If the Lawman is one of the people who disagrees, I guess we could pseudo force him by having the majority of people claim "not Lawman". Then he's going to beg for Doctor protection.)
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #208 on: October 31, 2012, 07:06:23 pm »

"This" being if the cop investigates a doctor, and the mafia kill the other doctor.

Oh yeah, you're right. I take that post back, it's not a good idea.

If two doctors claim, we need to lynch neither. Then the real doctor will protect the lawman and the lawman will investigate one of the "doctors" determining the alignment of both.

Ignore this, guys.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #209 on: October 31, 2012, 07:07:05 pm »


If two doctors claim, we need to lynch neither. Then the real doctor will protect the lawman and the lawman will investigate one of the "doctors" determining the alignment of both.

Alternatively, I guess the cop could investigate anyone. The mafia is too scared to kill the doctor because it will out the fake doctor. Or they do kill the doctor and we learn who one mafia is.

If they don't kill the doctor, then hey we have a doctor in the town and we know that one of the two is scum down the road.
This will bring us to a situation where we have 1 scum and 4 townies, all unconfirmed, and the lawman never gets to use his JK.  Is this trade reasonable?

The Lawman gets to use his JK. If he JKs mafia then, in fact, we win.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #210 on: October 31, 2012, 07:08:40 pm »

"This" being if the cop investigates a doctor, and the mafia kill the other doctor.

Oh yeah, you're right. I take that post back, it's not a good idea.

If two doctors claim, we need to lynch neither. Then the real doctor will protect the lawman and the lawman will investigate one of the "doctors" determining the alignment of both.

Ignore this, guys.

I mean, that's not the best result, correct. This is the "unlucky" result. But if the Cop investigates the Doctor and the Mafia kill the non-Doctor, we're good. If the mafia kills the Doctor and the Cop investigates a non-Doctor, we're good. But even the two bad scenarios are not bad, I don't think.

Remember also, this Doctor scenario only results if we succeed in trying to lynch a mafia today. If we lynch VT, this doesn't happen.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #211 on: October 31, 2012, 07:08:51 pm »

"This" being if the cop investigates a doctor, and the mafia kill the other doctor.

Oh yeah, you're right. I take that post back, it's not a good idea.

If two doctors claim, we need to lynch neither. Then the real doctor will protect the lawman and the lawman will investigate one of the "doctors" determining the alignment of both.

Ignore this, guys.

For final clarification, if there are two claimed doctors (which is a bit of an unlikely situation, I think):

The real doctor should protect the lawman.

The lawman should investigate whoever they want and should not prioritize investigating one of the claimed doctors, because the doctor may die at night anyway.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #212 on: October 31, 2012, 07:10:56 pm »


If two doctors claim, we need to lynch neither. Then the real doctor will protect the lawman and the lawman will investigate one of the "doctors" determining the alignment of both.

Alternatively, I guess the cop could investigate anyone. The mafia is too scared to kill the doctor because it will out the fake doctor. Or they do kill the doctor and we learn who one mafia is.

If they don't kill the doctor, then hey we have a doctor in the town and we know that one of the two is scum down the road.
This will bring us to a situation where we have 1 scum and 4 townies, all unconfirmed, and the lawman never gets to use his JK.  Is this trade reasonable?

The Lawman gets to use his JK. If he JKs mafia then, in fact, we win.
No, Robz.  I'm right.  We lynch town, mafia NKs town-doc.  Cop tells us the other doc is scum (we already knew), and we lynch scum-doc.  Then mafia NK lawman on night 2.  no JK is used.

And This situation also happens if we run up a dumb lynchwagon on the actual doctor as well, Robz.

I'm still against the lawman claiming.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #213 on: October 31, 2012, 07:12:10 pm »

The worst result of an unlikely scenario is that we end up going in to Night 2 with a 1-shot JK and 6 unknowns, one of which is mafia. That's pretty decent, I think.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #214 on: October 31, 2012, 07:12:56 pm »


If two doctors claim, we need to lynch neither. Then the real doctor will protect the lawman and the lawman will investigate one of the "doctors" determining the alignment of both.

Alternatively, I guess the cop could investigate anyone. The mafia is too scared to kill the doctor because it will out the fake doctor. Or they do kill the doctor and we learn who one mafia is.

If they don't kill the doctor, then hey we have a doctor in the town and we know that one of the two is scum down the road.
This will bring us to a situation where we have 1 scum and 4 townies, all unconfirmed, and the lawman never gets to use his JK.  Is this trade reasonable?

The Lawman gets to use his JK. If he JKs mafia then, in fact, we win.
No, Robz.  I'm right.  We lynch town, mafia NKs town-doc.  Cop tells us the other doc is scum (we already knew), and we lynch scum-doc.  Then mafia NK lawman on night 2.  no JK is used.

And This situation also happens if we run up a dumb lynchwagon on the actual doctor as well, Robz.

I'm still against the lawman claiming.

... The JK gets used Night 2. He has a 1 in 6 chance of winning the game. He can block the mafia from killing him.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #215 on: October 31, 2012, 07:14:18 pm »

And again, that's the absolute worst result. There's a 50% chance of that result coming to fruition, and it only comes to fruition if we get two Doctor claims today. If we lynch a VT, we will get none. If the Cop wins the WIFOM (50% chance of it), we still don't get the worst result.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #216 on: October 31, 2012, 07:16:33 pm »

Hold on, that's a 1 in 5 chance of Cop stopping the last mafia's kill, right? 1 lynched, 1 NK, 1 lynch... yeah, 6 remaining people, and Cop is one of them. So 1 in 5. In the worst scenario.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #217 on: October 31, 2012, 07:18:41 pm »

shraeye, do you acknowledge what I am saying? In no possible way does the Cop die before he uses his JK. He will die as he uses his JK, and must seek to hit the perpetrator. Again, this is only a worse case, and I don't think it's that bad.

Let's say he fails, then he dies and we are left with 1 mafia in 5, no powers. We still get a mislynch, then, before it's LYLO.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #218 on: October 31, 2012, 07:22:06 pm »

Hold on, that's a 1 in 5 chance of Cop stopping the last mafia's kill, right? 1 lynched, 1 NK, 1 lynch... yeah, 6 remaining people, and Cop is one of them. So 1 in 5. In the worst scenario.

Yes, 20% chance to straight win in a worst case scenario, with the other 80% giving two confirmed town, 2 unconfirmed, and 1 scum.

Why two confirmed? Because if the Cop announces the night before who they plan on JK'ing, then if he still turns up dead that person could not have killed him.
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TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #219 on: October 31, 2012, 07:23:00 pm »

Announces the day before* ie. D2
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Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


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TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #220 on: October 31, 2012, 07:23:28 pm »

Hold on, that's a 1 in 5 chance of Cop stopping the last mafia's kill, right? 1 lynched, 1 NK, 1 lynch... yeah, 6 remaining people, and Cop is one of them. So 1 in 5. In the worst scenario.

Yes, 20% chance to straight win in a worst case scenario, with the other 80% giving two confirmed town, 2 unconfirmed, and 1 scum.

Why two confirmed? Because if the Cop announces the night before who they plan on JK'ing, then if he still turns up dead that person could not have killed him.

Oh, good point. Yes, the Lawman should do that, if it comes to that.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #221 on: October 31, 2012, 07:24:11 pm »

shraeye, do you acknowledge what I am saying? In no possible way does the Cop die before he uses his JK. He will die as he uses his JK, and must seek to hit the perpetrator. Again, this is only a worse case, and I don't think it's that bad.

Let's say he fails, then he dies and we are left with 1 mafia in 5, no powers. We still get a mislynch, then, before it's LYLO.
Yes, I misunderstood that he gets to use JK.  acknowledged.  I just don't agree that this scenario is better than just avoiding claiming instead.

PPE: Galz, you're 80% statistic is misconstruing the fact that we only get there if we win the 50% WIFOM on the cop investigation. 
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #222 on: October 31, 2012, 07:26:46 pm »

shraeye, do you acknowledge what I am saying? In no possible way does the Cop die before he uses his JK. He will die as he uses his JK, and must seek to hit the perpetrator. Again, this is only a worse case, and I don't think it's that bad.

Let's say he fails, then he dies and we are left with 1 mafia in 5, no powers. We still get a mislynch, then, before it's LYLO.
Yes, I misunderstood that he gets to use JK.  acknowledged.  I just don't agree that this scenario is better than just avoiding claiming instead.

PPE: Galz, you're 80% statistic is misconstruing the fact that we only get there if we win the 50% WIFOM on the cop investigation.

What do you mean about 50% WIFOM with cop? All of this worst-case stuff is assuming that two Doctors have claimed, and if that's the case we can trust the Lawman fully because it is way too risky for the mafia to fakeclaim Doctor AND Lawman.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #223 on: October 31, 2012, 07:27:50 pm »

Yep. Lawman claims today, Doctor protects them at night, Lawman investigates whoever. We'll have to go from there.

Okay, with a majority of people supporting this plan, what if we set a deadline of 3 hours from now for people to object, or change their minds? At 10:00 PM, if the majority still agrees, the Lawman should claim. (If the Lawman is one of the people who disagrees, I guess we could pseudo force him by having the majority of people claim "not Lawman". Then he's going to beg for Doctor protection.)
That last in parentheses part was a little scummy. Not Mafia-ish, just a little scummy.

Besides shraeye, who's against the Lawman claim?

PPE: lots
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #224 on: October 31, 2012, 07:29:20 pm »

Statement:  I'm not sold that claiming is the best idea. I'm not sold that it's the worst. I don't like situations where people don't consider all possibilities and high-five their way to bad results.  I'm trying to work through this process logically and it's frustrating when people are getting eager to prove me wrong and post stuff quick without checking for accuracy.

This is good discussion, but I'm being inundated with what feels like unneccesary hostility.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #225 on: October 31, 2012, 07:30:18 pm »

shraeye, do you acknowledge what I am saying? In no possible way does the Cop die before he uses his JK. He will die as he uses his JK, and must seek to hit the perpetrator. Again, this is only a worse case, and I don't think it's that bad.

Let's say he fails, then he dies and we are left with 1 mafia in 5, no powers. We still get a mislynch, then, before it's LYLO.
Yes, I misunderstood that he gets to use JK.  acknowledged.  I just don't agree that this scenario is better than just avoiding claiming instead.

PPE: Galz, you're 80% statistic is misconstruing the fact that we only get there if we win the 50% WIFOM on the cop investigation.

What do you mean about 50% WIFOM with cop? All of this worst-case stuff is assuming that two Doctors have claimed, and if that's the case we can trust the Lawman fully because it is way too risky for the mafia to fakeclaim Doctor AND Lawman.
This absolutely will be the case.  It's not logically sound for mafia to do anything other than fakeclaim the doctor.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #226 on: October 31, 2012, 07:31:44 pm »

Statement:  I'm not sold that claiming is the best idea. I'm not sold that it's the worst. I don't like situations where people don't consider all possibilities and high-five their way to bad results.  I'm trying to work through this process logically and it's frustrating when people are getting eager to prove me wrong and post stuff quick without checking for accuracy.

This is good discussion, but I'm being inundated with what feels like unneccesary hostility.

No hostility intended from me! I'm certainly trying to be logically thorough and thoroughly logical. This seems like the best plan to me without exception. If you can demonstrate a situation where having the Lawman claim puts us in a sticky situation (or a stickier situation than the mafia would be!), by all means let us know. I haven't really seen a situation where we don't get better results from doing it this way.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #227 on: October 31, 2012, 07:32:07 pm »

This is good discussion, but I'm being inundated with what feels like unneccesary hostility.
Strongly agree on this sentence. Some people are pushing the Lawman claiming thing a little too much (Robz :P).
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #228 on: October 31, 2012, 07:32:56 pm »

shraeye, do you acknowledge what I am saying? In no possible way does the Cop die before he uses his JK. He will die as he uses his JK, and must seek to hit the perpetrator. Again, this is only a worse case, and I don't think it's that bad.

Let's say he fails, then he dies and we are left with 1 mafia in 5, no powers. We still get a mislynch, then, before it's LYLO.
Yes, I misunderstood that he gets to use JK.  acknowledged.  I just don't agree that this scenario is better than just avoiding claiming instead.

PPE: Galz, you're 80% statistic is misconstruing the fact that we only get there if we win the 50% WIFOM on the cop investigation.

What do you mean about 50% WIFOM with cop? All of this worst-case stuff is assuming that two Doctors have claimed, and if that's the case we can trust the Lawman fully because it is way too risky for the mafia to fakeclaim Doctor AND Lawman.
This absolutely will be the case.  It's not logically sound for mafia to do anything other than fakeclaim the doctor.

The beauty of that is that the doctor may never even claim during the game! And if we try to lynch them past night two, then we'll probably have a counterclaim and find scum that way.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #229 on: October 31, 2012, 07:34:42 pm »

Statement:  I'm not sold that claiming is the best idea. I'm not sold that it's the worst. I don't like situations where people don't consider all possibilities and high-five their way to bad results.  I'm trying to work through this process logically and it's frustrating when people are getting eager to prove me wrong and post stuff quick without checking for accuracy.

This is good discussion, but I'm being inundated with what feels like unneccesary hostility.

No hostility intended from me! I'm certainly trying to be logically thorough and thoroughly logical. This seems like the best plan to me without exception. If you can demonstrate a situation where having the Lawman claim puts us in a sticky situation (or a stickier situation than the mafia would be!), by all means let us know. I haven't really seen a situation where we don't get better results from doing it this way.

This. Nobody has shown any case for where it hurts more than helps. All of the arguments so far have simply been "It's not bullet-proof". Well, no. It's not. But until I see a reason why we SHOULDN'T follow this plan that's better than the reason we should, and isn't simply "I don't like it", I think the Lawman should claim.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #230 on: October 31, 2012, 07:42:49 pm »

Ok, here's the plan how I see it.

Lawman doesn't claim: roughly 14% chance lawman is NKed (slightly less, a doctor has a 1/8 chance of saving him), if not we are in "normal" scenario (I just named it that) where lawman, if they investigated, should claim with result as well.

Lawman does claim: we lynch VT, we are in "normal" scenario after lawman tells us results (he should investigate night 1 if he claims. 
OR we run up wagon on doctor (should the doctor claim?) or scum (you bet they'll claim) and we get a doctor claim and counterclaim.

We are then comparing the scenarios that can happen after double-doctor claim, and need to answer the question, is avoiding a 12.5% chance of having lawman NKed (that's the random prob.) worth possibly going down some of the scenarios that can happen with doubledoctor claim?
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #231 on: October 31, 2012, 07:54:21 pm »

Ok, here's the plan how I see it.

Lawman doesn't claim: roughly 14% chance lawman is NKed (slightly less, a doctor has a 1/8 chance of saving him), if not we are in "normal" scenario (I just named it that) where lawman, if they investigated, should claim with result as well.

Lawman does claim: we lynch VT, we are in "normal" scenario after lawman tells us results (he should investigate night 1 if he claims. 
OR we run up wagon on doctor (should the doctor claim?) or scum (you bet they'll claim) and we get a doctor claim and counterclaim.

We are then comparing the scenarios that can happen after double-doctor claim, and need to answer the question, is avoiding a 12.5% chance of having lawman NKed (that's the random prob.) worth possibly going down some of the scenarios that can happen with doubledoctor claim?

I think it is, yes. Even in the doubledoctor scenarios, we have for sure 1 scum in 2. And if the mafia kills the real doctor, we've found scum. If the mafia doesn't kill the real doctor, the real doctor can protect the lawman till he's out of shots, and then protect whoever like a normal doctor would.

In the meantime, we have a cop result and the JK has a chance to block or protect against the mafia kill.

The worst that can happen is that down the road in the end game, we still have 2 claimed doctors alive. We know one of them is scum but we risk lynching the doctor. Well, 50/50 ain't so bad in this game, and all that time we've had doctor protection.

It's definitely best to lynch one of the doctor claimants before it's like...lylo but I think we will have time to spare even if we mislynch once or twice in this scenario. I haven't done the math on that, though.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #232 on: October 31, 2012, 07:54:56 pm »

protect *whomever

My bad. :P
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #233 on: October 31, 2012, 07:59:35 pm »

I'd like everyone to vote yes /no for lawman claim to be on the record

I vote yes
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #234 on: October 31, 2012, 08:00:42 pm »

I vote yes obviously.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #235 on: October 31, 2012, 08:03:53 pm »

Yes
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #236 on: October 31, 2012, 08:05:08 pm »

I already voted claim.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #237 on: October 31, 2012, 08:10:16 pm »

Yep
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #238 on: October 31, 2012, 08:21:31 pm »

Sorry for my absence. It's been a rough day around here, and I'm having a heavy, deep and real conversation with Pappy Van Winkle and Stevie Ray Vaughn.

I vote that the lawman should claim.  If I've understood the scenarios correctly, it seems like a sound plan, even in a worst case. I make six, so we need to hear from Ash, Jo, and Shraeye.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #239 on: October 31, 2012, 08:22:24 pm »

Sorry for my absence. It's been a rough day around here, and I'm having a heavy, deep and real conversation with Pappy Van Winkle and Stevie Ray Vaughn.

I vote that the lawman should claim.  If I've understood the scenarios correctly, it seems like a sound plan, even in a worst case. I make six, so we need to hear from Ash, Jo, and Shraeye.
Oh, yeah. I forgot Jo was playing. Where is he?
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #240 on: October 31, 2012, 08:23:19 pm »

I'm fine with the claim.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #241 on: October 31, 2012, 08:23:57 pm »

Sorry for my absence. It's been a rough day around here, and I'm having a heavy, deep and real conversation with Pappy Van Winkle and Stevie Ray Vaughn.

I vote that the lawman should claim.  If I've understood the scenarios correctly, it seems like a sound plan, even in a worst case. I make six, so we need to hear from Ash, Jo, and Shraeye.
Oh, yeah. I forgot Jo was playing. Where is he?

We really haven't seen him since RVS.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #242 on: October 31, 2012, 08:25:43 pm »

Yeah jo hasn't been on since ~2:30 today. Hopefully he'll be able to join us soon.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #243 on: October 31, 2012, 08:31:24 pm »

Yeah jo hasn't been on since ~2:30 today. Hopefully he'll be able to join us soon.
IIRC, he started a new job in Boston yesterday.  Between that, and getting settled, and Hurricane Sandy, he may have his hands full.  Don't know how hard Boston got hit.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #244 on: October 31, 2012, 08:33:18 pm »

Yeah jo hasn't been on since ~2:30 today. Hopefully he'll be able to join us soon.
IIRC, he started a new job in Boston yesterday.  Between that, and getting settled, and Hurricane Sandy, he may have his hands full.  Don't know how hard Boston got hit.
Oh huh yeah.

Don't know if he would oppose it or not, should we just go ahead with the claim? Shraeye, seems like the consensus to claim is nearly unanimous.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #245 on: October 31, 2012, 08:44:39 pm »

Well, the bourbon is catching up to me, so I think I'm done for today.

Have fun all.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #246 on: October 31, 2012, 09:06:09 pm »

Well, the bourbon is catching up to me, so I think I'm done for today.

Have fun all.

Oh, and don't kill me at the end of this one, like you did that last time.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #247 on: October 31, 2012, 10:12:03 pm »

ok, i thought long and hard over the intricacies of corner cases over dinner.  they are complicated.  i'm fine giving mafia that problem to solve.  claim away.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #248 on: October 31, 2012, 10:18:05 pm »

Since everyone, even shraeye, agrees with this plan (except Jo, who is missing), I think it's time.

Lawman, please declare yourself, per request of 8/9ths of the players.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #249 on: October 31, 2012, 10:24:30 pm »

Since everyone, even shraeye, agrees with this plan (except Jo, who is missing), I think it's time.

Lawman, please declare yourself, per request of 8/9ths of the players.

Hilarious irony will, of course, require that Jo be the Lawman.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #250 on: October 31, 2012, 10:30:13 pm »

arg, I dislike this idea.  I think the power of the follow the cop comes from the fact that the cop can continue to invesitgate until mafia find the doctor.  I think with one-shot investigation only, that it's not worth it to make public claims.  Just play cop normally: investigate, claim if results are useful.

Last few 9 player games have seen 4 days (3 nights) tops though. At least if we follow this plan, the cop is protected for 2/3 the game. Well, that's assuming standard lynch process, so I don't know about no lynch. Maybe I'm wrong, but it seems like no-lynch would only extend the game by one night, correct? And we probably end up no-lynching again to fix odd-parity. Not the best option imo.

If it was a full cop - maybe. But it's not. So I do like the theory here... But I don't think no-lynch is a good idea.

L........A........W........M.......A........N
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Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #251 on: October 31, 2012, 10:33:08 pm »

Well, there we go. To be clearing, your claiming it, not just pointing out a breadcrumb?

Galzria has claimed Lawman. Any other Lawmen out there? Speak now, or forever hold your scum.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #252 on: October 31, 2012, 10:40:10 pm »

Well, there we go. To be clearing, your claiming it, not just pointing out a breadcrumb?

Galzria has claimed Lawman. Any other Lawmen out there? Speak now, or forever hold your scum.

I should hope that I am!

Yes, I'm the Lawman.
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #253 on: November 01, 2012, 12:23:21 am »

Well ok. If there's a counterclaim we'll deal with it. But now we have less than 12 hours to lynch someone.

Let's get suggestions.

One option is Shraeye because he was very against the idea of the Lawman claiming.

Nobody's super lurking, though I guess I could reread some to see if anyone is trying to blend in.
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Robz888

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #254 on: November 01, 2012, 12:28:56 am »

Archetype is more lurky than others, but he usually is.

One reason for shraeye's opposite to the plan is of course that he might be scum, because I do think the plan is generally bad for the scum team.
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jotheonah

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #255 on: November 01, 2012, 12:36:02 am »

Jotheonah's been pretty lurky, especially for having replaced in. I think we should be looking hard at that guy.  ;)

Seriously though, many apologies, it is Halloween night and I was out celebrating. Luckily I would have voted yes on the claim and I'm not the lawman, so all is well.

shraeye is my top scum read, for his reticence on the claiming plan. But perhaps that's a little obvious. It's certainly not a rock solid read.
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Robz888

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #256 on: November 01, 2012, 12:37:21 am »

It IS a little obvious.

Was there anyone who appeared not take a side on the issue, and then said YES when it was clear YES was going to carry the day? That might be scum. I'll have to see if anyone fits the bill.
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Archetype

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #257 on: November 01, 2012, 12:45:46 am »

It IS a little obvious.

Was there anyone who appeared not take a side on the issue, and then said YES when it was clear YES was going to carry the day? That might be scum. I'll have to see if anyone fits the bill.
Phone posting: You and Dsell would consider yourselves the founders of the Lawman claim, yes?
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #258 on: November 01, 2012, 12:48:36 am »

It IS a little obvious.

Was there anyone who appeared not take a side on the issue, and then said YES when it was clear YES was going to carry the day? That might be scum. I'll have to see if anyone fits the bill.
Phone posting: You and Dsell would consider yourselves the founders of the Lawman claim, yes?

I would say myself, Dsell, and Frisk were all highly involved. (Galzria was also fairly involved, and he's the Lawman.)
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Robz888

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #259 on: November 01, 2012, 02:35:25 am »

Unvote, by the way.
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Robz888

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #260 on: November 01, 2012, 02:39:17 am »

With only a 1-shot, I think Cop should just claim on D2, with investigation result.  Counterclaim/WIFOM stuff there, the same problem can happen today, with a fake claim.  If we lynch one of the cop claimers on D1, and hit the cop, well that’s bad, and if we don’t, the Doctor can protect, but what if there’s three Cop claims?  Just seems risky.

I could definitely see scum making this suggestion though, to try and out PRs for NKs. 

Vote: Robz and FOS: Frisk for that.

Vote: ashersky

This was the clear winner for least thought-through post of the death. Shraeye's opposition to the plan might be scummy, but it seems to me that he was at least coming up with reasonable arguments for why it could be bad, and proceeding cautiously. Ashersky's "three doctors" line is very odd, and I don't at all like him attacking the people who suggested the idea, and not just because one of those people is me.

I don't think town ashersky would be this confrontational when he disagreed with people, so that's my vote for now, in case no better ideas come about.
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Galzria

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #261 on: November 01, 2012, 03:01:32 am »

Deadline in 6 hours? I'll be awake in 5. In case I'm not though, I'm fine with a Vote: Ashersky (Man, I feel like I'm doing that a lot recently. Nothing personal Ash. Probability doesn't always mean fairness or equality. Frisk is living proof someone can roll scum a gazillion games in as row).
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

ashersky

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #262 on: November 01, 2012, 04:00:56 am »

It IS a little obvious.

Was there anyone who appeared not take a side on the issue, and then said YES when it was clear YES was going to carry the day? That might be scum. I'll have to see if anyone fits the bill.

I meet this description, which I think you wrote to trap me.  Your pushing for the claim could definitely be scum trying to look town.

I'm good with Vote: Robz for today, and feel good about the chance he flips scum.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #263 on: November 01, 2012, 06:53:08 am »

In light of the approaching deadline, I'm probably going to hop on the ash wagon rather than risk a no-lynch. Ash, if you want to see someone else lynched, you have to give us something more compelling than a thinly veiled OMGUS.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #264 on: November 01, 2012, 06:57:18 am »

In light of the approaching deadline, I'm probably going to hop on the ash wagon rather than risk a no-lynch. Ash, if you want to see someone else lynched, you have to give us something more compelling than a thinly veiled OMGUS.

Do you prefer town lynch?  That's what I am.

I mean, it's better than Lawman, I guess.  I just think the way Robz jumped on the lawman claim bandwagon after Galz started it is suspect.

Maybe I'll set a record for most consecutive lynches in games across forum?  Getting a lot of cross-game meta votes, I think.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #265 on: November 01, 2012, 07:01:48 am »

For a short, fast game there are a lot of lurkers, actually.  Can you name the other players?  You think I'm the best lynch out of the 8?

Frisk, SfS, Arch are all better lynches than me, I'd say.
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jotheonah

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #266 on: November 01, 2012, 07:09:56 am »

None of those folks have lurked so much that I haven't seen them.

I'm only feeling compelled by shraeye and ashersky right now. With shraeye, I could see scum being scared enough by the mass claim to risk one of their number coming out against it. And there was enough tentativeness to shraeye's objection that it had a slight testing the waters feel.

I'm going to Vote: shraeye, reserving the option to switch to ashersky come deadline (assuming I can sneak online! Work starts today.)
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Captain_Frisk

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #267 on: November 01, 2012, 08:03:35 am »

Poor Asher, but he's looking really bad right here. Can we get a vote count?
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #268 on: November 01, 2012, 08:15:29 am »

I'm awake and catching up.  Please note, I will only be available until about 15 minutes prior to the deadline this morning, as I have to take my mom to a doctor's appointment.
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Galzria

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #269 on: November 01, 2012, 08:18:31 am »

Despite it being 5:15 am, I'm here as well.
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #270 on: November 01, 2012, 08:21:17 am »

Well, the bourbon is catching up to me, so I think I'm done for today.

Have fun all.

Oh, and don't kill me at the end of this one, like you did that last time.
This could be just banter (I did incorrectly hammer Ash at the end of ZM1), but it could be the equivalent of a Frisk "Hiya Friend".

If I think you are scum, I'll be voting for you.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #271 on: November 01, 2012, 08:24:21 am »

Jotheonah's been pretty lurky, especially for having replaced in. I think we should be looking hard at that guy.  ;)

Seriously though, many apologies, it is Halloween night and I was out celebrating. Luckily I would have voted yes on the claim and I'm not the lawman, so all is well.

shraeye is my top scum read, for his reticence on the claiming plan. But perhaps that's a little obvious. It's certainly not a rock solid read.
I gave you credit for starting that job yesterday.  I gave you credit for being without electricity. Never thought about Jo partying on a pagan holiday.

Have I mentioned I hate being wrong?
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Galzria

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #272 on: November 01, 2012, 08:27:21 am »

Well, the bourbon is catching up to me, so I think I'm done for today.

Have fun all.

Oh, and don't kill me at the end of this one, like you did that last time.
This could be just banter (I did incorrectly hammer Ash at the end of ZM1), but it could be the equivalent of a Frisk "Hiya Friend".

If I think you are scum, I'll be voting for you.

To be fair, I said "Hiya Friend", not Frisk - and it was only there because I was talking about you in reference to a past game, while knowing that you would be reading the post. My way of trying to show a little modesty over the presented information given it's nature, if you will. One of those "Oh geese, I've been asked to explain my win win when the people I won over are right here". Uncomfortable!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

SwitchedFromStarcraft

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #273 on: November 01, 2012, 08:56:01 am »

Emphases added
In light of the approaching deadline, I'm probably going to hop on the ash wagon rather than risk a no-lynch. Ash, if you want to see someone else lynched, you have to give us something more compelling than a thinly veiled OMGUS.

Do you prefer town lynch?  That's what I am.

I mean, it's better than Lawman, I guess.  I just think the way Robz jumped on the lawman claim bandwagon after Galz started it is suspect.

Maybe I'll set a record for most consecutive lynches in games across forum?  Getting a lot of cross-game meta votes, I think.
1) Boldface: Galz didn't start the idea. See post #162.  This was covered this morning when Arch asked directly (good to see someone else holding  people accountable). See #257 and #258. Why misrepresent who started this idea?  In this context, your comment in #262 "Your pushing for the claim could definitely be scum trying to look town" feels like a misrepresentation as well.
2) Italics: This reads like a request for sympathy, coupled with a bit of deflection.

Are you feeling pressured?

PPE: 1 new post
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #274 on: November 01, 2012, 08:59:54 am »

Well, the bourbon is catching up to me, so I think I'm done for today.

Have fun all.

Oh, and don't kill me at the end of this one, like you did that last time.
This could be just banter (I did incorrectly hammer Ash at the end of ZM1), but it could be the equivalent of a Frisk "Hiya Friend".

If I think you are scum, I'll be voting for you.

To be fair, I said "Hiya Friend", not Frisk - and it was only there because I was talking about you in reference to a past game, while knowing that you would be reading the post. My way of trying to show a little modesty over the presented information given it's nature, if you will. One of those "Oh geese, I've been asked to explain my win win when the people I won over are right here". Uncomfortable!
Yes, the specific quote ("Hiya Friend) was yours, and from this game, but for me the concept will forever be linked to Frisk because of MIV.
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ashersky

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #275 on: November 01, 2012, 09:00:15 am »

Emphases added
In light of the approaching deadline, I'm probably going to hop on the ash wagon rather than risk a no-lynch. Ash, if you want to see someone else lynched, you have to give us something more compelling than a thinly veiled OMGUS.

Do you prefer town lynch?  That's what I am.

I mean, it's better than Lawman, I guess.  I just think the way Robz jumped on the lawman claim bandwagon after Galz started it is suspect.

Maybe I'll set a record for most consecutive lynches in games across forum?  Getting a lot of cross-game meta votes, I think.
1) Boldface: Galz didn't start the idea. See post #162.  This was covered this morning when Arch asked directly (good to see someone else holding  people accountable). See #257 and #258. Why misrepresent who started this idea?  In this context, your comment in #262 "Your pushing for the claim could definitely be scum trying to look town" feels like a misrepresentation as well.
2) Italics: This reads like a request for sympathy, coupled with a bit of deflection.

Are you feeling pressured?

PPE: 1 new post

Not feeling pressured.  I mean, it's blitz.  Losing me today is probably good for town in the long run, since we keep our PRs alive.  Lynching scum D1 is better, though.

I was just joking on the mislynch thing from the prior game.

So I can be your lamb, if that's the town consensus.  Good luck analyzing my wagon.

Top scumreads are Robz and Frisk, for reference when I'm dead.
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Galzria

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #276 on: November 01, 2012, 09:01:18 am »

Well, the bourbon is catching up to me, so I think I'm done for today.

Have fun all.

Oh, and don't kill me at the end of this one, like you did that last time.
This could be just banter (I did incorrectly hammer Ash at the end of ZM1), but it could be the equivalent of a Frisk "Hiya Friend".

If I think you are scum, I'll be voting for you.

To be fair, I said "Hiya Friend", not Frisk - and it was only there because I was talking about you in reference to a past game, while knowing that you would be reading the post. My way of trying to show a little modesty over the presented information given it's nature, if you will. One of those "Oh geese, I've been asked to explain my win win when the people I won over are right here". Uncomfortable!
Yes, the specific quote ("Hiya Friend) was yours, and from this game, but for me the concept will forever be linked to Frisk because of MIV.

Ahh, I understand. It wasn't directed at me then, so I never took note of it in that game.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Captain_Frisk

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #277 on: November 01, 2012, 09:04:10 am »

Honestly, I don't remember this hiya friend from MIV.  Going to go look.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #278 on: November 01, 2012, 09:10:45 am »

Cannot find, but i'm not going to reread all of my 505 posts.  YIKES.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #279 on: November 01, 2012, 09:22:31 am »

I'm quite comfortable with an Ashersky lynch. He's used AtE twice now in his last two posts, and while it's not solely a Mafia tactic (I've intentionally used it as town), it is generally more commonly seen from scum than town.

1. He made a self-depricating remark about setting a record across multiple games for being mislynched.

- As SFS notes, this reads like an attempt for us to take pity on him.

2. He uses fear to try and keep his wagon from growing, claiming anybody on it will be under suspicion tomorrow.

- Commonly used tactic to pre-empt and scare off potential undecided voters.

For reference, AtE:

Appeal to Emotion:

http://en.m.wikipedia.org/wiki/Appeal_to_emotion
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

SwitchedFromStarcraft

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #280 on: November 01, 2012, 09:24:52 am »

Honestly, I don't remember this hiya friend from MIV.  Going to go look.
Frisk - I hope this makes you laugh as much as I did

See:
http://forum.dominionstrategy.com/index.php?topic=2774.msg46757#msg46757

which of course I had to interpret in the context of an earlier post:

http://forum.dominionstrategy.com/index.php?topic=2774.msg45885#msg45885

Now everyone knows why I can't purport to use metadata in these games.

PPE: 1 new post

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #281 on: November 01, 2012, 09:24:58 am »

I am fine with lynching Ashersky. I agree about the vote count, but if we don't have one I will park my vote there at about 10:30 forum time, because I might not be able to get on after that.

Also fine with a Shraeye lynch, I could probably be persuaded to vote anyone except Robz or Frisk and obviously Galz. I don't have any big scum reads at this point but a couple of Ashersky's posts (which have been pointed out already) did strike me as a bit scummy.
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Galzria

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #282 on: November 01, 2012, 09:25:43 am »

Friendly Reminder:

Blitz games do not follow a "Majority Lynch" rule, rather a "Plurality Lynch" rule. The player with the most votes at deadline, regardless of that count, will be lynched.

In the event of a tie, we go to Hidden Democracy, where each player privately casts his vote for 1 of the tied candidates. At the end of hidden voting, the results are made public and the lynch ensues by majority.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Captain_Frisk

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #283 on: November 01, 2012, 09:28:00 am »

Post counts:

1 - Captain_Frisk - 19
2 - ashersky - 15
3 - Robz - 47
4 - jotheonah (13)   Eevee (11)
5 - Galzria - 33
6 - Archetype - 11
7 - SwitchedFromStarcraft -30
8 - DSell - 32
9 - Shraeye - 22

I'm ready to vote asher. 
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Galzria

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #284 on: November 01, 2012, 09:31:45 am »

That's not parsed to just the game is it? I thought Eevee only made one "game"post.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Dsell

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #285 on: November 01, 2012, 09:32:04 am »

Honestly, I don't remember this hiya friend from MIV.  Going to go look.
Frisk - I hope this makes you laugh as much as I did

See:
http://forum.dominionstrategy.com/index.php?topic=2774.msg46757#msg46757

which of course I had to interpret in the context of an earlier post:

http://forum.dominionstrategy.com/index.php?topic=2774.msg45885#msg45885

Now everyone knows why I can't purport to use metadata in these games.

PPE: 1 new post

Your first link makes me sad because I was totally lying when I got "frustrated" at pops. I was just trying to stir up the town, so I felt bad that I made him feel guilty for it. :(
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #286 on: November 01, 2012, 09:32:34 am »

I'm quite comfortable with an Ashersky lynch. He's used AtE twice now in his last two posts, and while it's not solely a Mafia tactic (I've intentionally used it as town), it is generally more commonly seen from scum than town.

1. He made a self-depricating remark about setting a record across multiple games for being mislynched.

- As SFS notes, this reads like an attempt for us to take pity on him.

2. He uses fear to try and keep his wagon from growing, claiming anybody on it will be under suspicion tomorrow.

- Commonly used tactic to pre-empt and scare off potential undecided voters.

For reference, AtE:

Appeal to Emotion:

http://en.m.wikipedia.org/wiki/Appeal_to_emotion
Ash's comment about Rob pushing for lawman claim is more interesting now, because Ash's vote for Robz in 262 is a restatement of the vote for Robz in 185, with no unvote in between.

PPE: 3 new
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #287 on: November 01, 2012, 09:39:42 am »

Honestly, I don't remember this hiya friend from MIV.  Going to go look.
Frisk - I hope this makes you laugh as much as I did

See:
http://forum.dominionstrategy.com/index.php?topic=2774.msg46757#msg46757

which of course I had to interpret in the context of an earlier post:

http://forum.dominionstrategy.com/index.php?topic=2774.msg45885#msg45885

Now everyone knows why I can't purport to use metadata in these games.

