Archive > Dominion: Dark Ages Previews

Dark Ages Preview #1: Graverobber, Poor House, Sage

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theory:
This is the first of several previews by Donald X. Vaccarino, introducing the next Dominion expansion: Dark Ages.



There comes a time in every manís life when he must preview Dark Ages cards. On second thought maybe thatís not as universal as I was thinking. Anyway, metaphorically, there comes a time etc. And that time for me is now. Actually it was a few minutes ago, when you were reading the cards. I figured Iíd just let you keep reading though. Have your fun. I can wait. Okay then.

Dark Ages has several themes and mini-themes. Itís a big sprawling expansion. I am previewing three cards a day, thatís how big it is. Itís also the crazy combo expansion, and todayís cards demonstrate that without even trying.

Graverobber is the way to get things from the trash that you always knew Iíd make eventually. What you didnít know is that it would look like that. If youíre gonna take things from the trash, you have to make sure there are good things to get. Graverobber does this by rewarding you for trashing expensive actions Ė just the kind of thing youíll want back later. And when you do take a card from the trash, it puts it on your deck, so youíll draw it before the game is over. Of course if someone else has Graverobbers, maybe theyíll get that card first. Itís a competitive business in these troubled times.

Poor House says, build a deck with no money. Also a Village, no money and a Village. If you canít trash your money, at least discard it somehow. And it costs $1. Why even have a card that costs $1 Ė arenít you usually going to be paying at least $2 for it? Well sure, but you know. Not always. Anyway itís cool to have a card that costs $1, I donít know what to tell you.

Thereís a tendency to want to show off the most exotic cards, but I donít want people to think the set will just be non-stop confusion. So Iím also showing off a simpler card, Sage. Dig for a card costing $3 or more, thatís all there is to it. It will turn into something good for a while; then eventually it will start reminding you about those Provinces you bought. And of course sometimes a Sage just wants you to talk to another Sage.

ashersky:
Graverobber a Graverobber for a Province, then graverob it out of the trash.  Repeat.

Could you do conceivable do that all in a hand with KC or TR?  These look fun!

philosophyguy:
Well, Poor House creates an interesting nombo with Upgradeónot only can you not trash your starting Coppers, but your deck would gain a terminal money that is worse for you having Coppers left.

Kuildeous:
OMG! A 1-cost card.

Yeah, that's what I took from it. Will examine in greater depth later.

Tdog:

--- Quote from: philosophyguy on August 06, 2012, 09:14:03 am ---Well, Poor House creates an interesting nombo with Upgradeónot only can you not trash your starting Coppers, but your deck would gain a terminal money that is worse for you having Coppers left.

--- End quote ---
Or is it a combo- trash all your coppers, making every poor house worth 4?

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