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Author Topic: MAFIA V: Emptying the Apothecary Pile GAME OVER - TOWN WINS  (Read 76362 times)

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ftl

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #50 on: June 21, 2012, 12:07:21 am »

I see this game is proceeding Chicago-style - vote early, vote often!

Vote: Captain_Frisk for voting for a newbie. Don't discourage newbies!
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ftl

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #51 on: June 21, 2012, 12:08:25 am »

With 9 playing, it takes 5 to lynch, I believe? Just putting that out there since it wasn't officially moderatedly stated.
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ftl

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #52 on: June 21, 2012, 12:13:39 am »

Oh, and one more post: according to the flavor, it seems like we're guaranteed to have one of each possible apothecary role, and are not playing with a random selection of possible roles like previous Mafia games here have been. Is that correct?
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Galzria

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #53 on: June 21, 2012, 12:23:40 am »

I see this game is proceeding Chicago-style - vote early, vote often!

Vote: Captain_Frisk for voting for a newbie. Don't discourage newbies!

Ahh, good 'ol home town voting style. I like it. By the way, I created a potion that let's me vote after death, even if I'm buried in a neighboring Vineyard like Indiana - it works by keeping my registrar open in this Vineyard, which doesn't share records with that Vineyard. So while I may be dead there, I can still vote here. Yessir. It's true.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Robz888

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #54 on: June 21, 2012, 02:03:28 am »

Anyone want to suggest whether they think we should use our doctor powers in the night at all, given we may simply kill our targets?
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O

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #55 on: June 21, 2012, 02:34:46 am »

Anyone want to suggest whether they think we should use our doctor powers in the night at all, given we may simply kill our targets?

I think we should all agree to target the same person in the night, just to see what happens.
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ftl

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #56 on: June 21, 2012, 02:40:29 am »

I believe that if we all target the same person, they get jailed and nothing happens to them.

Presumably, we should use our powers, and hopefully we can figure out what some of them are and use them to the town's benefit?

I thought about publicly discussing night targets, but that seems like it would be a bad idea, then the mafia could easily mislead us all. Those who survive at night should probably discuss who they targeted, though, but that's for day 2 and not day 1.
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jotheonah

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #57 on: June 21, 2012, 08:36:45 am »

With 9 playing, it takes 5 to lynch, I believe? Just putting that out there since it wasn't officially moderatedly stated.

With 9 playing, it takes 5 to lynch. Sorry your mod is a newb.

Oh, and one more post: according to the flavor, it seems like we're guaranteed to have one of each possible apothecary role, and are not playing with a random selection of possible roles like previous Mafia games here have been. Is that correct?

There are exactly nine pre-defined roles in this game. No surprises. Except that Apothecaries are revealed upon death only as Apothecaries.

The only pro-town person who knows anything about their own role is the Herbalist.
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zxcvbn2

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #58 on: June 21, 2012, 10:29:04 am »

Vote: zxcvbn2 for never playing with us before

 :o

/runsandhides

/comesbacksuspiciouslyeyeingCaptainFrisk
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Captain_Frisk

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #59 on: June 21, 2012, 10:51:35 am »

Vote: zxcvbn2 for never playing with us before

 :o

/runsandhides

/comesbacksuspiciouslyeyeingCaptainFrisk

Unvote and Welcome!

As for what to do, my assumption is that we want to take the same approach that is used for "solving" dethy.

http://wiki.mafiascum.net/index.php?title=Dethy/Analysis

To alleviate confusion, we could order our names and all agree to perform our night actions on whoever is to next higher in the list.... so person #1 does night action on person #2, etc. etc. with person #9 acting on person#1.  This should result in 2 night kills (CPR doctor + Mafia Kill), but might be higher or lower depending on jailkeeping / apprentice / real doctoring.
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zxcvbn2

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #60 on: June 21, 2012, 11:10:31 am »

Vote: zxcvbn2 for never playing with us before

 :o

/runsandhides

/comesbacksuspiciouslyeyeingCaptainFrisk

Unvote and Welcome!