PPE: 1 new post

Your first link makes me sad because I was totally lying when I got "frustrated" at pops. I was just trying to stir up the town, so I felt bad that I made him feel guilty for it. :(
His advocacy for my towniness really worried me.  I knew I was town, but didn't understand how he could be sure unless he was Mafia.  Especially in light of the (in)famous 1:38 between the "he's cleared" post and the immediately prior one, where he said he hadn't made up his mind about me.  I really spent too much time in that game wondering if there was meta in that pre-game post.
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SwitchedFromStarcraft

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #288 on: November 01, 2012, 09:43:19 am »

Is there a way, while in this thread, to show only one person's posts?  Something about Control-F or something?
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Dsell

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #289 on: November 01, 2012, 09:45:35 am »

Is there a way, while in this thread, to show only one person's posts?  Something about Control-F or something?

The best way to do it is to press the "Print" button near the top of the page on the far right. This will open the whole topic in a printable and searchable form. From there you can control+f searching "by: Dsell" to go through each post by that person.
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SwitchedFromStarcraft

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #290 on: November 01, 2012, 10:13:45 am »

-snip-
Ash's comment about Rob pushing for lawman claim is more interesting now, because Ash's vote for Robz in 262 is a restatement of the vote for Robz in 185, with no unvote in between.

I am compiling a vote count and will have it soon.  In fairness to Ash, I must point out that my comment about his vote on Robz is ALSO true of Galzria's vote on Ash (see vote count at 189 and revote in 261).
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #291 on: November 01, 2012, 10:19:07 am »

PLEASE NOTE THIS IS NOT OFFICIAL AND I COULD HAVE MADE A MISTAKE.  I cut and pasted count 1-3 and worked from there, but this is the vote count I get:

Galzria (1) - Shraeye
Ashersky (2) - Galzria, Robz
Jotheonah (1) - Captain_Frisk
Robz888 (1) - ashersky
Shraeye (1)-     Jotheonah

Not Voting (3) - Archetype, SwitchedFromStarcraft, Dsell


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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #292 on: November 01, 2012, 10:21:47 am »

INSOM/JORBLES:  If there is a tie at the deadline, thereby triggering the move to the Hidden Democracy tiebreaker, how long will we have to cast votes?
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #293 on: November 01, 2012, 10:40:35 am »

INSOM/JORBLES:  If there is a tie at the deadline, thereby triggering the move to the Hidden Democracy tiebreaker, how long will we have to cast votes?

12 Hours, but the sooner the better.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #294 on: November 01, 2012, 10:43:43 am »

Vote: Ashersky

I might possibly be available to change my vote but it doesn't look like anything else is happening.
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Dsell

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #295 on: November 01, 2012, 11:07:34 am »

~20 minutes to deadline, right?
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Insomniac

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #296 on: November 01, 2012, 11:10:12 am »

~20 minutes to deadline, right?

Yes
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #297 on: November 01, 2012, 11:13:50 am »

Vote Count 1-4

Galzria (1) - Shraeye
Ashersky (3) - Galzria, Robz, Dsell
Jotheonah (1) - Captain_Frisk
Shraeye (1) - Jotheonah
Robz888 (1) - ashersky

Not Voting (2) - Archetype, SwitchedFromStarcraft

With 9 Alive it takes 5 to lynch

Day 1 Deadline: November 1, 8:30am PDT (11:30am forum time)
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Galzria

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #298 on: November 01, 2012, 11:14:56 am »

What a quiet place.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Captain_Frisk

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #299 on: November 01, 2012, 11:16:33 am »

vote: ashersky
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #300 on: November 01, 2012, 11:18:50 am »

Yeah, and this response to me is starting to bother me a little.
-snip-
Not feeling pressured.  I mean, it's blitz.  Losing me today is probably good for town in the long run, since we keep our PRs alive.  Lynching scum D1 is better, though.

I was just joking on the mislynch thing from the prior game.

So I can be your lamb, if that's the town consensus.  Good luck analyzing my wagon.

Top scumreads are Robz and Frisk, for reference when I'm dead.
On first read, it seemed short, resigned to fate.  On re-read, it is still that, but the lamb reference and the "good luck" thing have just the right amount of snark to be genuine offense at being lynched.  Plus he hasn't claimed (though he is offline), which IMO is the proper play if you are VT.

PPE: 3 new
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #301 on: November 01, 2012, 11:20:26 am »

Actually: Unvote

Going to reread quickly.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #302 on: November 01, 2012, 11:26:40 am »

Vote Count 1-4

Galzria (1) - Shraeye
Ashersky (3) - Galzria, Robz, Dsell
Shraeye (1) - Jotheonah
Robz888 (1) - ashersky

Not Voting (3) - Archetype, SwitchedFromStarcraft, Captain_Frisk

With 9 Alive it takes 5 to lynch

Day 1 Deadline: November 1, 8:30am PDT (11:30am forum time)   [3 MINUTES!]
« Last Edit: November 01, 2012, 11:27:52 am by Insomniac »
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Galzria

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #303 on: November 01, 2012, 11:29:55 am »

1 minute away. Goodnight everybody. How long is night? 12 hr?

Doctor: Do a good job tonight.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #304 on: November 01, 2012, 11:30:59 am »

Thread Locked
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #305 on: November 01, 2012, 11:44:41 am »

Those that Insomniac had invited to his dominion tourney wanted blood from the mafia. Robz hypothesized I know Insomniac invited a lawman surely we should just trust his judgement over our own? Soon everyone agreed and Galzria stepped forward as lawman. Then the town turned on ashersky. You loaded our host with caffeine causing him to die of an overdose! Robz, Galz and DSell didn't wait for the rest of the town. They strung up ashersky and lynched him. They searched his battered body and found no trace of caffeine pills. Turns out ashersky wasn't mafia. Hmm

Ashersky the vanilla townie has been lynched

Night actions due by 8:30pm pdt (11:30pm forum time)
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

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Re: ZM3 - Night 1 Underway - Spec QT Available
« Reply #306 on: November 01, 2012, 11:11:25 pm »

Now that the numbers were even again you sat down to have the Dominion tournament Insomniac had invited you over for. After all while he liked it when people avenged his death he would have wanted the tournament to go on without him. You all start to notice the shakiness in your hand, whether it's from the copious amount of caffeine you consumed or freight of the mafia you aren't sure. Shortly after you sit down to start the tournament Robz collapsed, and the tournament schedule has gone missing. The mafia had struck again this time killing Robz, now if only you could remember who was playing against Robz.

Robz the town Doctor has been Killed.

Thread Unlocked

Day 2 Start!

Not Voting (7) -Captain_Frisk, jotheonah, Galzria, Archetype, SwitchedFromStarcraft, DSell, Shraeye

Day 2 deadline 8:30pm PDT (11:30pm forum time) November 2nd
« Last Edit: November 01, 2012, 11:13:23 pm by Insomniac »
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Galzria

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #307 on: November 01, 2012, 11:16:59 pm »

What the heck is it with scum and shooting PR's N1? Seriously. Blargh.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #308 on: November 01, 2012, 11:17:26 pm »

That sucked!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Dsell

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #309 on: November 01, 2012, 11:18:28 pm »

Why do the power roles always get killed N1?

And why does Robz always get the power roles?
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #310 on: November 01, 2012, 11:18:49 pm »

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Galzria

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #311 on: November 01, 2012, 11:22:27 pm »

That sucked!

Any good results? :-\

Define "good".

Personally, I think I should keep my result to myself right now, and play through the day semi-normally. I'll reveal what I know before the deadline/lynch, and then jail tonight. Hopefully our results will be for the best.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Dsell

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #312 on: November 01, 2012, 11:23:46 pm »

That sucked!

Any good results? :-\

Define "good".

Personally, I think I should keep my result to myself right now, and play through the day semi-normally. I'll reveal what I know before the deadline/lynch, and then jail tonight. Hopefully our results will be for the best.

I of course trust you to do the best thing with the results. I'm just hoping you have something decent after losing our doctor night one.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #313 on: November 01, 2012, 11:38:47 pm »

Vote: dsell

Will explain tomorrow, but I didn't get to post in time,
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shraeye

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #314 on: November 01, 2012, 11:40:22 pm »

That sucked!

Any good results? :-\

Define "good".

Personally, I think I should keep my result to myself right now, and play through the day semi-normally. I'll reveal what I know before the deadline/lynch, and then jail tonight. Hopefully our results will be for the best.
I agree with this scenario.  No reason to cut out on the regular type of talk that we have day 2.  If he gives his results immediately, it will derail and override any type of normal read we can get.  And this will leave town very bad off on day 3 if his JK doesn't find scum.
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jotheonah

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #315 on: November 02, 2012, 12:11:07 am »

Well at least there's a silver lining - we won't have to deal with any fake PR claims if we run scum up to L1.

Galz, I'm not really sure what's to gain by keeping mum. If you found scum, just out 'em and we'll all sheep you. If you didn't, give us our IC so we can analyze their reads and behavior from day one.
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Archetype

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #316 on: November 02, 2012, 12:21:46 am »

Thinking like a Mafia member here:

What if they somehow knew Robz was the doctor? They could have infered that he was because he was the founder of the Galz protecton society. The Doctor would be the best founder because they would know that they could protect them.

I think it would take a smart Mafia player to figure this out, and considering they'd have to push the Doctor into the open, they'd have to be helping him shine.

Vote:Dsell for working alonside Robz
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shraeye

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #317 on: November 02, 2012, 12:27:06 am »

Thinking like a Mafia member here:

What if they somehow knew Robz was the doctor? They could have infered that he was because he was the founder of the Galz protecton society. The Doctor would be the best founder because they would know that they could protect them.

I think it would take a smart Mafia player to figure this out, and considering they'd have to push the Doctor into the open, they'd have to be helping him shine.

Vote:Dsell for working alonside Robz
I think you're right that this is how mafia figured out that Robz was the doctor.  It makes more sense for a Doctor to see how he can use his role best, than for a VT to jump up and start directing the two PRs, I think.  But I don't think that this means that Dsell is scummy for agreeing with Robz and also pushing a claim.
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Galzria

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #318 on: November 02, 2012, 12:29:31 am »

Would people please not jump to votes? It takes only 4 to lynch and there's two scum out there somewhere. If the lynch falls before I claim, you lose your free read as I die tonight unless I get really lucky. FoS Dsell if you want, but there's NO reason for him to be L-2.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #319 on: November 02, 2012, 12:35:08 am »

Well at least there's a silver lining - we won't have to deal with any fake PR claims if we run scum up to L1.

Galz, I'm not really sure what's to gain by keeping mum. If you found scum, just out 'em and we'll all sheep you. If you didn't, give us our IC so we can analyze their reads and behavior from day one.

Because if we play the day out normally, that's more information to work with tomorrow after I'm gone.

Say I investigated Shraeye and found him to be town. The day goes by, and we decide to lynch Dsell. Before we do, I reveal. Now we've got a day's worth of info to see who might've built a case on obvtown. We always go back and look AFTER flips, but now we'll be able to go back and look with that player still alive - and possibly prior to a lynch as well. It gives us info AFTER we've created noise to compare it to.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Archetype

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #320 on: November 02, 2012, 01:02:23 am »

Would people please not jump to votes? It takes only 4 to lynch and there's two scum out there somewhere. If the lynch falls before I claim, you lose your free read as I die tonight unless I get really lucky. FoS Dsell if you want, but there's NO reason for him to be L-2.
True. The number of people required to lynch is scary low. Unvote.

I do think you should tell what you found out, otherwise Robz's death would be in vain.
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Galzria

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #321 on: November 02, 2012, 01:04:39 am »

Would people please not jump to votes? It takes only 4 to lynch and there's two scum out there somewhere. If the lynch falls before I claim, you lose your free read as I die tonight unless I get really lucky. FoS Dsell if you want, but there's NO reason for him to be L-2.
True. The number of people required to lynch is scary low. Unvote.

I do think you should tell what you found out, otherwise Robz's death would be in vain.

I plan to, but I don't see the rush to do it, and I think there's valuable information to be gained from waiting.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Archetype

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #322 on: November 02, 2012, 01:08:54 am »

You should also tell us your reads, considering they'll be coming from a confirmed Townie.

Food for thought: Did Robz really need to protect Galz? If he said he would, but then didnt, and targeted someone else, would Scum take the risk of targeting Galz? I think no.

Of course, Robz did die. So matter who he would of chosen, it wouldnt have prevented his death.

I do wonder if he did target Galz, or just blufffed he would and target someone else. Gotta ask him post-game if that ever crossed his mind.

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Archetype

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #323 on: November 02, 2012, 01:11:30 am »

Would people please not jump to votes? It takes only 4 to lynch and there's two scum out there somewhere. If the lynch falls before I claim, you lose your free read as I die tonight unless I get really lucky. FoS Dsell if you want, but there's NO reason for him to be L-2.
True. The number of people required to lynch is scary low. Unvote.

I do think you should tell what you found out, otherwise Robz's death would be in vain.

I plan to, but I don't see the rush to do it, and I think there's valuable information to be gained from waiting.
I agree, we still havent heard from SfS as well as more D2 posts from others.
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shraeye

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #324 on: November 02, 2012, 01:13:48 am »

Would people please not jump to votes? It takes only 4 to lynch and there's two scum out there somewhere. If the lynch falls before I claim, you lose your free read as I die tonight unless I get really lucky. FoS Dsell if you want, but there's NO reason for him to be L-2.
True. The number of people required to lynch is scary low. Unvote.

I do think you should tell what you found out, otherwise Robz's death would be in vain.

I plan to, but I don't see the rush to do it, and I think there's valuable information to be gained from waiting.
Yup, I still agree with you here.  I know you won't give in to pressure when you know you have a good idea.  But I just want to reaffirm that despite anybody's push for giving this info now, that you're doing the right thing.  All we need to do as town to make sure Galz's plan gets maximal gains is to play as normal BUT be very careful with our votes. 

AND be very announcy before voting players to L-1, and most definitely no hammers before Galz claims.  It goes without saying that I will forever-vote anybody who goes against the rules in this paragraph.
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Archetype

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #325 on: November 02, 2012, 01:20:08 am »

Would people please not jump to votes? It takes only 4 to lynch and there's two scum out there somewhere. If the lynch falls before I claim, you lose your free read as I die tonight unless I get really lucky. FoS Dsell if you want, but there's NO reason for him to be L-2.
True. The number of people required to lynch is scary low. Unvote.

I do think you should tell what you found out, otherwise Robz's death would be in vain.

I plan to, but I don't see the rush to do it, and I think there's valuable information to be gained from waiting.
Yup, I still agree with you here.  I know you won't give in to pressure when you know you have a good idea.  But I just want to reaffirm that despite anybody's push for giving this info now, that you're doing the right thing.  All we need to do as town to make sure Galz's plan gets maximal gains is to play as normal BUT be very careful with our votes. 

AND be very announcy before voting players to L-1, and most definitely no hammers before Galz claims.  It goes without saying that I will forever-vote anybody who goes against the rules in this paragraph.
Yep, and there isnt enough Mafia alive to lynch anybody. So, as long as no one votes until Galz reports, we're fine.
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Galzria

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #326 on: November 02, 2012, 01:20:45 am »

You should also tell us your reads, considering they'll be coming from a confirmed Townie.

Food for thought: Did Robz really need to protect Galz? If he said he would, but then didnt, and targeted someone else, would Scum take the risk of targeting Galz? I think no.

Of course, Robz did die. So matter who he would of chosen, it wouldnt have prevented his death.

I do wonder if he did target Galz, or just blufffed he would and target someone else. Gotta ask him post-game if that ever crossed his mind.

In his shoes, I would've protected me about 10% of the time, and just planned on taking the raging I would receive if I got it wrong.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #327 on: November 02, 2012, 01:28:54 am »

Would people please not jump to votes? It takes only 4 to lynch and there's two scum out there somewhere. If the lynch falls before I claim, you lose your free read as I die tonight unless I get really lucky. FoS Dsell if you want, but there's NO reason for him to be L-2.
True. The number of people required to lynch is scary low. Unvote.

I do think you should tell what you found out, otherwise Robz's death would be in vain.

I plan to, but I don't see the rush to do it, and I think there's valuable information to be gained from waiting.
Yup, I still agree with you here.  I know you won't give in to pressure when you know you have a good idea.  But I just want to reaffirm that despite anybody's push for giving this info now, that you're doing the right thing.  All we need to do as town to make sure Galz's plan gets maximal gains is to play as normal BUT be very careful with our votes. 

AND be very announcy before voting players to L-1, and most definitely no hammers before Galz claims.  It goes without saying that I will forever-vote anybody who goes against the rules in this paragraph.
Yep, and there isnt enough Mafia alive to lynch anybody. So, as long as no one votes until Galz reports, we're fine.
"Nobody votes" is a bit stronger than we need.  Votes are good, discussion is good.  Just be careful with your vote.
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Galzria

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #328 on: November 02, 2012, 01:31:34 am »

As for my reads, there were only 3 people on the lynch of Ash, and two are confirmed town.

The question that must be asked regarding the third (Dsell), is if he would have the balls to shoot Robz, knowing I'm conftown, leaving him all alone in the "voting" category?

Or, do you think both scum were amongst the 5 off the lynch?

Shraeye/Archetype/Joth/SFS/Frisk

Well, we know there's absolutely 1 scum amongst those 5.

Things to look back for:

Anybody that defended Ashersky or treated him as town with an unreasonable certainty for D1 randomness.
Anybody who pushed the lynch along, or appeared to support it vocally but wasn't actually voting.
Anybody who pushed for Robz.

Unfortunately, I don't think Robz left us with -anything- of value.

The question on Dsell, is if it's a crazy scum gamble, or scum trying to frame a townie?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Dsell

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #329 on: November 02, 2012, 01:41:12 am »

Obviously I don't see the case on myself.

I'm gonna reread. Archetype was lurky yesterday but I bet scum are just blending right in.
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Dsell

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #330 on: November 02, 2012, 02:17:59 am »

Yeah Archetype, jo, and SFS have all been slightly lurky so far. I guess Frisk is still not a great lynch since he was actively involved in the Lawman claim idea. Shraeye is weird in that he has been the most obviously "scummy" by opposing the Lawman claim that the town ended up unanimously agreeing on, but I have a small town read on him just based on the reread. He seemed to genuinely think it was a bad idea.

But I really don't know. Frisk mentioned that he was going back to reread right before the deadline, so I'm curious to hear what he made of that, though it looks like he might be finding me scummy.

I don't really know what to think of it all right now.
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Dsell

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #331 on: November 02, 2012, 02:41:07 am »

Here's a topic to discuss.

There's no doctor, so the mafia's gonna shoot Galzria or the person he confirms as town (assuming Galz didn't cop scum) tonight. Obviously Galz is gonna jailkeep someone since he probably won't get another use of his power.

Should he announce who he plans to jailkeep before the day is over? If he does, and there is a NK, then we have no info on the jailed person's alignment (unless we lynch mafia today, and then that person would be confirmed town). However, if there is no kill, that suggests that the person Galzria jailed is the mafia killer, and that person should be the next lynch.

However, this gives mafia the chance to WIFOM the town by not killing anyone (and thus attempting to frame whoever Galz jailed). This is very risky for mafia for two reasons: 1. There will still be two confirmed townies running around (again, assuming Galz found a townie last night) on day 3, and 2. Galzria has a 50% chance of blocking mafia anyway if we lynch town and a 25% chance of blocking mafia if we lynch mafia, so deciding not to perform a kill could implicate them anyway.

I think that, in light of this, it seems too risky for the mafia not to kill. Therefore, I think the best plan is for Galz to announce who he's going to jail before the day is over. Even if we lynch town, he should have at least a 25% chance of blocking the mafia kill (6 players at end of day, 1 confirmed townie + himself = 4 targets for jailkeeping), and better if his reads are good.

Discuss.
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jotheonah

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #332 on: November 02, 2012, 07:07:52 am »

Here's a topic to discuss.

There's no doctor, so the mafia's gonna shoot Galzria or the person he confirms as town (assuming Galz didn't cop scum) tonight. Obviously Galz is gonna jailkeep someone since he probably won't get another use of his power.

Should he announce who he plans to jailkeep before the day is over? If he does, and there is a NK, then we have no info on the jailed person's alignment (unless we lynch mafia today, and then that person would be confirmed town). However, if there is no kill, that suggests that the person Galzria jailed is the mafia killer, and that person should be the next lynch.

However, this gives mafia the chance to WIFOM the town by not killing anyone (and thus attempting to frame whoever Galz jailed). This is very risky for mafia for two reasons: 1. There will still be two confirmed townies running around (again, assuming Galz found a townie last night) on day 3, and 2. Galzria has a 50% chance of blocking mafia anyway if we lynch town and a 25% chance of blocking mafia if we lynch mafia, so deciding not to perform a kill could implicate them anyway.

I think that, in light of this, it seems too risky for the mafia not to kill. Therefore, I think the best plan is for Galz to announce who he's going to jail before the day is over. Even if we lynch town, he should have at least a 25% chance of blocking the mafia kill (6 players at end of day, 1 confirmed townie + himself = 4 targets for jailkeeping), and better if his reads are good.

Discuss.

You should also tell us your reads, considering they'll be coming from a confirmed Townie.

Food for thought: Did Robz really need to protect Galz? If he said he would, but then didnt, and targeted someone else, would Scum take the risk of targeting Galz? I think no.

Of course, Robz did die. So matter who he would of chosen, it wouldnt have prevented his death.

I do wonder if he did target Galz, or just blufffed he would and target someone else. Gotta ask him post-game if that ever crossed his mind.

In his shoes, I would've protected me about 10% of the time, and just planned on taking the raging I would receive if I got it wrong.

Even if Galzria claims a target, who's going to believe him after that statement. I don't really see the value in this - there are too many things that can go wrong. Also, Dsell could be mafia trying to get hints about who not to target tomorrow night. I got a slight scum read from that post.

Still think shraeye is scummy, though admittedly I'm not awesome at reading him. It's very possible that his opposition to Robz's follow the cop idea was just prudence/contrarianism.  But I can't ignore that he DID try to stop it, and that his reasons for opposing it didn't seem compelling to me at the time. Would scum risk that? It depends on how screwed they felt they would be by the plan, I guess.
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Captain_Frisk

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #333 on: November 02, 2012, 07:25:22 am »

Here's a topic to discuss.

There's no doctor, so the mafia's gonna shoot Galzria or the person he confirms as town (assuming Galz didn't cop scum) tonight. Obviously Galz is gonna jailkeep someone since he probably won't get another use of his power.

Should he announce who he plans to jailkeep before the day is over? If he does, and there is a NK, then we have no info on the jailed person's alignment (unless we lynch mafia today, and then that person would be confirmed town). However, if there is no kill, that suggests that the person Galzria jailed is the mafia killer, and that person should be the next lynch.

However, this gives mafia the chance to WIFOM the town by not killing anyone (and thus attempting to frame whoever Galz jailed). This is very risky for mafia for two reasons: 1. There will still be two confirmed townies running around (again, assuming Galz found a townie last night) on day 3, and 2. Galzria has a 50% chance of blocking mafia anyway if we lynch town and a 25% chance of blocking mafia if we lynch mafia, so deciding not to perform a kill could implicate them anyway.

I think that, in light of this, it seems too risky for the mafia not to kill. Therefore, I think the best plan is for Galz to announce who he's going to jail before the day is over. Even if we lynch town, he should have at least a 25% chance of blocking the mafia kill (6 players at end of day, 1 confirmed townie + himself = 4 targets for jailkeeping), and better if his reads are good.

Discuss.

More to come when at this, but read this post seriously folks.
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Captain_Frisk

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #334 on: November 02, 2012, 07:25:46 am »

When at desk is what that should say
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jotheonah

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #335 on: November 02, 2012, 07:30:09 am »

I will be V/LA until about 5, doing the work thing. Weekend should be good for me for posting.
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Galzria

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #336 on: November 02, 2012, 08:14:27 am »

It's almost like things get said, but never read.....:

Hold on, that's a 1 in 5 chance of Cop stopping the last mafia's kill, right? 1 lynched, 1 NK, 1 lynch... yeah, 6 remaining people, and Cop is one of them. So 1 in 5. In the worst scenario.

Yes, 20% chance to straight win in a worst case scenario, with the other 80% giving two confirmed town, 2 unconfirmed, and 1 scum.

Why two confirmed? Because if the Cop announces the night before who they plan on JK'ing, then if he still turns up dead that person could not have killed him.
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

jotheonah

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #337 on: November 02, 2012, 08:36:27 am »

So it makes sense for Galz to claim a target IF AND ONLY IF we lynch scum. If there's two scum out there, claiming a target just tells them which one of them should perform the kill/who they should avoid targeting (depending on if the announced target is scum or town).
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Captain_Frisk

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #338 on: November 02, 2012, 08:36:33 am »

Ok - Galz should not claim who he's jailkeeping - as that clearly telegraphs to scum who is safe to kill.  With 2 scum, even if galz does jailkeep one - then the other scum can choose to do the kill.

DSell is smarter than this.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #339 on: November 02, 2012, 08:36:56 am »

So it makes sense for Galz to claim a target IF AND ONLY IF we lynch scum. If there's two scum out there, claiming a target just tells them which one of them should perform the kill/who they should avoid targeting (depending on if the announced target is scum or town).

Obviously we won't know if we lynch scum until the thread is locked - ergo he should not announce.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #340 on: November 02, 2012, 08:45:01 am »

So - on DSell. 

Unvote.  Yesterday I was frantically reading in advance of lynch deadline because I thought I had him being somewhat wishy washy on the claim plan, but rereading makes it clear that he was in fact in favor.

It IS a little obvious.

Was there anyone who appeared not take a side on the issue, and then said YES when it was clear YES was going to carry the day? That might be scum. I'll have to see if anyone fits the bill.
Phone posting: You and Dsell would consider yourselves the founders of the Lawman claim, yes?

This post is what set me off - because I felt like it was RobZ and I who were the primary founders, and I thought this was Archetype trying to give DSell some town cred, when he was in fact not actually in favor of the claiming until we all started to be in favor.

Sorry for getting overexcited.
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jotheonah

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #341 on: November 02, 2012, 09:14:27 am »

So it makes sense for Galz to claim a target IF AND ONLY IF we lynch scum. If there's two scum out there, claiming a target just tells them which one of them should perform the kill/who they should avoid targeting (depending on if the announced target is scum or town).

Obviously we won't know if we lynch scum until the thread is locked - ergo he should not announce.

Or he should announce conditionally: "If X is flips scum, I will target Y. Otherwise, I will make no claims about my target."
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Archetype

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #342 on: November 02, 2012, 09:46:54 am »

I'll be gone for the whole day. I dont think Galz should tell who he jailkeeps.

Vote:Dsell just in case I'm not here before the deadline.
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Jorbles

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Re: ZM3 - Night 1 Underway - Spec QT Available
« Reply #343 on: November 02, 2012, 10:42:04 am »

Vote count 2-1

Dsell (1): Archetype

Not Voting (6) -Captain_Frisk, jotheonah, Galzria, SwitchedFromStarcraft, DSell, Shraeye

Day 2 deadline 8:30pm PDT (11:30pm forum time) November 2nd
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #344 on: November 02, 2012, 10:47:01 am »

Will speed game continue through weekend at 24 hours per day?
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #345 on: November 02, 2012, 10:49:24 am »

Will speed game continue through weekend at 24 hours per day?

Insomniac will have to answer that, but I haven't heard him mention anything otherwise.
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Insomniac

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #346 on: November 02, 2012, 11:10:54 am »

Will speed game continue through weekend at 24 hours per day?

If there is unanimous support I will extend night 2 to last until Monday 8:30am PDT. Please do NOT talk about it in thread and instead PM me your decision.  I will announce at 8:30pm tonight (thread lock) what the decision was (but votes will remain confidential)
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #347 on: November 02, 2012, 11:14:48 am »

Well this sucks. Did Robz give it away directly somehow? He seemed more forward than in the games I've played, in a way that agrees with what Shraeye said in 317, but that was the only thing that struck me. Of course, I'm never right about anybody.

@Galz:  Can you summarize (unless it would hurt town) why we are having the discussion about you announcing/not announcing the JK target.  From the discussion yesterday, I thought there was no downside to announcing. From the posts today, there apparently is, and I don't want to spend too much time analyzing today's "resistance", versus yesterday's "agreement", especially since it looks like you started/agree with the change in position.

My next step is to go back and reread with #328 in mind.

PPE: 4 new
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Galzria

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #348 on: November 02, 2012, 11:25:31 am »

I never changed my position on it! :(

I said yesterday it would be a good idea. I still think, conditionally, that it is.

1. The case was made yesterday based on Doctor claims and Counter-Claims, resulting ultimately in us knowing who one scum is. Since that scum would then be lynched, there would be only one remaining and "announcing" my target would be safe, offering (hopefully) an IC come tomorrow, after I get killed in the night (unless I jail the last remaining scum, everybody wakes up alive, and we lynch to win).

2. Scum got lucky and killed the Doctor. This prevents the situation in which claims are made and countered. Come this evening when we lynch, I can put in conditionals: If the lynch hits scum, I'll Jail "X" - If the lynch his town, I'll randomize my Jailing (or follow my best reads). This provides two situations. In the first, we lynch scum and it's safe to announce, as per 1. Above. In the second situation (if we lynch town), it's unsafe to announce because with two scum running around, whichever one I jail, the other will do the killing. So telling them ahead of time only helps them.

I'm all for claiming if it makes sense. That hasn't changed. Only the situation we're in has, and I've got to play to maximize town's chances at any given time - thus the need to constantly evaluate changing dynamics.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Dsell

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #349 on: November 02, 2012, 11:48:25 am »

It's almost like things get said, but never read.....:

Hold on, that's a 1 in 5 chance of Cop stopping the last mafia's kill, right? 1 lynched, 1 NK, 1 lynch... yeah, 6 remaining people, and Cop is one of them. So 1 in 5. In the worst scenario.

Yes, 20% chance to straight win in a worst case scenario, with the other 80% giving two confirmed town, 2 unconfirmed, and 1 scum.

Why two confirmed? Because if the Cop announces the night before who they plan on JK'ing, then if he still turns up dead that person could not have killed him.

Galz, I read that! My post was directly based on that, I was just asking whether people still considered it a good line of thinking, given the gamestate. I actually had the same idea (announcing the target) yesterday about when you posted, but I didn't want to give mafia a chance to prepare for it. But now we're in a situation (Night 1 doctor death) where that plan is definitely on the table.

But Frisk is right. I made the incredibly obvious oversight that we communicate exactly to the mafia who can and who can't perform the kill. So that plan only works if we lynch mafia today. Sorry for not seeing the obvious.
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SwitchedFromStarcraft

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #350 on: November 02, 2012, 11:50:21 am »

Ok, I wasn't trying to put words in your mouth, but I am confused.  I guess I assumed the wrong tone on:

It's almost like things get said, but never read.....:

Hold on, that's a 1 in 5 chance of Cop stopping the last mafia's kill, right? 1 lynched, 1 NK, 1 lynch... yeah, 6 remaining people, and Cop is one of them. So 1 in 5. In the worst scenario.

Yes, 20% chance to straight win in a worst case scenario, with the other 80% giving two confirmed town, 2 unconfirmed, and 1 scum.

Why two confirmed? Because if the Cop announces the night before who they plan on JK'ing, then if he still turns up dead that person could not have killed him.

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #351 on: November 02, 2012, 11:51:37 am »

So it makes sense for Galz to claim a target IF AND ONLY IF we lynch scum. If there's two scum out there, claiming a target just tells them which one of them should perform the kill/who they should avoid targeting (depending on if the announced target is scum or town).

Obviously we won't know if we lynch scum until the thread is locked - ergo he should not announce.

Ok this is true...and I hadn't read this yet when I made my last post. So only if Galz copped scum! Only in that situation should he announce his target. But then in that situation it could be in the mafia's best interest to not kill in order to frame whoever Galz jailkeeps (since he'd only has a 20% chance of hitting the actual mafia).
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Dsell

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #352 on: November 02, 2012, 11:53:57 am »

Gah, yes, do conditionals. I should really be reading the whole thread before replying. XD
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Captain_Frisk

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #353 on: November 02, 2012, 11:54:58 am »

FOS: DSell.  We don't even know that Galz hasn't copped scum.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #354 on: November 02, 2012, 11:55:50 am »

I think we should consider a vote on the issue after a discussion that considers all the possible outcomes and addresses peoples concerns.

PPE 3 new
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Galzria

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #355 on: November 02, 2012, 12:13:27 pm »

Here's the thing though. Let's, for a moment, assume we lynch scum:

Going into night:

4 VT
1 PR
1 Scum

If I jail wrong and scum chooses not to NK, then we lynch my target tomorrow, and I die that night, leaving:

3 VT
1 Scum

Now town No-Lynches, resulting in:

2 VT
1 Scum

Standard lylo with days worth of events to make decisions on.

OR (again, assuming scum lynch):

They NK tonight and I jail the wrong target, resulting in:

3 VT
1 IC
1 Scum

If town mislynches, and scum kills the IC:

2 VT
1 Scum

Same result as above. It doesn't matter if scum kills or not. If we lynch scum today, and I miss tonight, it's eventual lylo.

If we lynch scum today and I jail correctly tonight (regardless of scum's choice to kill or not, since he'll be jailed), town wins tomorrow.

The Other Side:

We lynch town today, but I've given you an Innocent Child:

I miss the Jail tonight and scum kill me:

2 VT
1 IC
2 Scum

Lylo. Lynch correctly, and the IC dies at night, resulting in:

2 VT
1 Scum

Same as always.

If we lynch town today and I jail correctly tonight:

3 VT
1 PR
2 Scum

And one scum will be known. After his lynch and NK:

3 VT
1 Scum

Standard No-Lynch procedure produces standard 2-1 lylo.

To conclude:

Nothing matters, we're headed to lylo if I miss tonight!

Haha

No, but really, my point is that we shouldn't sweat the small stuff, and instead focus on finding scum today, because that's really our best bet. Ultimately it'll all work out however it does, so just roll with it.
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #356 on: November 02, 2012, 12:33:31 pm »

Here's a topic to discuss.

There's no doctor, so the mafia's gonna shoot Galzria or the person he confirms as town (assuming Galz didn't cop scum) tonight. Obviously Galz is gonna jailkeep someone since he probably won't get another use of his power.

Should he announce who he plans to jailkeep before the day is over? If he does, and there is a NK, then we have no info on the jailed person's alignment (unless we lynch mafia today, and then that person would be confirmed town). However, if there is no kill, that suggests that the person Galzria jailed is the mafia killer, and that person should be the next lynch.

However, this gives mafia the chance to WIFOM the town by not killing anyone (and thus attempting to frame whoever Galz jailed). This is very risky for mafia for two reasons: 1. There will still be two confirmed townies running around (again, assuming Galz found a townie last night) on day 3, and 2. Galzria has a 50% chance of blocking mafia anyway if we lynch town and a 25% chance of blocking mafia if we lynch mafia, so deciding not to perform a kill could implicate them anyway.

I think that, in light of this, it seems too risky for the mafia not to kill. Therefore, I think the best plan is for Galz to announce who he's going to jail before the day is over. Even if we lynch town, he should have at least a 25% chance of blocking the mafia kill (6 players at end of day, 1 confirmed townie + himself = 4 targets for jailkeeping), and better if his reads are good.

Discuss.
I agree with joth's slight scum read on this.  It's not slam dunk that's gonna make me vote instantly, but there are some not good ideas here.  Galz should not announce who he will jailkeep.  Mafia have 2 players who can both perform the night kill.  If Galz announces, it will never be blocked.

Dsell is right that I don't think the mafia will forgo their nightkill just to confuse Galz.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #357 on: November 02, 2012, 12:39:19 pm »

cool, while catching up I see Dsell's not coming off scummy for that post.  Even town can be wrong,, that's somethign that f.DS seems to forget a lot.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #358 on: November 02, 2012, 12:40:11 pm »

Delaying the night kill is stupid.

If we lynch scum today, and galz says he's going to target me.  If no kill happens, then you guys will lynch me, see I'm town, and we're in the same situation as would have been if scum had just NK'd someone else.  You're trading one scum directed kill for another.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #359 on: November 02, 2012, 12:42:47 pm »

Galz: note that your jailing doesn't necessarily imply scum.  It strongly implicates - but given that your last power will be used tonight, scum may not NK you - leaving you as an IC. 
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #360 on: November 02, 2012, 12:43:20 pm »

cool, while catching up I see Dsell's not coming off scummy for that post.  Even town can be wrong,, that's somethign that f.DS seems to forget a lot.

technically only town can be wrong. mafia can only be deliberately misleading.

Delaying the night kill is stupid.

If we lynch scum today, and galz says he's going to target me.  If no kill happens, then you guys will lynch me, see I'm town, and we're in the same situation as would have been if scum had just NK'd someone else.  You're trading one scum directed kill for another.

It might be worth it for all the confusion it generates, even if it's mathematically the same.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #361 on: November 02, 2012, 02:58:28 pm »

Why is this so slow?

Let's lynch one of the lurkier guys, Archetype, SFS, or even Jo.
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Galzria

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #362 on: November 02, 2012, 03:05:16 pm »

Someone do a postcount!
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #363 on: November 02, 2012, 03:06:08 pm »

Yep. Lawman claims today, Doctor protects them at night, Lawman investigates whoever. We'll have to go from there.

Okay, with a majority of people supporting this plan, what if we set a deadline of 3 hours from now for people to object, or change their minds? At 10:00 PM, if the majority still agrees, the Lawman should claim. (If the Lawman is one of the people who disagrees, I guess we could pseudo force him by having the majority of people claim "not Lawman". Then he's going to beg for Doctor protection.)
That last in parentheses part was a little scummy. Not Mafia-ish, just a little scummy.

