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Author Topic: Most +buys in a turn (Dark Ages Edition)  (Read 2162 times)

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NoMoreFun

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Most +buys in a turn (Dark Ages Edition)
« on: August 22, 2012, 06:58:40 pm »
+1

What's the most buys you can get in a turn? (outpost and possession turns count as individual turns)

You do not have to prove that you can use the buys (so Contraband is always OK)

Possible Leads:
Playing Contraband and Counterfeit in the Black Market
Shenanigans with Mandarin to play the same Contrabands over and over again
Procession/Throne Room/Band of Misfits/King's Court on +buy cards
Playing the tactician from the black market in the previous turn
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eHalcyon

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Re: Most +buys in a turn (Dark Ages Edition)
« Reply #1 on: August 22, 2012, 07:45:17 pm »
+1

Here are all of the +Buy cards split into categories: Terminal, Cantrip/Treasure, Village, Special

Terminal -- 15
Woodcutter
Council Room
Baron
Bridge
Salvager
Wharf
Herbalist
Trade Route
Goons
Horse Traders
Nomad Camp
Spice Merchant
Margrave
Forager
Ruined Market

Cantrip/Treasure -- 6
Market
Pawn
Contraband
Grand Market
Counterfeit
Market Square

Village -- 4
Festival
Worker's Village
City (activated)
Hamlet

Special
Squire -- gives 2 Buys, definitely include this
Tactician -- too much trouble to set up multiples; only use from BM
Princess -- only get this from Tournament out of BM
Sir Martin -- gives 2 Buys, only worth getting out of BM


Not +Buy cards that are relevant

There are enough +Buy cards that won't fit in a kingdom to justify Black Market.

King's Court is definitely wanted, and it is most effectively used on Squire.

Throne Room and Procession might be able to eke out some extra Buys if combined with KC... I don't want to work out the chain math though!

Band of Misfits can duplicate Squire to get a whole bunch more Buys.




General Strategy

The Kingdom should include Black Market.  Grab all the extra +Buy cards that aren't put into the Kingdom.  Use Tournament out of BM to get Princess.  Grab Sir Martin and Tactician from the BM as well.

Your megaturn will begin after playing Tactician, to get that one extra Buy.  For easier prep, you'll also have 9, maybe 10 Wharves played too, just so you can draw as much as possible at the start of your final turn.

You'll want Bridge in the kingdom, and you'll want to have a bunch of gainers from the Black Market (Ironworks, Workshop, Feast, even things like Remodel will work).

Start off with a bunch of the +1 Buy Villages.  WV and City are the main ones to use, since they also have draw.

At some point, you'll play out a gigantic KC-TR-Procession chain (not sure how to optimize this) and triplicate 10 BoM-as-Squire, 9 actual Squires (need to leave one in supply for BoM) and Sir Martin.  If any KC remains (again, I don't want to work out the chain) you can use them on anything, it doesn't really matter.

At some point you will play all your Bridges, then use gainers to grab the remaining cards in the Supply that you left there so as not to 3-pile.  And then you'll draw them, probably with a couple cards out of the BM because the Kingdom has more important things to hold.  You might do part of this at the start (to get the last KC/TR/Procession).  You'll definitely do it at least one after the big KC chain to get the last Squire, after you've played all the BoM-as-Squire.

Then you play out all the other +Buy cards you have from the Supply and from BM.  Remember you can also have 10 Ruined Markets.

Assuming you don't have to be able to buy anything, you'll want both Counterfeit and Contraband in the Kingdom, not out of the BM.  This is because Counterfeit itself provides +1 Buy, which means Counterfeit+Contraband together provide +3 Buy.  And actually, you should play Counterfeits on other Counterfeits to start, chaining them down to Contraband.  That should provide you 39 buys (1 from the very first Counterfeit, 2 from each subsequent Counterfeit, because they are all doubled from the previous, 2 from each Contraband).

Definitely want in the Kingdom:

Black market
King's Court
Band of Misfits
Squire
Contraband
Counterfeit

Probably want in the Kingdom:
Throne Room
Procession
City
Worker's Village
Wharf

This puts us at 11, so something would have to be dropped:
- TR or Procession if they actually don't help the KC chain pump out more Buys
- Worker's Village if the BM can provide enough +action
- Wharf if the BM can provide enough draw

Want from the Black Market:
Tactician
Sir Martin
Tournament -> Princess
Gainers
Lots of Villages
Enough draw, especially non-terminal (Lab, Stables)





NoMoreFun's suggestion of Mandarin (to replay Contrabands) is interesting, but I don't think it is worth the Kingdom slots.  You would need not only Mandarin but also Horn of Plenty in the Kingdom, so that you can gain Mandarin and still buy things.  And then you'll also need Cultist in the Kingdom so that you can gain that with HoP so that you can trash it with Watchtower (from BM) and draw the treasures you just topdecked... no, it's not worth three Kingdom slots.
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NoMoreFun

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Re: Most +buys in a turn (Dark Ages Edition)
« Reply #2 on: August 22, 2012, 08:33:11 pm »
0

Squire can be the Bane if Young Witch is in the black market

The idea with Mandarin is you play the Contrabands/Counterfeits in the black market, then gain a Mandarin using procession or something, and then since the treasures are top decked, you can draw them and play them all over again.

