I love reading the articles posted on the main site, and even tried my hand at writing a couple (not that any were posted). But looking through the Dark Ages cards, I've noticed that while some of them could definitely be the subject of an article, and most definitely deserve one, such as Band of Misfits or Count, given the depth of strategy possible with them, other cards seem rather simple, and not really something you could really write several paragraphs about. For instance, Bandit Camp - it's a Village that gives you Spoils. Villages have been discussed at length. Spoils - I could definitely see a Spoils article being written, which would touch upon Bandit Camp and the other two, but most of it would pertain to the use of the Spoils themselves (when to use them, etc).
Now, a lot of Dark Ages cards probably do merit an article, and we'll probably be seeing a few in the next couple months, once people have taken the time to assess the power of these cards, and they may be obscenely complicated, or simple in a grand, strategy-altering way. But which cards do you think really need no introduction at all?
My pick: Bandit Camp