Besides shraeye, who's against the Lawman claim?

PPE: lots

Vote: Archetype

Lurker - and looking at the timestamps prior, I don't see alot of activity (5 posts over 5 minutes?)  Does the post above look like something that took 5 minutes to write?
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #364 on: November 02, 2012, 03:06:19 pm »

Someone do a postcount!

I'm on it.  Arch has 17.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #365 on: November 02, 2012, 03:08:46 pm »

Captain Frisk: 34
Archetype: 17
Jotheonah: 19
Dsell: 48
Shraeye: 28
SFS: 41
Galz: 49

---

These numbers DO include the inflated pre-game however. Maybe CF's won't.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Captain_Frisk

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #366 on: November 02, 2012, 03:08:55 pm »

Post counts:

1 - Captain_Frisk - 19
2 - ashersky - 15
3 - Robz - 47
4 - jotheonah (13)   Eevee (11)
5 - Galzria - 33
6 - Archetype - 11
7 - SwitchedFromStarcraft -30
8 - DSell - 32
9 - Shraeye - 22

I'm ready to vote asher.

Captain_Frisk - 34 (+15)
jotheonah (19)   Eevee (11) (+6)
Galzria - 49 (+16)
Archetype - 17 (+6)
SwitchedFromStarcraft - 41 (+11)
DSell - 47 (+15)
Shraeye - 28 (+6)
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Captain_Frisk

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #367 on: November 02, 2012, 03:09:53 pm »

I'm too lazy to sub out the pre posts, but I did provide the delta from previous.

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Galzria

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #368 on: November 02, 2012, 03:11:00 pm »

Even taking out pre-game, I think Joth/Arche lead the "lurker" charge, and Shraeye isn't honestly that terribly far behind. Everybody else is at a moderate level.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Dsell

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #369 on: November 02, 2012, 03:13:13 pm »

Even taking out pre-game, I think Joth/Arche lead the "lurker" charge, and Shraeye isn't honestly that terribly far behind. Everybody else is at a moderate level.

Shraeye has had a lot of content/opinions, though. I disagreed with most of them on day 1, though. XD

I just can't figure out if that makes him scummy or not, though.
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Captain_Frisk

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #370 on: November 02, 2012, 03:16:06 pm »

Joth has a new job excuse. 
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jotheonah

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #371 on: November 02, 2012, 03:17:06 pm »

Clearly this is the best way to catch scum.  ::) I have been participating a fair amount day 2!
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jotheonah

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #372 on: November 02, 2012, 03:29:33 pm »

It doesn't seem like SFS has posted very much content.
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Galzria

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #373 on: November 02, 2012, 03:38:59 pm »

T-8 hours:

This is the last posted votecount, that caused the lynch:

Vote Count 1-4

Galzria (1) - Shraeye
Ashersky (3) - Galzria, Robz, Dsell
Shraeye (1) - Jotheonah
Robz888 (1) - ashersky

Not Voting (3) - Archetype, SwitchedFromStarcraft, Captain_Frisk

Frisk:
vote: ashersky
Actually: Unvote

Going to reread quickly.

Why did you vote (and push a feeling of inevitability), then unvote with 10 minutes left, leaving you off the eventual wagon of the lynch of a townie? Distancing from a lynch you knew was town, but one you wanted to make sure went through and didn't get changed at the last minute?

Joth:

Jotheonah's been pretty lurky, especially for having replaced in. I think we should be looking hard at that guy.  ;)

Seriously though, many apologies, it is Halloween night and I was out celebrating. Luckily I would have voted yes on the claim and I'm not the lawman, so all is well.

shraeye is my top scum read, for his reticence on the claiming plan. But perhaps that's a little obvious. It's certainly not a rock solid read.

In light of the approaching deadline, I'm probably going to hop on the ash wagon rather than risk a no-lynch. Ash, if you want to see someone else lynched, you have to give us something more compelling than a thinly veiled OMGUS.

None of those folks have lurked so much that I haven't seen them.

I'm only feeling compelled by shraeye and ashersky right now. With shraeye, I could see scum being scared enough by the mass claim to risk one of their number coming out against it. And there was enough tentativeness to shraeye's objection that it had a slight testing the waters feel.

I'm going to Vote: shraeye, reserving the option to switch to ashersky come deadline (assuming I can sneak online! Work starts today.)

Those were the last 3 posts from you yesterday. In the first, you pointed out your scum read on Shraeye. In the second, you said you would be willing to vote Ashersky to make sure a No-Lynch didn't occur (did you forget that in Blitz it's "always lynch at deadline"?). In the last, you proceed to vote Shraeye. If the answer to my question regarding your second post is "No", then why did you say you would consider getting on to avoid No-Lynch? If the answer is "yes", then why, so close to deadline, did you vote Shraeye instead of Ashersky?

SFS:

Well, the bourbon is catching up to me, so I think I'm done for today.

Have fun all.

Oh, and don't kill me at the end of this one, like you did that last time.
This could be just banter (I did incorrectly hammer Ash at the end of ZM1), but it could be the equivalent of a Frisk "Hiya Friend".

If I think you are scum, I'll be voting for you.
Emphases added
In light of the approaching deadline, I'm probably going to hop on the ash wagon rather than risk a no-lynch. Ash, if you want to see someone else lynched, you have to give us something more compelling than a thinly veiled OMGUS.

Do you prefer town lynch?  That's what I am.

I mean, it's better than Lawman, I guess.  I just think the way Robz jumped on the lawman claim bandwagon after Galz started it is suspect.

Maybe I'll set a record for most consecutive lynches in games across forum?  Getting a lot of cross-game meta votes, I think.
1) Boldface: Galz didn't start the idea. See post #162.  This was covered this morning when Arch asked directly (good to see someone else holding  people accountable). See #257 and #258. Why misrepresent who started this idea?  In this context, your comment in #262 "Your pushing for the claim could definitely be scum trying to look town" feels like a misrepresentation as well.
2) Italics: This reads like a request for sympathy, coupled with a bit of deflection.

Are you feeling pressured?

PPE: 1 new post
Yeah, and this response to me is starting to bother me a little.
-snip-
Not feeling pressured.  I mean, it's blitz.  Losing me today is probably good for town in the long run, since we keep our PRs alive.  Lynching scum D1 is better, though.

I was just joking on the mislynch thing from the prior game.

So I can be your lamb, if that's the town consensus.  Good luck analyzing my wagon.

Top scumreads are Robz and Frisk, for reference when I'm dead.
On first read, it seemed short, resigned to fate.  On re-read, it is still that, but the lamb reference and the "good luck" thing have just the right amount of snark to be genuine offense at being lynched.  Plus he hasn't claimed (though he is offline), which IMO is the proper play if you are VT.

PPE: 3 new

Maybe I'm misinterpreting, but the first two quotes really felt like you had growing suspicion of Ashersky. Those were both from page 11. Page 12 had some posts from you, but nothing really of content related directly to the end-of-day lynch. In the third quote however (from page 13), at 12 minutes to lynch, it really seemed like you were trying to set up for a "See, I had a feeling he was town!" - ie. you were distancing yourself from a lynch that was on its way to going down. Can you explain in more detail your separation from the eventual lynchee, and why you didn't vote/offer thoughts on anybody else in the closing minutes?

Archetype:
It IS a little obvious.

Was there anyone who appeared not take a side on the issue, and then said YES when it was clear YES was going to carry the day? That might be scum. I'll have to see if anyone fits the bill.
Phone posting: You and Dsell would consider yourselves the founders of the Lawman claim, yes?

This was your last post before the deadline (about 11 hours out). You ended the day not voting for anybody, and had no real posted thoughts on anybody either. This quote doesn't really lead anywhere. Why should I not suspect you of being scum staying away from the fray?

Dsell:

You're a risk taker. I think you have enough confidence when scum to play a game that outwardly appears pro-town and anti-scum. I wouldn't at all put it past you to push the Lawman claim as scum, even though most scenario's ended with it favoring town. You were also the only non-confirmed player on the Ashersky lynch, and again, I wouldn't put it past you to murder Robz just to MAKE yourself the only non-confirmed player on that lynch. Why should I trust that you're town? I came VERY close (and I'll admit this here) to Cop'ing Robz last night, because I feel the same way about his confidence in playing scum. The only reason I didn't, is I believed that, if town, Robz would find himself dead in the morning (he would be high up on my "to kill" list as scum), thus concluded that investigating him would either end up investigating a dead player, or confirm something I would suspect if he lived: that we was scum. Why shouldn't I believe the same of you?

Shraeye:

You were very contrary yesterday, but you've been that way in a couple of games recently. I'm not yet sure what to make of it, so I won't speculate. What I DO know, is that Robz was correct in that by the numbers, playing the claim game is better than not - and thus, it's detrimental to scum. You were the most adamant at arguing against it. Why should I take your arguments yesterday to come from a concerned townie rather than a scum trying to optimize their chances to win?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Captain_Frisk

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #374 on: November 02, 2012, 03:45:13 pm »

T-8 hours:

This is the last posted votecount, that caused the lynch:

Vote Count 1-4

Galzria (1) - Shraeye
Ashersky (3) - Galzria, Robz, Dsell
Shraeye (1) - Jotheonah
Robz888 (1) - ashersky

Not Voting (3) - Archetype, SwitchedFromStarcraft, Captain_Frisk

Frisk:
vote: ashersky
Actually: Unvote

Going to reread quickly.

Why did you vote (and push a feeling of inevitability), then unvote with 10 minutes left, leaving you off the eventual wagon of the lynch of a townie? Distancing from a lynch you knew was town, but one you wanted to make sure went through and didn't get changed at the last minute?


To be honest, I didn't realize that the deadline was so close.  I had remorse about the Asher lynch, because based on the delayed doctor claim from whatever game that was, I started to think that his initial opposition to the claim plan might have just been "unsophisticated player" instead of "crafty scum".

I ran back to run through, and was super excited to think that I had found DSell / Archetype.... when I saw that the thread had locked.

As for it looking scummy, sorry buddy, not scum today.
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shraeye

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #375 on: November 02, 2012, 03:56:51 pm »

Shraeye:

You were very contrary yesterday, but you've been that way in a couple of games recently. I'm not yet sure what to make of it, so I won't speculate. What I DO know, is that Robz was correct in that by the numbers, playing the claim game is better than not - and thus, it's detrimental to scum. You were the most adamant at arguing against it. Why should I take your arguments yesterday to come from a concerned townie rather than a scum trying to optimize their chances to win?
I figured out by the end of the day that the position I initially took wasn't the best, which is why I eventually voted for a claim.  You know enough about me to know that if I still thought claim was bad, i would have voted no.  Simply doing things to appease other players isn't high up on my list of things to do.  I want to do what I think is best, even if it's unpopular. 

Read through my posts, you'll see that I genuinely thought that claiming was bad for town initially, and that it wasn't some calculating gambit.  You'll see that I was coming from the assumption that the claiming was genuinely bad, and that sometime after my post comparing the "normal scenario" of claiming/non-claiming I was convinced otherwise.  It seemed like other people were irrationally for the idea initially, because a lot of the analysis that people were speed-typing out had mistakes in it, or didn't seem to consider things fully.  It felt a bit like people were more excited to quickly correct my viewpoint than to logically correct it.  I really super dislike when people's irrational exuberance in an idea overshadows their ability to think critically, and this felt initially like one of those situations to me.
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SwitchedFromStarcraft

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #376 on: November 02, 2012, 04:08:00 pm »

Starting this after 360, but my mom is eating up a lot of my time today.

I apologize in advance for the wall of text.  TL;DR: Shraeye is reading scummier and scummier to me. It's a collection of small things, but there are many.

1) His reluctance on the cop claim plan. Which is not in and of itself anything, as caution and thorough examination are good traits for town, but this was 224: (reproduced in its entirety):
Statement:  I'm not sold that claiming is the best idea. I'm not sold that it's the worst. I don't like situations where people don't consider all possibilities and high-five their way to bad results.  I'm trying to work through this process logically and it's frustrating when people are getting eager to prove me wrong and post stuff quick without checking for accuracy.

This is good discussion, but I'm being inundated with what feels like unneccesary hostility.

First two sentences justify his not (yet) being in the YES camp (and hedge at the same time), and the final sentence was effective at dampening pressure on him to explain his reasoning.  (To the point that Dsell sort of apologized in 226, and didn't follow up on his request (in 184) for Shraeye's specific objections to the claiming plan.)

2) This from 212: (reproducing only Shraeye's text for brevity. Underlines are added.)
No, Robz.  I'm right.  We lynch town, mafia NKs town-doc.  Cop tells us the other doc is scum (we already knew), and we lynch scum-doc.  Then mafia NK lawman on night 2.  no JK is used.

And This situation also happens if we run up a dumb lynchwagon on the actual doctor as well, Robz.

I'm still against the lawman claiming.

In paragraph 2, the capitalization of "This" caught my eye, because of the way we use it in the forum, to draw attention to something. So I gave this sentence some attention. Shraeye has already made it clear (in the first two words) that the post is aimed at Robz.  Why repeat "Robz" in this sentence? To signal a scumbuddy that he's read the actual doctor, Robz?  It's a lot to hang on a comma and a capital T, but it is wonderfully subtle, and the doctor is dead.

3) From 317: (reproducing only Shraeye's text for brevity.  Underlines are added.)
I think you're right that this is how mafia figured out that Robz was the doctor.  It makes more sense for a Doctor to see how he can use his role best, than for a VT to jump up and start directing the two PRs, I think.  But I don't think that this means that Dsell is scummy for agreeing with Robz and also pushing a claim.
First sentence is interesting in light of my point #2 above, and also distances him from "mafia", who figured it out. Last sentence distances himself from Dsell, who had by that point attracted some attention of his own. Also points out Dsell "agreeing with Robz" who we know (by that point) was Doctor. The reference to "also pushing a claim" is one I can't evaluate accurately, because now my brain is scrambled w/r/t yesterday's discussions and positions on claiming versus today's on announcing JK target. I also haven't gone back to look at Dsell in depth, but if I have time I will.

4) From 324: (reproduced in its entirety for context.  Underlines are added.)
Would people please not jump to votes? It takes only 4 to lynch and there's two scum out there somewhere. If the lynch falls before I claim, you lose your free read as I die tonight unless I get really lucky. FoS Dsell if you want, but there's NO reason for him to be L-2.
True. The number of people required to lynch is scary low. Unvote.

I do think you should tell what you found out, otherwise Robz's death would be in vain.

I plan to, but I don't see the rush to do it, and I think there's valuable information to be gained from waiting.
Yup, I still agree with you here.  I know you won't give in to pressure when you know you have a good idea.  But I just want to reaffirm that despite anybody's push for giving this info now, that you're doing the right thing.  All we need to do as town to make sure Galz's plan gets maximal gains is to play as normal BUT be very careful with our votes. 

AND be very announcy before voting players to L-1, and most definitely no hammers before Galz claims.  It goes without saying that I will forever-vote anybody who goes against the rules in this paragraph.
This post is perhaps the second-most (more on that later) intriguing, and has a lot going on. Good positive reinforcement for Galz ("good idea" "doing the right thing"), a comment about "not giving into pressure if you have a good idea".  These first three sentences are to Galz.  Then the audience is widened (as evidenced by the reference to "Galz's plan") for the subtle coaching. And it's Galz's plan.

Paragraph 2 becomes outright (and self-admittedly) prescriptive, AND contains a potential scumslip. Why would a townie talk about the dangers of L-1, especially immediately after quoting Galz's warning that with 2 scum the danger threshold is at actually at L-2? Is the request to be "very announcy" code for "make sure I'm online so we don't miss an opportunity?  The paragraph ends with more coaching, embedded in specific punishment for rule violations.

5) Then, minutes later in 327: (reproduced in its entirety)
Would people please not jump to votes? It takes only 4 to lynch and there's two scum out there somewhere. If the lynch falls before I claim, you lose your free read as I die tonight unless I get really lucky. FoS Dsell if you want, but there's NO reason for him to be L-2.
True. The number of people required to lynch is scary low. Unvote.

I do think you should tell what you found out, otherwise Robz's death would be in vain.

I plan to, but I don't see the rush to do it, and I think there's valuable information to be gained from waiting.
Yup, I still agree with you here.  I know you won't give in to pressure when you know you have a good idea.  But I just want to reaffirm that despite anybody's push for giving this info now, that you're doing the right thing.  All we need to do as town to make sure Galz's plan gets maximal gains is to play as normal BUT be very careful with our votes. 

AND be very announcy before voting players to L-1, and most definitely no hammers before Galz claims.  It goes without saying that I will forever-vote anybody who goes against the rules in this paragraph.
Yep, and there isnt enough Mafia alive to lynch anybody. So, as long as no one votes until Galz reports, we're fine.
"Nobody votes" is a bit stronger than we need.  Votes are good, discussion is good.  Just be careful with your vote.
This is a twofer. He coaches, while simultaneously correcting someone's coaching.

6) At 356/357, a flip-flop occurs (re: Dsell).  The first sentence of 356 paints Dsell's post at 331:
I agree with joth's slight scum read on this.
But in the next post (357), Shraeye says (reproduced in its entirety.  Underlines are added.):
cool, while catching up I see Dsell's not coming off scummy for that post.  Even town can be wrong,, that's somethign that f.DS seems to forget a lot.

Why is it a "cool" thing that Dsell is not coming off as scummy, if you agreed that the post was slightly scummy?  The "even town can be wrong" hits me a little weird too, as if town is "over there" but I do have a tendency to supply tone, and usually incorrectly. But lately I see what looks like a lot of hedging in most of Shraeye's posts.

7)  116 is THE very first in-game post, 7 minutes after thread unlock, and is the most interesting to me (reproduced in its entirety, underlines are added):
Looks like Insomniac can't handle his caffeine, so I have little sympathy.  If it were poison, that would be a different matter.  But a dude has to be able to handle his caffeine.  Me, I've finished 3 cups o' coffee today already, and showing no signs of stopping.!!!  Totally ready for this game, yeeeeeeea!

FoS anyone who isn't caffeinated right now.

A doctor would "sympathize" with (i.e., help) someone that was poisoned.  This would be a good "breadcrumb" to point if a doctor fakeclaim was needed.  If no claim was needed, it's just a harmless opening post.  With lots of exclamation points!!! and energy and humor, which make it simultaneously routine (disappears into flavor/theme) and obvious. And right out of the gate.

PPE: 15 new, geez.
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SwitchedFromStarcraft

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #377 on: November 02, 2012, 04:12:36 pm »

It doesn't seem like SFS has posted very much content.
That's true, until a few minutes ago.  Another tough day for my mom, plus the megapost took a long time to write.
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Posting begets posting.

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #378 on: November 02, 2012, 04:22:20 pm »

Quick answer to your question: I forgot about the plurality lynch rule. Once I realized no lynch wasn't a risk, there was no reason not to stick with my top scum read.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #379 on: November 02, 2012, 05:07:20 pm »

-snip-
SFS:

Well, the bourbon is catching up to me, so I think I'm done for today.

Have fun all.

Oh, and don't kill me at the end of this one, like you did that last time.
This could be just banter (I did incorrectly hammer Ash at the end of ZM1), but it could be the equivalent of a Frisk "Hiya Friend".

If I think you are scum, I'll be voting for you.
Emphases added
In light of the approaching deadline, I'm probably going to hop on the ash wagon rather than risk a no-lynch. Ash, if you want to see someone else lynched, you have to give us something more compelling than a thinly veiled OMGUS.

Do you prefer town lynch?  That's what I am.

I mean, it's better than Lawman, I guess.  I just think the way Robz jumped on the lawman claim bandwagon after Galz started it is suspect.

Maybe I'll set a record for most consecutive lynches in games across forum?  Getting a lot of cross-game meta votes, I think.
1) Boldface: Galz didn't start the idea. See post #162.  This was covered this morning when Arch asked directly (good to see someone else holding  people accountable). See #257 and #258. Why misrepresent who started this idea?  In this context, your comment in #262 "Your pushing for the claim could definitely be scum trying to look town" feels like a misrepresentation as well.
2) Italics: This reads like a request for sympathy, coupled with a bit of deflection.

Are you feeling pressured?

PPE: 1 new post
Yeah, and this response to me is starting to bother me a little.
-snip-
Not feeling pressured.  I mean, it's blitz.  Losing me today is probably good for town in the long run, since we keep our PRs alive.  Lynching scum D1 is better, though.

I was just joking on the mislynch thing from the prior game.

So I can be your lamb, if that's the town consensus.  Good luck analyzing my wagon.

Top scumreads are Robz and Frisk, for reference when I'm dead.
On first read, it seemed short, resigned to fate.  On re-read, it is still that, but the lamb reference and the "good luck" thing have just the right amount of snark to be genuine offense at being lynched.  Plus he hasn't claimed (though he is offline), which IMO is the proper play if you are VT.

PPE: 3 new

Maybe I'm misinterpreting, but the first two quotes really felt like you had growing suspicion of Ashersky. Those were both from page 11. Page 12 had some posts from you, but nothing really of content related directly to the end-of-day lynch. In the third quote however (from page 13), at 12 minutes to lynch, it really seemed like you were trying to set up for a "See, I had a feeling he was town!" - ie. you were distancing yourself from a lynch that was on its way to going down. Can you explain in more detail your separation from the eventual lynchee, and why you didn't vote/offer thoughts on anybody else in the closing minutes?

I don't think you are misinterpreting, though for me on D1 any "growing" suspicion stands in sharp relief to my baseline of 0, so it's relative. On D1, I just try to notice and "report out" things that catch my attention.  They are almost always small things.  That's what quote #1 was about.  Ash might have been just joshing about the fiasco that was ZM1, but I spent too long playing poker to ignore the possibility of someone trying to get inside my head with something little. So I responded, in a way that was meant to convey "I'm watching you" but more like "you'll get no free pass". This one wasn't really about suspicion, just reporting out, and serving notice to Ash.

I will also immediately correct any misstatements of fact, because in my very first game, I was told "Lynch liars". Subsequent empirical data has proven to me that such a philosophy is never implemented, but I'm hardwired to correct inaccuracies.  Hence quote #2, taking Ash to task for a what I believed to be a mis-statement of fact. In the context of the stuff around it (that I commented on) it did make me suspicious.  The "feeling pressured?" question is one I will always ask when I want a direct response specifically from the person I'm commenting on.  It gets me more data, or, if I am ignored (see Pops; see also O, aka .), then I get to become a pest. Plus the sympathy thing caught my attention. In toto, though, it didn't rise to the level of voting for him.

Relative to quote 3:  I was already late leaving with my mom for her doctor's appointment when the "Good luck analyzing my wagon" caught my eye in a different way than it originally did.  At first read, I took it as straight dismissive, but on second read it all worked together to sound disappointed, which to me meant town.  In retrospect, I suppose I was bemoaning the fact I was likely wrong again (still?).  I couldn't supply much more input, as I was out of time, and I didn't need to unvote.  I didn't vote for anyone else because I didn't have any MORE likely lynchees.   

PPE: 1 new
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SwitchedFromStarcraft

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #380 on: November 02, 2012, 05:50:25 pm »

Post count though 379 inclusive, then including this one for me.  In game only (since game start thread unlock in #115).  Disclaimer:  I used the Control-F and counted the yellow lines on the scroll bar.  When density was high, I verified posts individually, so this should be accurate.

Frisk: 28
Arch: 12
Jo: 18
Dsell: 47
Shraeye: 23
SFS: 29 (includes this one)
Galz: 38
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SwitchedFromStarcraft

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #381 on: November 02, 2012, 06:19:49 pm »

AFK for about an hour to run an errand.
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Captain_Frisk

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #382 on: November 02, 2012, 06:31:02 pm »

Vote: Archetype  I may not be able to move this vote.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #383 on: November 02, 2012, 06:32:34 pm »

Ok, sorry.  I appreciate the effort you put into building this case, but it made me laugh too much.  It's wrong all over the place.
1) His reluctance on the cop claim plan. Which is not in and of itself anything, as caution and thorough examination are good traits for town, but this was 224: (reproduced in its entirety):
Statement:  I'm not sold that claiming is the best idea. I'm not sold that it's the worst. I don't like situations where people don't consider all possibilities and high-five their way to bad results.  I'm trying to work through this process logically and it's frustrating when people are getting eager to prove me wrong and post stuff quick without checking for accuracy.

This is good discussion, but I'm being inundated with what feels like unneccesary hostility.

First two sentences justify his not (yet) being in the YES camp (and hedge at the same time), and the final sentence was effective at dampening pressure on him to explain his reasoning.  (To the point that Dsell sort of apologized in 226, and didn't follow up on his request (in 184) for Shraeye's specific objections to the claiming plan.)
These are my honest feelings.  I typed them, I posted them.  Little surprise that the sentences justify the opinion I was explaining.  The final sentence encouraged discussion, but dampened hostility.  It worked, people seemed better at explaining their case, and less "attack you cuz i think you're wrong" after that point.

2) This from 212: (reproducing only Shraeye's text for brevity. Underlines are added.)
No, Robz.  I'm right.  We lynch town, mafia NKs town-doc.  Cop tells us the other doc is scum (we already knew), and we lynch scum-doc.  Then mafia NK lawman on night 2.  no JK is used.

And This situation also happens if we run up a dumb lynchwagon on the actual doctor as well, Robz.

I'm still against the lawman claiming.

In paragraph 2, the capitalization of "This" caught my eye, because of the way we use it in the forum, to draw attention to something. So I gave this sentence some attention. Shraeye has already made it clear (in the first two words) that the post is aimed at Robz.  Why repeat "Robz" in this sentence? To signal a scumbuddy that he's read the actual doctor, Robz?  It's a lot to hang on a comma and a capital T, but it is wonderfully subtle, and the doctor is dead.
What?  This makes zero sense.  First off, if I were scum and figured out that Robz is the doctor, why would I signal that in thread instead of just saying it in private later?  Second off, this is evidence that I knew Robz was doctor???  The fact that I capitalized the T in This???  That is really the silliest thing I've heard yet today.

3) From 317: (reproducing only Shraeye's text for brevity.  Underlines are added.)
I think you're right that this is how mafia figured out that Robz was the doctor.  It makes more sense for a Doctor to see how he can use his role best, than for a VT to jump up and start directing the two PRs, I think.  But I don't think that this means that Dsell is scummy for agreeing with Robz and also pushing a claim.
First sentence is interesting in light of my point #2 above, and also distances him from "mafia", who figured it out. Last sentence distances himself from Dsell, who had by that point attracted some attention of his own. Also points out Dsell "agreeing with Robz" who we know (by that point) was Doctor. The reference to "also pushing a claim" is one I can't evaluate accurately, because now my brain is scrambled w/r/t yesterday's discussions and positions on claiming versus today's on announcing JK target. I also haven't gone back to look at Dsell in depth, but if I have time I will.
Ok, now you're saying that this is a scumtell because I distanced myself from the mafia????  And that it is somehow significant that I pointed out that Dsell agreed with Robz, what does that even signify?  I love that you think I'm distancing myself from Dsell in the post who's point was literally to defend Dsell from Archetype's accusation.

4) From 324: (reproduced in its entirety for context.  Underlines are added.)
Yup, I still agree with you here.  I know you won't give in to pressure when you know you have a good idea.  But I just want to reaffirm that despite anybody's push for giving this info now, that you're doing the right thing.  All we need to do as town to make sure Galz's plan gets maximal gains is to play as normal BUT be very careful with our votes. 

AND be very announcy before voting players to L-1, and most definitely no hammers before Galz claims.  It goes without saying that I will forever-vote anybody who goes against the rules in this paragraph.
This post is perhaps the second-most (more on that later) intriguing, and has a lot going on. Good positive reinforcement for Galz ("good idea" "doing the right thing"), a comment about "not giving into pressure if you have a good idea".  These first three sentences are to Galz.  Then the audience is widened (as evidenced by the reference to "Galz's plan") for the subtle coaching. And it's Galz's plan.

Paragraph 2 becomes outright (and self-admittedly) prescriptive, AND contains a potential scumslip. Why would a townie talk about the dangers of L-1, especially immediately after quoting Galz's warning that with 2 scum the danger threshold is at actually at L-2? Is the request to be "very announcy" code for "make sure I'm online so we don't miss an opportunity?  The paragraph ends with more coaching, embedded in specific punishment for rule violations.
Ok, I think you're point here is that I'm scummy for switching audiences from Galzria to everyone (what?), and reemphasizing Galzria's plan (what?), and that saying L-2 isn't dangerous is a scumslip.  The first two points are absurd, and the third is just me saying truth.  L-2 isn't so dangerous here, as long as town knows the dangers of L-1.  L-2 allows a scum quickhammer, but then we've identified the two scum.  I'm willing to trade 1 mislynch for 2 scum all of the time.  L-2 is not scary because if the day ends abruptly from L-2, we know the scum, and Galz's investigation is irrelevant.  If somebody gets to L-1 and scum quickhammers, then we only know 1 scum, and we lose Galz's investigation, and that is dangerous.

5) Then, minutes later in 327: (reproduced in its entirety)
"Nobody votes" is a bit stronger than we need.  Votes are good, discussion is good.  Just be careful with your vote.
This is a twofer. He coaches, while simultaneously correcting someone's coaching.
Again, what?  I'm now scummy for coaching people that votes and discussion are good? And to be careful with votes?  Isn't this just Galz's plan that I was scummy for agreeing with earlier?  Is there literally anything I did that you aren't willing to miscontrue into a scumtell?

6) At 356/357, a flip-flop occurs (re: Dsell).  The first sentence of 356 paints Dsell's post at 331:
I agree with joth's slight scum read on this.
But in the next post (357), Shraeye says (reproduced in its entirety.  Underlines are added.):
cool, while catching up I see Dsell's not coming off scummy for that post.  Even town can be wrong,, that's somethign that f.DS seems to forget a lot.

Why is it a "cool" thing that Dsell is not coming off as scummy, if you agreed that the post was slightly scummy?  The "even town can be wrong" hits me a little weird too, as if town is "over there" but I do have a tendency to supply tone, and usually incorrectly. But lately I see what looks like a lot of hedging in most of Shraeye's posts.
I initially thought Dsells post was slightly scummy, and posted that, agreeing with joth.  Then I caught up and read Dsell's reaction to realizing that he was wrong.  And my read told me that he made a legitimate mistake and wasn't scummy for it.  Changing opinions on somebody isn't hedging.  It's having one read, receiving more evidence, then changing it.

7)  116 is THE very first in-game post, 7 minutes after thread unlock, and is the most interesting to me (reproduced in its entirety, underlines are added):
Looks like Insomniac can't handle his caffeine, so I have little sympathy.  If it were poison, that would be a different matter.  But a dude has to be able to handle his caffeine.  Me, I've finished 3 cups o' coffee today already, and showing no signs of stopping.!!!  Totally ready for this game, yeeeeeeea!

FoS anyone who isn't caffeinated right now.

A doctor would "sympathize" with (i.e., help) someone that was poisoned.  This would be a good "breadcrumb" to point if a doctor fakeclaim was needed.  If no claim was needed, it's just a harmless opening post.  With lots of exclamation points!!! and energy and humor, which make it simultaneously routine (disappears into flavor/theme) and obvious. And right out of the gate.
Now making the first post is a scumtell?  Or is it making energetic, humorous posts?  That would literally be the worst breadcrumb I've seen, if it were.  "See look, I talked about sympathizing with being poisoned, but not sympathizing with having heart attacks from over-caffeinating.  That *clearly* means I'm the doctor."  Do you ever see yourself believing that if somebody said it?
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Galzria

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #384 on: November 02, 2012, 06:44:07 pm »

Just under 5 hours until deadline. I'll post what I know at T-3 hours, and we can decide what to do from there.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

SwitchedFromStarcraft

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #385 on: November 02, 2012, 08:33:54 pm »

Enlighten us, oracle.
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Galzria

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #386 on: November 02, 2012, 08:53:13 pm »

Why'd you do it Joth? Was he too good? Did he drop a hint? Why did you kill Robz?

Joth, my fellow townies, is scum. He slipped Robz the pills last night.

Vote: Joth
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #387 on: November 02, 2012, 08:56:10 pm »

I will be Jailing Dsell.

If I still die, lynch Shraeye tomorrow, he's my second biggest scum read. If neither is scum, I wish you luck in lylo.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

SwitchedFromStarcraft

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #388 on: November 02, 2012, 08:57:57 pm »

Why'd you do it Joth? Was he too good? Did he drop a hint? Why did you kill Robz?

Joth, my fellow townies, is scum. He slipped Robz the pills last night.

Vote: Joth
You mean I don't have to worry about being wrong?

VOTE: Jotheonah
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jotheonah

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #389 on: November 02, 2012, 08:59:28 pm »

Vote: Jotheonah

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Dsell

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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #390 on: November 02, 2012, 09:12:23 pm »

Dsell:

You're a risk taker. I think you have enough confidence when scum to play a game that outwardly appears pro-town and anti-scum. I wouldn't at all put it past you to push the Lawman claim as scum, even though most scenario's ended with it favoring town. You were also the only non-confirmed player on the Ashersky lynch, and again, I wouldn't put it past you to murder Robz just to MAKE yourself the only non-confirmed player on that lynch. Why should I trust that you're town? I came VERY close (and I'll admit this here) to Cop'ing Robz last night, because I feel the same way about his confidence in playing scum. The only reason I didn't, is I believed that, if town, Robz would find himself dead in the morning (he would be high up on my "to kill" list as scum), thus concluded that investigating him would either end up investigating a dead player, or confirm something I would suspect if he lived: that we was scum. Why shouldn't I believe the same of you?

I never answered this, sorry.

Although I don't have a great answer for you. I am a risk taker. I very well might have done the same if I were scum. The difference between my scum game and my town game, I think, is that when I'm scum I try to look pro-town but my play is definitely NOT pro-town, but aimed towards causing confusion. I try to make people not know what to think. Of course, I try to be subtle about it, and so you can't know that that's not the game I'm playing. But it's not. I've made a couple mistakes but I've tried to fix them fully. I've tried to explore every avenue with the theory talk, and I've tried to be thorough in my reads on others. There's not a ton to go on in this game since it's blitz, but I expect my reads to get better.

Vote: Jotheonah because he's scum!
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jotheonah

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #391 on: November 02, 2012, 09:15:06 pm »

Man, what gave me away Galz? I really didn't think I looked too scummy coming out of day's end.
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Galzria

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #392 on: November 02, 2012, 09:19:56 pm »

Honestly Joth? You lurked. It may not have been intentional, and I know you really ate truly busy, but I expect more from town you:

Umm...

Blaah.

I could completely see scum Robz going for the obvtown play to buy town cred.

But I could see town Robz doing the same, and town Robz is a scum target.

A lurker is always a good place to look. Joth? Would he play scum by posting, like, thrice?

SFS? He's kinda always IC, so he could go far on that...

Alright, let's make it official:

Joth

(My fingers hovered over S and F for way too long there. Hope I don't regret this).

I cop Joth.

Hit me with the results.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #393 on: November 02, 2012, 09:20:56 pm »

Are*, not "ate". At dinner. Stupid mobile.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

SwitchedFromStarcraft

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #394 on: November 02, 2012, 09:22:16 pm »

Man, what gave me away Galz? I really didn't think I looked too scummy coming out of day's end.
Vote: Galz Does Not Answer

Let's not give out any info that might help the remaining mafia.  Plus, making dead scum squirm until the end of the game is fun.
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Galzria

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #395 on: November 02, 2012, 09:24:34 pm »

Man, what gave me away Galz? I really didn't think I looked too scummy coming out of day's end.
Vote: Galz Does Not Answer

Let's not give out any info that might help the remaining mafia.  Plus, making dead scum squirm until the end of the game is fun.

Haha, too late.

Besides, I respect Joth too much and our history is to long. He deserved the truth.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

jotheonah

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #396 on: November 02, 2012, 09:25:34 pm »

For the record, it was IRL business like 80% and intentional scum lurking like maybe 20%
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Galzria

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #397 on: November 02, 2012, 09:27:08 pm »

For the record, it was IRL business like 80% and intentional scum lurking like maybe 20%

I WAS aware of that, but even with 80% irl busy'ness, town Joth would've found a way to make his presence known. And I was really barely aware you were in this game.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Archetype

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #398 on: November 02, 2012, 09:34:49 pm »

Uh no C_F, wasn't lurking. Just wasnt going to be on for the day, which I posted in thread.

Being gone for the day isn't lurking. Lurking is being online, but not posting.

No longer have a scum read on Dsell. It was a placeholder vote anyway.

Vote: Jo if Galz's investigation is right, which I'm assuming it is.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #399 on: November 02, 2012, 09:35:21 pm »

Uh no C_F, wasn't lurking. Just wasnt going to be on for the day, which I posted in thread.

Being gone for the day isn't lurking. Lurking is being online, but not posting.

No longer have a scum read on Dsell. It was a placeholder vote anyway.

Vote: Jo if Galz's investigation is right, which I'm assuming it is.
Oh wait, he's already lynched, right?
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SwitchedFromStarcraft

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #400 on: November 02, 2012, 09:39:53 pm »

Uh no C_F, wasn't lurking. Just wasnt going to be on for the day, which I posted in thread.

Being gone for the day isn't lurking. Lurking is being online, but not posting.

No longer have a scum read on Dsell. It was a placeholder vote anyway.

Vote: Jo if Galz's investigation is right, which I'm assuming it is.
Oh wait, he's already lynched, right?
Well, he is now. You just hammered him.

Should this question worry me?
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #401 on: November 02, 2012, 09:41:22 pm »

Uh no C_F, wasn't lurking. Just wasnt going to be on for the day, which I posted in thread.

