I think its worth noting that the "While this is in play" phrasing is a convention that indicates a static effect, but on its own, it doesn't unambiguously say anything about how it interacts with KC/TR. I think there's a plausible initial interpretation of cards like Goons such that when you play TR-Goons the "While this is in play, do X" text gets executed twice, and thus sets up two distinct triggers (similar to how scheme or duration cards work) but where both effects just happen to also be conditional on whether or not the card is still in play.
It's the rulebook's Goons entry that concretely specifies how the card interacts with TR/KC. Also, it's not actually in the rulebook, but the meaning of the dividing line is supposed to be that it separates things that happen with different timings. For example, for Goons, the above-the-line stuff happens when the card is played (and thus can be duplicated by TR/KC) while the below-the-line stuff happens when some other condition is met (specifically, whenever a card is bought while its in play)
Your card has text that seems like you want to use alternate timing found on Goons/Highway/etc, but as phrased, clearly happens (and has to happen) as the card is played, so I don't think it really works the way you want mechanically.
It might be possible to make it work, but I would bite the bullet and just let it work with TR/KC and rebalance it appropriately if necessary. Then reword the "while this is in play" part to something like "whenever you gain X during this turn"