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Author Topic: Bastard Mafia I - IGG (GAME OVER)  (Read 29385 times)

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jotheonah

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #225 on: June 14, 2012, 03:37:12 pm »

Ha! Even though no one is 1-shot bulletproof, our doubleshooting strategy was totally necessary!
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Axxle

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #226 on: June 14, 2012, 03:38:58 pm »

Hahaha, I just wanted to make sure you all saw this posted by theory:


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We might be from all over the world, but "we all talk this one language  : +1 card + 1 action +1 buy , gain , discard, trash... " - RTT

Insomniac

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #227 on: June 14, 2012, 03:40:31 pm »

Night 2:
Insomniac: No action
Galzria: No action
Robz: shoot Galz
Jotheonah: No action

Night 3:
Insomniac: No actionkill, investigate: Robz
Robz: shoot Jotheonah
Jotheonah: No action

Night 4:
Insomniac: shoot Robz investigate: self, or voltgloss, or robz again whichever is legal and comes first
Robz: shoot Insomniac

Fixed
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Insomniac

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #228 on: June 14, 2012, 03:41:23 pm »

Side note going back to my policy of lynch Robz first, can't trust that guy

jotheonah: pregame mafia V: VOTE: ROBZ (I'll cross post as well)
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Voltgloss

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #229 on: June 14, 2012, 03:54:05 pm »

I absolutely love how everyone's "real role" was based on their pregame antics/chatter.

10/10.  Would play again.
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Galzria

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #230 on: June 14, 2012, 03:57:48 pm »

By the way, Ozle, I called you out to Axxle:

N1, To: Axxle:

 
This is Bastard Mafia. I can undergame all I want!

Looking through activity logs, all members have been online, and able to respond to N1 orders. N0 lasted 24 hours however, and I wondered why. Maybe someone didn't send in orders in time, but who?

Ozle.

His post history reveals he never posted in Bastard Mafia. Except, well, he did. We all saw it. That means he DELETED his post.

Most likely, I must think he didn't want to play, so removed himself. Or you've given him some really really obscure vanishing role

For the sake of undergaming and keeping it moving, I'm going to assume the former. Which would make why we're waiting now more evident. If 6 have sent in kill orders, out of 6 who will but 7 who can... Then we're just twiddling our thumbs.

Basically then, my request is to either Modkill Ozle for deleting his post, or figure out if he's still even playing.

Yes, this was longer than it needed to be.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Axxle

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #231 on: June 14, 2012, 03:58:56 pm »

It was O that took so long for his night order since he didn't realize we had them on Night 0.
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We might be from all over the world, but "we all talk this one language  : +1 card + 1 action +1 buy , gain , discard, trash... " - RTT

Galzria

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #232 on: June 14, 2012, 04:01:01 pm »

It was O that took so long for his night order since he didn't realize we had them on Night 0.

Ahh, damn.

Well, I listed the second option as a distinct possibility. The deleted post was hugely suspicious.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

eHalcyon

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #233 on: June 14, 2012, 04:09:07 pm »

Morgrim7 (sent a kill order before game began): I like your initiative.  I've made a change to the role: Instead of being 1-shot bulletproof, Your shots occur before anyone elses.  This means if you target someone targeting you, only your target can die before you get shot.

So Morgrim was Han Solo?
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Thisisnotasmile

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #234 on: June 14, 2012, 04:11:27 pm »

You guys took this way too seriously.
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Galzria

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #235 on: June 14, 2012, 04:15:38 pm »

You guys took this way too seriously.

Oh I think quite the opposite. It was much less thought involved than an actual game.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Insomniac

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #236 on: June 14, 2012, 04:16:53 pm »

I have to agree with Galzria, personally I thought a team win in bastard mafia would have been a bastard thing to have happen and suited it quite well, hence the alliance
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Thisisnotasmile

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #237 on: June 14, 2012, 04:18:21 pm »

Much less involved than an actualy game, sure, but judging by the length of that QT you were all much more involved than you should have been for what was effectively a dressed up dice roll.
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jotheonah

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #238 on: June 14, 2012, 04:19:42 pm »

You're just jealous you didn't get invited. It's ok.
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Thisisnotasmile

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #239 on: June 14, 2012, 04:21:38 pm »

Not at all. I joined to roll some dice, and I did that.
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Captain_Frisk

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #240 on: June 14, 2012, 04:22:30 pm »

Much less involved than an actualy game, sure, but judging by the length of that QT you were all much more involved than you should have been for what was effectively a dressed up dice roll.

To be fair, when they got to day 3, the only people left standing were them.  I'd say thats mission accomplished, even if Axxle didn't let them win. We never had a chance, even with my attempts to line up a double shooting of everyone who wasn't me.
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Ozle

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #241 on: June 14, 2012, 05:45:35 pm »

Not at all. I joined to roll some dice, and I did that.

Wasnt really rolling dice though was it, it was targeted strategy + luck. There was some element of randomness in it, but there was also tactics at play about who to target.

I am now officially blaming O for getting me killed as clearly it made Galriza suspicious! (Blatantly ignoring all those other people that shot me)
Although once I realised I had no bullet proof and was still in the 'players list' I pretty mcuh knew I couldnt win. Although the only person who talked to me was Frisky!

I wish I had got to Day 2, had something exciting planned! haha
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O

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #242 on: June 14, 2012, 06:53:44 pm »

0/10 for making me a bus driver instead of jester, so much rage
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Voltgloss

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #243 on: June 14, 2012, 07:04:44 pm »

0/10 for making me a bus driver instead of jester, so much rage

It was actually your joining that led me to suggest Axxle add a Jester to the game.  I did say though that it shouldn't have been you.  I suggested Morgrim actually.  Because I wanted to see him SELFHAMMER FOR THE WIN~!
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Axxle

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #244 on: June 14, 2012, 07:06:23 pm »

0/10 for making me a bus driver instead of jester, so much rage
I didn't want Voltgloss to suspect I gave the Jester role to someone else. 
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Morgrim7

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Re: Bastard Mafia I - IGG (Day 4)
« Reply #245 on: June 14, 2012, 08:14:31 pm »

How can night be over? I didn't get time to submit my night action. This game is broken and I declare it a Morgrim7 win.
Yeah! I like that idea.
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I sit here, lost amongst the cloud, that which is the brain of the Morgrim Mod. Perhaps I will learn the inner workings of that storied mind. Perhaps I will simply go mad.

Mad, I tell you.

Maaaaaaaaaaaaad." -Voltgloss
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Grujah

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Re: Bastard Mafia I - IGG (GAME OVER)
« Reply #246 on: July 02, 2012, 05:25:54 pm »

Wonder what my role here would be given that my PM to Axxle was something like:

"How can I bribe you for more powers? How about 10 iso wins?"
 ;D

Shouldn't have quit :(
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Axxle

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Re: Bastard Mafia I - IGG (GAME OVER)
« Reply #247 on: July 02, 2012, 05:26:44 pm »

Wonder what my role here would be given that my PM to Axxle was something like:

"How can I bribe you for more powers? How about 10 iso wins?"
 ;D

Shouldn't have quit :(
You would have been a GOD: http://wiki.mafiascum.net/index.php?title=Dreaming_God
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We might be from all over the world, but "we all talk this one language  : +1 card + 1 action +1 buy , gain , discard, trash... " - RTT
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