Being gone for the day isn't lurking. Lurking is being online, but not posting.

No longer have a scum read on Dsell. It was a placeholder vote anyway.

Vote: Jo if Galz's investigation is right, which I'm assuming it is.
Nevermind, that was 5. Dsell hammered him.  Should that worry me?  Galz?
Oh wait, he's already lynched, right?
Well, he is now. You just hammered him.

Should this question worry me?
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #402 on: November 02, 2012, 09:42:33 pm »

Try it again.

Uh no C_F, wasn't lurking. Just wasnt going to be on for the day, which I posted in thread.

Being gone for the day isn't lurking. Lurking is being online, but not posting.

No longer have a scum read on Dsell. It was a placeholder vote anyway.

Vote: Jo if Galz's investigation is right, which I'm assuming it is.
Oh wait, he's already lynched, right?
Well, he is now. You just hammered him.

Should this question worry me?
Nevermind, Dsell hammered him.  Should that worry me?  Galz?  Thread lock may be imminent.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #403 on: November 02, 2012, 09:47:51 pm »

I'll be sticking to the plan I laid out. If we miss scum on both counts (Shraeye/Dsell), examine it closely in lylo.

Remember, if his partner no-kills tonight, then we lynch Dsell tomorrow, and I die that night, leaving 3 town, 1 scum, and you no-lynch.

If I die, lynch Shraeye. If he's town, scum will kill Dsell and it'll be Archetype, SFS, Frisk in the showdown.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #404 on: November 02, 2012, 09:52:12 pm »

I will admit "If Galz's investigation is right, which I'm assuming it is", is a strange thing to say - but strange in a way that I don't inherently think scum would be so forward to say. I mean, questioning my report is pretty ridiculous for scum to do, ya know?

Still, don't write it off as nothing. Just follow the plan and return to it only if necessary.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #405 on: November 02, 2012, 09:53:28 pm »

Arch, buddy, that was a pretty clumsy bus. Points for trying, I guess, but seriously.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #406 on: November 02, 2012, 09:53:58 pm »

Arch, buddy, that was a pretty clumsy bus. Points for trying, I guess, but seriously.

Stop it. Bad jo, bad.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #407 on: November 02, 2012, 09:57:08 pm »

Arch, buddy, that was a pretty clumsy bus. Points for trying, I guess, but seriously.

We'll find out soon enough. There's good info to go on today and yesterday at least, so if it comes down to Arch/SFS/CF, they'll be able to refer back. I actually have my believed ordering there too, but won't taint possible reads at that point by stating them.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #408 on: November 02, 2012, 09:58:46 pm »

As it is, unless Dsell is Mafia or scum for some reason no-kills (same eventual result, lylo. Probably same characters too), I'll be seeing you on the other side Joth.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #409 on: November 02, 2012, 10:00:24 pm »

Arch, buddy, that was a pretty clumsy bus. Points for trying, I guess, but seriously.
So your calling me your scumbuddy? Cooleo.

I dont think I hammered you, did I? SFS said it was Dsell.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #410 on: November 02, 2012, 10:01:49 pm »

Arch, buddy, that was a pretty clumsy bus. Points for trying, I guess, but seriously.

We'll find out soon enough. There's good info to go on today and yesterday at least, so if it comes down to Arch/SFS/CF, they'll be able to refer back. I actually have my believed ordering there too, but won't taint possible reads at that point by stating them.
Yes, but if I was his scumbuddy, why would he post it in-thread. He's not TheMunch :P
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #411 on: November 02, 2012, 10:03:33 pm »

Arch, buddy, that was a pretty clumsy bus. Points for trying, I guess, but seriously.

We'll find out soon enough. There's good info to go on today and yesterday at least, so if it comes down to Arch/SFS/CF, they'll be able to refer back. I actually have my believed ordering there too, but won't taint possible reads at that point by stating them.
Yes, but if I was his scumbuddy, why would he post it in-thread. He's not TheMunch :P

WIFOM yada yada....
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #412 on: November 02, 2012, 10:12:04 pm »

Honestly I knew I was toast when I saw Galzria was the cop. It's MIII all over again only this time people listen to you.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #413 on: November 02, 2012, 10:15:20 pm »

Arch, buddy, that was a pretty clumsy bus. Points for trying, I guess, but seriously.
So your calling me your scumbuddy? Cooleo.

I dont think I hammered you, did I? SFS said it was Dsell.
This exchange is also interesting. There's always another level.
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Galzria

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #414 on: November 02, 2012, 10:16:52 pm »

Honestly I knew I was toast when I saw Galzria was the cop. It's MIII all over again only this time people listen to you.

Gah. I still have nightmares.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #415 on: November 02, 2012, 10:17:47 pm »

Honestly I knew I was toast when I saw Galzria was the cop. It's MIII all over again only this time people listen to you.

Gah. I still have nightmares.

Hey day 1 sucked but we still pulled out a win!
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Insomniac

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #416 on: November 02, 2012, 11:42:31 pm »

The lawman pointed toward Jo and cried out SCUUUUUUUUUUUUUUUUUUUUUUUUUUM! Could you blame him for being so excited, he did have a lot of caffeine in him after all. The town moved in quickly and without mercy tearing Jotheonah apart.

Thread locked. Jo was a mafia goon. The extension did NOT go through. Night ends at 8:30am
« Last Edit: November 03, 2012, 12:24:51 pm by Insomniac »
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #417 on: November 03, 2012, 11:45:28 am »

The town felt peaceful scum had been taken out surely now they could return to the high adrenaline Dominion tourney like Insomniac would have wanted for them. Only as they were thinking about the new tournament structure for 6 people Galzria started spasming until his heart exploded. Yet another caffeine overdose.

Thread unlocked. Day 3 start. Galzria has been night killed he was the town lawman.
« Last Edit: November 03, 2012, 12:26:56 pm by Insomniac »
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #418 on: November 03, 2012, 12:22:10 pm »

I've never been an innocent child before!

We have instructions for Galz but I don't think we should be in a hurry to end the day.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #419 on: November 03, 2012, 12:22:43 pm »

I've never been an innocent child before!

We have instructions for from Galz but I don't think we should be in a hurry to end the day.

Oops.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #420 on: November 03, 2012, 12:41:38 pm »

So Galz gets Jo right, but Dsell wrong. Batting 0.500. Does this mean Shraeye is a 50-50 proposition?

I agree there need be no hurry today, though I'm leaning towards lynching Shraeye.  Galz's read agrees with mine, which is some comfort, but he didn't say why Shraeye was in his list at #2.  I didn't think to ask, being distracted by the post-hammer strangeness.  I'd like to discuss that, by the way, but should we wait until tomorrow?

@ Shraeye, why should we not lynch you?  If we don't lynch you, who should we lynch?

@Arch, Frisk - What are your thoughts?

PPE: 2 new


 
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #421 on: November 03, 2012, 12:47:39 pm »

I think ultimately we should probably lynch Shraeye. However, it does raise the question of "if Shraeye was mafia, would he kill Galz knowing that that probably means he'd be lynched today?" I could still see him doing that as mafia, but I can also see scumFrisk, scumArch, or scumSFS being eager to kill Galz, ensuring the lynch of another townie. But it'd really be the same situation if they no-killed, except it would be my head on the chopping block.

Basically there's a lot of WIFOM. But fortunately there is only 1 scum left, so this is very winnable for town.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #422 on: November 03, 2012, 01:46:32 pm »

Looks like it will be slow today, with the weekend and all.

INSOM/JORBLES - Can we get official confirmation of the next deadline?
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #423 on: November 03, 2012, 01:54:03 pm »

I say yes, we follow Galz's orders. Unless shraeye makes a really compelling case, why wouldnt we follow a confirmed  Town PR's suspicions?
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #424 on: November 03, 2012, 02:50:13 pm »

I can't quite put my finger on it but I'm most suspicious of Archetype.

That last post, while there's nothing really wrong with it, strikes a bad chord with me. I actually agree, but it feels like a bit of an attempt to just lynch and get it over with.

And I'm confirmed town now, too.

Of course we need to hear from Shraeye!
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #425 on: November 03, 2012, 03:42:46 pm »

The extension did NOT go through. Night ends at 8:30am
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #426 on: November 03, 2012, 03:55:52 pm »

I say yes, we follow Galz's orders. Unless shraeye makes a really compelling case, why wouldnt we follow a confirmed  Town PR's suspicions?

I can't quite put my finger on it but I'm most suspicious of Archetype.

That last post, while there's nothing really wrong with it, strikes a bad chord with me. I actually agree, but it feels like a bit of an attempt to just lynch and get it over with.

And I'm confirmed town now, too.

Of course we need to hear from Shraeye!

Yeah, a little I guess.  For me,  "orders" and "confirmed Town PR" are so... certain(?)... forceful(?), but then the "suspicions" sort of falls off into something else.  I'm not saying it well, but it is a bit off.  However, it doesn't come across to me as strange as 398 and 399.

To be fair though, your 390 hit me weird too.  You answered Galz's question first, THEN voted, and added "because he's scum!".  So I don't know.

PPE: 1 new
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #427 on: November 03, 2012, 04:00:23 pm »

The extension did NOT go through. Night ends at 8:30am

Yes, but that was the deadline for end of N2, which has now already occurred.  When Insomniac opened the thread this morning with:

The town felt peaceful scum had been taken out surely now they could return to the high adrenaline Dominion tourney like Insomniac would have wanted for them. Only as they were thinking about the new tournament structure for 6 people Galzria started spasming until his heart exploded. Yet another caffeine overdose.

Thread unlocked. Day 3 start. Galzria has been night killed he was the town lawman.

he did not confirm that D3 would end at 11:30 am forum time tomorrow (11/4).  That's what I'm expecting, but I'd like confirmation in the thread please.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #428 on: November 03, 2012, 04:00:52 pm »

To be fair though, your 390 hit me weird too.  You answered Galz's question first, THEN voted, and added "because he's scum!".  So I don't know.

Yeah I figured that would look a bit suspicious but it was an honest answer. Your point that suspicious != mafia is very true, though.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #429 on: November 03, 2012, 04:11:01 pm »

To be fair though, your 390 hit me weird too.  You answered Galz's question first, THEN voted, and added "because he's scum!".  So I don't know.

Yeah I figured that would look a bit suspicious but it was an honest answer. Your point that suspicious != mafia is very true, though.
I don't understand your last sentence.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #430 on: November 03, 2012, 04:11:49 pm »

unless != is the symbol for "not equal to".
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #431 on: November 03, 2012, 04:26:35 pm »

unless != is the symbol for "not equal to".

It is indeed! It looks a little better than =/= I think.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #432 on: November 03, 2012, 04:30:11 pm »

i confirm day end is tomorrow at 8:30am PDT
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #433 on: November 03, 2012, 05:35:12 pm »

Classic.  I love plans that end in shraeye dying.  Not really.  This also happened last Blitz game, where somebody said if such and such happens, kill shraeye.  I'm ok with dying if town still wins, but a quick lynch of me with no discussion is going to make the next day much harder.

I'm not entirely sure who I suspect the most right now.  Archetype's last post did sound super odd.  A bit like he was worried that for some reason people wouldn't go through with the lynch on me.  I contrast this with Dsell's post, which suggests lynching me is best, but really doesn't sound forceful at all.
We have instructions for Galz but I don't think we should be in a hurry to end the day.
and later
I think ultimately we should probably lynch Shraeye.
I know Dsell's an IC, but assuming hypothetically that he wasn't, I'd be super suspicious of the way archetype is pushing for my lynch but wouldn't be suspicious of Dsell at all.

Additionally, SFS's case on me was really really bad.  Like go through and read it.  It's long and multi-point, but it makes no sense at all.  Literally every action that I did became a scumtell for him.  Agreeing with Galz, distancing myself from mafia, capitalizing the letter T in the middle of a sentence accidently, "coaching" people that votes and discussion are both good (who exactly was I coaching?  My scum partner?  All of town?)

SFS also accused me of distancing from Dsell who had attracted attention; it seems like SFS thought Dsell was my scumbuddy, but now that we know Dsell is town, SFS still hasn't reevaluated his read on me at all.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #434 on: November 03, 2012, 05:45:50 pm »

SFS: What are your thoughts on Frisk?

Archetype: What are your thoughts on SFS and Shraeye?

If Frisk ever shows up, I'd love his thoughts on all three. I really hope that he is able to get on at least once today in order to post reads.

If you guys want to reread and post specific or general thoughts, that'd be really awesome.

Shraeye, if you are town then we are the same position. We'll probably both be dead by tomorrow and we need to just give the best possible reads we can to the two townies left tomorrow at LYLO. But let's be honest...I really hope you're scum. XD
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #435 on: November 03, 2012, 06:01:16 pm »

Shraeye, if you are town then we are the same position. We'll probably both be dead by tomorrow and we need to just give the best possible reads we can to the two townies left tomorrow at LYLO. But let's be honest...I really hope you're scum. XD
Yeah, I know that I'm unlikely to avoid the lynch today.  Galz's strong suspicion and too many peoples tendencies to find me scummy.  I'm just going to play like normal and do the best reading I can on SFS, Frisk, and Archetype.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #436 on: November 03, 2012, 07:38:27 pm »

I'll be straight up with you guys.

(Warning: Long post ahead. Probably my first 'long post' ever. :P)

I don't think Shraeye is the other scum member. I think SFS is.

Let me explain:

First we need to step back and think of this through a scum perspective:

If shraeye was scum, why would he disprove the Lawman claiming? This would paint a huge target on his back. He would jump on the "Yeah! Claim Lawman!" bandwagon and to try and fit in with the rest of the town. But he didn't, he opposed it. I wouldn't call doing this a scummy action. He's just protecting what he thinks. Seems that a lot of people are using that as an excuse to vote him.

But wait! Galz says we should lynch him!

Well yeah. He did. But that was because Shraeye opposed having him claim his role.

Ok. So now that I'm sure Shraeye is scum, who is?

There's Dsell, me, SFS, and Captain_Frisk.

-Dsell is an Innocent Child.
-I'm not Mafia. (though, honestly, who wouldn't say that?)
-That leaves SFS and Captain_Frisk.

Captain_Frisk:


Don't think he's scum mainly from looking at these posts:


Vote: Captain_Frisk

Bad probability isn't "fun."
Vote Count 1-3

Galzria (1) - Shraeye
Ashersky (1) - Galzria
DSell(1) - Robz
Jotheonah (1) - Captain_Frisk
Captain_Frisk (1) - Jotheonah
Robz888 (1) - ashersky

Not Voting (3) - Archetype, SwitchedFromStarcraft, Dsell

Day 1 Deadline: November 1, 8:30am PDT (11:30am forum time)


First quote: The scum member jotheonah votes for CF. If he was going to vote for his scumbuddy, he wouldn't do it with such a weak accusation.

Second quote: Here we have a post count where CF and Jo are voting for one another. As scum, why would they waste their time doing that? This could be bad Mafia play, but CF and Jo are experienced players. On the other hand it could be a reallllly good and clever Mafia play.

So, yeah. Have a definite town read on Captain_Frisk. If he really is scum, I applaud his clever playing.

SwitchedFromStarcraft:


He reallllly buddies up to Galz D1, and once Dsell is confirmed town, buddies up to him. I would quote them all to here, but there is so many, we can go back 1 or 2 pages and see a lot of instances of it.

Ok, sorry.  I appreciate the effort you put into building this case, but it made me laugh too much.  It's wrong all over the place.
1) His reluctance on the cop claim plan. Which is not in and of itself anything, as caution and thorough examination are good traits for town, but this was 224: (reproduced in its entirety):
Statement:  I'm not sold that claiming is the best idea. I'm not sold that it's the worst. I don't like situations where people don't consider all possibilities and high-five their way to bad results.  I'm trying to work through this process logically and it's frustrating when people are getting eager to prove me wrong and post stuff quick without checking for accuracy.

This is good discussion, but I'm being inundated with what feels like unneccesary hostility.

First two sentences justify his not (yet) being in the YES camp (and hedge at the same time), and the final sentence was effective at dampening pressure on him to explain his reasoning.  (To the point that Dsell sort of apologized in 226, and didn't follow up on his request (in 184) for Shraeye's specific objections to the claiming plan.)
These are my honest feelings.  I typed them, I posted them.  Little surprise that the sentences justify the opinion I was explaining.  The final sentence encouraged discussion, but dampened hostility.  It worked, people seemed better at explaining their case, and less "attack you cuz i think you're wrong" after that point.

2) This from 212: (reproducing only Shraeye's text for brevity. Underlines are added.)
No, Robz.  I'm right.  We lynch town, mafia NKs town-doc.  Cop tells us the other doc is scum (we already knew), and we lynch scum-doc.  Then mafia NK lawman on night 2.  no JK is used.

And This situation also happens if we run up a dumb lynchwagon on the actual doctor as well, Robz.

I'm still against the lawman claiming.

In paragraph 2, the capitalization of "This" caught my eye, because of the way we use it in the forum, to draw attention to something. So I gave this sentence some attention. Shraeye has already made it clear (in the first two words) that the post is aimed at Robz.  Why repeat "Robz" in this sentence? To signal a scumbuddy that he's read the actual doctor, Robz?  It's a lot to hang on a comma and a capital T, but it is wonderfully subtle, and the doctor is dead.
What?  This makes zero sense.  First off, if I were scum and figured out that Robz is the doctor, why would I signal that in thread instead of just saying it in private later?  Second off, this is evidence that I knew Robz was doctor???  The fact that I capitalized the T in This???  That is really the silliest thing I've heard yet today.

3) From 317: (reproducing only Shraeye's text for brevity.  Underlines are added.)
I think you're right that this is how mafia figured out that Robz was the doctor.  It makes more sense for a Doctor to see how he can use his role best, than for a VT to jump up and start directing the two PRs, I think.  But I don't think that this means that Dsell is scummy for agreeing with Robz and also pushing a claim.
First sentence is interesting in light of my point #2 above, and also distances him from "mafia", who figured it out. Last sentence distances himself from Dsell, who had by that point attracted some attention of his own. Also points out Dsell "agreeing with Robz" who we know (by that point) was Doctor. The reference to "also pushing a claim" is one I can't evaluate accurately, because now my brain is scrambled w/r/t yesterday's discussions and positions on claiming versus today's on announcing JK target. I also haven't gone back to look at Dsell in depth, but if I have time I will.
Ok, now you're saying that this is a scumtell because I distanced myself from the mafia????  And that it is somehow significant that I pointed out that Dsell agreed with Robz, what does that even signify?  I love that you think I'm distancing myself from Dsell in the post who's point was literally to defend Dsell from Archetype's accusation.

4) From 324: (reproduced in its entirety for context.  Underlines are added.)
Yup, I still agree with you here.  I know you won't give in to pressure when you know you have a good idea.  But I just want to reaffirm that despite anybody's push for giving this info now, that you're doing the right thing.  All we need to do as town to make sure Galz's plan gets maximal gains is to play as normal BUT be very careful with our votes. 

AND be very announcy before voting players to L-1, and most definitely no hammers before Galz claims.  It goes without saying that I will forever-vote anybody who goes against the rules in this paragraph.
This post is perhaps the second-most (more on that later) intriguing, and has a lot going on. Good positive reinforcement for Galz ("good idea" "doing the right thing"), a comment about "not giving into pressure if you have a good idea".  These first three sentences are to Galz.  Then the audience is widened (as evidenced by the reference to "Galz's plan") for the subtle coaching. And it's Galz's plan.

Paragraph 2 becomes outright (and self-admittedly) prescriptive, AND contains a potential scumslip. Why would a townie talk about the dangers of L-1, especially immediately after quoting Galz's warning that with 2 scum the danger threshold is at actually at L-2? Is the request to be "very announcy" code for "make sure I'm online so we don't miss an opportunity?  The paragraph ends with more coaching, embedded in specific punishment for rule violations.
Ok, I think you're point here is that I'm scummy for switching audiences from Galzria to everyone (what?), and reemphasizing Galzria's plan (what?), and that saying L-2 isn't dangerous is a scumslip.  The first two points are absurd, and the third is just me saying truth.  L-2 isn't so dangerous here, as long as town knows the dangers of L-1.  L-2 allows a scum quickhammer, but then we've identified the two scum.  I'm willing to trade 1 mislynch for 2 scum all of the time.  L-2 is not scary because if the day ends abruptly from L-2, we know the scum, and Galz's investigation is irrelevant.  If somebody gets to L-1 and scum quickhammers, then we only know 1 scum, and we lose Galz's investigation, and that is dangerous.

5) Then, minutes later in 327: (reproduced in its entirety)
"Nobody votes" is a bit stronger than we need.  Votes are good, discussion is good.  Just be careful with your vote.
This is a twofer. He coaches, while simultaneously correcting someone's coaching.
Again, what?  I'm now scummy for coaching people that votes and discussion are good? And to be careful with votes?  Isn't this just Galz's plan that I was scummy for agreeing with earlier?  Is there literally anything I did that you aren't willing to miscontrue into a scumtell?

6) At 356/357, a flip-flop occurs (re: Dsell).  The first sentence of 356 paints Dsell's post at 331:
I agree with joth's slight scum read on this.
But in the next post (357), Shraeye says (reproduced in its entirety.  Underlines are added.):
cool, while catching up I see Dsell's not coming off scummy for that post.  Even town can be wrong,, that's somethign that f.DS seems to forget a lot.

Why is it a "cool" thing that Dsell is not coming off as scummy, if you agreed that the post was slightly scummy?  The "even town can be wrong" hits me a little weird too, as if town is "over there" but I do have a tendency to supply tone, and usually incorrectly. But lately I see what looks like a lot of hedging in most of Shraeye's posts.
I initially thought Dsells post was slightly scummy, and posted that, agreeing with joth.  Then I caught up and read Dsell's reaction to realizing that he was wrong.  And my read told me that he made a legitimate mistake and wasn't scummy for it.  Changing opinions on somebody isn't hedging.  It's having one read, receiving more evidence, then changing it.

7)  116 is THE very first in-game post, 7 minutes after thread unlock, and is the most interesting to me (reproduced in its entirety, underlines are added):
Looks like Insomniac can't handle his caffeine, so I have little sympathy.  If it were poison, that would be a different matter.  But a dude has to be able to handle his caffeine.  Me, I've finished 3 cups o' coffee today already, and showing no signs of stopping.!!!  Totally ready for this game, yeeeeeeea!

FoS anyone who isn't caffeinated right now.

A doctor would "sympathize" with (i.e., help) someone that was poisoned.  This would be a good "breadcrumb" to point if a doctor fakeclaim was needed.  If no claim was needed, it's just a harmless opening post.  With lots of exclamation points!!! and energy and humor, which make it simultaneously routine (disappears into flavor/theme) and obvious. And right out of the gate.
Now making the first post is a scumtell?  Or is it making energetic, humorous posts?  That would literally be the worst breadcrumb I've seen, if it were.  "See look, I talked about sympathizing with being poisoned, but not sympathizing with having heart attacks from over-caffeinating.  That *clearly* means I'm the doctor."  Do you ever see yourself believing that if somebody said it?
Shraeye gave a good defense against SFS's 'case'.

Eh, when I looked back, couldn't find as much info as I thought I could find. Still have a very bad vibe from SFS, and is definitely my biggest scum read.
Vote: SFS

I planned on making this SFS case D3 (if I survived) so that people don't freak out for not voting for Shraeye. But it seems like people are thinking I'm scum, so I thought I'd post my thoughts. I do agree Dsell, my last few posts do sound a little weird. But I was not sure Shraeye was scum, and I didn't want to mention SFS as my scum read in case he NKs me.

I realize that this post is pretty much all WIFOM and is based a lot on assumptions. But that's how I've always done reads on people and probably always will. It's a lot more effective then you would think.

 - - - - - - - - - - - - - - - -

Now, post D2 3 things could happen:

Shraeye gets lynched:
This probably won't be too bad. Town'll still have an advantage when either Dsell/me get NK'd tonight. This'll probably be the most likely thing that'll happen.

SFS gets lynched: If people realize that SFS is scum, this is what should happen, and Town would win! If course if I'm wrong, I'll be lynched the next day for sure.

Archetype gets lynched: I can kinda see the case here. Jo supposedly 'throwing me under the bus' being a sign that I'm scum. But I laugh when he said that. It's such a weak attempt of a saying someone is his scumbuddy it's hilarious. Now of course I could be lying about him not being my scum buddy. And again, major WIFOM.

Dsell won't be lynched (and anyone who says he should this day is an idiot) and I don't think C_F will. He's been gone for a while, no real case can be made against him.

Yeah, that's about it. Hope you guys take this post seriously.

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SwitchedFromStarcraft

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #437 on: November 03, 2012, 07:46:22 pm »

Classic.  I love plans that end in shraeye dying.  Not really.  This also happened last Blitz game, where somebody said if such and such happens, kill shraeye.  I'm ok with dying if town still wins, but a quick lynch of me with no discussion is going to make the next day much harder.

Nobody enjoys leaving the game. But what happened in previous games is immaterial, except perhaps for meta purposes.  However, I suspect you're just venting, like I do about being wrong, rather than soliciting sympathy.  But the last part of this is a bit disingenuous.  There has been no quick lynch, and it would have been easy, as 3 of us have been here today. In addition, I stated in 420 (and Dsell stated in 418, which you quoted) that there is no hurry.  I am open to discussion, hence my direct questions to you in 420, which I guess your post above was addressing.

Additionally, SFS's case on me was really really bad.  Like go through and read it.  It's long and multi-point, but it makes no sense at all.  Literally every action that I did became a scumtell for him.  Agreeing with Galz, distancing myself from mafia, capitalizing the letter T in the middle of a sentence accidently, "coaching" people that votes and discussion are both good (who exactly was I coaching?  My scum partner?  All of town?)
Ok, let's set aside what I wrote in 376. Let's even assume it "makes no sense at all" as you put it.  If my case is truly worthless, why did Galz suspect you more than anyone except Dsell?  I don't ask this rhetorically, I'd like your thoughts.  In my mind, there are three possibilities: what I said made sense to him, or he had his own reasons, or both.

Now, for the sake of discussion, which is indeed (almost always) good, let me come back to what you've written in this part of your post. You made me laugh with the "literally every action".  It's so easily disprovable that I'll take it as hyperbole, even though I'm by far the most literal person I know.

The "distancing yourself from mafia' comment was my reading tone into your statement about how Robz was found out. Supplying tone is fraught, and I know that, but it just felt like you were so eager to agree with Arch.  Compared to the tone of your other posts (which were also SFS-supplied , this sounded suddenly... I don't know, conciliatory is the best word I guess.  (Now I need to go back and look for any interactions you had with Jo.  If there were literally none, that would be useful information.)

I made it clear in 376 that my saying you may have identified the doctor was "a lot to hang on a comma and a capital T", but a "stray" capitalization can always be explained as "accidental". Breadcrumbs work because they have to stand out, but not stand out.

I would think that specific coaching (such as pointing out that Robz is the doc) is intended for a scum partner, and that more generalized coaching (e.g., "be very announcy" and "no hammers before Galz claims" in 324) can be both aimed at a partner and and intended to create a general state of mind in town.

SFS also accused me of distancing from Dsell who had attracted attention; it seems like SFS thought Dsell was my scumbuddy, but now that we know Dsell is town, SFS still hasn't reevaluated his read on me at all.
The first part of this again seems a bit disingenuous.  Remember the chronology here. Dsell had attracted some attention around the time of the posts I was discussing in my point.  I called out what could have been distancing in case at some point later in the game this possibility became relevant.  You may only be using your statement to set up the second half your thought, so I'll again out chronology.  I wanted to wait until you posted today to "re-evaluate" my read.  Anything else would be unfair.  I could have started today with a vote on you, first post, but I didn't. I'm not sure what effect this latest interaction will have on my suspicions, but again, I'm in no hurry. You can't have it both ways, worrying about a "quick lynch of [you] with no discussion", but taking me to task for being slow on a "re-evaluation" of you.

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #438 on: November 03, 2012, 07:49:54 pm »

SFS: What are your thoughts on Frisk?

Archetype: What are your thoughts on SFS and Shraeye?

If Frisk ever shows up, I'd love his thoughts on all three. I really hope that he is able to get on at least once today in order to post reads.

If you guys want to reread and post specific or general thoughts, that'd be really awesome.

Shraeye, if you are town then we are the same position. We'll probably both be dead by tomorrow and we need to just give the best possible reads we can to the two townies left tomorrow at LYLO. But let's be honest...I really hope you're scum. XD
re: Frisk.  He's been strangely quiet, and I don't mean necessarily by post count.  I mean that I've never seen him play like this, not taking at least once strong position on something.  Nothing read other than that. Do we know why he's not here?
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #439 on: November 03, 2012, 07:51:42 pm »

SFS: What are your thoughts on Frisk?

Archetype: What are your thoughts on SFS and Shraeye?

If Frisk ever shows up, I'd love his thoughts on all three. I really hope that he is able to get on at least once today in order to post reads.

If you guys want to reread and post specific or general thoughts, that'd be really awesome.

Shraeye, if you are town then we are the same position. We'll probably both be dead by tomorrow and we need to just give the best possible reads we can to the two townies left tomorrow at LYLO. But let's be honest...I really hope you're scum. XD
re: Frisk.  He's been strangely quiet, and I don't mean necessarily by post count.  I mean that I've never seen him play like this, not taking at least once strong position on something.  Nothing read other than that. Do we know why he's not here?
Hurricane Sandy?
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #440 on: November 03, 2012, 08:22:55 pm »

Read my Vla post folks. I'm out this weekend.

Fos sfs for making bad argument.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #441 on: November 03, 2012, 08:23:28 pm »

FYI I am not caught up. I should be able to do something tomorrow am around 8 eastern.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #442 on: November 03, 2012, 08:24:00 pm »

And fos insomniac for not starting blitz on a Monday.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #443 on: November 03, 2012, 08:24:57 pm »

Frisk is pretty much always semi-absent on weekends. This weekend I think he said he was having theory over for board gaming. Hopefully he'll still be able to pop in here, he did say he'd be lurking from his phone.

Frisk is my biggest town read remaining.

I haven't caught up on all the posts, I will and then I'll respond later.

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #444 on: November 03, 2012, 08:30:06 pm »

@Arch - I'll address your post shortly.  I like that you looked at a lot of stuff, but I think you've misinterpreted some posts (and they are primarily the ones that aren't related to me, so I think you'll see that my response won't be self-serving).  However, this probably will - I submit that in a game with a known IC, town is often well-served to involve/defer to/be directed by that IC in discussions/plans/strategies.  Consequently, good play will necessarily make it look like everyone is buddying up.

@Dsell - I'd like to hear your thoughts on Shraeye, now that he's posted again.  And if you care to share on Arch, then please let me know whether you want that to occur before or after I respond to Arch's post.

@Shraeye - I'd still like a response to the questions I posed in 420. Why (specifically) should we not lynch you?  If we don't lynch you, who should we lynch?

@All - What are we to make of Frisk's sudden silence?

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #445 on: November 03, 2012, 08:37:39 pm »



@Arch - I'll address your post shortly.  I like that you looked at a lot of stuff, but I think you've misinterpreted some posts (and they are primarily the ones that aren't related to me, so I think you'll see that my response won't be self-serving).  However, this probably will - I submit that in a game with a known IC, town is often well-served to involve/defer to/be directed by that IC in discussions/plans/strategies.  Consequently, good play will necessarily make it look like everyone is buddying up.

Please don't use my supposed lack of experience with Mafia as an excuse for your scummyness.

@All - What are we to make of Frisk's sudden silence?
I have a strong town read on him. Don't know if that'll change once he posts more.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #446 on: November 03, 2012, 08:46:19 pm »

@Shraeye - I'd still like a response to the questions I posed in 420. Why (specifically) should we not lynch you?  If we don't lynch you, who should we lynch?
hence my direct questions to you in 420, which I guess your post above was addressing.

@All - What are we to make of Frisk's sudden silence?
I don't think Frisk's silence is sudden.  He already explained taht he was busy this weekend, and wouldn't have much time to post.  From his "sudden silence" I have inferred that he is playing real life games with theory this weekend.
Read my Vla post folks. I'm out this weekend.

Fos sfs for making bad argument.
Why are you trying to make this a thing after Frisk already explained that he simply won't be around today?


That whole post is super freakin weird, man.  The first two points are you just explaining why you want to defer to Dsell's judgement in all cases, and the second is you literally asking him when you are allowed to post stuff about Archetype.  Do it now; why the heck wouldn't you?  The third and fourth points are both questions you already asked AND were already answered.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #447 on: November 03, 2012, 08:48:46 pm »

That whole post is super freakin weird, man.  The first two points are you just explaining why you want to defer to Dsell's judgement in all cases, and the second is you literally asking him when you are allowed to post stuff about Archetype.  Do it now; why the heck wouldn't you?  The third and fourth points are both questions you already asked AND were already answered.

That's what I'm saying: Why do you have to confront Dsell before doing anything?
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #448 on: November 03, 2012, 09:02:09 pm »



@Arch - I'll address your post shortly.  I like that you looked at a lot of stuff, but I think you've misinterpreted some posts (and they are primarily the ones that aren't related to me, so I think you'll see that my response won't be self-serving).  However, this probably will - I submit that in a game with a known IC, town is often well-served to involve/defer to/be directed by that IC in discussions/plans/strategies.  Consequently, good play will necessarily make it look like everyone is buddying up.

Please don't use my supposed lack of experience with Mafia as an excuse for your scummyness.
Wow. Uh, ok.  I guess I don't know how to take that - it could be just snark, or it could be a legitimate (and polite) request to not use a specific framework for my response when I write it, or it could be an attempt to shut me down.  I don't think I've presumed anything about your level of experience with Mafia.

Serious, non-snark question:  Are you interested in having a discussion about the merits of your post (especially the ones that don't involve me), or am I wasting my time?  I ask because your posts today have gone from "I say yes, we follow Galz's orders. Unless shraeye makes a really compelling case, why wouldnt we follow a confirmed  Town PR's suspicions?" in 423 to a vote for me in 436 based on an argument that is self-admittedly "pretty much all WIFOM and is based a lot on assumptions" in 436 with not much substance in between.  Do you agree that discussion is good?

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #449 on: November 03, 2012, 09:35:54 pm »



@Arch - I'll address your post shortly.  I like that you looked at a lot of stuff, but I think you've misinterpreted some posts (and they are primarily the ones that aren't related to me, so I think you'll see that my response won't be self-serving).  However, this probably will - I submit that in a game with a known IC, town is often well-served to involve/defer to/be directed by that IC in discussions/plans/strategies.  Consequently, good play will necessarily make it look like everyone is buddying up.

Please don't use my supposed lack of experience with Mafia as an excuse for your scummyness.
Wow. Uh, ok.  I guess I don't know how to take that - it could be just snark, or it could be a legitimate (and polite) request to not use a specific framework for my response when I write it, or it could be an attempt to shut me down.  I don't think I've presumed anything about your level of experience with Mafia.

Serious, non-snark question:  Are you interested in having a discussion about the merits of your post (especially the ones that don't involve me), or am I wasting my time?  I ask because your posts today have gone from "I say yes, we follow Galz's orders. Unless shraeye makes a really compelling case, why wouldnt we follow a confirmed  Town PR's suspicions?" in 423 to a vote for me in 436 based on an argument that is self-admittedly "pretty much all WIFOM and is based a lot on assumptions" in 436 with not much substance in between.  Do you agree that discussion is good?

PPE: 2 new

Oh, sorry. Didn't mean to come off snarky. It just seemed like you called my argument of you bad because of my lack of experience. So, sorry again if I came off as rude.

I'm totally open for discussion. I'm, of course, interested in what you have to say about my case (though I admit, is weak) on you. Also wondering that, if you are town, who are your biggest scum reads?

I do find this section of a post of yours pretty weird:
@All - What are we to make of Frisk's sudden silence?
Like shraeye said. It's not sudden. He told us in the V/LA that he would be gone.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #450 on: November 03, 2012, 09:36:07 pm »

@Shraeye - I'd still like a response to the questions I posed in 420. Why (specifically) should we not lynch you?  If we don't lynch you, who should we lynch?
hence my direct questions to you in 420, which I guess your post above was addressing.

@All - What are we to make of Frisk's sudden silence?
I don't think Frisk's silence is sudden.  He already explained taht he was busy this weekend, and wouldn't have much time to post.  From his "sudden silence" I have inferred that he is playing real life games with theory this weekend.
Read my Vla post folks. I'm out this weekend.

Fos sfs for making bad argument.
Why are you trying to make this a thing after Frisk already explained that he simply won't be around today?


That whole post is super freakin weird, man.  The first two points are you just explaining why you want to defer to Dsell's judgement in all cases, and the second is you literally asking him when you are allowed to post stuff about Archetype.  Do it now; why the heck wouldn't you?  The third and fourth points are both questions you already asked AND were already answered.
On quote set one:  I can guess that your opening post today was intended to address my questions, but that is an assumption.  Perhaps this latest post is intended to confirm that my guess was accurate. If that's the case, the answers weren't clear.  You didn't comment on why we shouldn't lynch you.  You didn't supply alternatives.  Apparently, you won't, so I'll make of that what I will.

On the Frisk thing: I didn't know he wasn't going to be here today.  I hadn't read his post in the VLA thread, and got ninja'd (multiple times)on my post.

As to:

"The first two points are you just explaining why you want to defer to Dsell's judgement in all cases, and the second is you literally asking him when you are allowed to post stuff about Archetype.  Do it now; why the heck wouldn't you?

