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Author Topic: Caravan  (Read 9556 times)

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WanderingWinder

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Re: Caravan
« Reply #25 on: June 22, 2012, 08:10:22 am »
0

nav/van
Ooh, pretty. :)
Thing is, I only came up with that b/c I'm pecking on a keyboard-less tablet, but then I looked at it and realized its palendromic beauty, and was happy. Restriction breeds creativity or something like that.
Glad you noticed.

DG

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Re: Caravan
« Reply #26 on: June 22, 2012, 09:53:04 am »
+1

Simulator script for Caravan/Loan/Oasis/Expand that is 'competitive' with treasure based scripts.

Code: [Select]
<player name="Caravan/loan"
 author="DG"
 description="">
 <type name="TwoPlayer"/>
 <type name="Province"/>
 <type name="UserCreated"/>
 <type name="Bot"/>
   <buy name="Expand">
      <condition>
         <left type="countCardsInDeck" attribute="Expand"/>
         <operator type="equalTo" />
         <right type="constant" attribute="0.0"/>
      </condition>
   </buy>
   <buy name="Province">
      <condition>
         <left type="countCardsInDeck" attribute="Province"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="0.0"/>
      </condition>
   </buy>
   <buy name="Province">
      <condition>
         <left type="countCardsInDeck" attribute="Gold"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
   </buy>
   <buy name="Duchy">
      <condition>
         <left type="countCardsInSupply" attribute="Province"/>
         <operator type="smallerOrEqualThan" />
         <right type="constant" attribute="5.0"/>
      </condition>
   </buy>
   <buy name="Estate">
      <condition>
         <left type="countCardsInSupply" attribute="Province"/>
         <operator type="smallerOrEqualThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
   </buy>
   <buy name="Gold"/>
   <buy name="Duchy">
      <condition>
         <left type="isActionPhase"/>
         <operator type="equalTo" />
         <right type="constant" attribute="1.0"/>
      </condition>
      <condition>
         <left type="countCardsInDeck" attribute="Estate"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
   </buy>
   <buy name="Oasis">
      <condition>
         <left type="countCardsInDeck" attribute="Oasis"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
      <condition>
         <left type="countCardsInDeck" attribute="Caravan"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
      <condition>
         <left type="countCardsInDeck" attribute="Gold"/>
         <operator type="equalTo" />
         <right type="constant" attribute="0.0"/>
      </condition>
   </buy>
   <buy name="Silver">
      <condition>
         <left type="getTotalMoney"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="6.0"/>
      </condition>
   </buy>
   <buy name="Caravan"/>
   <buy name="Loan">
      <condition>
         <left type="countCardsInDeck" attribute="Loan"/>
         <operator type="equalTo" />
         <right type="constant" attribute="0.0"/>
      </condition>
      <condition>
         <left type="countCardsInDeck" attribute="Copper"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="3.0"/>
      </condition>
   </buy>
   <buy name="Oasis">
      <condition>
         <left type="countCardsInDeck" attribute="Oasis"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="3.0"/>
      </condition>
   </buy>
   <buy name="Silver"/>
</player>
« Last Edit: June 22, 2012, 10:44:26 am by DG »
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sjelkjd

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Re: Caravan
« Reply #27 on: June 22, 2012, 02:46:24 pm »
0

about nav/van, well I don't think they work well, but not SO poorly. Not big negative synergy. And obviously you keep that, it's a great hand for that deck.
Yes, agreed on the not big negative synergy.  My point was sometimes Navigator will let you do things like "I need a province next turn to win, so I'll reject any hand that can't buy province," and the presence of caravans makes it harder to determine for some subset of potential hands.  If those caravans were silver, you can be certain of a next-turn province buy.
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