Results!!When I designed this kingdom I was sure the winner would have Apprentice in his deck. But the other contents were unclear to me. I had good results with a double Tactician deck that used Apprentice for extra drawing and Salvagers for money. There was one such entry but it wasn't good enough. A Watchtower centered strategy with lots of discarding effects and Salvagers wasn't used by anyone although it looked promising and fun.
In third place we find
GigaKnight ending the game on Golds, Tunnels and Apprentices in 13 turns scoring 24 points. He opens Warehouse/Tunnel, gets a Salvager, then mostly Apprentices, more Tunnels and a few Warehouses and Hamlets. He generates a bunch of money in the final turns, but doesn't seem to have the necessary buys to make the best use of all that cash.
In second place we find
Obi Wan Bonogi ending the game on Golds, Tunnels and Hamlets in 13 turns scoring 28 points. He opens Apprentice/Hamlet, gets a Watchtower which he uses cleverly to put useful cards on top, draw a lot of cards after Warehouse/Hamlet discards or surprisingly trash Golds from discarded Tunnels! All those Tunneled Golds create a risk to stall with a bunch of $ in hand but no +buys. Pretty, pretty clever, Obi Wan! The Watchtower Gold trashing means he needs to buy less Apprentices and can spend his precious buys on Tunnels and Hamlets.
And the winner is
dbc with 13 turns emptying the Golds, Tunnels and Apprentices scoring 53 points!!! He opens Apprentice/Hamlet. Gets a Tunnel. Then gets more of those 3. No Warehousing, no Watchtowering or Salvaging. Very simple and elegant! The Hamlet proves to be the MVP here with the +buys it provides. Apprentice is obviously key as well to draw massive amounts of cards. The huge $ influx from the Golds and +buys from Hamlets in the final turn allow him to score almost double VP of second place. Well done and Congrats!