-Do not use Squire as your only Village - that is not its purpose. The +$1 is nice, but the lack of +Cards is not.
-Death Cart me likey, though it has a lot of AP.
-I kept forgetting to top-deck for Graverobber, but I like it, especially with Death Cart and Hermit.
-Hermit is pretty nice, but having to not buy something for the Madman, beyond the first few turns, is so awkward and feels like such a waste.
-Hunting Grounds are awesome and perfectly priced. Best with Villages other than Squire, though.
-Junk Dealer is decent, though I should probably play it in kingdoms without other trashers to really see.
-Rats are okay. They go well with other trashers when you want to get rid of something for a +Card.
-Sage is aggravating with cheap cards. Whenever you play one, the next card is always your Spoils or your Squire or something.
-Storeroom is a solid card - the kind you'd say "needs +Buy" for, and hey! It has +Buy!
-Scavenger is useful.
-I really like Ironmonger, but Goko really needs to make buttons for it.
-Cultists are a delight to play.
-Marauder is the new Sea Hag. Get with the times, people.