The RPMs on your spinning attempts are getting higher.  Feeling pressure?  I have never stated I want to defer to Dsell's judgement (+1 for the British spelling, I use it exclusively, and take heat for it) in all cases.  Please quit misrepresenting what I say.

Why didn't I just respond to Arch?  Dsell is the IC, so he's the most valuable person right now, in that his opinions should matter at least slightly more than anyone else's, at least in my opinion. As a scientist and QA guy, I'm trained to make sure my observations are based on good data, and that the flow of data is not contaminated. I don't want further (and hence potentially more refined) reads by Dsell on Arch contaminated by MY thoughts on Arch unless he's ok with that, especially since I did not give him that courtesy before responding to you.  So I asked.

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #451 on: November 03, 2012, 09:37:21 pm »

SFS seems pretty scummy right now.

I'm having an issue though, because if say Archetype were mafia, pushing for an SFS lynch today could be a good idea because tomorrow there's a built-in case against Shraeye, in that we were "already" supposed to lynch him today. So I don't know. I'm gonna go back and reread SFS's day one, particularly with respect to the Lawman claim idea.

It's not out of the question to lynch SFS today. I just don't want to get sweet-talked into lynching a town player who just happens to be playing scummily.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #452 on: November 03, 2012, 09:39:20 pm »



@Arch - I'll address your post shortly.  I like that you looked at a lot of stuff, but I think you've misinterpreted some posts (and they are primarily the ones that aren't related to me, so I think you'll see that my response won't be self-serving).  However, this probably will - I submit that in a game with a known IC, town is often well-served to involve/defer to/be directed by that IC in discussions/plans/strategies.  Consequently, good play will necessarily make it look like everyone is buddying up.

Please don't use my supposed lack of experience with Mafia as an excuse for your scummyness.
Wow. Uh, ok.  I guess I don't know how to take that - it could be just snark, or it could be a legitimate (and polite) request to not use a specific framework for my response when I write it, or it could be an attempt to shut me down.  I don't think I've presumed anything about your level of experience with Mafia.

Serious, non-snark question:  Are you interested in having a discussion about the merits of your post (especially the ones that don't involve me), or am I wasting my time?  I ask because your posts today have gone from "I say yes, we follow Galz's orders. Unless shraeye makes a really compelling case, why wouldnt we follow a confirmed  Town PR's suspicions?" in 423 to a vote for me in 436 based on an argument that is self-admittedly "pretty much all WIFOM and is based a lot on assumptions" in 436 with not much substance in between.  Do you agree that discussion is good?

PPE: 2 new

Oh, sorry. Didn't mean to come off snarky. It just seemed like you called my argument of you bad because of my lack of experience. So, sorry again if I came off as rude.

I'm totally open for discussion. I'm, of course, interested in what you have to say about my case (though I admit, is weak) on you. Also wondering that, if you are town, who are your biggest scum reads?

I do find this section of a post of yours pretty weird:
@All - What are we to make of Frisk's sudden silence?
Like shraeye said. It's not sudden. He told us in the V/LA that he would be gone.
And to be clear, like I have now said, I just didn't know. I read V/LA, and I think I have posted in it, but not for VLA.  I post in thread for absences.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #453 on: November 03, 2012, 09:42:05 pm »

SFS seems pretty scummy right now.

I'm having an issue though, because if say Archetype were mafia, pushing for an SFS lynch today could be a good idea because tomorrow there's a built-in case against Shraeye, in that we were "already" supposed to lynch him today. So I don't know. I'm gonna go back and reread SFS's day one, particularly with respect to the Lawman claim idea.

It's not out of the question to lynch SFS today. I just don't want to get sweet-talked into lynching a town player who just happens to be playing scummily.
If SFS turns up town, go ahead and lynch me. I don't care because I would deserve it for mislynching.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #454 on: November 03, 2012, 09:49:25 pm »

SFS seems pretty scummy right now.

I'm having an issue though, because if say Archetype were mafia, pushing for an SFS lynch today could be a good idea because tomorrow there's a built-in case against Shraeye, in that we were "already" supposed to lynch him today. So I don't know. I'm gonna go back and reread SFS's day one, particularly with respect to the Lawman claim idea.

It's not out of the question to lynch SFS today. I just don't want to get sweet-talked into lynching a town player who just happens to be playing scummily.
If SFS turns up town, go ahead and lynch me. I don't care because I would deserve it for mislynching.

If you're town, that's a really, really anti-town thing to suggest. It'll be lylo, so if you're town, you'd better fight for your life.

I get a slight town read from like 75% of what you post but things like this are so scummy! And unintentionally so, I'm sure, because nobody wants to look scummy. But ugh!

And then SFS is just generally scummy from making bad arguments, but I know that as town he just makes a whole lot of arguments and some of them wind up being bad.

And then we can't ignore the fact that Shraeye opposed the Lawman claim and that Galz suspected him.

Ugh.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #455 on: November 03, 2012, 10:02:22 pm »

SFS seems pretty scummy right now.

I'm having an issue though, because if say Archetype were mafia, pushing for an SFS lynch today could be a good idea because tomorrow there's a built-in case against Shraeye, in that we were "already" supposed to lynch him today. So I don't know. I'm gonna go back and reread SFS's day one, particularly with respect to the Lawman claim idea.

It's not out of the question to lynch SFS today. I just don't want to get sweet-talked into lynching a town player who just happens to be playing scummily.
If SFS turns up town, go ahead and lynch me. I don't care because I would deserve it for mislynching.

If you're town, that's a really, really anti-town thing to suggest. It'll be lylo, so if you're town, you'd better fight for your life.

I get a slight town read from like 75% of what you post but things like this are so scummy! And unintentionally so, I'm sure, because nobody wants to look scummy. But ugh!

And then SFS is just generally scummy from making bad arguments, but I know that as town he just makes a whole lot of arguments and some of them wind up being bad.

And then we can't ignore the fact that Shraeye opposed the Lawman claim and that Galz suspected him.

Ugh.
I know what you mean. I really think C_F is town, but he has lurked. I really think shraeye is town, but Galz wanted us to go after him. I know I'm town, but some of the things I post are easily mistaken as scum posts. I hope SFS is town, but by PoE and some scummy posts he makes, he just seems the most likely to be Mafia.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #456 on: November 03, 2012, 10:04:01 pm »

Yeah, and this response to me is starting to bother me a little.
-snip-
Not feeling pressured.  I mean, it's blitz.  Losing me today is probably good for town in the long run, since we keep our PRs alive.  Lynching scum D1 is better, though.

I was just joking on the mislynch thing from the prior game.

So I can be your lamb, if that's the town consensus.  Good luck analyzing my wagon.

Top scumreads are Robz and Frisk, for reference when I'm dead.
On first read, it seemed short, resigned to fate.  On re-read, it is still that, but the lamb reference and the "good luck" thing have just the right amount of snark to be genuine offense at being lynched.  Plus he hasn't claimed (though he is offline), which IMO is the proper play if you are VT.

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Man, SFS doesn't look awesome on D1. Here, he backpedals on Ashersky 11 minutes before the deadline. He seemed to semi-agree with an Asher lynch before backpedaling. He was slightly in favor of the lawman claim but didn't contribute much in opinion until the matter was fully fleshed out (he did contribute a bit of math). On day 2, he made a case against Shraeye, who was a fairly easy lynch because he was opposed to the Lawman claim (this was all before the jo reveal). Then today, he's come in making more of a case against Ashersky, which makes sense for tomorrow if the Shraeye lynch seems like a given today.

So yeah the closer I look at SFS the worse he looks.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #457 on: November 03, 2012, 10:17:03 pm »

SFS seems pretty scummy right now.

I'm having an issue though, because if say Archetype were mafia, pushing for an SFS lynch today could be a good idea because tomorrow there's a built-in case against Shraeye, in that we were "already" supposed to lynch him today. So I don't know. I'm gonna go back and reread SFS's day one, particularly with respect to the Lawman claim idea.

It's not out of the question to lynch SFS today. I just don't want to get sweet-talked into lynching a town player who just happens to be playing scummily.
Yeah, I'm pretty pissed, and I'm sure that comes across as scummy.  I'm taking heat for not being up-to-date in my reading of a non-game thread, for talking to you (a lot!) early in the day when we were the only people in the thread, being bussed by a guy who admits his case is weak, AND being taken to task (by our lead suspect no less) for responding to everyone's concerns in a way that both honors the gamestate and protects the integrity of the game.  I'd lynch me too.

You didn't say anything about me responding to Arch's post (uh oh, more buddying) but I don't want to wait any longer, so I'll take a short break and start on that.  I'm going to include my thoughts on the post-hammer exchange last night.  If I get lynched, I want my thoughts on record.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #458 on: November 03, 2012, 10:23:22 pm »

SFS seems pretty scummy right now.

I'm having an issue though, because if say Archetype were mafia, pushing for an SFS lynch today could be a good idea because tomorrow there's a built-in case against Shraeye, in that we were "already" supposed to lynch him today. So I don't know. I'm gonna go back and reread SFS's day one, particularly with respect to the Lawman claim idea.

It's not out of the question to lynch SFS today. I just don't want to get sweet-talked into lynching a town player who just happens to be playing scummily.
Yeah, I'm pretty pissed, and I'm sure that comes across as scummy.  I'm taking heat for not being up-to-date in my reading of a non-game thread, for talking to you (a lot!) early in the day when we were the only people in the thread, being bussed by a guy who admits his case is weak, AND being taken to task (by our lead suspect no less) for responding to everyone's concerns in a way that both honors the gamestate and protects the integrity of the game.  I'd lynch me too.

You didn't say anything about me responding to Arch's post (uh oh, more buddying) but I don't want to wait any longer, so I'll take a short break and start on that.  I'm going to include my thoughts on the post-hammer exchange last night.  If I get lynched, I want my thoughts on record.
PPE: 3 new

Everyone should get their thoughts on record. Definitely. Even our "lead suspect" should absolutely be doing this if he is town.

I look forward to the post you're going to write. I realize that your play could be the product of a frustrated townie, but we've got to keep our eyes open for scum and point out scumminess when we see it.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #459 on: November 03, 2012, 10:27:13 pm »

You didn't supply alternatives.  Apparently, you won't, so I'll make of that what I will.
Like I said, I'm working on rereading SFS, Frisk and Archetype from before, but weekends aren't my most free times.

The RPMs on your spinning attempts are getting higher.  Feeling pressure? 
No, not at all. I've said before and I've said again, I can understand people lynching me due to suspicion from Galz (and I think the overwhelming majority of this suspicion was because of my opposition to lawman claiming, Galz can correct me in post-game if he wants).  I'm not feeling any pressure at all, because I'm still sure I'll be today's lynch.  So I'm just working on putting my reads out there for day 4.

I have never stated I want to defer to Dsell's judgement in all cases.  Please quit misrepresenting what I say.
@Arch ...I submit that in a game with a known IC, town is often well-served to involve/defer to/be directed by that IC in discussions/plans/strategies.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #460 on: November 03, 2012, 10:34:02 pm »

My thoughts are that big post I made and these things:

Captain_Frisk: Even though he should be cut some slack for his gaming night, don't completely let him off the hook.

Shraeye: Galz was our Lawman and suspected him. He could have been right.

SFS: You should lynch this guy if he doesn't get lynched today.

I might not be here before the deadline, but I'll try to check here as much as possible. If I can't get back on, my vote still stays strong on SFS.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #461 on: November 03, 2012, 10:36:19 pm »

Yeah, and this response to me is starting to bother me a little.
-snip-
Not feeling pressured.  I mean, it's blitz.  Losing me today is probably good for town in the long run, since we keep our PRs alive.  Lynching scum D1 is better, though.

I was just joking on the mislynch thing from the prior game.

So I can be your lamb, if that's the town consensus.  Good luck analyzing my wagon.

Top scumreads are Robz and Frisk, for reference when I'm dead.
On first read, it seemed short, resigned to fate.  On re-read, it is still that, but the lamb reference and the "good luck" thing have just the right amount of snark to be genuine offense at being lynched.  Plus he hasn't claimed (though he is offline), which IMO is the proper play if you are VT.

PPE: 3 new

Man, SFS doesn't look awesome on D1. Here, he backpedals on Ashersky 11 minutes before the deadline. He seemed to semi-agree with an Asher lynch before backpedaling. He was slightly in favor of the lawman claim but didn't contribute much in opinion until the matter was fully fleshed out (he did contribute a bit of math). On day 2, he made a case against Shraeye, who was a fairly easy lynch because he was opposed to the Lawman claim (this was all before the jo reveal). Then today, he's come in making more of a case against Ashersky, which makes sense for tomorrow if the Shraeye lynch seems like a given today.

So yeah the closer I look at SFS the worse he looks.
1) Dude, did you read all of day 2?  I covered the whole Ashersky/deadline topic with Galz on Day2 cause he asked me directly. If you have more specific questions, let me know.
2) Robz posted his idea at 162.  I'm in at 167 with my take, and a question. When I felt that my question was answered, I voted yes.  I was not nearly the last person to vote.
3) I'm making a case TODAY about Ashersky, who died 2 nights ago?  I think you mean Arch, but I haven't even BEGUN on Arch.

What's the deal here?

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #462 on: November 03, 2012, 10:41:27 pm »

So I reread Frisk.  He's not got a lot, but what I read gave me a pretty towny vibe. Here's an example of a post in which Frisk sounds genuine, which makes me think he's town.
So - on DSell. 

Unvote.  Yesterday I was frantically reading in advance of lynch deadline because I thought I had him being somewhat wishy washy on the claim plan, but rereading makes it clear that he was in fact in favor.

It IS a little obvious.

Was there anyone who appeared not take a side on the issue, and then said YES when it was clear YES was going to carry the day? That might be scum. I'll have to see if anyone fits the bill.
Phone posting: You and Dsell would consider yourselves the founders of the Lawman claim, yes?

This post is what set me off - because I felt like it was RobZ and I who were the primary founders, and I thought this was Archetype trying to give DSell some town cred, when he was in fact not actually in favor of the claiming until we all started to be in favor.

Sorry for getting overexcited.
He was trying to do a quick reread at the end of Day1, but the deadline came before he could post any analysis.  He was really excited day 2 to bring the case to us.  But when he wen't back to check, he realized that he was wrong about this and his apology for getting worked up and possibly misleading us feels very honest.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #463 on: November 03, 2012, 10:46:25 pm »

Yeah, and this response to me is starting to bother me a little.
-snip-
Not feeling pressured.  I mean, it's blitz.  Losing me today is probably good for town in the long run, since we keep our PRs alive.  Lynching scum D1 is better, though.

I was just joking on the mislynch thing from the prior game.

So I can be your lamb, if that's the town consensus.  Good luck analyzing my wagon.

Top scumreads are Robz and Frisk, for reference when I'm dead.
On first read, it seemed short, resigned to fate.  On re-read, it is still that, but the lamb reference and the "good luck" thing have just the right amount of snark to be genuine offense at being lynched.  Plus he hasn't claimed (though he is offline), which IMO is the proper play if you are VT.

PPE: 3 new

Man, SFS doesn't look awesome on D1. Here, he backpedals on Ashersky 11 minutes before the deadline. He seemed to semi-agree with an Asher lynch before backpedaling. He was slightly in favor of the lawman claim but didn't contribute much in opinion until the matter was fully fleshed out (he did contribute a bit of math). On day 2, he made a case against Shraeye, who was a fairly easy lynch because he was opposed to the Lawman claim (this was all before the jo reveal). Then today, he's come in making more of a case against Ashersky, which makes sense for tomorrow if the Shraeye lynch seems like a given today.

So yeah the closer I look at SFS the worse he looks.
1) Dude, did you read all of day 2?  I covered the whole Ashersky/deadline topic with Galz on Day2 cause he asked me directly. If you have more specific questions, let me know.
2) Robz posted his idea at 162.  I'm in at 167 with my take, and a question. When I felt that my question was answered, I voted yes.  I was not nearly the last person to vote.
3) I'm making a case TODAY about Ashersky, who died 2 nights ago?  I think you mean Arch, but I haven't even BEGUN on Arch.

What's the deal here?

PPE: 3 new

1) No, I actually didn't read all of day 2 just now since it was rather fresh on my mind. I do remember that coming up between you and Galz, but whatever spin you put on it (whether you're town or scum) doesn't change what you initially said, and what you initially said seems scummy. I'll go back and read the rest of day 2 later, but I wasn't super convinced by what you said when you initially posted it and I doubt I'll be more convinced by it now.
2) Yeah, you posted pretty immediately, but you didn't have a strong opinion on it right away. You came back later and voted yes, but it wasn't until we'd really thoroughly examined a bunch of situations.
3) No, you're not making that case today, I stated that I was rereading day 1...
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #464 on: November 03, 2012, 10:48:48 pm »

Frisk is by faaar my strongest town read. I want to almost treat him at IC, but I know that's not smart. I'm just nearly to the point where I'd stake the game on his towniness. Which is rash, I know, but still. A lot stronger read than on any of SFS, Arch, and Shraeye. Probably part of this is that I'm just desiring someone who I can trust right now.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #465 on: November 03, 2012, 10:54:32 pm »

You didn't supply alternatives.  Apparently, you won't, so I'll make of that what I will.
Like I said, I'm working on rereading SFS, Frisk and Archetype from before, but weekends aren't my most free times.

The RPMs on your spinning attempts are getting higher.  Feeling pressure? 
No, not at all. I've said before and I've said again, I can understand people lynching me due to suspicion from Galz (and I think the overwhelming majority of this suspicion was because of my opposition to lawman claiming, Galz can correct me in post-game if he wants).  I'm not feeling any pressure at all, because I'm still sure I'll be today's lynch.  So I'm just working on putting my reads out there for day 4.

I have never stated I want to defer to Dsell's judgement in all cases.  Please quit misrepresenting what I say.
@Arch ...I submit (as in posit) that in a game with a known IC, town is often well-served to involve/defer to/be directed by that IC in discussions/plans/strategies.
Re-spin.  What does "often"  mean in your lexicon?  Often means "all"?:
-snip-
The first two points are you just explaining why you want to defer to Dsell's judgement in all cases[/b]...
Ah, it dawns on me this may be a writing style thing, with the elements of the two lists of X/Y/Z being taken in a 1:1 correspondence, as in involve: in discussions, defer to: in plans, and be directed: in strategies.  That's not what I meant, but I now understand the interpretation.

I'm going to stop responding to the most recent posts, and respond to Arch.

PPE: 3 new
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #466 on: November 03, 2012, 10:56:42 pm »

Probably part of this is that I'm just desiring someone who I can trust right now.
I was actually thinking about this as I was rereading Frisk.  It somehow is a weird position to be the IC, because you have to read 4 people and say "which one is scum?"  I get the advantage of *knowing* that you're town.  So I only need to look in a subset of 3 to find scum.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #467 on: November 03, 2012, 11:01:14 pm »

Probably part of this is that I'm just desiring someone who I can trust right now.
I was actually thinking about this as I was rereading Frisk.  It somehow is a weird position to be the IC, because you have to read 4 people and say "which one is scum?"  I get the advantage of *knowing* that you're town.  So I only need to look in a subset of 3 to find scum.

Yes! This is the frustrating thing about ICs. Their analysis is the most trustworthy but not necessarily the most accurate. The other townies in this game genuinely could have better reads than me. I suppose this reflects a bit badly on SFS since he was trying to buddy with/defer to me earlier.

Certainly I don't think my own analysis is bad and I would argue that it is important, but other analysis is important to consider.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #468 on: November 03, 2012, 11:12:57 pm »

Yeah, and this response to me is starting to bother me a little.
-snip-
Not feeling pressured.  I mean, it's blitz.  Losing me today is probably good for town in the long run, since we keep our PRs alive.  Lynching scum D1 is better, though.

I was just joking on the mislynch thing from the prior game.

So I can be your lamb, if that's the town consensus.  Good luck analyzing my wagon.

Top scumreads are Robz and Frisk, for reference when I'm dead.
On first read, it seemed short, resigned to fate.  On re-read, it is still that, but the lamb reference and the "good luck" thing have just the right amount of snark to be genuine offense at being lynched.  Plus he hasn't claimed (though he is offline), which IMO is the proper play if you are VT.

PPE: 3 new

Man, SFS doesn't look awesome on D1. Here, he backpedals on Ashersky 11 minutes before the deadline. He seemed to semi-agree with an Asher lynch before backpedaling. He was slightly in favor of the lawman claim but didn't contribute much in opinion until the matter was fully fleshed out (he did contribute a bit of math). On day 2, he made a case against Shraeye, who was a fairly easy lynch because he was opposed to the Lawman claim (this was all before the jo reveal). Then today, he's come in making more of a case against Ashersky, which makes sense for tomorrow if the Shraeye lynch seems like a given today.

So yeah the closer I look at SFS the worse he looks.
1) Dude, did you read all of day 2?  I covered the whole Ashersky/deadline topic with Galz on Day2 cause he asked me directly. If you have more specific questions, let me know.
2) Robz posted his idea at 162.  I'm in at 167 with my take, and a question. When I felt that my question was answered, I voted yes.  I was not nearly the last person to vote.
3) I'm making a case TODAY about Ashersky, who died 2 nights ago?  I think you mean Arch, but I haven't even BEGUN on Arch.

What's the deal here?

PPE: 3 new

1) No, I actually didn't read all of day 2 just now since it was rather fresh on my mind. I do remember that coming up between you and Galz, but whatever spin you put on it (whether you're town or scum) doesn't change what you initially said, and what you initially said seems scummy. I'll go back and read the rest of day 2 later, but I wasn't super convinced by what you said when you initially posted it and I doubt I'll be more convinced by it now.
2) Yeah, you posted pretty immediately, but you didn't have a strong opinion on it right away. You came back later and voted yes, but it wasn't until we'd really thoroughly examined a bunch of situations.
3) No, you're not making that case today, I stated that I was rereading day 1...
You should lynch me, cause this post makes me a liar about not responding to recent posts, but Dsell, man check the facts.  Look at what I've bolded above, it clearly says "On day 2, he made a case..."  Next sentence reads "Then today, he's come in..." There is a transition from "on day 2" to "then today".  See it?  Now I KNOW that it will seem like defensiveness, but I'm righteously angry. This is a tiny thing, but it's illustrative of where I judge I'm at. There is no way to respond to outright falsity when direct evidence is staring everyone in the face, and no one acknowledges it.

/end rant

PPE 2 new

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #469 on: November 03, 2012, 11:19:01 pm »

Oooooh I see where I misposted, yes, that should say Archetype, sorry. Paraphrased:

Fairly neutral to Ashersky day 1, backpedaled a bit before the deadline.

Made a case against Shraeye day 2. I pointed out that it was a fairly easy case to make.

Making a case against Archetype day 3. Could be because he's prepping for tomorrow, expecting Shraeye to be auto-lynched today.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #470 on: November 03, 2012, 11:54:43 pm »

I've reread SFS.  Thoughts:

1.  SFS responds quickly to the claim-question with a few maths and some questions about whether the decreased chance of scum hitting PR is worth the claim, and if doctor getting killed early is a gameover situation.  Then he disappears until #238 when he comes back and says that he's ok with the claim, being the 6th person to vote yes for it.  He comes back with a reason for absence
Sorry for my absence. It's been a rough day around here, and I'm having a heavy, deep and real conversation with Pappy Van Winkle and Stevie Ray Vaughn.

I vote that the lawman should claim.  If I've understood the scenarios correctly, it seems like a sound plan, even in a worst case. I make six, so we need to hear from Ash, Jo, and Shraeye.
but I still can't help to notice that every other player except joth was around during the claim-debate and had mostly taken one side or another (actually, I think Arch had taken both sides, I'll post my read on him next).  It makes really good sense from a scum perspective to not be involved in the debate.  It's clear to me now that claiming is better, and it's worked out pretty well for us this game, being in a 1IC, 3VT, 1scum situation.  But it would have been very easy as scum to sit back and watch shraeye loudly make scum's case for them and laugh as he takes tons of heat for it.

2.  Here's SFS building a small case on ash, and it feels a bit like the way he's reading tone into his case on me as well.  I haven't played with SFS a lot, so maybe this is just the way he writes most of his cases.
Emphases added
In light of the approaching deadline, I'm probably going to hop on the ash wagon rather than risk a no-lynch. Ash, if you want to see someone else lynched, you have to give us something more compelling than a thinly veiled OMGUS.

Do you prefer town lynch?  That's what I am.

I mean, it's better than Lawman, I guess.  I just think the way Robz jumped on the lawman claim bandwagon after Galz started it is suspect.

Maybe I'll set a record for most consecutive lynches in games across forum?  Getting a lot of cross-game meta votes, I think.
1) Boldface: Galz didn't start the idea. See post #162.  This was covered this morning when Arch asked directly (good to see someone else holding  people accountable). See #257 and #258. Why misrepresent who started this idea?  In this context, your comment in #262 "Your pushing for the claim could definitely be scum trying to look town" feels like a misrepresentation as well.
2) Italics: This reads like a request for sympathy, coupled with a bit of deflection.

Are you feeling pressured?

PPE: 1 new post
He states that ashersky is misrepresenting the start of the idea, and also that he is using AtE and deflection.  The tone in this post is just so much different than the tone in this post when it seems that ashersky was going to be lynched
Yeah, and this response to me is starting to bother me a little.
-snip-
Not feeling pressured.  I mean, it's blitz.  Losing me today is probably good for town in the long run, since we keep our PRs alive.  Lynching scum D1 is better, though.

I was just joking on the mislynch thing from the prior game.

So I can be your lamb, if that's the town consensus.  Good luck analyzing my wagon.

Top scumreads are Robz and Frisk, for reference when I'm dead.
On first read, it seemed short, resigned to fate.  On re-read, it is still that, but the lamb reference and the "good luck" thing have just the right amount of snark to be genuine offense at being lynched.  Plus he hasn't claimed (though he is offline), which IMO is the proper play if you are VT.

PPE: 3 new

3. Then there's his case against me on day 2. 
I already responded to this; it is not a good case.

4.
I read him defendng his interactions with ashersky on day 2, ad I don't feel like it's disingenuous.  However, it seems clear that SFS and I disagree on a strategy level in mafia.  I think the phrase "feeling pressure?" does nothing to help one make more accurate scumreads, and serves only to convince your scumreads that there is reason to feel pressure.  encouraging someone to make a brash response does not make that brash response any more indicative oftheir alignment.  If hadn't read that a question you always ask, I would have concluded that your way of saying "feeling pressure?" actually was a clue that you are certainly scum.  It just doesn't feel like a way to get good honest reads from responses.

5.
SFS also accused me of distancing from Dsell who had attracted attention; it seems like SFS thought Dsell was my scumbuddy, but now that we know Dsell is town, SFS still hasn't reevaluated his read on me at all.
The first part of this again seems a bit disingenuous.  Remember the chronology here. Dsell had attracted some attention around the time of the posts I was discussing in my point.  I called out what could have been distancing in case at some point later in the game this possibility became relevant.  You may only be using your statement to set up the second half your thought, so I'll again out chronology.  I wanted to wait until you posted today to "re-evaluate" my read.  Anything else would be unfair.  I could have started today with a vote on you, first post, but I didn't. I'm not sure what effect this latest interaction will have on my suspicions, but again, I'm in no hurry. You can't have it both ways, worrying about a "quick lynch of [you] with no discussion", but taking me to task for being slow on a "re-evaluation" of you.
I'm confused; SFS says that he was waiting until I posted to reevaluate his read on me, he seemed pretty convinced out of the gates that I was scummy.  Here is his post, which is maybe the 3rd post after the unlock
So Galz gets Jo right, but Dsell wrong. Batting 0.500. Does this mean Shraeye is a 50-50 proposition?

I agree there need be no hurry today, though I'm leaning towards lynching Shraeye.  Galz's read agrees with mine, which is some comfort, but he didn't say why Shraeye was in his list at #2. 
Here he is agreeing with Galz's scumread on me and leaning towards lynching me.  I'm not taking you to task for being slow in reevaluating me, I'm taking you to task for having not reevaluated me at all.

That's what I got.  I don't see any slamdunk case on SFS, but I'm pretty suspicious overall.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #471 on: November 04, 2012, 12:28:33 am »

Reread of Archetype.  Thoughts:

1. In post #179 Archetype says he thinks lawman shoudl claim.  Also in #223.  In post #227 he fingers Robz as suspicious for pushing the claim too hard (which is confusing if Arch thinks the claims are good).  Then he votes yes to the claim.  When I was scanning through other peopel, I thought I saw more discrepency in Arch's stance on this.  But I see that it was just suspicion at Robz for pushing the claims especially hard, as Archetype thought.

2. here's an interaction with Jo, or more specifically a mentioning of him.
Sorry for my absence. It's been a rough day around here, and I'm having a heavy, deep and real conversation with Pappy Van Winkle and Stevie Ray Vaughn.

I vote that the lawman should claim.  If I've understood the scenarios correctly, it seems like a sound plan, even in a worst case. I make six, so we need to hear from Ash, Jo, and Shraeye.
Oh, yeah. I forgot Jo was playing. Where is he?
I think it sounds on the honest side, which would be a major reason Archetype couldn't be scum.

3. This is the next post that popped out to me as weird.
Arch, buddy, that was a pretty clumsy bus. Points for trying, I guess, but seriously.
So your calling me your scumbuddy? Cooleo.

I dont think I hammered you, did I? SFS said it was Dsell.
Most people, I expect would just ignore Joth's statement and I did as well.  But Archetype does respond oddly to it.  However, now that I think about it, I'm not sure what a rational response other than ignoring to this type of finger-pointing would be.  As I recall, Joth built a day 2 case on me (or at least called me the most scummy) and then in his final hours also pointed at Archetype.  I think that both of these are equally misdirecting, and that his partner was somebody he didn't publicly suspect or accuse.  That's just my read on joth's personality there.

4. Then there's this,
I say yes, we follow Galz's orders. Unless shraeye makes a really compelling case, why wouldnt we follow a confirmed  Town PR's suspicions?
which many people have already commented that it popped out as suspicious.  Slightly overbearing, somehow.

5. Arch posted his big case on SFS, simultaneously saying why Frisk and I were not scum in his eyes.  I don't like how often he self-proclaims that there is a lot of WIFOM-type arguments in his post, but I think that the case doesn't sound fabricated.  That is, that Archetype genuinely believes it.  What is compelling about his case is that he frames it in terms of having a town read on the other two people he is considering.  There is only one scum, but if that scum is to win, they need to make compelling cases on multiple people, because they need two more mislynches to win.  Archetype, if scum, will look pretty bad if he has to acrobat his way out of a townread on me and Frisk on day 4.

That's all I got.  There's some suspicion surrounding Archetype, but I get an overall town read here.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #472 on: November 04, 2012, 12:32:02 am »

I quick reread joth to see if any interaction stood out; none really did.

I'm comfortable with a vote on SFS.

Vote: SFS
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #473 on: November 04, 2012, 12:33:14 am »

L-1 I think...

Just so people are aware.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #474 on: November 04, 2012, 12:39:10 am »

unvote
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #475 on: November 04, 2012, 12:41:01 am »

Sorry, I should have been more clear about where the votes stood.  Let me think rationally here: you and Frisk are the only people who would lynch SFS.  I'm not sure that either of you are the peopel who will place a vote and not check the count (I apparently am), right?
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #476 on: November 04, 2012, 12:43:13 am »

Ok, I checked that the deadline is 11:30am tomorrow forum time.

I'm playing a tennis match at 10am, but I'll check to see if there's anything compelling that's been posted in the night before I leave for that.  If nothing has changed, I will vote SFS at that time, even if it's the hammer.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #477 on: November 04, 2012, 12:45:00 am »

My comments in bold italics.  Warning, lots of snark ahead, archly written (pun definitely intended), cause I'm still pissed.
I'll be straight up with you guys.

(Warning: Long post ahead. Probably my first 'long post' ever. :P)

I don't think Shraeye is the other scum member. I think SFS is.

Let me explain:

First we need to step back and think of this through a scum perspective:

If shraeye was scum, why would he disprove the Lawman claiming?  He could have, to gain cred with the people using your logic.This would paint a huge target on his back. He would jump on the "Yeah! Claim Lawman!" bandwagon and to try and fit in with the rest of the town. But he didn't, he opposed it. [/b][/i]I wouldn't call doing this a scummy action. He's just protecting what he thinks. Seems that a lot of people are using that as an excuse to vote him. How many people have actually voted for him?

But wait! Galz says we should lynch him!

Well yeah. He did. But that was because Shraeye opposed having him claim his role. So you KNOW that this is why Galz suspected him? I assume you can send me to a post that leads you to believe that? Cause early today (D3) I expressed a desire for that info.  I'd love to have it now.

Ok. So now that I'm sure Shraeye is scum, who is?

There's Dsell, me, SFS, and Captain_Frisk.

-Dsell is an Innocent Child.
-I'm not Mafia. (though, honestly, who wouldn't say that?)
-That leaves SFS and Captain_Frisk.

Captain_Frisk:


Don't think he's scum mainly from looking at these posts:


Vote: Captain_Frisk

Bad probability isn't "fun."

Granted this was mafia Jo voting, but this was at 134, and folks are still joking around.  Check out the posts around it.  Check out 139, where Dsell votes for Robz.  OMG, Dsell must be scum!
Vote Count 1-3

Galzria (1) - Shraeye
Ashersky (1) - Galzria
DSell(1) - Robz
Jotheonah (1) - Captain_Frisk
Captain_Frisk (1) - Jotheonah
Robz888 (1) - ashersky

Not Voting (3) - Archetype, SwitchedFromStarcraft, Dsell

Day 1 Deadline: November 1, 8:30am PDT (11:30am forum time)


First quote: The scum member jotheonah votes for CF. If he was going to vote for his scumbuddy, he wouldn't do it with such a weak accusation. If he was going to vote for his scumbuddy, this is exactly the time to do it, in the joke phase.  In fact, it's a great tactic.  Not saying Frisk is scum.

Second quote: Here we have a post count where CF and Jo are voting for one another. As scum, why would they waste their time doing that? Because its very early, and it's excellent misdirection, for the exact reasons you are writing this post.  Again, not saying Frisk is scum.This could be bad Mafia play, but CF and Jo are experienced players. On the other hand it could be a reallllly good and clever Mafia play. Exactly.

So, yeah. Have a definite town read on Captain_Frisk. If he really is scum, I applaud his clever playing.

SwitchedFromStarcraft:


He reallllly buddies up to Galz D1 (ok, assertion, content to wait for examples or other evidence), and once Dsell is confirmed town, buddies up to him (ok, assertion, content to wait for examples or other evidence) I would quote them all to here, but there is so many (ok, assertion, content to wait for examples or other evidence, though there being so many seems like a weird reason not to list them), we can go back 1 or 2 pages and see a lot of instances of it.(ok, assertion, content to wait for examples or evidence)

Wait, no examples? Cause, there's no transition, and it looks like we're changing gears to Shraeye's rebuttal of SFS's case.

Ok, sorry.  I appreciate the effort you put into building this case, but it made me laugh too much.  It's wrong all over the place.
1) His reluctance on the cop claim plan. Which is not in and of itself anything, as caution and thorough examination are good traits for town, but this was 224: (reproduced in its entirety):
Statement:  I'm not sold that claiming is the best idea. I'm not sold that it's the worst. I don't like situations where people don't consider all possibilities and high-five their way to bad results.  I'm trying to work through this process logically and it's frustrating when people are getting eager to prove me wrong and post stuff quick without checking for accuracy.

This is good discussion, but I'm being inundated with what feels like unneccesary hostility.

First two sentences justify his not (yet) being in the YES camp (and hedge at the same time), and the final sentence was effective at dampening pressure on him to explain his reasoning.  (To the point that Dsell sort of apologized in 226, and didn't follow up on his request (in 184) for Shraeye's specific objections to the claiming plan.)
These are my honest feelings.  I typed them, I posted them.  Little surprise that the sentences justify the opinion I was explaining.  The final sentence encouraged discussion, but dampened hostility.  It worked, people seemed better at explaining their case, and less "attack you cuz i think you're wrong" after that point.

2) This from 212: (reproducing only Shraeye's text for brevity. Underlines are added.)
No, Robz.  I'm right.  We lynch town, mafia NKs town-doc.  Cop tells us the other doc is scum (we already knew), and we lynch scum-doc.  Then mafia NK lawman on night 2.  no JK is used.

And This situation also happens if we run up a dumb lynchwagon on the actual doctor as well, Robz.

I'm still against the lawman claiming.

In paragraph 2, the capitalization of "This" caught my eye, because of the way we use it in the forum, to draw attention to something. So I gave this sentence some attention. Shraeye has already made it clear (in the first two words) that the post is aimed at Robz.  Why repeat "Robz" in this sentence? To signal a scumbuddy that he's read the actual doctor, Robz?  It's a lot to hang on a comma and a capital T, but it is wonderfully subtle, and the doctor is dead.
What?  This makes zero sense.  First off, if I were scum and figured out that Robz is the doctor, why would I signal that in thread instead of just saying it in private later?  Second off, this is evidence that I knew Robz was doctor???  The fact that I capitalized the T in This???  That is really the silliest thing I've heard yet today.

