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Author Topic: Feature request: Potion games  (Read 1625 times)

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Lashof

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Feature request: Potion games
« on: July 20, 2011, 05:18:15 pm »
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Hey, new user here, registered to post this feature request, but first I wanted to say that I love playing on isotropic, and thanks.

Anyway,  I find that with the number of sets available on isotropic, it seems like there are almost every game with one potion card.  Has there been any thought to implementing something like this:

Quote from: Donald X
How to Play With this Expansion

As usual, the choice of kingdom cards to use is yours. You can use whatever method to pick out 10 cards, and whatever method to pick out that method. It's methods all the way down! And they're all yours.

However, since multiple cards in Alchemy cost this new resource, Potion, some people prefer to see more than one Alchemy card on the table at once. So that you have a choice of what to buy when you draw your Potion. And some of those people are used to just dealing out 10 random cards to play with.

For those people, here's a method you can use. Deal out 8 cards at random. Then, if any of those cards are from Alchemy, dig through the randomizer deck for two more cards from Alchemy. If none of those 8 are from Alchemy, dig for two cards that aren't from Alchemy. Either way, put the cards you went past back on top of the randomizer deck. This way, in the long run, you will see each card just as often as you would have otherwise. The Alchemy cards will just end up clumped together.
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tko

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Re: Feature request: Potion games
« Reply #1 on: July 20, 2011, 06:01:25 pm »
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I've tried this IRL and found that playing 3 Alchemy cards makes games that randomized Alchemy too similar.  I like the isotropic way where you can end up with just 1 Alchemy card.

For example, in this game, painted_cow uses 2 Apothecaries to accelerate his engine build and it's quite impressive how he thought through the deck building process in this game.  Apothecary is the only Alchemy card in the set but it provides the edge to win this one despite me getting lucky and scoring a turn 7 Platinum.
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play2draw

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Re: Feature request: Potion games
« Reply #2 on: July 20, 2011, 06:45:03 pm »
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To be honest... I understand the recommendation for 3 cards, I don't think it's necessary to require more than one card. Whether it's worth buying the potion just for one alchemy card depends on what else is on the table. But alchemy cards, if I recall from what Donald has said, were chosen for the set because they can be very powerful just on their own, and can (aside from a few odd situations) make nearly any engine more powerful. In some situations, the one alchemy card is a must-buy. I likely wouldn't hesitate buying the potion just for University if Wharf or some other big $5 cards are in the supply. With Chapel or Remake in the deck and few coin-giving actions, nabbing a Scrying Pool can be a no-brainer.

When to choose or skip the potion depends on plenty of factors; notably if there are +buys and if you predict the game will last long enough to get a slower engine going.
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WanderingWinder

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Re: Feature request: Potion games
« Reply #3 on: July 20, 2011, 08:15:54 pm »
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You CAN specify to have 3+ alchemy cards. Not sure if you can specify specifically to have 0 OR 3+
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