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Author Topic: ZM2: Mafia in Space! - TOWN WINS (first f.ds D1 scum lynch)  (Read 64534 times)

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Galzria

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Re: ZM2: Mafia in Space! SIGN-UPS OPEN
« Reply #50 on: September 14, 2012, 08:48:58 am »

VOTE: Robz888

He feels different here than he did in M4 and ZM1, where he was town.

I know, right? I mean:

In.

Is just such an obvscum slip. It's just so NOT like him to not put a / in front of his "in.". The only explanation is that he's scum. Good catch!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Robz888

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Re: ZM2: Mafia in Space! SIGN-UPS OPEN
« Reply #51 on: September 14, 2012, 08:56:47 am »

Killing Robz is this new fad that better blow over.
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I have been forced to accept that lackluster play is a town tell for you.

Galzria

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Re: ZM2: Mafia in Space! SIGN-UPS OPEN
« Reply #52 on: September 14, 2012, 09:05:03 am »

Killing Robz is this new fad that better blow over.

Stop being scum in SO MANY games. Seriously man, you've been on a roll.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

SwitchedFromStarcraft

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Re: ZM2: Mafia in Space! SIGN-UPS OPEN
« Reply #53 on: September 14, 2012, 09:15:37 am »

I hate being wrong.
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Voltaire

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Re: ZM2: Mafia in Space! SIGN-UPS OPEN
« Reply #54 on: September 14, 2012, 09:33:17 am »

Archetype/jotheonah, you have until mid-day Sunday to figure out which of you is playing. Post here so I know who to expect. Apologies to those who did not make it in - I'm not comfortable modding a larger setup on my first go, but it looks like ZM3 won't be far around the corner!

Role PMs will go out late in the day Sunday, 9/16. Scum will have pre-game until we start on Monday, 9/17 at noon forum time. As a reminder, days will be 24 hours long. Nights will be 12 hours long. If no-one has received a majority of lynch votes by deadline, a plurality lynch will occur (unless enough people have voted "no lynch").

IMPORTANT: I will be changing the setup back to 2 scum, 4 VT based on feedback in this thread. If players object, you have until 6:30 PM forum time today to register your objection. Setup will become official at that time.

SPECTATOR QT NOW AVAILABLE for those who just can't wait...you might have a problem.
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jotheonah

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Re: ZM2: Mafia in Space! SIGN-UPS CLOSED - Day 1 begins Monday - PM for Spec QT
« Reply #55 on: September 14, 2012, 11:11:39 am »

Archetype is playing. Points to him for being a really nice guys though. I'm gonna go +1 some random posts of his outside of the forum games. I'll hold off on the speccy in case need arises for a replacement.
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"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

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Jorbles

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Re: ZM2: Mafia in Space! SIGN-UPS CLOSED - Day 1 begins Monday - PM for Spec QT
« Reply #56 on: September 14, 2012, 01:03:57 pm »

jotheonah can have my spot. I realized I don't actually have time to play this one next week. good luck!
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Voltaire

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Re: ZM2: Mafia in Space! SIGN-UPS CLOSED - Day 1 begins Monday - PM for Spec QT
« Reply #57 on: September 14, 2012, 01:04:46 pm »

jotheonah can have my spot. I realized I don't actually have time to play this one next week. good luck!
Archetype is playing. Points to him for being a really nice guys though. I'm gonna go +1 some random posts of his outside of the forum games. I'll hold off on the speccy in case need arises for a replacement.
Then you're in, jotheonah!
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jotheonah

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Re: ZM2: Mafia in Space! SIGN-UPS CLOSED - Day 1 begins Monday - PM for Spec QT
« Reply #58 on: September 14, 2012, 01:20:37 pm »

Coolio
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"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

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Insomniac

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Re: ZM2: Mafia in Space! SIGN-UPS CLOSED - Day 1 begins Monday - PM for Spec QT
« Reply #59 on: September 14, 2012, 01:21:46 pm »

Coolio

Remember scummy jailkeepers die, MVII and ZM1 would like to remind you.
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

shraeye

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Re: ZM2: Mafia in Space! SIGN-UPS CLOSED - Day 1 begins Monday - PM for Spec QT
« Reply #60 on: September 16, 2012, 11:10:24 pm »

ETA on start? sometime tomorrow? do we have specifics?
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Voltaire

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Re: ZM2: Mafia in Space! SIGN-UPS CLOSED - Day 1 begins Monday - PM for Spec QT
« Reply #61 on: September 17, 2012, 12:52:40 am »

ETA on start? sometime tomorrow? do we have specifics?
Yes. The game starts tomorrow (Monday, 9/17) at noon forum time. Role PMs will go out in the next 30 minutes. Scum will have from then until tomorrow for pre-game.
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Voltaire

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Re: ZM2: Mafia in Space! SIGN-UPS CLOSED - Day 1 begins Monday - PM for Spec QT
« Reply #62 on: September 17, 2012, 01:17:56 am »

Role PMs have been sent. Please reply to yours with confirmation that you have received and understand it.

We are going with 2 scum. The setup is up-to-date in the first post.

