Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: [1]

Author Topic: Stonemason: Not just an engine card anymore.  (Read 1558 times)

0 Members and 1 Guest are viewing this topic.

Destierro

  • Bishop
  • ****
  • Offline Offline
  • Posts: 123
  • Respect: +49
    • View Profile
Stonemason: Not just an engine card anymore.
« on: July 23, 2013, 02:43:14 pm »
0

The board: Chapel, Herbalist, Stonemason, Wishing Well, Gardens, Horn of Plenty, Upgrade, Adventurer, Fairgrounds, Hunting Grounds

http://dom.retrobox.eu/?/20130723/log.50a06f0fe4b0638b8d8e5da1.1374604499060.txt

I looked for something on this board to go engine with, but with no + actions and not enough cantrips to make a Horn deck work, I went for the alternative route. There are some tricky combos that you might see, and I managed to pull of on turn 12.

I'm not sure what my opponent was going for, but it didn't really work out. My real question is: is anything faster on this board?
« Last Edit: July 23, 2013, 03:15:38 pm by Destierro »
Logged

dondon151

  • 2012 US Champion
  • *
  • Offline Offline
  • Posts: 2522
  • Respect: +1856
    • View Profile
Re: Stonemason: Not just an engine card anymore.
« Reply #1 on: July 23, 2013, 03:15:07 pm »
0

I think the question you should be asking is: is anything slower on this board? With all of the alt VP, a slog could work out very well.
Logged

Destierro

  • Bishop
  • ****
  • Offline Offline
  • Posts: 123
  • Respect: +49
    • View Profile
Re: Stonemason: Not just an engine card anymore.
« Reply #2 on: July 23, 2013, 03:43:29 pm »
0

And the next game I play has another stonemason heavy game! I'm really starting to like this card.

http://dominionlogs.goko.com//20130723/log.50a06f0fe4b0638b8d8e5da1.1374608340223.txt

Logged

dondon151

  • 2012 US Champion
  • *
  • Offline Offline
  • Posts: 2522
  • Respect: +1856
    • View Profile
Re: Stonemason: Not just an engine card anymore.
« Reply #3 on: July 23, 2013, 04:12:35 pm »
0

Stonemason looks to me like the power card of Guilds.
Logged

Destierro

  • Bishop
  • ****
  • Offline Offline
  • Posts: 123
  • Respect: +49
    • View Profile
Re: Stonemason: Not just an engine card anymore.
« Reply #4 on: July 23, 2013, 05:12:15 pm »
0

I really agree. It just supercharges any engine. You need less + buy because you can just get two of any engine piece for only 2$ more. The card itself isn't awful: it can trash curses / coppers, turn golds / plats into green or two good 5 cost engine parts, it can trash colonies for +2 points. It has its uses in the early game for coppers, and end game for green, but in-between it's usually a dead card.
Logged

DG

  • Governor
  • *****
  • Offline Offline
  • Posts: 4074
  • Respect: +2624
    • View Profile
Re: Stonemason: Not just an engine card anymore.
« Reply #5 on: July 23, 2013, 05:59:14 pm »
0

If you think stonemason is good with gardens, try it with foedums.
Logged
Pages: [1]
 

Page created in 1.485 seconds with 21 queries.