As for what to do, my assumption is that we want to take the same approach that is used for "solving" dethy.

http://wiki.mafiascum.net/index.php?title=Dethy/Analysis

To alleviate confusion, we could order our names and all agree to perform our night actions on whoever is to next higher in the list.... so person #1 does night action on person #2, etc. etc. with person #9 acting on person#1.  This should result in 2 night kills (CPR doctor + Mafia Kill), but might be higher or lower depending on jailkeeping / apprentice / real doctoring.


I think this would definitely result in 3 night kills (Alchemist/Quack Doctor kills whoever he targets regardless). And potentially a fourth if the Apprentice targets a familiar. Not to mention this is only helpful if the Mafia kill who they say they're going to, but you knew that already.
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Captain_Frisk

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #61 on: June 21, 2012, 11:17:48 am »

I think this would definitely result in 3 night kills (Alchemist/Quack Doctor kills whoever he targets regardless). And potentially a fourth if the Apprentice targets a familiar. Not to mention this is only helpful if the Mafia kill who they say they're going to, but you knew that already.

Doh!  Somehow missed the quack (vig).
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Insomniac

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #62 on: June 21, 2012, 11:18:29 am »

Roleclaim: Jester
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Galzria

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #63 on: June 21, 2012, 11:23:31 am »

Roleclaim: Jester

He's lying. I'm Jester. Lynch all Liars.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Insomniac

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #64 on: June 21, 2012, 11:42:36 am »

I would be ok with that turn of events ;)
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Galzria

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #65 on: June 21, 2012, 11:48:38 am »

I would be ok with that turn of events ;)

No, you lynch counter-claims first. Don't you know Mafia rules? ;D
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Insomniac

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #66 on: June 21, 2012, 11:51:06 am »

I would be ok with that turn of events ;)

No, you lynch counter-claims first. Don't you know Mafia rules? ;D

Not Jesters too risky to lynch counter-claim :P.

Wait I want robz to vote for me so.... :) ;) :D ;D >:( :( :o 8) ??? ::) :P :-[ :-X :-\ :'(
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Robz888

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #67 on: June 21, 2012, 11:51:27 am »

If you quote an emoticon it counts. I see 6 emoticons in the last 8 posts, people. I'm not happy.
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Robz888

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #68 on: June 21, 2012, 11:51:53 am »

Oh GOD. I literally did not see that post from Insomniac yet.
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Robz888

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #69 on: June 21, 2012, 11:52:22 am »

Hate hate hate. But you know I hate it, so it's meaningless when you do it.

Zxc, though....
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I have been forced to accept that lackluster play is a town tell for you.

Insomniac

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #70 on: June 21, 2012, 11:53:03 am »

Haha I noticed the emoticon trend so I wanted to put em all in there. In all serious notes though, SUSPICIOUS OF EVERYONE, I hear in this land even doctors can kill you
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Galzria

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #71 on: June 21, 2012, 12:01:01 pm »

If you quote an emoticon it counts. I see 6 emoticons in the last 8 posts, people. I'm not happy.

"If you quote an emoticon it counts" - Ha! +1 for the laugh. Now I have a new task. Only quote posts that contain emoticons (but never use them myself).
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Insomniac

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #72 on: June 21, 2012, 12:07:01 pm »

Forgot I said I was doing this
Vote: Robz

UNVOTE

I never said I'd leave it there
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Insomniac

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #73 on: June 21, 2012, 12:16:46 pm »

@Frisk: The problem with the idea is that the mafia won't follow it and thusly you won't know that much. Not to mention the doctors that target mafia just die.

@O: The real doctor(s) would save that person
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Captain_Frisk

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Re: MAFIA V: Emptying the Apothecary Pile (Day 1)
« Reply #74 on: June 21, 2012, 12:19:52 pm »

@Frisk: The problem with the idea is that the mafia won't follow it and thusly you won't know that much. Not to mention the doctors that target mafia just die.

@O: The real doctor(s) would save that person

The alternative is random chaos?  I'm going through the math in my head, but you know we're all going to use our doctor powers tonight.  Might as well have some control / pre knowledge of what happened, because the dead won't be able to tell us tomorrow.
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I support funsockets.... taking as much time as they need to get it right.
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