I meant that there would be a semblance of logic, not that it would be a defensible play.
As in, when my mom opens Village/Silver and buys two Smithies turn 3 and 4 to go with it, I'm proud of her for at least having a plan in mind.
But don't forget to tell her that Smithy/Silver is a superior opening, and that, according to simulators, one Smithy and zero Villages are enough when going BM otherwise, discussing the other options on the board for 5 minutes, leaving her with no fun in playing the game.
On topic, I'd open Feast, if no other options are available, over Silver, if
- I don't want the second Silver at all, for example in Hunting Party games,
- I don't even want a single silver, for example in tight engines, but need to hit 5$ and there are no terminal +2$ cards available,
- I need the Feast to hit 5$ because my 3$ part of the opening doesn't provide money (Ambassador with a strong 5$? Lookout?)
But I have to say, I don't think any of these options ever happened to me.