3) From 317: (reproducing only Shraeye's text for brevity.  Underlines are added.)
I think you're right that this is how mafia figured out that Robz was the doctor.  It makes more sense for a Doctor to see how he can use his role best, than for a VT to jump up and start directing the two PRs, I think.  But I don't think that this means that Dsell is scummy for agreeing with Robz and also pushing a claim.
First sentence is interesting in light of my point #2 above, and also distances him from "mafia", who figured it out. Last sentence distances himself from Dsell, who had by that point attracted some attention of his own. Also points out Dsell "agreeing with Robz" who we know (by that point) was Doctor. The reference to "also pushing a claim" is one I can't evaluate accurately, because now my brain is scrambled w/r/t yesterday's discussions and positions on claiming versus today's on announcing JK target. I also haven't gone back to look at Dsell in depth, but if I have time I will.
Ok, now you're saying that this is a scumtell because I distanced myself from the mafia????  And that it is somehow significant that I pointed out that Dsell agreed with Robz, what does that even signify?  I love that you think I'm distancing myself from Dsell in the post who's point was literally to defend Dsell from Archetype's accusation.

4) From 324: (reproduced in its entirety for context.  Underlines are added.)
Yup, I still agree with you here.  I know you won't give in to pressure when you know you have a good idea.  But I just want to reaffirm that despite anybody's push for giving this info now, that you're doing the right thing.  All we need to do as town to make sure Galz's plan gets maximal gains is to play as normal BUT be very careful with our votes. 

AND be very announcy before voting players to L-1, and most definitely no hammers before Galz claims.  It goes without saying that I will forever-vote anybody who goes against the rules in this paragraph.
This post is perhaps the second-most (more on that later) intriguing, and has a lot going on. Good positive reinforcement for Galz ("good idea" "doing the right thing"), a comment about "not giving into pressure if you have a good idea".  These first three sentences are to Galz.  Then the audience is widened (as evidenced by the reference to "Galz's plan") for the subtle coaching. And it's Galz's plan.

Paragraph 2 becomes outright (and self-admittedly) prescriptive, AND contains a potential scumslip. Why would a townie talk about the dangers of L-1, especially immediately after quoting Galz's warning that with 2 scum the danger threshold is at actually at L-2? Is the request to be "very announcy" code for "make sure I'm online so we don't miss an opportunity?  The paragraph ends with more coaching, embedded in specific punishment for rule violations.
Ok, I think you're point here is that I'm scummy for switching audiences from Galzria to everyone (what?), and reemphasizing Galzria's plan (what?), and that saying L-2 isn't dangerous is a scumslip.  The first two points are absurd, and the third is just me saying truth.  L-2 isn't so dangerous here, as long as town knows the dangers of L-1.  L-2 allows a scum quickhammer, but then we've identified the two scum.  I'm willing to trade 1 mislynch for 2 scum all of the time.  L-2 is not scary because if the day ends abruptly from L-2, we know the scum, and Galz's investigation is irrelevant.  If somebody gets to L-1 and scum quickhammers, then we only know 1 scum, and we lose Galz's investigation, and that is dangerous.

5) Then, minutes later in 327: (reproduced in its entirety)
"Nobody votes" is a bit stronger than we need.  Votes are good, discussion is good.  Just be careful with your vote.
This is a twofer. He coaches, while simultaneously correcting someone's coaching.
Again, what?  I'm now scummy for coaching people that votes and discussion are good? And to be careful with votes?  Isn't this just Galz's plan that I was scummy for agreeing with earlier?  Is there literally anything I did that you aren't willing to miscontrue into a scumtell?

6) At 356/357, a flip-flop occurs (re: Dsell).  The first sentence of 356 paints Dsell's post at 331:
I agree with joth's slight scum read on this.
But in the next post (357), Shraeye says (reproduced in its entirety.  Underlines are added.):
cool, while catching up I see Dsell's not coming off scummy for that post.  Even town can be wrong,, that's somethign that f.DS seems to forget a lot.

Why is it a "cool" thing that Dsell is not coming off as scummy, if you agreed that the post was slightly scummy?  The "even town can be wrong" hits me a little weird too, as if town is "over there" but I do have a tendency to supply tone, and usually incorrectly. But lately I see what looks like a lot of hedging in most of Shraeye's posts.
I initially thought Dsells post was slightly scummy, and posted that, agreeing with joth.  Then I caught up and read Dsell's reaction to realizing that he was wrong.  And my read told me that he made a legitimate mistake and wasn't scummy for it.  Changing opinions on somebody isn't hedging.  It's having one read, receiving more evidence, then changing it.

7)  116 is THE very first in-game post, 7 minutes after thread unlock, and is the most interesting to me (reproduced in its entirety, underlines are added):
Looks like Insomniac can't handle his caffeine, so I have little sympathy.  If it were poison, that would be a different matter.  But a dude has to be able to handle his caffeine.  Me, I've finished 3 cups o' coffee today already, and showing no signs of stopping.!!!  Totally ready for this game, yeeeeeeea!

FoS anyone who isn't caffeinated right now.

A doctor would "sympathize" with (i.e., help) someone that was poisoned.  This would be a good "breadcrumb" to point if a doctor fakeclaim was needed.  If no claim was needed, it's just a harmless opening post.  With lots of exclamation points!!! and energy and humor, which make it simultaneously routine (disappears into flavor/theme) and obvious. And right out of the gate.
Now making the first post is a scumtell?  Or is it making energetic, humorous posts?  That would literally be the worst breadcrumb I've seen, if it were.  "See look, I talked about sympathizing with being poisoned, but not sympathizing with having heart attacks from over-caffeinating.  That *clearly* means I'm the doctor."  Do you ever see yourself believing that if somebody said it?

Mmm. We have indeed moved on to the Shraeye topic.
Shraeye gave a good defense against SFS's 'case'. That's a matter of opinion, but you are certainly entitled to one, as is everyone.  Did you read my rebuttal to that "good defense"?

Eh, when I looked back, couldn't find as much info as I thought I could find.  At least we don't have to wait contentedly any more.   But the assertions have to be correct, right? I mean, Dsell and SFS talked (a lot) today, especially when they were the only people online.  SFS must be scum, cause the lurkers never are, Galz even said so.  And he talked to Galz (a lot) after the Jo lynch, so he's got to be scum, cause town would never try to use a resource to maximize their next day advantage.  Town would certainly NEVER have the audacity to do it again with an IC.  Just like scum would never vote for teammates, right? Still have a very bad vibe from SFS,(but wait, you just said there wasn't as much evidence as you thought.  What was that post from somebody about re-evaluating reads?) and is definitely my biggest scum read.
Vote: SFS

I planned on making this SFS case D3 (if I survived) so that people don't freak out for not voting for Shraeye (I truly cannot parse this sentence, but i like the diversionary parenthetical about survival). But it seems like people are thinking I'm scum, (so this is proactive diversion rather than making a case for you not being scum. Good ploy, cause if you defended yourself, especially when no one has outright accused you, just noted some weird statements, the we'd know you're scum.  Good thing you're not worried or anything) so I thought I'd post my thoughts. I do agree Dsell, my last few posts do sound a little weird. But I was not sure Shraeye was scum, and I didn't want to mention SFS as my scum read in case he NKs me. But now you have, so if SFS is mafia he won't NK you? Huh?

I realize that this post is pretty much all WIFOM (well, I think it's weaker than that) and is based a lot on assumptions, (well not so much that as a manifestation of confirmation bias coupled with a failure to appreciate advanced play, but hey). But that's how I've always done reads on people and probably always will. It's a lot more effective then you would think.  Care to give us your stats, cause you seem to make a lot of unsupported assertions.

 - - - - - - - - - - - - - - - -

Now, post D2 3 things could happen:

Shraeye gets lynched:
This probably won't be too bad. Town'll still have an advantage when either Dsell/me get NK'd tonight. This'll probably be the most likely thing that'll happen.

SFS gets lynched: If people realize that SFS is scum, this is what should happen, and Town would win! If course if I'm wrong, I'll be lynched the next day for sure.

Archetype gets lynched: I can kinda see the case here. Jo supposedly 'throwing me under the bus' being a sign that I'm scum. But I laugh when he said that. It's such a weak attempt of a saying someone is his scumbuddy it's hilarious. (Yeah, it's so lame, it can't be real, so you can't be scum.  Scum Jo would never be this sophisticated.  Plus we've already established that scumbuddies never vote for each other, or draw attention to each other, right?) Now of course I could be lying about him not being my scum buddy. (Wow, never would have thought of THAT). And again, major WIFOM.

Dsell won't be lynched (and anyone who says he should this day is an idiot) and I don't think C_F will. He's been gone for a while, no real case can be made against him. (I want to just laugh at this but I can't resist.  Dude, he'll be gone all weekend.  Haven't you read VLA? Oh wait, I misunderstood, you mean that  BECAUSE he's been gone awhile that a case can't be made.  My bad, I forgot Galz said lurkers aren't scum).

Yeah, that's about it. Hope you guys take this post seriously. (well, that would be an absolute must, given its well reasoned, well supported conclusions)

/boldface italic inline comments.  Following is new text:

This is just SO bad that I'm starting to empathize with Shraeye. It made me laugh too much.  It's wrong all over the place. (Wow he's even buddying up to Shraeye, he's definitely scum.)   You can't hear me laughing in all my snideness but I was, especially hours ago on first read.  Since then, well, I feel inundated with what feels like unneccesary hostility.

I'm going to read what come up since I started this, but likely not respond to anything.  I'm fried.

PPE: christ, 8 new.

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #478 on: November 04, 2012, 12:45:24 am »

@Shraeye
Yeah. I don't think it's such a danger, I just wanted people to be aware.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #479 on: November 04, 2012, 12:47:36 am »

My thoughts are that big post I made and these things:

Captain_Frisk: Even though he should be cut some slack for his gaming night, don't completely let him off the hook.

Shraeye: Galz was our Lawman and suspected him. He could have been right.

SFS: You should lynch this guy if he doesn't get lynched today.

I might not be here before the deadline, but I'll try to check here as much as possible. If I can't get back on, my vote still stays strong on SFS.
To quote Frisk (accurately this time, I think):  Can you see town from that fence you're sitting on?
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #480 on: November 04, 2012, 12:49:37 am »

Probably part of this is that I'm just desiring someone who I can trust right now.
I was actually thinking about this as I was rereading Frisk.  It somehow is a weird position to be the IC, because you have to read 4 people and say "which one is scum?"  I get the advantage of *knowing* that you're town.  So I only need to look in a subset of 3 to find scum.
Careful Shraeye, don't buddy up to Dsell.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #481 on: November 04, 2012, 12:50:54 am »

Probably part of this is that I'm just desiring someone who I can trust right now.
I was actually thinking about this as I was rereading Frisk.  It somehow is a weird position to be the IC, because you have to read 4 people and say "which one is scum?"  I get the advantage of *knowing* that you're town.  So I only need to look in a subset of 3 to find scum.
Careful Shraeye, don't buddy up to Dsell.
I appreciate the humor :)
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #482 on: November 04, 2012, 01:02:45 am »

Probably part of this is that I'm just desiring someone who I can trust right now.
I was actually thinking about this as I was rereading Frisk.  It somehow is a weird position to be the IC, because you have to read 4 people and say "which one is scum?"  I get the advantage of *knowing* that you're town.  So I only need to look in a subset of 3 to find scum.
Careful Shraeye, don't buddy up to Dsell.
I appreciate the humor :)
I thought you might, as well as that at the bottom of 477.  I have some thoughts on the last 8 posts, but am too tired.  However, I now believe Shraeye is not scum.  Wanted to get this up, see next post.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #483 on: November 04, 2012, 01:17:34 am »

Shraeye -

Your quick (haven't checked timestamps) unvote after putting me at L-1 is either a super-sophisticated mafia play (that deserves an advancement to D4) or was genuinely a town play.  I read it as the latter, especially in this context:  Blitz doesn't need a majority, just the biggest total at the deadline.  While writing all the snark for the Arch debacle I was realizing that you hadn't put me at L-1.  If you were mafia, and you wanted to push my bus, you would HAVE to get on as vote 2. You couldn't hammer, with all the suspicion on you, you'd be dead tomorrow when I flip town. If you didn't get on at all, I might not get lynched, in which case YOU probably get lynched today, in which case you lose, if you're mafia.

But then I remembered, no it doesn't take 3 votes, it only takes more than anyone else, and 2 votes may well be enough.  Because I think that you and Dsell still haven't thought of that, your unvote reads obvtown to me.  Consequently:

Vote: Archetype  I am town, Dsell is town, you I believe are town, Frisk is likely town. POE.

I'm going to bed.  I'll be back on well before the deadline.  Have fun all.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #484 on: November 04, 2012, 01:20:39 am »

Probably part of this is that I'm just desiring someone who I can trust right now.
I was actually thinking about this as I was rereading Frisk.  It somehow is a weird position to be the IC, because you have to read 4 people and say "which one is scum?"  I get the advantage of *knowing* that you're town.  So I only need to look in a subset of 3 to find scum.
Careful Shraeye, don't buddy up to Dsell.
I appreciate the humor :)
I thought you might, as well as that at the bottom of 477.  I have some thoughts on the last 8 posts, but am too tired.  However, I now believe Shraeye is not scum.  Wanted to get this up, see next post.

By P.o.e. archetype or I would be scum then?

I Am on iPad now, will post in the am from computer with re read.

Quick thoughts:

We have a 2/3 chance to win here, as we have 2 lynches to find the scum in (arch, SFS, shraeye)

I don't know what scum SFS would look like, but scummy play from him is not necessarily scum tell - this scares me.

Archetype is a serial lurker - but also not a scum tell for him.

I'd default to shrayeye based on galz instruction, but I'd need to re read to really say more.

Don't lynch SFS tonight please?
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #485 on: November 04, 2012, 01:21:20 am »

Ninja'd
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #486 on: November 04, 2012, 01:26:22 am »

Frisk! By don't lynch SFS tonight, do you mean at all? Or just before you get a chance to respond?

I am torn. I really want to sheep Galz. He has strong reads and good reasons for those reads. And yet Shraeye is reading a bit townie to me.

I'm currently rereading MIV to see how SFS reacted under pressure on D1 there.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #487 on: November 04, 2012, 01:38:33 am »

Vote Count 3-1
SwitchedFromStarcraft (1) - Archetype
Archetype (1) - SwithcedFromStarcraft

Not Voting (3) - Captain_Frisk, SwitchedFromStarcraft, DSell, Shraeye

With 5 alive it takes 3 to lynch

Deadline 8:30am PDT November 4th

If this is incorrect please let me know
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #488 on: November 04, 2012, 01:44:33 am »

There are a lot of differences between SFS in MIV (his first game) on D1, and here on day 3, but he has been under some pressure in both, and he's felt different here. He's been more agressive, more deflective (is that a word?). This is far from enough to make me feel awesome about this lynch, but it's just one more something.

I agree with Frisk that we still have a pretty strong chance of winning, so that's great.

Unless Frisk is mafia, and then I've lost the game for town. :-\ But I'm feeling ok about my reads recently.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #489 on: November 04, 2012, 02:31:31 am »

I'm gonna be able to check this once tomorrow, and only for a few minutes. I'll vote for either SFS or Shraeye at that point, though I confess I'm leaning towards SFS.

I can't really tell the remaining players what to do if SFS turns up town. I think I'd defer to lynching Shraeye, but I'm far from sold on that.

I mentioned earlier that it could be a smart scum play from scumArchetype to suggest an SFS lynch today so that he has a built-in argument for voting Shraeye at lylo, but I've never seen Archetype play scum and I'm not sure that he'd choose a strategy like that, it would really be rather sophisticated.

Remember people, at lylo there should be NO voting until all discussion is done. A single vote puts someone into quickhammer territory.

See ya in the morning, hope you're all enjoying your extra hour!
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #490 on: November 04, 2012, 07:42:15 am »

Rereading now. 
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #491 on: November 04, 2012, 08:10:00 am »

Clearly this is the best way to catch scum.  ::) I have been participating a fair amount day 2!

It doesn't seem like SFS has posted very much content.

I do not want to lynch SFS.  This comment was before Galz had revealed that Joth was scum.

We were about to lynch a lurker, which consisted of (Shraeye, Archetype, Jonah), and he tried to weakly through suspicion @ SFS.

I'm willing to bet the game that both scum are there.  I don't really like the Joth <-> Archetype scum WIFOM, so I say follow Galz's plan.

Vote: Shraeye

SFS: My hat off to you if you're scum in this game.  Much much much much stronger play than MIV, and I'm glad you came back.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #492 on: November 04, 2012, 09:37:13 am »

I'm awake, and catching up.  My access may be limited due to family responsibilities.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #493 on: November 04, 2012, 09:56:32 am »

I'm going to tennis now, voting SFS as I said.

Vote: SFS

Post counts:

1 - Captain_Frisk - 19
2 - ashersky - 15
3 - Robz - 47
4 - jotheonah (13)   Eevee (11)
5 - Galzria - 33
6 - Archetype - 11
7 - SwitchedFromStarcraft -30
8 - DSell - 32
9 - Shraeye - 22

I'm ready to vote asher.

Captain_Frisk - 34 (+15)
jotheonah (19)   Eevee (11) (+6)
Galzria - 49 (+16)
Archetype - 17 (+6)
SwitchedFromStarcraft - 41 (+11)
DSell - 47 (+15)
Shraeye - 28 (+6)

Frisk's 'proof' that I was also a scummy lurker is really weak.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #494 on: November 04, 2012, 10:02:41 am »

I'm not going to pick this apart, as I see the logic in some of what you are saying.  But I do have a few comments, and they may help you make a decision about me vs. Arch. My comments in red. (Hope that's ok Insom, you have reserved blue).

I've reread SFS.  Thoughts:

1.  SFS responds quickly to the claim-question with a few maths and some questions about whether the decreased chance of scum hitting PR is worth the claim, and if doctor getting killed early is a gameover situation.  Then he disappears until #238 when he comes back and says that he's ok with the claim, being the 6th person to vote yes for it.  He comes back with a reason for absence
Sorry for my absence. It's been a rough day around here, and I'm having a heavy, deep and real conversation with Pappy Van Winkle and Stevie Ray Vaughn.

I vote that the lawman should claim.  If I've understood the scenarios correctly, it seems like a sound plan, even in a worst case. I make six, so we need to hear from Ash, Jo, and Shraeye.
but I still can't help to notice that every other player except joth was around during the claim-debate and had mostly taken one side or another (actually, I think Arch had taken both sides, I'll post my read on him next).  It makes really good sense from a scum perspective to not be involved in the debate.  It's clear to me now that claiming is better, and it's worked out pretty well for us this game, being in a 1IC, 3VT, 1scum situation.  But it would have been very easy as scum to sit back and watch shraeye loudly make scum's case for them and laugh as he takes tons of heat for it.

2.  Here's SFS building a small case on ash, and it feels a bit like the way he's reading tone into his case on me as well.  I haven't played with SFS a lot, so maybe this is just the way he writes most of his cases.  It is. As I explained to Galz, my style is to point stuff out.  If enough things stand out for one person, I see if there is a totality that support a higher level of suspicion.  I put together several in M4 that in retrospect were tenuous.
Emphases added
In light of the approaching deadline, I'm probably going to hop on the ash wagon rather than risk a no-lynch. Ash, if you want to see someone else lynched, you have to give us something more compelling than a thinly veiled OMGUS.

Do you prefer town lynch?  That's what I am.

I mean, it's better than Lawman, I guess.  I just think the way Robz jumped on the lawman claim bandwagon after Galz started it is suspect.

Maybe I'll set a record for most consecutive lynches in games across forum?  Getting a lot of cross-game meta votes, I think.
1) Boldface: Galz didn't start the idea. See post #162.  This was covered this morning when Arch asked directly (good to see someone else holding  people accountable). See #257 and #258. Why misrepresent who started this idea?  In this context, your comment in #262 "Your pushing for the claim could definitely be scum trying to look town" feels like a misrepresentation as well.
2) Italics: This reads like a request for sympathy, coupled with a bit of deflection.

Are you feeling pressured?

PPE: 1 new post
He states that ashersky is misrepresenting the start of the idea, and also that he is using AtE and deflection.  The tone in this post is just so much different than the tone in this post when it seems that ashersky was going to be lynched
Yeah, and this response to me is starting to bother me a little.
-snip-
Not feeling pressured.  I mean, it's blitz.  Losing me today is probably good for town in the long run, since we keep our PRs alive.  Lynching scum D1 is better, though.

I was just joking on the mislynch thing from the prior game.

So I can be your lamb, if that's the town consensus.  Good luck analyzing my wagon.

Top scumreads are Robz and Frisk, for reference when I'm dead.
On first read, it seemed short, resigned to fate.  On re-read, it is still that, but the lamb reference and the "good luck" thing have just the right amount of snark to be genuine offense at being lynched.  Plus he hasn't claimed (though he is offline), which IMO is the proper play if you are VT.

PPE: 3 new

3. Then there's his case against me on day 2. 
I already responded to this; it is not a good case.

4.
I read him defendng his interactions with ashersky on day 2, ad I don't feel like it's disingenuous.  However, it seems clear that SFS and I disagree on a strategy level in mafia.  I think the phrase "feeling pressure?" does nothing to help one make more accurate scumreads, and serves only to convince your scumreads that there is reason to feel pressure.  encouraging someone to make a brash response does not make that brash response any more indicative oftheir alignment.  If hadn't read that a question you always ask, I would have concluded that your way of saying "feeling pressure?" actually was a clue that you are certainly scum.  It just doesn't feel like a way to get good honest reads from responses. As I told Galz, I ask the question just to get folks talking, which (usually) gives me more text to look at to see if anything stands out.  I don't necessarily put much stock in the "brashness" of it.  (Witness how strident I got last night).  I've asked in other games, and IIRC have been asked, both by scum and by town.  I don't think I ask in every game, but I may have. I strongly agree it may not be a way good reads, but my reads are never good.  Which is why I asked about Arch's read stats.

5.
SFS also accused me of distancing from Dsell who had attracted attention; it seems like SFS thought Dsell was my scumbuddy, but now that we know Dsell is town, SFS still hasn't reevaluated his read on me at all.
The first part of this again seems a bit disingenuous.  Remember the chronology here. Dsell had attracted some attention around the time of the posts I was discussing in my point.  I called out what could have been distancing in case at some point later in the game this possibility became relevant.  You may only be using your statement to set up the second half your thought, so I'll again out chronology.  I wanted to wait until you posted today to "re-evaluate" my read.  Anything else would be unfair.  I could have started today with a vote on you, first post, but I didn't. I'm not sure what effect this latest interaction will have on my suspicions, but again, I'm in no hurry. You can't have it both ways, worrying about a "quick lynch of [you] with no discussion", but taking me to task for being slow on a "re-evaluation" of you.
I'm confused; SFS says that he was waiting until I posted to reevaluate his read on me, he seemed pretty convinced out of the gates that I was scummy.  Here is his post, which is maybe the 3rd post after the unlock
So Galz gets Jo right, but Dsell wrong. Batting 0.500. Does this mean Shraeye is a 50-50 proposition? Tone was lost. I meant "as opposed to a must lynch" (of you)? Which is why I am so open to discussion, especially if it remains rational.

I agree there need be no hurry today, though I'm leaning towards lynching Shraeye.  Galz's read agrees with mine, which is some comfort, but he didn't say why Shraeye was in his list at #2. 
Here he is agreeing with Galz's scumread on me and leaning towards lynching me, yes I stated this as a slight preference, but only AFTER acknowledging that Galz was batting 0.500.  I'm not taking you to task for being slow in reevaluating me, I'm taking you to task for having not reevaluated me at all. As I explained then, relative to my micro approach, and have posted elsewhere about my macro approach, I wanted more stuff to analyze before doing that, and you had not yet posted that RL day (D3)

That's what I got.  I don't see any slamdunk case on SFS, but I'm pretty suspicious overall.

PPE; 1 new, probably you posting a vote.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #495 on: November 04, 2012, 10:08:11 am »

Yep. 

INSOM - Can we get a vote count please?

I think its:

SFS (2):  Arch, Shraeye
Arch (1): SFS
Shraeye (1): Frisk

not voting: Dsell
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #496 on: November 04, 2012, 10:27:55 am »

Ater pondering and sleeping on it, I find myself back to wanting to lynch Shraeye.

There's been some subtle buddying and smooth talking and I just don't know that it characterizes town Shraeye.

I don't feel amazing confident on it, but I think it is indeed our best bet. Something tells me that town Shraeye would have been more crazy under the pressure of being the "auto-lynch" and his whole manner seems off somehow.

And then I wake up to find that Frisk has drawn the same conclusions! Yay!

Vote: Shraeye

I'd love it if either Arch unvoted SFS or SFS voted Shraeye...I'd rather not have a tie.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #497 on: November 04, 2012, 10:30:05 am »

Also, I happen to disagree with Frisk that Arch is more likely mafia than SFS, but I trust his reads. That quote does seem like the kind of thing that mafia wouldn't say about the other.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #498 on: November 04, 2012, 10:31:44 am »

I'm back. Already reread.

Really think SFS is scum, but I have a feeling SFS won't unvote.

Vote: Shraeye

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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #499 on: November 04, 2012, 10:36:37 am »

Also, I happen to disagree with Frisk that Arch is more likely mafia than SFS, but I trust his reads. That quote does seem like the kind of thing that mafia wouldn't say about the other.

I agree (well not about me being scum). That quote made SFS appear a litte townier in my eyes. But if Shraeye is Mafia then it doesn't really matter.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #500 on: November 04, 2012, 10:51:42 am »

Frisk/ Dsell:

I doubt Shraeye will be back before the deadline, so that vote is probably.  Arch is not going to change his vote, he needs me dead. With the plurality thing, I can create a tie by moving my vote to Shraeye, but that is in my mind anti-town, as I am much more sure of Arch now than Shraeye.  It's a no win for me, because regardless of my alliance it's self serving. I'd rather die and have my death give you what you need tomorrow.

Given all that, what do we need to accomplish in the last 45 minutes before deadline?  (Arch, don't miss this opportunity to requote words like "defer to"). 

Galz was pretty clear that a discussion of the post-Jo-hammer weirdness should be reserved to Lylo, and I don't want to screw up anything through bad timing (god knows I learned that lesson in M4), but I really think there may be something there.

Thoughts?

PPE: 4 new
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #501 on: November 04, 2012, 10:52:51 am »

Ninja'd, catching up.
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #502 on: November 04, 2012, 10:58:49 am »

Frisk/ Dsell:

I doubt Shraeye will be back before the deadline, so that vote is probably.  Arch is not going to change his vote, he needs me dead. With the plurality thing, I can create a tie by moving my vote to Shraeye, but that is in my mind anti-town, as I am much more sure of Arch now than Shraeye.  It's a no win for me, because regardless of my alliance it's self serving. I'd rather die and have my death give you what you need tomorrow.

Given all that, what do we need to accomplish in the last 45 minutes before deadline?  (Arch, don't miss this opportunity to requote words like "defer to"). 

Galz was pretty clear that a discussion of the post-Jo-hammer weirdness should be reserved to Lylo, and I don't want to screw up anything through bad timing (god knows I learned that lesson in M4), but I really think there may be something there.

Thoughts?

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My thoughts? I cant believe you wouldn't believe I would change my vote to Shraeye. :P
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Re: ZM3 - Day 2 Underway - Spec QT Available
« Reply #503 on: November 04, 2012, 11:13:26 am »

Thread Locked

Final Vote Count Day 3
Shraeye (3) Captain_Frisk, Dsell, Archetype
SwitchedFromStarcraft (1) - Shraeye
Archetype (1) - Swithced From Starcraft

Not Voting (0)


The town was fed up now there was only one scum and 4 of them and the Mafia was still caffeine overdosing them. The town recalled Galzria's dying words, "When I die lynch Shraeye" and the town talked about it for a while I mean who was to say his reads were any better than theirs. Eventually however they came around to listening to the deceased lawman and moved in on Shraeye. When they checked his belongings though there was no caffeine pills to be found. Turns out he was just a vanilla townie.

Shraeye has been lynched he was a vanilla townie

Night actions due by 8:30pm PST November 4
« Last Edit: November 04, 2012, 11:18:12 am by Insomniac »
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Re: ZM3 - Night 3 Underway - Spec QT Available
« Reply #504 on: November 05, 2012, 01:03:01 am »

You wake up feeling as tired as ever, why had you guys consumed all that caffeine clearly you weren't going to have the tournament. You gaze around the room hoping to find everyone in tact. One person however never woke up. You see Captain_Frisk sprawled out, foaming at the mouth a bottle of caffeine pills in his hand. Clearly he has no intention of waking up, ironic given that that is what caffeine is for.

Captain_Frisk the Vanilla townie is dead.

Vote Count 4-0

Not Voting (3) - Archetype, SwitchedFromStarcraft, Dsell
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Re: ZM3 - Night 3 Underway - Spec QT Available
« Reply #505 on: November 05, 2012, 01:11:03 am »

WUT


This makes me think we should sheep Frisk. Of course, that might be what the mafia want me to do, but still.
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Re: ZM3 - Night 3 Underway - Spec QT Available
« Reply #506 on: November 05, 2012, 01:52:03 am »

That was very unexpected.

SFS, why not just kill Dsell? From a scum standpoint, wouldn't it be best to kill an IC?

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Re: ZM3 - Night 3 Underway - Spec QT Available
« Reply #507 on: November 05, 2012, 02:10:24 am »

That was very unexpected.

SFS, why not just kill Dsell? From a scum standpoint, wouldn't it be best to kill an IC?

Why should I think it was him and not you?
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Re: ZM3 - Night 3 Underway - Spec QT Available
« Reply #508 on: November 05, 2012, 02:38:45 am »

That was very unexpected.

SFS, why not just kill Dsell? From a scum standpoint, wouldn't it be best to kill an IC?

Why should I think it was him and not you?

Well. I don't know I guess. I've already stated why SFS has to be scum, and I lynched Shraeye because someone had to do it. Pretty sure SFS wouldn't have done it.

Let's flashback last night and imagine SFS is scum. Who would he shoot?

Me: This wouldn't be that smart of a move of him. It would be obvious that he killed me from his voting of me. I'm assuming he left me alive as I would be the easiest person to lynch.

Dsell: This would have left Frisk and I. Did Frisk have a bigger town read on me than SFS? IIRC, he did. Maybe that's why he didn't want Frisk alive. It would have been harder for him to win Frisk over than you.

Frisk:  The more I think about it, the more I believe this is the correct NK for SFS. It leaves him, Dsell, and I. I don't know who you are leaning more towards, and I dont think SFS knows either. I guess leaving you would be a lot easier to convert than Frisk.

Those are my thoughts. I would vote for SFS now, bit I know you want to hear what he has to say, so I'll hold off.

*Please keep in mind I'll be gone the majority of tomorrow. Will try to check this thread as much as I can.
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Re: ZM3 - Night 3 Underway - Spec QT Available
« Reply #509 on: November 05, 2012, 03:23:06 am »

That was very unexpected.

SFS, why not just kill Dsell? From a scum standpoint, wouldn't it be best to kill an IC?

Why should I think it was him and not you?

Well. I don't know I guess. I've already stated why SFS has to be scum, and I lynched Shraeye because someone had to do it. Pretty sure SFS wouldn't have done it.

Let's flashback last night and imagine SFS is scum. Who would he shoot?

Me: This wouldn't be that smart of a move of him. It would be obvious that he killed me from his voting of me. I'm assuming he left me alive as I would be the easiest person to lynch.

Dsell: This would have left Frisk and I. Did Frisk have a bigger town read on me than SFS? IIRC, he did. Maybe that's why he didn't want Frisk alive. It would have been harder for him to win Frisk over than you.

Frisk:  The more I think about it, the more I believe this is the correct NK for SFS. It leaves him, Dsell, and I. I don't know who you are leaning more towards, and I dont think SFS knows either. I guess leaving you would be a lot easier to convert than Frisk.

Those are my thoughts. I would vote for SFS now, bit I know you want to hear what he has to say, so I'll hold off.

*Please keep in mind I'll be gone the majority of tomorrow. Will try to check this thread as much as I can.

To tell you the truth, this post felt almost deliberately misleading. "Did Frisk have a bigger town read on me than SFS? IIRC, he did."

Frisk definitely was not suspecting SFS at the end of the day.

Clearly this is the best way to catch scum.  ::) I have been participating a fair amount day 2!

It doesn't seem like SFS has posted very much content.

I do not want to lynch SFS.  This comment was before Galz had revealed that Joth was scum.

We were about to lynch a lurker, which consisted of (Shraeye, Archetype, Jonah), and he tried to weakly through suspicion @ SFS.

I'm willing to bet the game that both scum are there.  I don't really like the Joth <-> Archetype scum WIFOM, so I say follow Galz's plan.

Vote: Shraeye

SFS: My hat off to you if you're scum in this game.  Much much much much stronger play than MIV, and I'm glad you came back.

However, I realize you just might not have read that post, which wouldn't be altogether uncharacteristic of your town play.

Definitely waiting to hear from SFS. When you first come around, I'd love if you'd base your initial argument purely on day 3 and before. Then in a subsequent post feel free to analyze whatever Arch or I have said today.
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Re: ZM3 - Night 3 Underway - Spec QT Available
« Reply #510 on: November 05, 2012, 03:40:50 am »

Also, I was definitely not neutral towards you guys yesterday, I was definitely after SFS more than you (for most of the day).
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Re: ZM3 - Night 3 Underway - Spec QT Available
« Reply #511 on: November 05, 2012, 09:05:28 am »

I'm awake and caught up, and not terribly surprised.

-snip-
Definitely waiting to hear from SFS. When you first come around, I'd love if you'd base your initial argument purely on day 3 and before. Then in a subsequent post feel free to analyze whatever Arch or I have said today.

Will do.
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Re: ZM3 - Day 1 Underway - Spec QT Available
« Reply #512 on: November 05, 2012, 01:27:47 pm »

Ok, sorry for the delay, my mom is having a difficult time, which may continue to affect my access today.

I went back an looked at day 1, and here's what stands out.

He lurked, but this is apparently is his playstyle. He collected early votes for lurking, which at the time seemed to me to be standard RVS stuff and/or a nod to a known lurky-type playstyle. Lurkers aren't necessarily scum, but in the games I've played I don't recall having lynched any lurkers. (I know, Galz nailed Jo cause he lurked, but that was apparently non-routine behavior for Jo). Robz later confirmed (in 254) that Arch usually is lurky, so again, we can't draw much from his lurking, except to say that he would want to continue, if that's his norm.  So lets look at content. Here's his first post (179):

Vote: Archetype for lurking.

Not much time, Halloween and everything, but I do think the Lawman should claim, and Doctor protect them. The problem is, if Doctor dies, Lawman's hosed.
To me, the self-vote reads like "maybe if I laugh this off, it'll go away". Then he got on board the cop claim quickly. Let's examine the whole cop claim topic, since it's been a big part of this thread, and in multiple contexts.

If you read the posts, Arch was actually the second (or third, depending on how you read the word "think" in Frisk's 175) person to definitively state that we should have the cop claim. Rob proposed the idea in 162. In 164, Frisk closes with "this may not be bad".  In 165, Dsell closes with "it doesn't seem all that bad to me" but he wants to hear more.  In 166, Robz is worried about a situation where the doctor could be outed, so in 167, I to know if we would automatically lose the game if the cop is known and the doctor dies early, and ask how long the doc needs to survive to avoid an automatic loss situation. (Interestingly, this was construed as a failure to approve the plan, and makes me scum).  In 169, Dsell offers some scenarios, and points out that certain info 'wouldn't be bad to have'.  In 171, Robz is "leaning toward thinking the Lawman should claim".  In 173, Dsell wants 'more thoughts on the matter'.  In 174, Shraeye expresses dislike, and explains why.  In 175, Frisk "I think I'm in favor" (in fairness, I supply tone, so I took think as not yet definite).  In 176, Robz adds more thoughts.  In 177, Galz says "I do like the theory here".  Finally in 178, Robz makes it definitive with "I'm with Frisk, the lawman should claim", and then Arch agrees with the plan in 179.

Why do I belabor this point? Because he did exactly what he tells us scum would do relative to the cop claim plan (from 436, emphasis added):

-snip-
First we need to step back and think of this through a scum perspective:

If shraeye was scum, why would he disprove the Lawman claiming? This would paint a huge target on his back. He would jump on the "Yeah! Claim Lawman!" bandwagon and to try and fit in with the rest of the town. But he didn't, he opposed it. I wouldn't call doing this a scummy action. He's just protecting what he thinks. Seems that a lot of people are using that as an excuse to vote him.

His next post is 223:
-snip-
Besides shraeye, who's against the Lawman claim?

Hmm. Seems to be really focused on the claim thing.  He votes "Yep" again later (when the votes took a more "official" roll-call type format.  In 244, referring to Jo, he says "Don't know if he would oppose it or not, should we just go ahead with the claim? Shraeye, seems like the consensus to claim is nearly unanimous."  Then in 257 (emphasis mine):

It IS a little obvious.

Was there anyone who appeared not take a side on the issue, and then said YES when it was clear YES was going to carry the day? That might be scum. I'll have to see if anyone fits the bill.
Phone posting: You and Dsell would consider yourselves the founders of the Lawman claim, yes?
This question could certainly be the start of a scum hunting effort on his part, but it feels to me like "I haven't read the thread closely, and I need to be sure not to go after the wrong people". Since he doesn't post for the rest of the day, I can't tell, but we know he comes back to this idea later.

So I summarize his D1: Minimal number of posts, minimal content.  Next post will cover D2, but it may be awhile again.

