(although I have found that scum are ruder in f.ds games than town, in general)
...really? What games/players are you thinking of? I think it vastly depends on the player (some are ruder as scum, some are ruder as town, some swing heavily between rude and not-rude in the same game (e.g., in response to heavy suspicion), some tend to maintain a pretty even keel) and therefore isn't prone to generalization.
Ah, but I forget we're not supposed to talk about players' meta, so I guess we can't get into the evidence that may support or rebut this sweeping assertion.
PPE: ehunt, here's the thing:
1. Telling other players "in the future, you can't talk about XYZ" is bossy and rude.
2. Calling out another player "the posts you have previously made lack substance" is scumhunting.
I think people should be able to talk about whatever they want to talk about. The more people say, the more we have to analyze. If the result of that analysis is "person X talks and talks but never actually SAYS anything," then that person is suspicious. But we're never going to get that read if it's acceptable - indeed,
required - that person X only post once a day or somesuch.
ehunt, your "one big post a day" approach - if followed by everyone - would make the game
easier to play. There'd be less to read, less to follow, less to keep track of. But here's the problem: it also risks making it
easier for scum to hide (and, therefore, win).
Getting people to chatter and then analyzing that chatter is one of Town's biggest weapons. Limiting chatter, therefore, reads to me as anti-town.
FWIW, I agree with you that shraeye's behavior here is vastly different from M-IX (where he was town). I also agree with jo that
your behavior here is vastly different from M-VI and M-IX (where you were town). I haven't decided yet what to take away from that. I think what I'd like to see is you and shraeye both talk more.