Also forager is non terminal, but the trashing is probably too much for this challenge
« Last Edit: August 22, 2012, 08:36:20 pm by NoMoreFun »
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eHalcyon

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Re: Most +buys in a turn (Dark Ages Edition)
« Reply #3 on: August 22, 2012, 09:12:26 pm »
0

Squire can be the Bane if Young Witch is in the black market

The idea with Mandarin is you play the Contrabands/Counterfeits in the black market, then gain a Mandarin using procession or something, and then since the treasures are top decked, you can draw them and play them all over again.

Also forager is non terminal, but the trashing is probably too much for this challenge

Whoops on Forager.  New card and all, and it's similar to Trade Route.

I forgot that Bane will be out if YW is in BM.  So that nicely opens up one more Kingdom slot.

Good call on using BM to get Counterfeit/Contraband in play.  Using Procession is an interesting consideration too.  But I still question if that trick beats straight up using the slots for +Buy cards and Procession to further the KC-TR chain.  To use Procession-(Throne Room?)->Mandarin you'd have to mix in the Black Market plays, which is either inefficient (splitting up the KC chain) or wasteful (using KC on the BM).
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NoMoreFun

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Re: Most +buys in a turn (Dark Ages Edition)
« Reply #4 on: August 22, 2012, 09:13:16 pm »
0

An important rules question that I'm not sure of the answer to is what happens when you use Procession on a Duration card. If you get the effect for both turns, but the processions are still cleaned up, there may be some room for it in the strategy (even if it's just using procession on the caravan, haven and fishing village in the Black Market to give a head start to your next turn.) There's even graverobber/rogue if you want to use and trash wharves.

Also if the KCs are going to be used on Wharves in the previous turn (which seems like a good idea), IIRC it's still possible to stack them so that you can clean up some of them for the next turn.

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eHalcyon

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Re: Most +buys in a turn (Dark Ages Edition)
« Reply #5 on: August 22, 2012, 09:16:45 pm »
0

An important rules question that I'm not sure of the answer to is what happens when you use Procession on a Duration card. If you get the effect for both turns, but the processions are still cleaned up, there may be some room for it in the strategy (even if it's just using procession on the caravan, haven and fishing village in the Black Market to give a head start to your next turn.) There's even graverobber/rogue if you want to use and trash wharves.

Also if the KCs are going to be used on Wharves in the previous turn (which seems like a good idea), IIRC it's still possible to stack them so that you can clean up some of them for the next turn.

You're right, but then you have to figure out if it's worth it to leave some of the KCs out on the table.

You don't clean up any KC/TR that is used to directly play a Duration.  That means at best you leave one KC for every three Wharves.  KC-KC-Wharf-Wharf-Wharf will let you clean up the first KC, but not the second (which was used on the three Wharves).
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jomini

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Re: Most +buys in a turn (Dark Ages Edition)
« Reply #6 on: August 24, 2012, 03:03:41 pm »
+1

I don't have time to work it out, but as I understand it, procession allows you to play a key card (e.g. Kc) twice, and then to trash it. Following this up with grave robbing (after having played a princess say) should then allow you to play the Kc again. This should net you an additional play of Kc for each combo of Prssn -> Kc -> something x2 -> Grvr -> draw -> Kc -> something.

For instance you could play a bunch of festivals, 5 Kc's on 10 squires for 60 buys, then play 5 Grvr's (gain the Kc's) then play 5 markets (draw the Kc's). You now can triple play a large number of additional cards.
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eHalcyon

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Re: Most +buys in a turn (Dark Ages Edition)
« Reply #7 on: August 24, 2012, 03:07:30 pm »
0

I don't have time to work it out, but as I understand it, procession allows you to play a key card (e.g. Kc) twice, and then to trash it. Following this up with grave robbing (after having played a princess say) should then allow you to play the Kc again. This should net you an additional play of Kc for each combo of Prssn -> Kc -> something x2 -> Grvr -> draw -> Kc -> something.

For instance you could play a bunch of festivals, 5 Kc's on 10 squires for 60 buys, then play 5 Grvr's (gain the Kc's) then play 5 markets (draw the Kc's). You now can triple play a large number of additional cards.

Neat idea.  It is probably workable.  You'd need at least a Bridge or Highway in play to be able to GR is from the trash, and you'll also want some way to deal with the incoming Provinces.
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jomini

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Re: Most +buys in a turn (Dark Ages Edition)
« Reply #8 on: August 24, 2012, 04:49:19 pm »
0

eHal: I don't think so. Prssn specified that you gain an action card costing exactly one more. Unless peddler is out, Prssn -> Kc means you gain nothing.
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eHalcyon

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Re: Most +buys in a turn (Dark Ages Edition)
« Reply #9 on: August 24, 2012, 05:14:52 pm »
0

eHal: I don't think so. Prssn specified that you gain an action card costing exactly one more. Unless peddler is out, Prssn -> Kc means you gain nothing.

Oh you're right.  My bad!
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