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Author Topic: Zaps  (Read 45319 times)

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Captain_Frisk

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Re: Zaps
« Reply #25 on: August 17, 2012, 01:16:42 pm »
+1

I got the interface to load as well

25 coins -> either 1 or 10 zaps - scaling up by 10.  Then I tried to launch the adventure and got the loading bar of doom.
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Watno

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Re: Zaps
« Reply #26 on: August 17, 2012, 01:20:57 pm »
0

For the second adventure you apparently get a free zap too. It can be used to turn one of your coppers to silver, estate to duchy, or opponents estate to curse. Just 2 cards changed though
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jonts26

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Re: Zaps
« Reply #27 on: August 17, 2012, 01:24:54 pm »
+4

For the second adventure you apparently get a free zap too. It can be used to turn one of your coppers to silver, estate to duchy, or opponents estate to curse. Just 2 cards changed though

So the copper to silver could be huge, but the other two options are almost irrelevant.
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GendoIkari

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Re: Zaps
« Reply #28 on: August 17, 2012, 01:37:41 pm »
+4

My opinion: this "Dominion with zaps" might turn out to be a fun game; it might be worth playing. But it's not Dominion. At best it's a variant. But way more of a variant than using a point counter or starting with equal hands or even allowing you choose your starting hands. It should not be called "Dominion" and it should not be part of an online "Dominion" implementation. The very fact that they spent any development time at all on this variant, time that could have been spent fixing ridiculous security flaws, bugs, and server issues, is unacceptable. They could have worked on making a good Dominion game, and if they got that working, then they could spend extra time and money making variants and such.
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Captain_Frisk

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Re: Zaps
« Reply #29 on: August 17, 2012, 01:42:22 pm »
0

Well - i just beat the bot in adventure 2 - bought all 8 provinces.  And the game gave me a new hand and told me I had 6 buys....  no end game screen - can't press any buttons.
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Galzria

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Re: Zaps
« Reply #30 on: August 17, 2012, 01:43:59 pm »
0

Well - i just beat the bot in adventure 2 - bought all 8 provinces.  And the game gave me a new hand and told me I had 6 buys....  no end game screen - can't press any buttons.

Likely (possibly) because the server is crashed again and doesn't know you finished the game? At least, I refreshed Goko, and it's back to a Service Unavailable error...
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Zaps
« Reply #31 on: August 17, 2012, 01:46:36 pm »
0

Well - i just beat the bot in adventure 2 - bought all 8 provinces.  And the game gave me a new hand and told me I had 6 buys....  no end game screen - can't press any buttons.

Likely (possibly) because the server is crashed again and doesn't know you finished the game? At least, I refreshed Goko, and it's back to a Service Unavailable error...

Even worse now, I've gotten the site back up, but when I go to the Adventures page, even the first set of Adventures are now locked.  ::)
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Watno

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Re: Zaps
« Reply #32 on: August 17, 2012, 01:47:48 pm »
0

OH NOES. All our progress is gone
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Galzria

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Re: Zaps
« Reply #33 on: August 17, 2012, 01:48:39 pm »
+1

OH NOES. All our progress is gone

How will I *ever* beat Alice the Serf again!?!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

blueblimp

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Re: Zaps
« Reply #34 on: August 17, 2012, 01:52:18 pm »
0

Well this makes me sad. Hopefully Adventure Mode is balanced even if you opt out of the micropayments.
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Avin

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Re: Zaps
« Reply #35 on: August 17, 2012, 02:00:24 pm »
0

For the second adventure you apparently get a free zap too. It can be used to turn one of your coppers to silver, estate to duchy, or opponents estate to curse. Just 2 cards changed though

I never used my zap in the first adventure level (I mean I saw the starting cards and I thought it was completely ridiculous, so why bother? Since I knew I could beat the AI with no advantage from beta), and I had two zaps available. If we could ever get back in, it seems like you get a zap for beating each level (not sure if you get them on repeat plays) so you can stack them up for the presumably more difficult levels at the end.
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Captain_Frisk

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Re: Zaps
« Reply #36 on: August 17, 2012, 02:00:57 pm »
0

OH NOES. All our progress is gone

How will I *ever* beat Alice the Serf again!?!

What i find interesting is that while this is a learning experience - it actually doesn't teach you about real dominion.  Alice is such a dumbass that she can't even buy a single province - so on a board that would typically be smithy / money competitive - you actually need to build an engine to buy all 8 provinces.  I was surprised at how something that felt like it was going to be a tutorial actually had no instructions on how to play the game.
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Captain_Frisk

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Re: Zaps
« Reply #37 on: August 17, 2012, 02:02:14 pm »
0

Well this makes me sad. Hopefully Adventure Mode is balanced even if you opt out of the micropayments.