 
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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #513 on: November 05, 2012, 01:30:21 pm »

Sorry there are so many typos.
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Re: ZM3 - Night 3 Underway - Spec QT Available
« Reply #514 on: November 05, 2012, 01:42:16 pm »



Vote Count 4-1

Not Voting (3) - Archetype, SwitchedFromStarcraft, Dsell

Deadline is 10pm PST btw, or 1am forum time

« Last Edit: November 05, 2012, 03:11:54 pm by Insomniac »
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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #515 on: November 05, 2012, 07:32:42 pm »

Lot's still going on, but I'm working on D2 and D3.
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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #516 on: November 05, 2012, 07:46:25 pm »

Deadline in ~5 hours.
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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #517 on: November 05, 2012, 07:54:05 pm »

I've already made my case on SFS and with being a sub-par case builder as well as a short amount of time before the deadline, I don't know that I can make another.

SFS is scum, I'm town. I can prove it.

Dsell, ask me to post my role pm. If it exactly matches yours, I must be town.
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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #518 on: November 05, 2012, 07:58:45 pm »

Ugh, he's offline.


Here it is Dsell, copy+pasted:

--

Welcome to Blitz Mafia 3!

You are a Town Vanilla
You have no night action, your power is your vote.

You win when the mafia are eliminated.

Please confirm role receipt by PMing me

--

If this matches yours, I must be Town, correct? There would be no other way I could get ahold of it.
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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #519 on: November 05, 2012, 08:00:38 pm »

Insom: That's not against the rules, as there is no timestamp, right?
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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #520 on: November 05, 2012, 08:10:04 pm »

THREAD LOCKED

IF NECESSARY DEPENDING ON LENGTH OF THIS LOCK I MAY PROVIDE AN EXTENSION.
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #521 on: November 05, 2012, 08:52:38 pm »

Unfortunately, and after deliberating with a few other players and moderators Archetype posting his role PM word for word deliberately violates rules and the spirit of the game. Additionally these PM's were NOT made public and unlike role madness all VT's have identical PM's. Because of this I believe that Archetype has unfairly created an unwinnable scenario for SFS and the mafia team. Therefore his actions have resulted in him being mod killed, and Dsell endgamed.

The game has ended in a mafia win for SFS and jotheonah.
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #522 on: November 05, 2012, 08:53:38 pm »

Endings I had prepared flavour wise

Archetype and SFS had been shouting at each other. Galzria had told them before he passed that he would be holding down DSell that night and thus if someone died DSell must be an Innocent Child. DSell asked for a moment of peace so he could think about the weight of the decision he was about to make.

Eventually DSell decided to side with SFS, saying alright lets get Archetype out of here, and so they went and hung Archetype up. Dsell breathed a sigh of releif he had avenged Insomniac and all the others that had passed in his wake. He turned to face SFS hoping to share a high-five for a job well done. As he turned a grin creeped across SFS's face. DSell looked down he had been shot. DSell collapsed to his knees, "but you were supposed to be town" he gasped as he collapsed passing into lifelessness like so many others before him.

Archetype the Vanilla townie has been lynched, DSell the Innocent Child Vanilla Townie has been endgamed

Jotheonah, and SwitchedFromStarcraft the Mafia, have won ZM3!

The 3 Stars of ZM3.
3. ???
2. Galz - For his cop PM where he expressed desire to cop not one but BOTH of the scum team.
1. (and MVP) SFS - For being an IC as far as the QT was concerned and deciding to take the WIFOM route of killing Frisk instead of Dsell


In related news, let's talk about the Follow the Lawman, because this setup was specifically engineered so that it WASNT game dominating. Also as you will see in the Mod QT I think Robz clearly outted himself as the doctor on day 1, the spec qt and the mafia qt also agree.
« Last Edit: November 05, 2012, 08:55:29 pm by Insomniac »
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #524 on: November 05, 2012, 08:55:54 pm »

The alternate ending I had prepared.


Archetype and SFS had been shouting at each other. Galzria had told them before he passed that he would be holding down DSell that night and thus if someone died DSell must be an Innocent Child. DSell asked for a moment of peace so he could think about the weight of the decision he was about to make.

Eventually DSell decided to side with Archetype, I mean the lawman had been wrong about Shraeye why couldn't he be wrong about Archetype vs SFS. Together with Archetype they took SFS out into the back area and strung him up. Dsell turned to face Archetype and together they enjoyed a high-five. They sat down to play the game of Dominion they had gone to Insomniac's house for.

SwitchedFromStarcraft the Mafia Goon has been lynched

The town wins ZM3
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Galzria

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #525 on: November 05, 2012, 08:56:39 pm »

Actions taken are, as I noted, I think appropriate.

With that said, I absolutely stand, applaud, and tip my hat to SFS - who outside that first night (Ha! I couldn't choose wrong between you and Joth to cop!) I never once suspected in the slightest. Arche really, REALLY had me convinced he was scum. So very well done sir.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Insomniac

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Re: ZM3 - GAME OVER - MAFIA WIN - Spec QT Available
« Reply #526 on: November 05, 2012, 08:57:16 pm »

To all players. I am sorry that the game had to end the way it did but I could not see a way to recover from the pm being posted.
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Voltgloss

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #527 on: November 05, 2012, 08:59:15 pm »

Jumping in here as someone who hadn't been following the game, but was asked by Insom for my opinion on Archetype's posting his role PM, and agreed 100% that a modkill was unfortunately necessary.
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Captain_Frisk

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #528 on: November 05, 2012, 09:02:57 pm »

Well done SFS, and sorry town for terrible reads
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Voltgloss

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #529 on: November 05, 2012, 09:04:15 pm »

Also, I would add this rule-to-live-by for future games:

If you want to make a post you think may be against the rules - or even if you just aren't SURE if it's against the rules - ask the mod first BEFORE you make the post.
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Galzria

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #530 on: November 05, 2012, 09:09:46 pm »

I love being called superhuman by SFS in the Mafia thread.

I should make it clear though, and I did mention this in the Spec thread:

Dsell was NOT my number one scum choice. Shraeye really was (although not for being anti-claim, but for how fast he changed his mind). Anyway, Dsell was a tossup with Arche and SFS. The point to my jailing him was that he COULD'VE been scum, and he was the only unconfirmed player on Ashersky's lynch. If he was town and I choose to jail someone else (who also turned up town), I was leaving a strong lever to argue a case against Dsell in lylo. So by Jailing him, even if I missed scum, I took away that argument, hopefully making scum have to scramble a bit more to find a good case to win by.
« Last Edit: November 05, 2012, 09:13:14 pm by Galzria »
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Captain_Frisk

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #531 on: November 05, 2012, 09:13:28 pm »

Dead talking scum again.... grrrrrrrr.
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Captain_Frisk

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #532 on: November 05, 2012, 09:14:31 pm »

But nice work SFS.  What a big pair of brass balls.
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jotheonah

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #533 on: November 05, 2012, 09:15:24 pm »

...killing Frisk was kind of my idea.

Thanks for a fun first game as scum! Good job, SFS.
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Galzria

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #534 on: November 05, 2012, 09:16:15 pm »

...killing Frisk was kind of my idea.

Thanks for a fun first game as scum! Good job, SFS.

I still killed you! My game was complete. I'm content. ;)
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

jotheonah

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #535 on: November 05, 2012, 09:17:03 pm »

I have said it before and will say it again. Galzria can read me like a book.
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"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #536 on: November 05, 2012, 09:21:04 pm »

SFS definitely would have won if you had killed DSell, I absolutely would have just started the day with a vote and it would have been over.
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Dsell

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #537 on: November 05, 2012, 09:23:53 pm »

Needless to say, I am extremely peeved right now.
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Captain_Frisk

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #538 on: November 05, 2012, 09:24:40 pm »

I 100% love the confidence that Galz and I had today, on how SFS was clearly not scum.
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Dsell

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #539 on: November 05, 2012, 09:28:14 pm »

I was still undecided. I had a zillion theories but I didn't want to post them in thread because I didn't want to be unduly influenced.
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Galzria

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #540 on: November 05, 2012, 09:29:33 pm »

I 100% love the confidence that Galz and I had today, on how SFS was clearly not scum.

It's great, isn't it? I was so worried he would ride his IC coattails to a scum victory N1, and then as the game progressed, I forgot my concern altogether because he was like, SO Innocent Childish!
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Insomniac

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #541 on: November 05, 2012, 09:31:01 pm »

I was still undecided. I had a zillion theories but I didn't want to post them in thread because I didn't want to be unduly influenced.

Ooc how much DID post 518 affect your judgement. I saw u reading the thread when I locked it
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Galzria

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #542 on: November 05, 2012, 09:32:09 pm »

I was still undecided. I had a zillion theories but I didn't want to post them in thread because I didn't want to be unduly influenced.

Ahh, I do wonder how it would've ended, but c'est la vie. ZM games are probably the best place to make (and learn from) mistakes like that. At least there wasn't 2+ months and 25 players invested in the game. ;D
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Dsell

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #543 on: November 05, 2012, 09:32:17 pm »

SFS acted so differently in this game, though!

He never acted mad in the last game.

I confess I was leaning towards wanting to lynch Archetype.

Part of that was because I didn't think SFS would have killed Frisk to give me the WIFOM. Oh, but Jo would...
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Dsell

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #544 on: November 05, 2012, 09:33:39 pm »

I was still undecided. I had a zillion theories but I didn't want to post them in thread because I didn't want to be unduly influenced.

Ooc how much DID post 518 affect your judgement. I saw u reading the thread when I locked it

Hmm? Ooc? XD

I mean, I knew that Archetype was town when I read it but I also figured he'd get modkilled.
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Insomniac

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #545 on: November 05, 2012, 09:35:35 pm »

I was still undecided. I had a zillion theories but I didn't want to post them in thread because I didn't want to be unduly influenced.

Ooc how much DID post 518 affect your judgement. I saw u reading the thread when I locked it

Hmm? Ooc? XD

I mean, I knew that Archetype was town when I read it but I also figured he'd get modkilled.

Ooc = out of curiosity.
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #546 on: November 05, 2012, 09:36:57 pm »

Also FYI frisk I don't let scum dead chat in normal games I do in blitz games though
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Galzria

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #547 on: November 05, 2012, 09:40:55 pm »

I have said it before and will say it again. Galzria can read me like a book.

Nah, I just think you're scum in like, 80% of games, so when you finally DO role it, I've got good odds of catching you. ;)

Then again, I think that of Robz, and Frisk, and Insomniac, and Grujah, and Shraeye, and Ashersky.....  ::)
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #548 on: November 05, 2012, 09:41:59 pm »

In fact, I think that of most everybody.

Well, except SFS. He's Obv-IC.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Insomniac

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #549 on: November 05, 2012, 09:42:27 pm »

I have said it before and will say it again. Galzria can read me like a book.

Nah, I just think you're scum in like, 80% of games, so when you finally DO role it, I've got good odds of catching you. ;)

Then again, I think that of Robz, and Frisk, and Insomniac, and Grujah, and Shraeye, and Ashersky.....  ::)

Disagree you said somewhere I always read town to you  >:(
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #550 on: November 05, 2012, 09:43:09 pm »

I kind of agree with Frisk re: dead scum, actually.

Double virgin scum team, here, in case anyone missed that.

I love that I threw out the tiniest bus D2 and Frisk latched onto it as a reason to unvote SFS. That was probably my proudest moment.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #551 on: November 05, 2012, 09:45:08 pm »

I agree for normal games. Never made a ruling for small games and some games allow it some don't. Some allow it if you don't take the spec qt. it all depends
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Galzria

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #552 on: November 05, 2012, 09:45:57 pm »

I have said it before and will say it again. Galzria can read me like a book.

Nah, I just think you're scum in like, 80% of games, so when you finally DO role it, I've got good odds of catching you. ;)

Then again, I think that of Robz, and Frisk, and Insomniac, and Grujah, and Shraeye, and Ashersky.....  ::)

Disagree you said somewhere I always read town to you  >:(

I thought I said I never read you as snarky - not that I always read you as town.

Obvscum.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

SwitchedFromStarcraft

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #553 on: November 05, 2012, 09:46:45 pm »

Here's Day 2, this is the beginning of what I think is the theme for his behavior this game, to hinge everything on the concept of what's "obviously scum" or "obviously not scum". And I know I'm jumping ahead, but that's why I said in my opening post today that I wasn't surprised (I'll come back to that, as you requested I move chronologically)

First post D2 is 316, and he adds a second vote to a Dsell, started by Frisk first thing on D2.

Thinking like a Mafia member here:

What if they somehow knew Robz was the doctor? They could have infered that he was because he was the founder of the Galz protecton society. The Doctor would be the best founder because they would know that they could protect them.

I think it would take a smart Mafia player to figure this out, and considering they'd have to push the Doctor into the open, they'd have to be helping him shine.

Vote:Dsell for working alonside Robz

This is not a great town play, but he may not have recognized the game state.  I wonder though, because of the tone that I read in 320:

Would people please not jump to votes? It takes only 4 to lynch and there's two scum out there somewhere. If the lynch falls before I claim, you lose your free read as I die tonight unless I get really lucky. FoS Dsell if you want, but there's NO reason for him to be L-2.
True. The number of people required to lynch is scary low. Unvote.

I do think you should tell what you found out, otherwise Robz's death would be in vain.
I just seems like he' trying hard to get along.  See I'm obvtown, I unvoted, and I agree with Galz, who's our cop!  But why prod Galz to reveal. Galz had just explained (in 319) why he was waiting to reveal his results. I guess it's possible he hadn't read 319, but the timestamps make that unlikely, because it shouldn't have taken a long time to write 320.  And the "otherwise Robz's death would be in vain" comment echoes your  "I'm just hoping you have something decent after losing our doctor night one" in 312, with a little AtE thrown in.

322  (emphasis added):
You should also tell us your reads, considering they'll be coming from a confirmed Townie.

Food for thought: Did Robz really need to protect Galz? If he said he would, but then didnt, and targeted someone else, would Scum take the risk of targeting Galz? I think no.

Of course, Robz did die. So matter who he would of chosen, it wouldnt have prevented his death.

I do wonder if he did target Galz, or just blufffed he would and target someone else. Gotta ask him post-game if that ever crossed his mind.
I don't understand what this post was designed to accomplish, unless it was to add to a post count with rhetorical questions about who Galz protected.  However, the bolded part is interesting, given how much heat I took over what role I thought a confirmed townie (you, Dsell) should play once we knew you were IC.

Nothing stands out in 323 and 325. Then, in 342:

I'll be gone for the whole day. I dont think Galz should tell who he jailkeeps.

Vote:Dsell just in case I'm not here before the deadline.

He checks out, placing another vote Dsell.  No reason supplied (which to me is a little scummy in general, though maybe we were to infer it was still the "Dsell worked with Robz" thing, cause he didn't comment on Frisk's reasoning for unvoting Dsell.  But it is a great way to put in a "safe" vote as mafia. There were 7 left, and Galz's reveal yet to be delivered, so the likelihood of a plurality lynch occurring from this single vote is very low (though it was, at the time, the only vote on anybody). Arch only gets heat D3 if Galz's reveal is specifically "Dsell is town", and he can always say "I couldn't get back, my bad".  And in the 1 in 7 chance that Galz does say "Dsell is town", mafia scores a mislynch even though we would have known the lynchee was.  And remember the theme, this play is too obvious to be mafia, right?

Now things get really interesting.  He comes back at 398, after Jo has been hammered (though I was initially off on the counts thinking Arch made 4, when in fact he made the superfluous 5th vote):

Uh no C_F, wasn't lurking. Just wasnt going to be on for the day, which I posted in thread.

Being gone for the day isn't lurking. Lurking is being online, but not posting.

No longer have a scum read on Dsell. It was a placeholder vote anyway.

Vote: Jo if Galz's investigation is right, which I'm assuming it is.

The first two lines are to address Frisk's vote/comment about Arch lurking, which had happened while Arch was gone, and represented (to that point) the only serious interest shown in Arch (he went to 2 votes total).  Why put these two lines ahead of a vote for known scum? Worried about lurking? Then another line, which is what, an apology? Why the delay in voting for scum?  Then of course, the weirdness. Why in the world do you say this? Galz could be wrong? It seems to put a conditional on the vote. It seems to intimate...remorse? It's just...hinky.  But remember the theme.  Galz said in 404 (emphasis added):

I will admit "If Galz's investigation is right, which I'm assuming it is", is a strange thing to say - but strange in a way that I don't inherently think scum would be so forward to say. I mean, questioning my report is pretty ridiculous for scum to do, ya know?

Still, don't write it off as nothing. Just follow the plan and return to it only if necessary.

More weirdness 32 seconds later:
Uh no C_F, wasn't lurking. Just wasnt going to be on for the day, which I posted in thread.

Being gone for the day isn't lurking. Lurking is being online, but not posting.

No longer have a scum read on Dsell. It was a placeholder vote anyway.

Vote: Jo if Galz's investigation is right, which I'm assuming it is.
Oh wait, he's already lynched, right?
I don't know where to start on this.  Why quote of the previous post? To now reinforce that he's actually isn't responsible for the hammer?  That sounds remorseful, but why be remorseful about killing scum? Is it, "oh, man, that was bad, let's post something else quick, but let's quote the really bad post again, that'll make it too obvious for me to be mafia.  A famous jazz drummer (think it was Art Blakey) once said: "When I make a mistake playing, I wait two measures and repeat it, so the audience thinks I did it on purpose". 

Tying into this is Jo's 405:
Arch, buddy, that was a pretty clumsy bus. Points for trying, I guess, but seriously.
Now this is clearly SO obvious, Jo CLEARLY is directing attention away from Arch, right? But imagine scum Jo seeing the two weird posts from his teammate, and going can I spin this?   It's WAY outside the box, but he had about 18 minutes to think about it, and it fits the theme.  Is Jo capable of making this play as scum?  I don't know, and you may have a better handle on that than me. I've never played with scum Jo, but he did enough bizarre things (as town!) in M4 that he clearly is not afraid of outside-the-box play, even if it gets him lynched as town.  Here he was already dead.

One other takeaway from D2.  Galz was really scumhunting in #373, and asked a lot of folks a lot of pointed questions. The question he asked Arch was (referencing the 'would you say you guys are responsible for the cop claim plan?' post):

"This was your last post before the deadline (about 11 hours out). You ended the day not voting for anybody, and had no real posted thoughts on anybody either. This quote doesn't really lead anywhere. Why should I not suspect you of being scum staying away from the fray?"

I don't recall any response, so this goes back to the topic of lurking.  If we had lynched the lurker D2, we would have won D2.

Day 3 stuff.  (This is getting long, so I'm going to try to be more brief, and give you the rest of D4 to think). In day 3 I saw some hedging.  It started early, with a deviation from this stance in 423 where he is agreeing with your 421:

I say yes, we follow Galz's orders. Unless shraeye makes a really compelling case, why wouldnt we follow a confirmed  Town PR's suspicions?

This post actually hit us both wrong (see your 425 and my 426), but I bring it up here because at 433 Arch starts his "case" on me.  What changed in the interim.  Shraeye did post at 433, so let's take a look at that.  Could be that Shraeye made a "compelling case" (emphasis added):

Classic.  I love plans that end in shraeye dying.  Not really.  This also happened last Blitz game, where somebody said if such and such happens, kill shraeye.  I'm ok with dying if town still wins, but a quick lynch of me with no discussion is going to make the next day much harder.

I'm not entirely sure who I suspect the most right now.  Archetype's last post did sound super odd.  A bit like he was worried that for some reason people wouldn't go through with the lynch on me.  I contrast this with Dsell's post, which suggests lynching me is best, but really doesn't sound forceful at all.
We have instructions for Galz but I don't think we should be in a hurry to end the day.
and later
I think ultimately we should probably lynch Shraeye.
I know Dsell's an IC, but assuming hypothetically that he wasn't, I'd be super suspicious of the way archetype is pushing for my lynch but wouldn't be suspicious of Dsell at all.

Additionally, SFS's case on me was really really bad.  Like go through and read it.  It's long and multi-point, but it makes no sense at all.  Literally every action that I did became a scumtell for him.  Agreeing with Galz, distancing myself from mafia, capitalizing the letter T in the middle of a sentence accidently, "coaching" people that votes and discussion are both good (who exactly was I coaching?  My scum partner?  All of town?)

SFS also accused me of distancing from Dsell who had attracted attention; it seems like SFS thought Dsell was my scumbuddy, but now that we know Dsell is town, SFS still hasn't reevaluated his read on me at all.

The compelling case that Shraeye made was that we needed to look at Arch.  So Arch changes gears, finds another target.  There aren't but two, and Frisk hasn't had a sniff of suspicion. So in 436, he leads with another strange line ("I'll be straight up with you guys") and gives us the "case" on why I'm scum. 436 is also interesting because he brings up Jo's scumbuddy comment again, to debunk it again.  That's too obvious to be mafia, right? (emphasis added):
-snip-
Archetype gets lynched: I can kinda see the case here. Jo supposedly 'throwing me under the bus' being a sign that I'm scum. But I laugh when he said that. It's such a weak attempt of a saying someone is his scumbuddy it's hilarious. Now of course I could be lying about him not being my scum buddy. And again, major WIFOM.
-snip-
Yeah, that's about it. Hope you guys take this post seriously.

453 felt like deflection coupled with a weak sales attempt, and you commented on it's anti-town-ness immediately:
-snip-
If SFS turns up town, go ahead and lynch me. I don't care because I would deserve it for mislynching.

460 was the most colossal hedge I've seen in mafia, and is yet another post with so little real content (emphasis added):
My thoughts are that big post I made and these things:

Captain_Frisk: Even though he should be cut some slack for his gaming night, don't completely let him off the hook.

Shraeye: Galz was our Lawman and suspected him. He could have been right.

SFS: You should lynch this guy if he doesn't get lynched today.

I might not be here before the deadline, but I'll try to check here as much as possible. If I can't get back on, my vote still stays strong on SFS.
  Note the bolded portion, as his final post of the day was to say to me "I can't believe

498, he comes back and changes his vote:
I'm back. Already reread.

Really think SFS is scum, but I have a feeling SFS won't unvote.

Vote: Shraeye

PPE: 1
As town, why wouldn't he keep his vote on the person he is so sure is scum?  And why would he break a tie? Because, if I don't move to Shraeye, Shraeye might not get lynched, and Shraeye had commented on Arch several times D3. Arch knew Shraeye was town, and needed him lynched, because after the events of D3 I would look scummier than Arch at lylo, and he would be safer. Too obvious to be mafia, right?

As to the events of D4, well it's the final continuation of the theme.  If Arch is mafia, wouldn't it be too obvious to kill Frisk, who thought I was town?

I really empathize with you, as I was in the same position in ZM1.  My two fellow players knew I was town, voted for each other, and left the game in my hands.  I hated it.  But remember it's only a game.  I'm not going to post anymore.  I'll monitor if I can, but my mom is having a really bad day.

Vote: Archetype

Oh shit what going on?
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SwitchedFromStarcraft

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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #554 on: November 05, 2012, 09:47:08 pm »

WTF?
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Insomniac

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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #555 on: November 05, 2012, 09:47:47 pm »

I have said it before and will say it again. Galzria can read me like a book.

Nah, I just think you're scum in like, 80% of games, so when you finally DO role it, I've got good odds of catching you. ;)

Then again, I think that of Robz, and Frisk, and Insomniac, and Grujah, and Shraeye, and Ashersky.....  ::)

Disagree you said somewhere I always read town to you  >:(

I thought I said I never read you as snarky - not that I always read you as town.

Obvscum.

Could be. I remember both but I could be mistaken
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Galzria

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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #556 on: November 05, 2012, 09:48:16 pm »

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Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Dsell

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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #557 on: November 05, 2012, 09:52:17 pm »

Where's Archetype? Lemme at im.
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Captain_Frisk

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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #558 on: November 05, 2012, 09:54:52 pm »

WTF?

Where's that +10,000 button...

So funny that he's been working on this for like 2 hours, carefully double checking everything.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #559 on: November 05, 2012, 09:55:29 pm »

Where's Archetype? Lemme at im.

He went into hiding.  :P He was on when Insomniac ended it though. I don't think he realizes he's not the first person to make that mistake before, and he probably won't be the last. Games go on. We live and learn, and as I said earlier, probably better here than a 25 man behemoth.
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Insomniac

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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #560 on: November 05, 2012, 09:57:29 pm »

Where's Archetype? Lemme at im.

He went into hiding.  :P He was on when Insomniac ended it though. I don't think he realizes he's not the first person to make that mistake before, and he probably won't be the last. Games go on. We live and learn, and as I said earlier, probably better here than a 25 man behemoth.

He is online he was messaging with me after the fact when I was trying to decide if it was possible to recover the game. But also Galz...+1 for your sig
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Re: ZM3 - Night 3 Underway - Spec QT Available
« Reply #561 on: November 05, 2012, 09:57:41 pm »

Frisk:  The more I think about it, the more I believe this is the correct NK for SFS. It leaves him, Dsell, and I. I don't know who you are leaning more towards, and I dont think SFS knows either. I guess leaving you would be a lot easier to convert than Frisk.

I started yelling in my office when I read this.
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Archetype

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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #562 on: November 05, 2012, 10:04:05 pm »

Where's Archetype? Lemme at im.
Hey

Really sorry for posting the PM. Didnt know only RMM3 allowed whole post claims.

By the looks of it though, Dsell would have voted for me anyway.

GG SFS. I had you locked in as scum, but your ability to build convincing cases, as well as some of my 'scummy posts' you were able to keep others thinking you were town.

Reading the Spec QT is funny though. Everyone thinking I'm so 'obvscum'. Really like how no one says they believe me that SFS is scum.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #563 on: November 05, 2012, 10:05:15 pm »

I didn't have the best town play. I'll admit that.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #564 on: November 05, 2012, 10:17:55 pm »

Well, after acknowledging theory's right to ban me, I started a very very very profane and ugly post directed at Archetype, and felt minutely better after about 4 lines of 36 point type. Then I thought, well, I lived in Texas, but I'm not FROM Texas, and reconsidered.

I'll have more comments tomorrow when I'm not QUITE as apoplectic, but I will make a request:

           Section removed by author, see below.


And to Archetype:  What you did today was not only wrong, but incredibly selfish, though you'll probably never understand why, so I'm going to tell you.  You robbed all the players, even yourself, of a legitimate ending to A FREAKIN GAME.  Further, you robbed Dsell and I of the opportunity to see the outcome of a battle of wits. You besmirched this community with your actions.  And ABSOLUTELY MOST IMPORTANTLY, you robbed me of the time I could have had with my mother today instead of writing stuff that ended up not mattering.  You really need to re-examine your priorities and approach to life.  I hope the request I made above gives you more time to do so.

Edited on 11/6/2012, after conclusion of the game: A section of this post was removed by original poster. See post 613 for general information as to the content of the removed section.
« Last Edit: November 06, 2012, 05:53:10 pm by SwitchedFromStarcraft »
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #565 on: November 05, 2012, 10:33:18 pm »

FWIW, SFS, I'm glad you wrote that long post anyway. I thoroughly enjoyed reading it, and though we'll never know what Dsell would have decided, I was starting to believe you and I knew absolutely for a fact you were scum.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #566 on: November 05, 2012, 10:38:23 pm »

man, sfs, chill

arch clearly wasn't trying to cheat or ruin anyone's day. no need to subject him to harassment over, in your words, A FREAKIN GAME.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #567 on: November 05, 2012, 10:46:53 pm »

SFS, again, I really am sorry. It was an honest mistake and there is no reason it should cause us to get mad at each other. Mafia is just a game.

Also like to apalogize to Insomniac and anyone else who participated in the game. Either watched or /inned. I didnt mean to ruin the game and I hope none of you are as furious at me as SFS is.

But sure SFS. If you really don't want me to be playing Mafia with the same people as you, that's fine. I won't.
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Robz888

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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #568 on: November 05, 2012, 11:02:16 pm »

Just got off plane, quickly: insomniac did the right thing. It's regretable but it happens. Do many games, different rules; no malice was intended. I'm sure archetype feels bad enough. Absolutely no grounds for any ban.
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Dsell

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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #569 on: November 05, 2012, 11:07:59 pm »

By the looks of it though, Dsell would have voted for me anyway.

Trust me, I was undecided.

Ok.

I really did my homework for this game. Liiike I went back and was reading many, maaany posts from SFS and Arch from other games, trying to figure out how they acted and reacted as town and whose play was most incongruent with their town play. For a while on day 3, I really thought Arch was likely town. Like I said, 75% of his posts gave me a slight town read and then every once in a while he would come with something really scummy that would make me reconsider. But overall, his weird style seemed to fit in with town play more than scum, and it especially fit in with his own variety of town play. He is a bit clumsy as town. The thing that made me really question this was the fact that Frisk was killed instead of me. This was something that I really, really didn't expect SFS to do on his own. I wasn't thinking about the fact that jo might still have access to the scum QT.

The PM post from Archetype is super frustrating. Ah, but such is life. I really like the idea, it's a genuine attempt to help town and it was a decision that made sense based on other games where the rule had been specified. But maaaaaan you've GOT to check whether things like that are allowed with the posted rules, and if those aren't clear, PM the mod. It's just so critical to be careful, especially in a situation like this where breaking the rules can cost you the game. Le sigh. /rant

I understand SFS's frustration too though I don't agree that things should be taken nearly that far. Archetype made a mistake, it wasn't intentional, we'll move on.

As for the game itself, I was really thinking things through a lot and it was really important to me for them both to post cases for me to analyze. I'd read a ton of their posts from other games and I thought that a pure case from each of them (unpolluted by my many, many ideas) could help me figure out which of them was scum.

The worst thing is, I think I was right... No one may believe me on this, but after reading SFS's belated case, I actually really think I would have voted for him. Really. The perspective he takes in the post is all wrong! At this point in the game, Archetype knew that SFS was scum and SFS knew that Archetype was town. A townie could post their case and know with 100% certainty that the other was scum. And yet SFS seems to still acknowledge that there is a shadow of a chance that Archetype is town or he sympathizes with his motives, and he does this multiple times!

Ugh. There were really a lot of scum points for each of them and I am really sad we didn't get to play it out. Also regret not lynching SFS day 3, of course!

I'm glad that some in the Spec QT mostly approved of my play, even if their (our, in a lot of ways) perception was wrong.
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Dsell

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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #570 on: November 06, 2012, 12:22:52 am »

Archetype, I hope you don't decide to quit doing mafia here on f.ds. It was a dumb mistake but it's just a game and we'll all get over it. I was frustrated about the game at first and I'll probably tease you about it forever now, but I think most of us don't want you to quit over it. Just be more careful. And that goes for everyone, really, certainly not just you.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #571 on: November 06, 2012, 12:34:52 am »

yes! I love it when my scum reads are vindicated!!!

Also,
Dsell was NOT my number one scum choice. Shraeye really was (although not for being anti-claim, but for how fast he changed his mind).
My entire thought process is laid out in the thread.  I was super hyped up and then was talking things with Munch over dinner.  And as I sat there over dinner trying to figure out what was up, I thought..."man, this is confusing.  If I can't sort this out, I'm ok with giving the problem to mafia"
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #572 on: November 06, 2012, 01:25:39 am »

Archetype, I hope you don't decide to quit doing mafia here on f.ds. It was a dumb mistake but it's just a game and we'll all get over it. I was frustrated about the game at first and I'll probably tease you about it forever now, but I think most of us don't want you to quit over it. Just be more careful. And that goes for everyone, really, certainly not just you.

Thanks Dsell. Hopefully I won't screw up again. Will have make sure a read the rules extra carefully.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #573 on: November 06, 2012, 04:39:27 am »

Mistakes happen, you messed up, got correctly punished, we all pointed and laughed a bit. What's the next game?
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #574 on: November 06, 2012, 04:44:08 am »

Mistakes happen, you messed up, got correctly punished, we all pointed and laughed a bit. What's the next game?
This, no need to quit mafia over this archetype. We all make mistakes, and it's sure SfS will realize yours wasn't intentional.

SfS played a really impressive game, glad the team I subbed out of took it down.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #575 on: November 06, 2012, 11:52:29 am »

This was a fun game to watch. It's cool to see two scum virgins play. I understand SFS's anger, that post was super long, but I agree that Archetype's punishment was definitely enough given the circumstances.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #576 on: November 06, 2012, 11:57:00 am »

It's like a technical foul. Something that's egregious enough to demand punishment to deter future offenses (from anyone), and unfortunately the punishment must affect the outcome of the game, sometimes drastically.

But calling it "cheating" is a bit harsh.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #577 on: November 06, 2012, 12:09:46 pm »

Agreed, and SFS - if you're angry about spending the time on the game instead of with family, you probably should have been spending it with the family anyway, outcome of the game be damned.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #578 on: November 06, 2012, 12:23:35 pm »

Well, don't I feel foolish.  When I posted 564 last night, I had only read through 521.  Now that I have read the rest of the thread, and have asked a moderator about game mechanics in other types of Mafia games,  it's clear that I mis-interpreted what happened, and therefore I was WAY out of line with 564.  I need to make things right if I can.  So first things first:

Archetype - I hope I can convey to you how truly sorry I am.  I feel that I have publicly and unfairly impugned your character, which in my belief system is a horrific offense to have committed.  The fact that I have done so based on incorrect assumptions and incomplete information is even more unconscionable to me, given that my whole adult life has been built around drawing correct conclusions from good data.  I will be sending you a PM, which I hope you will be gracious enough to accept, and I feel that it's only appropriate to apologize to you in-thread.

I now understand there was a rational explanation for your publication of your role PM. With the exception of M12, I have never read a game of mafia that I wasn't playing in, so it never occurred to me that there may be a version of mafia where role PMs are part of the game's mechanic.  When I read your question to Insomniac in 519 ("Insom: That's not against the rules, as there is no timestamp, right?") I immediately (and wrongly) interpreted it as your justification for knowingly breaking gamerule #1.  In otherwords, I translated it as "there's no timestamp on this, so it's not technically quoting my PM, cause the lack of the timestamp proves I didn't use the QUOTE function button".  The fact that you asked AFTER taking the action added to my interpretation.  Subsequent posts, which I've now read, would have allowed me to infer the origin of your approach.  More importantly, just reading the final line of your 567

-snip-
But sure SFS. If you really don't want me to be playing Mafia with the same people as you, that's fine. I won't.

would have let me know that your character and integrity drives you to put the feelings of others first.  I am that way too, which is why the part of 564 addressed specifically to you spent so much time discussing others, and also my original post never went up. (Thank goodness.)  Nonetheless, I was wrong, and if you've read any of my games you know how much pain that causes me. However, I suspect that my pain is nothing compared to that which I've inflicted on you.  I have never cheated, and I have never been accused of cheating, but it would absolutely devastate me, as it simply wouldn't be true, so I can't imagine what you're feeling. I'm truly and deeply sorry. 

INSOMNIAC: I respectfully request a ONE-TIME exemption to gamerule #9 (under "Voting) so that I may delete post #564.  It is unfair to allow it to continue to reflect unfairly and inaccurately on Archetype. It may also create an incorrect impression about the nature of the community we have collectively created, and I don't want that.  I don't think its removal would affect later use of the thread for metagaming purposes. Please reply in-thread.


Archetype: Assuming Insomniac will allow removal of 564, I would also like your permission to remove it.  Please understand I do not ask because it embarrasses me, though it certainly does, knowing what I now know.  Nonetheless, I wrote it, and will live with that if need be.  I just think we are both better served with it being gone.  And for the record, I will play any game with you, at anytime, anywhere.

To all:  I apologize to anyone else that 564 may have offended or hurt, particularly those of you who know Archetype well, either IRL or through the forum.  I promise to fully utilize the learning (and re-learnings) this situation provides me.

I would like to discuss the game more fully, but I don't want that to dilute this post.  More later.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #579 on: November 06, 2012, 12:26:19 pm »

Just delete it, the game has finished, no one is going to mind!  (The no mod rule in game is to stop some people having access to information, it being editited and then only half the people know what was there.)

We are already onto laughing at Robz being NK'd in the new game!
« Last Edit: November 06, 2012, 12:28:22 pm by Ozle »
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #580 on: November 06, 2012, 12:31:26 pm »

The only other thing I want to say on this subject, is that I hope everyone understands that the rules aren't arbitrary. In a Role Madness-style game, it's often the case that everybody gets a custom role PM. Therefore, it doesn't "give the game away" if you share it. Indeed, trying to figure out whether a claimed role PM is "legitimate" or not is often part of the game. That's why you are generally allowed to post it, but not time stamp it. It maximizes the strategic possibility of the role PM question.

In a normal game, when many people have the same role PMs, posting it essentially negates the strategic landscape surrounding the roles question.

So, that's why the rules are different.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #581 on: November 06, 2012, 12:42:07 pm »

Just delete it, the game has finished, no one is going to mind!  (The no mod rule in game is to stop some people having access to information, it being editited and then only half the people know what was there.)

We are already onto laughing at Robz being NK'd in the new game!

I appreciate this sentiment and I agree with your logic, but as a lot of you know, I'm a "rules guy".  Plus, given that my original anger was because I really thought Arch had decided to break Rule #1 just to win the game, it would certainly be hypocritical of me to break another rule myself. I know the game is over, but I always try to protect the integrity of the game.  I extend that to the integrity of the thread.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #582 on: November 06, 2012, 12:43:15 pm »

Plus, Arch should have a say.  He's the most injured party.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #583 on: November 06, 2012, 12:45:12 pm »

Well, it's up to Insomniac. I would just not delete it though, but I am against deleting stuff in general. It gets more confusing if you delete it. At present, the narrative is clear: Arch made a mistake, you misunderstood his mistake, he apologized, you apologized. We might lose the integrity of that narrative if you deleted it.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #584 on: November 06, 2012, 12:48:46 pm »

Just delete it, the game has finished, no one is going to mind!  (The no mod rule in game is to stop some people having access to information, it being editited and then only half the people know what was there.)

We are already onto laughing at Robz being NK'd in the new game!

