Dominion > Puzzles and Challenges

Threesies

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Donald X.:
Here are some threesies puzzles. What do the three cards have in common? It won't be something most or many Dominion cards share - #2 isn't "they all cost $4" - but will not necessarily be unique to those three cards.

1. Apothecary, Followers, Tournament
2. Coppersmith, Mining Village, Smithy
3. Bureaucrat, Harem, Navigator
4. Bridge, Curse, Horn of Plenty
5. Ambassador, Bag of Gold, Young Witch
6. City, Followers, Walled Village
7. Black Market, Possession, Watchtower
8. Curse, Followers, Harem
9. Ambassador, Fairgrounds, Mountebank
10. Counting House, Goons, Nobles

Fangz:
These are really hard!


7. These cards let you play cards that you don't have in your deck at the beginning of your turn?
9. These are all cards that give you a positive benefit to having curses in your deck?

DG:
2 - can be bought with silver to provide a turn 3 province.

Davio:
3. Bureaucrat - He works at the most boring place, Navigator - He works at the most lonely place, Harem - Those girls "work" at the best place!

Blooki:
#1 - Cards that have 3 imperative (?) verbs?

Apothecary - reveal, put, put.
Followers - gain, gains, discards.
Tournament - reveal, gain, discard.

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