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Author Topic: Resistance II: The Empire Strikes Back (OLD, use new thread)  (Read 3526 times)

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Axxle

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Re: Resistance II: The Empire Strikes Back
« Reply #25 on: July 11, 2012, 12:05:01 am »

The game will begin once everyone confirms they've confirmed their role PM (by PM)[/b]
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We might be from all over the world, but "we all talk this one language  : +1 card + 1 action +1 buy , gain , discard, trash... " - RTT

Galzria

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Re: Resistance II: The Empire Strikes Back
« Reply #26 on: July 11, 2012, 12:24:21 am »

The game will begin once everyone confirms they've confirmed their role PM (by PM)[/b]

Reading comprehension fail.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Tables

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Re: Resistance II: The Empire Strikes Back
« Reply #27 on: July 11, 2012, 12:42:41 am »

Pfft. Doesn't really matter. What kind of Mod makes his players stick to the rules he laid out, anyway. I mean, um, wait...
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

ftl

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Re: Resistance II: The Empire Strikes Back
« Reply #28 on: July 11, 2012, 01:03:48 am »

D'oh. Sorry. The Mafia threads had in-thread confirmations :(
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