I appreciate this sentiment and I agree with your logic, but as a lot of you know, I'm a "rules guy".  Plus, given that my original anger was because I really thought Arch had decided to break Rule #1 just to win the game, it would certainly be hypocritical of me to break another rule myself. I know the game is over, but I always try to protect the integrity of the game.  I extend that to the integrity of the thread.

Personally, I don't mind if it's deleted either way. My thinking is that I am a moderator of this thread up until the game end. Once the game has ended it is just another thread in the mafia forum, I understand Robz point of wanting it there, and SFS's point of wanting to delete it, I don't think either one particularily harms anyone.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #585 on: November 06, 2012, 12:51:13 pm »

I don't think either one is particularly harmful either. It's fine if SFS deletes it. I just don't think it's necessary, as the thread eventually makes perfectly clear what everyone's respective positions are, and it's all fine ultimately.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #586 on: November 06, 2012, 12:53:34 pm »

I agree with the 3 or 4 previous posts, even though they don't necessarily agree with each other.  I want to wait to see what Arch says.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #587 on: November 06, 2012, 12:57:39 pm »

SFS, I hope you don't delete it, but if you feel like you want to, just go and do it.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #588 on: November 06, 2012, 01:04:53 pm »

There was 2 things I wanted to talk about from a player standpoint on the game topic (sorry for bringing it back)

1) You'll notice in the mod thread, that I did design the setup to be significantly weaker for town to "Follow the cop" do people still feel like this was the best strategy? If you played this setup again would you try it again.

2) I have noticed (and by discussing this it might change) that PR's tend to have tells by bringing up things that they are more likely to think about then a VT. Take this game for instance. Robz brought up Follow the Cop, he was the doctor and this shows him thinking about wanting to protect the cop. The mafia correctly deduced this on Night 1 and killed him for it. This is not the only game that it has happened in and I have *correctly* identified PR's using this technique for a lot of my previous games. That said its not flawless, I truly thought theorel was the hider day 1 of M12.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #589 on: November 06, 2012, 01:06:55 pm »

I was sad that me coming up with that plan outed me as a PR, because I absolutely would have proposed the exact same thing had I not been the Doctor. Oh well.

I still think it was a good plan, if someone other than me was the Doctor.

I do rather like the setup, by the way.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #590 on: November 06, 2012, 01:49:25 pm »

Set up was Good I think!
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #591 on: November 06, 2012, 01:49:30 pm »

1) You'll notice in the mod thread, that I did design the setup to be significantly weaker for town to "Follow the cop" do people still feel like this was the best strategy? If you played this setup again would you try it again.

I think Follow the Cop would be dominant on this setup especially now that it's been discussed. The Doctor would just know to hide their role a little bit more. An option I brought up to break this strategy would be to give scum a 1-shot Strongman kill. What do people think of this balancing effort?
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #592 on: November 06, 2012, 01:50:31 pm »

If it were to be changed, what about jail keeper instead of doctor?
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #593 on: November 06, 2012, 01:52:24 pm »

1) You'll notice in the mod thread, that I did design the setup to be significantly weaker for town to "Follow the cop" do people still feel like this was the best strategy? If you played this setup again would you try it again.

I think Follow the Cop would be dominant on this setup especially now that it's been discussed. The Doctor would just know to hide their role a little bit more. An option I brought up to break this strategy would be to give scum a 1-shot Strongman kill. What do people think of this balancing effort?

I'm hardly convinced the game was unbalanced as we played it. I think a strongman shot for scum, without any compensating benefit to town, would be overpowered in favor of scum.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #594 on: November 06, 2012, 01:55:24 pm »

As scum, I felt that winning or losing this setup would hinge largely on successfully flying under the radar day 1, so as to avoid being the lawman's investigative target. Of course I considered counterclaiming cop, but I don't think that's a good strategy as scum. I'd be intrigued to see it play out, but I stand by that decision.

That said, the fact that I lost the "don't be investigated" game and we still made it to LyLo with a fighting chance suggests the setup really is balanced, even with FTC in play.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #595 on: November 06, 2012, 01:56:07 pm »

Any game that comes down to a true battle of wits LyLo like that is a good game, IMO. That kind of drama is the beating heart of forum mafia.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #596 on: November 06, 2012, 02:04:54 pm »

Maybe, whether it's balanced isn't the right question. Are there other town strategies that are as effective or would it always be in town's interest to play Follow the Lawman?
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #597 on: November 06, 2012, 02:13:41 pm »

There was 2 things I wanted to talk about from a player standpoint on the game topic (sorry for bringing it back)

1) You'll notice in the mod thread, that I did design the setup to be significantly weaker for town to "Follow the cop" do people still feel like this was the best strategy? If you played this setup again would you try it again.

2) I have noticed (and by discussing this it might change) that PR's tend to have tells by bringing up things that they are more likely to think about then a VT. Take this game for instance. Robz brought up Follow the Cop, he was the doctor and this shows him thinking about wanting to protect the cop. The mafia correctly deduced this on Night 1 and killed him for it. This is not the only game that it has happened in and I have *correctly* identified PR's using this technique for a lot of my previous games. That said its not flawless, I truly thought theorel was the hider day 1 of M12.

Mafia pressed their advantage by killing the Doctor on night 1. Town pressed theirs by investigating Mafia on night 1. It was a tense battle at lylo that could have gone either way.

Seemed like a great setup to me.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #598 on: November 06, 2012, 02:15:03 pm »

Maybe, whether it's balanced isn't the right question. Are there other town strategies that are as effective or would it always be in town's interest to play Follow the Lawman?

Let's say that town didn't play FTL (see what happens when you call it a lawman ;)).

There is less chance of exposing PR's. As scum I love it when people talk about PR's and I didn't start it because the talk is gold for finding PR's. Cop can still claim scum target day 2 or IC day 2, and similarily create an IC day 3 or win day 3.

I feel like maybe FTL is correct here, but that you might start it on day 2, as the lawman steps forward with evidence. IE I feel like the way to start the FTL is the LAWMAN coming forward, not theory talk on day 1. I guess counterclaims are possible but if counterclaimed 1-1 is the worst case and is still damn good.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #599 on: November 06, 2012, 04:44:35 pm »

I really wondered as soon as Robz posted the plan if the game was winnable at all for us.  This was probably a carry through from the absence of pre-game discussion (Eevee was understandably unavailable) and my new-to-me role.  It's why I asked about calculating how many nights the doctor had to remain alive to avoid a game over situation, I needed town to help formulate my strategy.  I was thankful the question itself didn't give me away immediately.

I agree with a previous post, that games that get to lylo are the best. If this setup is frequently going to take the game to lylo, I think it's good.  But I wonder, what would it have been like if Galz didn't hit Jo on the N1 investigation?

BTW, if you've not read the scum QT, Jo gets all the credit for reading Robz, and 100% of the credit for getting me to consider the Frisk NK.  I eventually decided that I had to go the WIFOM route because I knew I would not be able to avoid tunneling.  At lylo with an IC, tunneling is obviously not incorrect.  Sounds like I didn't remember to sound absolutely certain in those long posts, as Dsell was starting to pick up on a hinky vibe.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #600 on: November 06, 2012, 05:14:43 pm »

I agree with a previous post, that games that get to lylo are the best. If this setup is frequently going to take the game to lylo, I think it's good.  But I wonder, what would it have been like if Galz didn't hit Jo on the N1 investigation?

Galz hitting Jo N1, is the equivelant of you guys shooting the Doc N1, if neither happened the game would have probably gone similarly, If however only one happened the game would have been incredibly lopsided.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #601 on: November 06, 2012, 05:14:59 pm »

My thoughts on the game. 

It was made a lot more "interesting" for me by a lot of things I attributed to shuffle luck:

1) No pre-game chat for me as first time mafia
2) "Previously-solved" setup
3) Uncertainty early N2 as to whether Jo had continued access to our QT after his lynch.
4) Essentially no input from Jo before the deadline N2
5) Did anyone notice this at the time besides me?: When Insom made the post after the Jo lynch, it initially read "no was mafia goon.  Extension NOT approved"  He corrected 'no" to "Jo" quickly, but I was sure that everyone knowing that the "no" vote came from the mafia goon would clear Frisk.  I HAD read the VLA thread, and knew he was gone, and figured everyone would go "if frisk was mafia, he would not have voted no to the extension, he would have wanted it, cause he was to be gaming all weekend."
6) Mis-remembering who it was that buddied up to me in M4 (albeit for the best of reasons).  I just knew that Frisk going to check my claim would be the end of me. Thank goodness that thread was as long as it was, and he gave up. (Frisk, if you think about it, you know why I have a memory of you being friendly to me, and thanks again).

As I played the game, I realized that if I won, I would have made it through every game I had played without being lynched.  That became more important to me than winning, because the win takes my record to just 2-2.

I'm no veteran, but 9 player blitz is by far my favorite format.

Jo - I asked you this in the QT, but what WAS up with that "clumsy bus there, Arch" comment?  Did you have a specific thought in mind, or was it to sow general confusion?  I'd love to know from anyone else how that was read.

I would appreciate any feedback on the two long posts I made D4 to convince Dsell that Arch was scum.

Insom - thanks for modding, and for dealing effectively with a knotty problem.

I'm really looking forward to modding. (I think I have XXV?).
« Last Edit: November 06, 2012, 05:16:55 pm by SwitchedFromStarcraft »
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #602 on: November 06, 2012, 05:15:43 pm »

I agree with a previous post, that games that get to lylo are the best. If this setup is frequently going to take the game to lylo, I think it's good.  But I wonder, what would it have been like if Galz didn't hit Jo on the N1 investigation?

Galz hitting Jo N1, is the equivelant of you guys shooting the Doc N1, if neither happened the game would have probably gone similarly, If however only one happened the game would have been incredibly lopsided.
That's what I thought.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #603 on: November 06, 2012, 05:19:43 pm »

5) Did anyone notice this at the time besides me?: When Insom made the post after the Jo lynch, it initially read "no was mafia goon.  Extension NOT approved"  He corrected 'no" to "Jo" quickly, but I was sure that everyone knowing that the "no" vote came from the mafia goon would clear Frisk.  I HAD read the VLA thread, and knew he was gone, and figured everyone would go "if frisk was mafia, he would not have voted no to the extension, he would have wanted it, cause he was to be gaming all weekend."

I was providing a flip at the same time as saying whether or not the extension went through. My phone corrected Jo to No. I assume most people realized I meant Jo but I could be wrong.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #604 on: November 06, 2012, 05:24:32 pm »

Who voted against the extension?
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #605 on: November 06, 2012, 05:27:31 pm »

5) Did anyone notice this at the time besides me?: When Insom made the post after the Jo lynch, it initially read "no was mafia goon.  Extension NOT approved"  He corrected 'no" to "Jo" quickly, but I was sure that everyone knowing that the "no" vote came from the mafia goon would clear Frisk.  I HAD read the VLA thread, and knew he was gone, and figured everyone would go "if frisk was mafia, he would not have voted no to the extension, he would have wanted it, cause he was to be gaming all weekend."

I was providing a flip at the same time as saying whether or not the extension went through. My phone corrected Jo to No. I assume most people realized I meant Jo but I could be wrong.
Yes, and thanks for both explaining it to me in the QT and correcting it quickly.

Forgot to add the following:  Someone in M4 stated that they would never vote by phone (or something like that).  I really took them to task for it.  I don't own a smartphone, but I certainly understand now.  I'll not be complaining about that ever again.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #606 on: November 06, 2012, 05:27:45 pm »

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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #607 on: November 06, 2012, 05:32:48 pm »

Who voted against the extension?
;D
Quite frankly, I needed the game over.  The stress was too much.  When I got to 2 votes, I considered self-voting.  I thought I had made too many mistakes (like harping on Frisk's absence on RL Saturday), and I needed sleep, but ultimately decided that it wouldn't be fair to everyone, and in particular Jo.  Plus, I really wanted to see if I could avoid being lynched.  I've said before I don't know what I'd do if I ever had to play as mafia.  Well, now I know, and I'd MUCH rather be town.

INSOM, did anyone else vote no to the extension?  Jo, how would you have voted?
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #608 on: November 06, 2012, 05:34:15 pm »

Who voted against the extension?
;D
Quite frankly, I needed the game over.  The stress was too much.  When I got to 2 votes, I considered self-voting.  I thought I had made too many mistakes (like harping on Frisk's absence on RL Saturday), and I needed sleep, but ultimately decided that it wouldn't be fair to everyone, and in particular Jo.  Plus, I really wanted to see if I could avoid being lynched.  I've said before I don't know what I'd do if I ever had to play as mafia.  Well, now I know, and I'd MUCH rather be town.

INSOM, did anyone else vote no to the extension?  Jo, how would you have voted?

You are in fact the only no voter. I kept results quiet as I knew town wouldn't turn down an extension
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #609 on: November 06, 2012, 05:38:21 pm »

I'm much better at spur of the moment posting than I am at grand, orchestrated Xanatos Gambits. That's what makes me a better town player than scum player, I'm afraid.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #610 on: November 06, 2012, 05:47:10 pm »

Future request to Z games: start on Monday!
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #611 on: November 06, 2012, 05:48:30 pm »

I would place this exact same setup again, immediately.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #612 on: November 06, 2012, 05:48:46 pm »

Future request to Z games: start on Monday!
And tell the players about it a day or two in advance!
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #613 on: November 06, 2012, 05:48:51 pm »

I have now received a very kind email from Archetype, the contents of which I will not disclose, except to say that he doesn't care whether post 564 is deleted or not.  Given my professional life, I absolutely agree with Robz about preserving the overall narrative, but I could not tolerate incorrectly being called a cheat, which is what I did to Archetype. Let's be clear:  I do not believe that Archetype cheated.  He incorrectly but innocently invoked a game mechanic from another very similar game, and I misinterpreted a related post as evidence that he did so specifically and only to win the game.  We both made honest mistakes simply by taking actions that were based on incomplete information. Unfortunately, mine, even though based in good faith at the time, was hurtful.

I have decided on a compromise: an edit of 564 to remove large red type in the middle, so as not to perpetuate a fallacy.  This post will facilitate preservation of the narrative, and will be referenced in 564.

Edited 11/06/2012 to add bold red in paragraph one.

« Last Edit: November 06, 2012, 05:54:55 pm by SwitchedFromStarcraft »
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #614 on: November 06, 2012, 05:58:51 pm »

Future request to Z games: start on Monday!
Request to moderators:  Make it clear on page one what access dead scum have to the QT.

I've gathered from this thread that it may vary from game to game (say regular vs. blitz), and perhaps from mod to mod.

@ any moderator: Do scum ALWAYS get to talk to each other before the game, during confirmation?
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #615 on: November 06, 2012, 06:00:07 pm »

Future request to Z games: start on Monday!
Request to moderators:  Make it clear on page one what access dead scum have to the QT.

I've gathered from this thread that it may vary from game to game (say regular vs. blitz), and perhaps from mod to mod.

@ any moderator: Do scum ALWAYS get to talk to each other before the game, during confirmation?

Yes there is always a pregame phase of some sort allowing scum to chat it up.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #616 on: November 06, 2012, 06:05:56 pm »

Future request to Z games: start on Monday!
Request to moderators:  Make it clear on page one what access dead scum have to the QT.

Yeah, I absolutely must echo this. I just assumed there was no access, and seriously, the fact that I woke up alive was a HUGE part of why I was more suspicious of Arch on day 4. If I had known that Jo would have QT access, I wouldn't have been nearly as surprised. As it was, I strongly suspected that neither of them would pull a daring WIFOM like that, and thus it seemed clear that I should have sheeped Frisks' read rather than my own.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #617 on: November 06, 2012, 06:15:32 pm »

Galz - You commented that your concern over Shraeye was because he appeared to changed gears on the cop claim plan too quickly.  How did you read my only post on the topic? 
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #618 on: November 06, 2012, 06:16:17 pm »

Future request to Z games: start on Monday!
Request to moderators:  Make it clear on page one what access dead scum have to the QT.

Yeah, I absolutely must echo this. I just assumed there was no access, and seriously, the fact that I woke up alive was a HUGE part of why I was more suspicious of Arch on day 4. If I had known that Jo would have QT access, I wouldn't have been nearly as surprised. As it was, I strongly suspected that neither of them would pull a daring WIFOM like that, and thus it seemed clear that I should have sheeped Frisks' read rather than my own.
So I might have won straight up?!
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #619 on: November 06, 2012, 06:16:33 pm »

I would place this exact same setup again, immediately.

:)
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #620 on: November 06, 2012, 06:16:42 pm »

"Sounds solid. Don't forget that you're supposed to have no knowledge (except that Dsell is IC)."

This post from Jo in the mafia QT is totally why SFS looked like clear scum to me in his belated analysis. This statement would be true if I had died instead of Frisk, but as it was, the townie at lylo knew perfectly well that the other player was scum. Arch could have opened his first post with a vote on SFS and I would have shrugged because it's not especially dangerous to vote for known, certain scum. I wouldn't have been suspicious of SFS for doing so either. So the idea that the townie knows nothing in that situation is totally a fallacy and is the reason that SFS was obvscum after that post. Even acknowledging the possibility that Arch was town in that post was something a town member would never do.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #621 on: November 06, 2012, 06:21:29 pm »

Future request to Z games: start on Monday!
Request to moderators:  Make it clear on page one what access dead scum have to the QT.

Yeah, I absolutely must echo this. I just assumed there was no access, and seriously, the fact that I woke up alive was a HUGE part of why I was more suspicious of Arch on day 4. If I had known that Jo would have QT access, I wouldn't have been nearly as surprised. As it was, I strongly suspected that neither of them would pull a daring WIFOM like that, and thus it seemed clear that I should have sheeped Frisks' read rather than my own.
So I might have won straight up?!

Not sure what you mean. After day 3, I was more suspicious of you than of Arch. But I 99% expected to die. When I was not dead, I thought it was because my reads were wrong...I suspected you more so I assumed scumArch left me alive to get me on his side to vote for you. It was not as if he was obvscum at that point to me, I was still weighing the issue a lot. I just didn't expect either of you to pull that particular WIFOM but I wouldn't have put it past Jo.

If you mean you might have won straight up if you'd killed me and left Frisk alive, then yeah I think Frisk confirmed that that probably would have been the case.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #622 on: November 06, 2012, 06:22:14 pm »

"Sounds solid. Don't forget that you're supposed to have no knowledge (except that Dsell is IC)."

This post from Jo in the mafia QT is totally why SFS looked like clear scum to me in his belated analysis. This statement would be true if I had died instead of Frisk, but as it was, the townie at lylo knew perfectly well that the other player was scum. Arch could have opened his first post with a vote on SFS and I would have shrugged because it's not especially dangerous to vote for known, certain scum. I wouldn't have been suspicious of SFS for doing so either. So the idea that the townie knows nothing in that situation is totally a fallacy and is the reason that SFS was obvscum after that post. Even acknowledging the possibility that Arch was town in that post was something a town member would never do.

Very true, at that point in the game the only player who didn't know the setup was Dsell.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #623 on: November 06, 2012, 06:22:46 pm »

"Sounds solid. Don't forget that you're supposed to have no knowledge (except that Dsell is IC)."

This post from Jo in the mafia QT is totally why SFS looked like clear scum to me in his belated analysis. This statement would be true if I had died instead of Frisk, but as it was, the townie at lylo knew perfectly well that the other player was scum. Arch could have opened his first post with a vote on SFS and I would have shrugged because it's not especially dangerous to vote for known, certain scum. I wouldn't have been suspicious of SFS for doing so either. So the idea that the townie knows nothing in that situation is totally a fallacy and is the reason that SFS was obvscum after that post. Even acknowledging the possibility that Arch was town in that post was something a town member would never do.
Yeah, the more I wrote, the more I worried.  I did catch myself in time not to write in several dead giveaways.  I'm really bad at going to the 4th or 5th level.  Interestingly, I did almost open D4 with what became the last few lines of the last long post, followed by a vote on Arch.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #624 on: November 06, 2012, 06:25:37 pm »

"Sounds solid. Don't forget that you're supposed to have no knowledge (except that Dsell is IC)."

This post from Jo in the mafia QT is totally why SFS looked like clear scum to me in his belated analysis. This statement would be true if I had died instead of Frisk, but as it was, the townie at lylo knew perfectly well that the other player was scum. Arch could have opened his first post with a vote on SFS and I would have shrugged because it's not especially dangerous to vote for known, certain scum. I wouldn't have been suspicious of SFS for doing so either. So the idea that the townie knows nothing in that situation is totally a fallacy and is the reason that SFS was obvscum after that post. Even acknowledging the possibility that Arch was town in that post was something a town member would never do.

Very true, at that point in the game the only player who didn't know the setup was Dsell.

Yep. Which I why I wanted cases from both of them, untainted by my own faulty reads. I was doing a lot in the background, rereading old games and days 1-3. They knew each others' alignment and I just had to pick.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #625 on: November 06, 2012, 06:26:13 pm »

Future request to Z games: start on Monday!
Request to moderators:  Make it clear on page one what access dead scum have to the QT.

Yeah, I absolutely must echo this. I just assumed there was no access, and seriously, the fact that I woke up alive was a HUGE part of why I was more suspicious of Arch on day 4. If I had known that Jo would have QT access, I wouldn't have been nearly as surprised. As it was, I strongly suspected that neither of them would pull a daring WIFOM like that, and thus it seemed clear that I should have sheeped Frisks' read rather than my own.
So I might have won straight up?!

Not sure what you mean. After day 3, I was more suspicious of you than of Arch. But I 99% expected to die. When I was not dead, I thought it was because my reads were wrong...I suspected you more so I assumed scumArch left me alive to get me on his side to vote for you. It was not as if he was obvscum at that point to me, I was still weighing the issue a lot. I just didn't expect either of you to pull that particular WIFOM but I wouldn't have put it past Jo.

If you mean you might have won straight up if you'd killed me and left Frisk alive, then yeah I think Frisk confirmed that that probably would have been the case.
No what I mean is, I see the bolded point above, but I also hear that my talking gave me away (like I told Jo it would).  Do you truly know what you would have done?  I recognize that the question may be unanswerable now.
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Re: ZM3 - Day 4 Underway - Spec QT Available
« Reply #626 on: November 06, 2012, 06:29:56 pm »

Here's Day 2, this is the beginning of what I think is the theme for his behavior this game, to hinge everything on the concept of what's "obviously scum" or "obviously not scum". And I know I'm jumping ahead, but that's why I said in my opening post today that I wasn't surprised (I'll come back to that, as you requested I move chronologically)

First post D2 is 316, and he adds a second vote to a Dsell, started by Frisk first thing on D2.

Thinking like a Mafia member here:

What if they somehow knew Robz was the doctor? They could have infered that he was because he was the founder of the Galz protecton society. The Doctor would be the best founder because they would know that they could protect them.

I think it would take a smart Mafia player to figure this out, and considering they'd have to push the Doctor into the open, they'd have to be helping him shine.

Vote:Dsell for working alonside Robz

This is not a great town play, but he may not have recognized the game state.  I wonder though, because of the tone that I read in 320:

Would people please not jump to votes? It takes only 4 to lynch and there's two scum out there somewhere. If the lynch falls before I claim, you lose your free read as I die tonight unless I get really lucky. FoS Dsell if you want, but there's NO reason for him to be L-2.
True. The number of people required to lynch is scary low. Unvote.

I do think you should tell what you found out, otherwise Robz's death would be in vain.
I just seems like he' trying hard to get along.  See I'm obvtown, I unvoted, and I agree with Galz, who's our cop!  But why prod Galz to reveal. Galz had just explained (in 319) why he was waiting to reveal his results. I guess it's possible he hadn't read 319, but the timestamps make that unlikely, because it shouldn't have taken a long time to write 320.  And the "otherwise Robz's death would be in vain" comment echoes your  "I'm just hoping you have something decent after losing our doctor night one" in 312, with a little AtE thrown in.

The above lines in red are the dead giveaways. I might have stressed and labored over it because I like to be really certain, but I feel very strongly that those would have been more than enough for me to confidently vote SFS. Even though I saw that the game had ended, these lines stuck out to me like a sore thumb.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #627 on: November 06, 2012, 06:32:01 pm »

Did anyone beside Galz and I breadcrumb?
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #628 on: November 06, 2012, 06:36:36 pm »

Future request to Z games: start on Monday!
Request to moderators:  Make it clear on page one what access dead scum have to the QT.

Yeah, I absolutely must echo this. I just assumed there was no access, and seriously, the fact that I woke up alive was a HUGE part of why I was more suspicious of Arch on day 4. If I had known that Jo would have QT access, I wouldn't have been nearly as surprised. As it was, I strongly suspected that neither of them would pull a daring WIFOM like that, and thus it seemed clear that I should have sheeped Frisks' read rather than my own.
So I might have won straight up?!

Not sure what you mean. After day 3, I was more suspicious of you than of Arch. But I 99% expected to die. When I was not dead, I thought it was because my reads were wrong...I suspected you more so I assumed scumArch left me alive to get me on his side to vote for you. It was not as if he was obvscum at that point to me, I was still weighing the issue a lot. I just didn't expect either of you to pull that particular WIFOM but I wouldn't have put it past Jo.

If you mean you might have won straight up if you'd killed me and left Frisk alive, then yeah I think Frisk confirmed that that probably would have been the case.
No what I mean is, I see the bolded point above, but I also hear that my talking gave me away (like I told Jo it would).  Do you truly know what you would have done?  I recognize that the question may be unanswerable now.

If you had made no case, or a bare minimum of a case without scumslips, I don't know what I would have done. At first when I woke up alive I thought Arch had to be scum (Again, didn't expect either of you to pull WIFOM). He made those posts early in the day that were kinda scummy and it confirmed that idea. But at LYLO I will never vote until I've agonized over everything for a while, and at the bare minimum that meant hearing from both sides. After the initial shock of being alive passed, I revisited my old reasons for being suspicious of you, and after seeing Shraeye flip town, they felt like really good reasons.

I can't say with any certainty what I would have done if the game would have gone as normal and if you didn't post that huge case. I agonize over every vote late in games, but...I think if your case didn't affect me much either way, I probably would have voted with you against Archetype for the mafia win.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #629 on: November 06, 2012, 06:36:48 pm »

Did anyone beside Galz and I breadcrumb?

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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #630 on: November 06, 2012, 06:47:45 pm »

Did anyone beside Galz and I breadcrumb?

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That's not a breadcrumb.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #631 on: November 06, 2012, 09:29:09 pm »

Came here to say this in person: I completely forgive SFS.

Even though he may have overreacted a little, his message is still true: I need to be more careful about what I post. And what I did post, even though it was an accident, shouldn't have been posted.

I had in the back of my mind 'maybe you should check the OP...' but I was an idiot and didn't. And me, as well as innocent others, felt the consequence of my mistake.

I'll be sure to always throughly read the rules each time I play. I definitely don't want to repeat this incident.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #632 on: November 06, 2012, 09:32:42 pm »

Came here to say this in person: I completely forgive SFS.

Even though he may have overreacted a little, his message is still true: I need to be more careful about what I post. And what I did post, even though it was an accident, shouldn't have been posted.

I had in the back of my mind 'maybe you should check the OP...' but I was an idiot and didn't. And me, as well as innocent others, felt the consequence of my mistake.

I'll be sure to always throughly read the rules each time I play. I definitely don't want to repeat this incident.

To quickly add on (Don't want to get modkilled for editing!): I felt the immediate modkilling was appropriate. I told Insom I'd be perfectly ok once I figured out what I did wrong.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #633 on: November 06, 2012, 09:59:07 pm »

Did anyone beside Galz and I breadcrumb?
Now see, that's why I don't like to play as mafia, I'm gonna give myself away with stupid stuff. Who in this setup, would breadcrumb?  Lawman, doc, mafia.  Lawman did, doc was dead, other mafia was dead. Asking the wrong question, or making the wrong statement, gets me dead.  How do you guys do it?  Do you examine every single post in minute detail before you press send?
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #634 on: November 06, 2012, 10:10:22 pm »

Did anyone beside Galz and I breadcrumb?
Now see, that's why I don't like to play as mafia, I'm gonna give myself away with stupid stuff. Who in this setup, would breadcrumb?  Lawman, doc, mafia.  Lawman did, doc was dead, other mafia was dead. Asking the wrong question, or making the wrong statement, gets me dead.  How do you guys do it?  Do you examine every single post in minute detail before you press send?
I read over my messages, see no errors, hit post, and go "oh shoot!"  when I see an error that could easily be taken as Mafia.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #635 on: November 06, 2012, 11:35:17 pm »

Did anyone beside Galz and I breadcrumb?
Now see, that's why I don't like to play as mafia, I'm gonna give myself away with stupid stuff. Who in this setup, would breadcrumb?  Lawman, doc, mafia.  Lawman did, doc was dead, other mafia was dead. Asking the wrong question, or making the wrong statement, gets me dead.  How do you guys do it?  Do you examine every single post in minute detail before you press send?
I read over my messages, see no errors, hit post, and go "oh shoot!"  when I see an error that could easily be taken as Mafia.
Hahaha, i love that your method just accepts that errors will get by. :)
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #636 on: November 06, 2012, 11:59:56 pm »

I never self censor I just rapid post no matter what my alignment is
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #637 on: November 07, 2012, 09:51:56 am »

"Sounds solid. Don't forget that you're supposed to have no knowledge (except that Dsell is IC)."

This post from Jo in the mafia QT is totally why SFS looked like clear scum to me in his belated analysis. This statement would be true if I had died instead of Frisk, but as it was, the townie at lylo knew perfectly well that the other player was scum. Arch could have opened his first post with a vote on SFS and I would have shrugged because it's not especially dangerous to vote for known, certain scum. I wouldn't have been suspicious of SFS for doing so either. So the idea that the townie knows nothing in that situation is totally a fallacy and is the reason that SFS was obvscum after that post. Even acknowledging the possibility that Arch was town in that post was something a town member would never do.

But when I gave SFS that advice, he was going to kill you, still. And in that case he wouldn't (as town) have know for sure whether Arch or Frisk was scum and the case he made against Arch (with the lack of certainty) would have flown just fine.  So don't go blaming my (outdated) advice from the QT! SFS just didn't adapt his case when he decided to go for the WIFOM after all. (Which, btw, was my suggestion but entirely his decision.)
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #638 on: November 07, 2012, 10:43:37 am »

I suggest that this setup be used, in non-Blitz fashion, for the next Newbie game.  I think Insom's rolling one-shot Cop and JK powers together into one role is a brilliant idea.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #639 on: November 07, 2012, 10:48:07 am »

I think that if the game is mostly filled with newbies, a veteran shouldn't lead them all down the Follow the Lawman path.  If a newbie comes up with that by themselves, good.  If not then just let it play out with all roles in secret.  That feels more like classic mafia to me.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #640 on: November 07, 2012, 11:53:39 am »

"Sounds solid. Don't forget that you're supposed to have no knowledge (except that Dsell is IC)."

This post from Jo in the mafia QT is totally why SFS looked like clear scum to me in his belated analysis. This statement would be true if I had died instead of Frisk, but as it was, the townie at lylo knew perfectly well that the other player was scum. Arch could have opened his first post with a vote on SFS and I would have shrugged because it's not especially dangerous to vote for known, certain scum. I wouldn't have been suspicious of SFS for doing so either. So the idea that the townie knows nothing in that situation is totally a fallacy and is the reason that SFS was obvscum after that post. Even acknowledging the possibility that Arch was town in that post was something a town member would never do.

But when I gave SFS that advice, he was going to kill you, still. And in that case he wouldn't (as town) have know for sure whether Arch or Frisk was scum and the case he made against Arch (with the lack of certainty) would have flown just fine.  So don't go blaming my (outdated) advice from the QT! SFS just didn't adapt his case when he decided to go for the WIFOM after all. (Which, btw, was my suggestion but entirely his decision.)

It seems redundant to say that I'm IC after I die. In that case the only thing he would know for sure would be the flip of every dead character, not just me. If I'm alive, the fact that I was an IC is suddenly very important again. I guess in context it makes some sense, but if you killed me instead of Frisk you'd have knowledge from a lot more than just my flip!
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #641 on: November 07, 2012, 12:25:46 pm »

I guess I meant, to pretend that he knew all along that you were IC, which of course he did, rather than learning it from the flip. Man, playing as scum is hard.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #642 on: November 07, 2012, 12:45:20 pm »

I think that if the game is mostly filled with newbies, a veteran shouldn't lead them all down the Follow the Lawman path.  If a newbie comes up with that by themselves, good.  If not then just let it play out with all roles in secret.  That feels more like classic mafia to me.
I agree, but if they've read that thread or this one, that ship has already sailed.

On a related note, regarding a newbie game with this setup.  I love the idea of a double one-shot, but for a (mostly) newbie game, I think there are more opportunities for learning when special powers are spread out a bit. My experience of M4, where I was a 1-shot cop, was:  use it ASAP in case I die, and report out immediately, cause the game's about info.  Though the first thought was good, learning that the second thought wasn't necessarily good is what propelled me into the deeper thinking needed in the game.  If you split the powers, 2 or more people have to analyze how to play their powers and each gets the chance to make mistakes.

Don't get me wrong, I love the setup, and hope it gets played many more times, because I'm curious about how lopsided it would in the games where loss of doc isn't quickly countered by loss of mafia.  It also seems particularly well-suited to blitz.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #643 on: November 07, 2012, 12:46:31 pm »

I guess I meant, to pretend that he knew all along that you were IC, which of course he did, rather than learning it from the flip. Man, playing as scum is hard.
Ya think?

I really have no desire to be mafia ever again.

Edit: to correct "me" to "be" in final sentence.
« Last Edit: November 07, 2012, 01:36:41 pm by SwitchedFromStarcraft »
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #644 on: November 07, 2012, 12:50:13 pm »

I wonder what would have happened had SFS no killed night 2.

It would have left Dsell, SFS, Galz, Frisk, Arche, Shraeye alive. At this point town has to lynch Dsell, Galz as town shouldn't lie about his target, and thusly scum should never target Dsell. So they have to lynch him to see if he's scum

SFS, Galz, Frisk, Arche, Shraeye.   Shoot Galz the only IC.

MyLo with SFS, Frisk, Arche, Shraeye. Now the downside here is you need 3 to lynch but that means ALL townies have to agree that SFS is scum and there are more townies so it's easier for SFS to hide in the crowd. Since there was no protection left a mislynch followed by the nightkill seals the game for scum.

In otherwords I THINK because going into MyLo CAN be better for scum than LyLo (excepting greasy quickhammers). It might have been better to no kill on night 2.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #645 on: November 07, 2012, 12:56:25 pm »

Insom, in that scenario, wouldn't the best move for Town at MyLo to simply no-lynch?  Then scum nightkills, and you're in LyLo - where it's easier to find the remaining scum (1 in 3 instead of 1 in 4).
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #646 on: November 07, 2012, 12:57:07 pm »

Insom, in that scenario, wouldn't the best move for Town at MyLo to simply no-lynch?  Then scum nightkills, and you're in LyLo - where it's easier to find the remaining scum (1 in 3 instead of 1 in 4).

Scum should no kill if town no lynches.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #647 on: November 07, 2012, 12:57:55 pm »

And everyone lives happily ever after!
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #648 on: November 07, 2012, 01:39:08 pm »

And everyone lives happily ever after!
Except me as scum, who is sweating every day.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #649 on: November 07, 2012, 02:25:27 pm »

It seems like a mafia setup should not be able to end up in a degenerate game state.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #650 on: November 07, 2012, 02:30:56 pm »

It seems like a mafia setup should not be able to end up in a degenerate game state.

Not sure what you mean here? all games can end in a degenerate state if town decides to no lynch and mafia no kill.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #651 on: November 07, 2012, 03:17:01 pm »

Right, but you don't want to create a situation where it is the optimal strategy for town to continue no-lynching and the mafia to continue no-killing.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #652 on: November 07, 2012, 03:20:08 pm »

Right, but you don't want to create a situation where it is the optimal strategy for town to continue no-lynching and the mafia to continue no-killing.

It's not a setup thing its a game state players thing. Like I'm pretty sure every setup favours mafia going into MyLo as opposed to Lylo as their is more players for them  to hide behind.

Similarily in MyLo the town is best off no lynching because they want to have as much information as possible.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #653 on: November 07, 2012, 07:03:26 pm »

Wild ending to that game... Lot's of craziness going on.

Speaking for a spectator point of view and certainly not trying to blame or shame anyone, but I am wondering if at some point it might be appropriate to place some sort of penalty--other than the modkill--on such rules violations. This isn't the first time this has happened. TheMunch, shark_bait and some others I think have done this. I don't know what sort of penalty should be enacted, but perhaps something more strict would be even more of a deterrent...? Maybe this should be discussed in a different thread. But I certainly don't think archetype should be punished for this offense as coming up with a penalty after a rule is broken isn't nearly as effective as coming up with a penalty before a rule is broken.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #654 on: November 07, 2012, 08:07:17 pm »

I would be perfectly happy if we punished people who willfully broke the rules, but it seems fairly clear that all infractions so far were misunderstandings or outright accidents.

I'm confident that if something really egregiously evil ever happened, we could deal with it as a community in an appropriate fashion.
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Re: ZM3 - Game Over - Mafia Win - Spec QT Available
« Reply #655 on: November 08, 2012, 07:59:31 am »

I would be perfectly happy if we punished people who willfully broke the rules, but it seems fairly clear that all infractions so far were misunderstandings or outright accidents.

I'm confident that if something really egregiously evil ever happened, we could deal with it as a community in an appropriate fashion.
And I would stay out of it.  :-[
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