We are currently in pre-game. The scum have from now until game start tomorrow at noon to talk. I will unlock the thread at that time. Happy playing!

THREAD LOCKED
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Voltaire

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Re: ZM2: Mafia in Space! ROLE PMs SENT - Day 1 begins Monday - PM for Spec QT
« Reply #63 on: September 17, 2012, 10:24:25 am »

As the ship Prosperity plunges onwards through the asteroid belt, the captain stands proudly on the bridge. He doesn't know why no-one thought to try this shortcut before. He'll be ahead of schedule, and a famed explorer to boot! But it was not to be...with a terrible crash of metal-on-metal, the Prosperity engines fall silent. Dead ahead lies a huge asteroid - and momentum is not on the captain's side. Alerted by the engine shutdown, the crew rushes to the bridge just as the ship slams into the asteroid. The lights go out instantly - shortly afterwards, so does the gravity. It takes an hour for emergency functions to be restored, and when the lights flicker back on, the crew is greeted with a gruesome sight - Captain Voltaire's body is drifting, lifeless, outside the window. Somebody - or something - threw him out the airlock in the chaos.

Day 1 has begun.

Not voting: Archetype, ashersky, Captain_Frisk, Eevee, Insomniac, jotheonah, Robz888, shraeye, SwitchedFromStarcraft

With 9 alive, it takes 5 to lynch.

Deadline is tomorrow, September 18, at noon forum time.

THREAD UNLOCKED (PM mod for spectator QT)
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SwitchedFromStarcraft

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Re: ZM2: Mafia in Space! Day 1 started - PM for Spec QT
« Reply #64 on: September 17, 2012, 10:27:56 am »

Yay!
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jotheonah

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Re: ZM2: Mafia in Space! Day 1 started - PM for Spec QT
« Reply #65 on: September 17, 2012, 10:28:32 am »

Time for RVS ... IN SPACE!
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"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

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Captain_Frisk

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Re: ZM2: Mafia in Space! Day 1 started - PM for Spec QT
« Reply #66 on: September 17, 2012, 10:30:46 am »

SFS!  Good to see you back in action!
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SwitchedFromStarcraft

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Re: ZM2: Mafia in Space! Day 1 started - PM for Spec QT
« Reply #67 on: September 17, 2012, 10:34:20 am »

SFS!  Good to see you back in action!
Did you read ZM1?  I blew it again.
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SwitchedFromStarcraft

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Re: ZM2: Mafia in Space! Day 1 started - PM for Spec QT
« Reply #68 on: September 17, 2012, 10:41:01 am »

So if I understand page 1 correctly, we have 7 town, 2 scum, but some of our (our = town, for anyone parsing pronouns  :)) investigative roles will receive investigation "answers" that, although 100% accurate, may not be entirely helpful.  Am I correct in inferring that this will actually make it harder for town than normal?
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Donald X made me a design snob.

There is a sucker born every minute.

SwitchedFromStarcraft

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Re: ZM2: Mafia in Space! Day 1 started - PM for Spec QT
« Reply #69 on: September 17, 2012, 10:41:58 am »

*apparently closing the parenthetical changes the emoticon.  Sorry.
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Eevee

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Re: ZM2: Mafia in Space! Day 1 started - PM for Spec QT
« Reply #70 on: September 17, 2012, 10:42:52 am »

Frisk is just so suspicious here. Declared himself the captain already, who does that?
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Eevee

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Re: ZM2: Mafia in Space! Day 1 started - PM for Spec QT
« Reply #71 on: September 17, 2012, 10:47:29 am »

So if I understand page 1 correctly, we have 7 town, 2 scum, but some of our (our = town, for anyone parsing pronouns  :)) investigative roles will receive investigation "answers" that, although 100% accurate, may not be entirely helpful.  Am I correct in inferring that this will actually make it harder for town than normal?
Yes, the semi- rolecop seems strongest of town power roles. Although after the first flip, we'll get a functioning cop. If someone from the scum faction would be kind enough to tell us whether they are aliens or mutineers, that would help some though.
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Insomniac

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Re: ZM2: Mafia in Space! Day 1 started - PM for Spec QT
« Reply #72 on: September 17, 2012, 11:02:00 am »

Eevee no accidental breadcrumbs today!  >:(

Anyways now that all systems are go how about some Vote: Archetype
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

SwitchedFromStarcraft

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Re: ZM2: Mafia in Space! Day 1 started - PM for Spec QT
« Reply #73 on: September 17, 2012, 11:06:27 am »

Eevee no accidental breadcrumbs today!  >:(

Anyways now that all systems are go how about some Vote: Archetype
Alphabetical, huh?
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Insomniac

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Re: ZM2: Mafia in Space! Day 1 started - PM for Spec QT
« Reply #74 on: September 17, 2012, 11:07:32 am »

Eevee no accidental breadcrumbs today!  >:(

Anyways now that all systems are go how about some Vote: Archetype
Alphabetical, huh?

It's as good as real random, assuming I decided to do it before the game. But nope just picked a name from the list. I know a little bit about how everyone in here plays except Archetype.
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell
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