The coins you use to buy zaps are dominion coins - not gokoins... so presumably at the end - there's just some minor grind to get enough coins to get enough zaps to get back to a competitive start - if indeed the final levels have the bot starting with 7 plats or something dumb.
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Galzria

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Re: Zaps
« Reply #38 on: August 17, 2012, 02:04:31 pm »
+1

OH NOES. All our progress is gone

How will I *ever* beat Alice the Serf again!?!

What i find interesting is that while this is a learning experience - it actually doesn't teach you about real dominion.  Alice is such a dumbass that she can't even buy a single province - so on a board that would typically be smithy / money competitive - you actually need to build an engine to buy all 8 provinces.  I was surprised at how something that felt like it was going to be a tutorial actually had no instructions on how to play the game.

Yeah, she bought 5 Moneylenders, 4 Villages, 4 Cellers, 2 Moats, and 3 Councilrooms, and then just bought Duchy-Silver-Copper, in that order (always using all her buys). There was no instruction, there was no "Try this" or "Try that", there was no "You're going to have to figure out how to win in X turns (and then learn to refine that later)"... it was just "Here's a crap bot, do whatever the hell you want, and win".
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Watno

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Re: Zaps
« Reply #39 on: August 17, 2012, 02:06:18 pm »
+2

Quote from: goko how-to-play
As you journey across each map, you'll battle mini bosses and one final boss. Conquering these bosses earns you special rewards: Victory Tokens, which you can convert into special Promo CardsÑrare cards with valuable gameplay properties.

LOOOL
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Captain_Frisk

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Re: Zaps
« Reply #40 on: August 17, 2012, 02:15:29 pm »
0

Rare cards...

Are we just talking about Gov / Envoy / Black market / walled village?
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blueblimp

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Re: Zaps
« Reply #41 on: August 17, 2012, 02:16:37 pm »
0

Rare cards...

Are we just talking about Gov / Envoy / Black market / walled village?
Don't forget Stash!

To my knowledge, it's just the normal promos, unless DXV made additional ones for Goko too. It is confirmed that campaign mode is one way to unlock the promos we're familiar with.
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jsh357

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Re: Zaps
« Reply #42 on: August 17, 2012, 02:17:18 pm »
+5

Rare card?!

That sounds vague enough to be the Blue Eyes White Dragon!
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Re: Zaps
« Reply #43 on: August 17, 2012, 02:18:50 pm »
0

Quote from: goko how-to-play
As you journey across each map, you'll battle mini bosses and one final boss. Conquering these bosses earns you special rewards: Victory Tokens, which you can convert into special Promo CardsÑrare cards with valuable gameplay properties.

LOOOL

hey man BM can be pretty handy :(
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syzygy

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Re: Zaps
« Reply #44 on: August 17, 2012, 02:24:20 pm »
0

Except they don't seem to have figured out how to code BM yet
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Cave-o-sapien

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Re: Zaps
« Reply #45 on: August 17, 2012, 03:25:46 pm »
0

Quote from: goko how-to-play
As you journey across each map, you'll battle mini bosses and one final boss. Conquering these bosses earns you special rewards: Victory Tokens, which you can convert into special Promo CardsÑrare cards with valuable gameplay properties.

LOOOL

oooo... I hope I get a foil Shivan Dragon.
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Donald X.

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Re: Zaps
« Reply #46 on: August 17, 2012, 03:32:52 pm »
+4

It would probably be something like: Man, whatever. It's not dominion, it's just a different game that uses dominion cards. No one's forcing you to play it or pay for it. If you want to go play dominion, go play dominion and not this.
I have not looked at adventure mode and do not know exactly what the deal is, but you are more or less correct here. They said you would be able to pay (whatever that might actually mean) to make campaigns easier and I said okay. To me it's like hats. I have no interest in hats but am fine with them selling hats. It just needs to be that the game itself doesn't require any hat-buying or anything, and it doesn't.
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Donald X.

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Re: Zaps
« Reply #47 on: August 17, 2012, 03:34:17 pm »
+1

Well this makes me sad. Hopefully Adventure Mode is balanced even if you opt out of the micropayments.
I hope it's beatable by experienced players without "zaps" or whatever, yes.
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Donald X.

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Re: Zaps
« Reply #48 on: August 17, 2012, 03:35:02 pm »
+3

Rare cards...

Are we just talking about Gov / Envoy / Black market / walled village?
Don't forget Stash!

To my knowledge, it's just the normal promos, unless DXV made additional ones for Goko too. It is confirmed that campaign mode is one way to unlock the promos we're familiar with.
I have not made any online-only promos. I'm sure they would like one. I don't know if it will ever happen.
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Donald X.

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Re: Zaps
« Reply #49 on: August 17, 2012, 03:35:53 pm »
0

I was surprised at how something that felt like it was going to be a tutorial actually had no instructions on how to play the game.
My understanding was that an actual tutorial was forthcoming, not possibly making the launch. This must be the next step up.
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