I've got a couple more funny moments.
First a mutual FAIL, and then a minor FAIL for me that gives way to a mega-WIN!
Failed a Spot Checkhttp://councilroom.com/game?game_id=game-20120728-110553-65e9242f.htmlcards in supply: Bank, Duchess, Highway,
Jack of All Trades, Mining Village, Moneylender, Pirate Ship, Scout, Sea Hag, and
Tunnel...I go DoubleJack, he goes SingleJack, there's 1 Province left, Duchies are all gone, and the score is close...
--- ajmiam's turn 16 ---
ajmiam plays a Copper and 3 Silvers.
ajmiam buys an
Estate. --- ycz6's turn 17 ---
ycz6 plays 3 Coppers and a Silver.
ycz6 buys an
Estate. /*at this point, ycz6 posts something in the chat to the effect of "oops" but I don't notice until later.*/
--- ajmiam's turn 17 ---
ajmiam plays 2 Coppers, a Gold, and a Silver.
ajmiam buys an
Estate. --- ycz6's turn 18 ---
ycz6 plays a Jack of All Trades.
... gaining a Silver.
... discarding the top card of the deck.
... drawing 1 card.
ycz6 plays a Silver.
ycz6 plays a Gold.
ycz6 buys a
Tunnel.
/*now, ycz6 posts "<_<" in the chat and I feel like a total idiot.*/
I bought a Tunnel next turn, but it was too late. Later on I had $8 and couldn't buy the last Province or I'd lose by 1. Final score: him 46, me 35.
Pro-tip: Never play Dominion on autopilot, not even when playing DoubleJack.
The Correct Way to Recover From a Misclickhttp://councilroom.com/game?game_id=game-20120629-195701-be4406d0.htmlcards in supply: Apprentice, Bishop, Bridge, Expand, King's Court, Sea Hag, Shanty Town, Spice Merchant, Steward, and Woodcutter
...
--- ajmiam's turn 9 ---
ajmiam plays an Apprentice.
... trashing a Silver.
... drawing 3 cards and getting +1 action.
ajmiam plays a Shanty Town.
... revealing a Copper, an Apprentice, a Shanty Town, a King's Court, and a Bridge.
... getting +2 actions.
ajmiam plays a King's Court.
... and plays a Bridge.
... ... getting +1 buy, +$1, and reducing all costs by $1.
... and plays the Bridge again.
... ... getting +1 buy, +$1, and reducing all costs by $1.
... and plays the Bridge a third time.
... ... getting +1 buy, +$1, and reducing all costs by $1.
ajmiam plays an Apprentice.
... trashing a Copper.
... getting +1 action.
ajmiam plays a Shanty Town.
... revealing nothing.
... drawing 2 cards and getting +2 actions.
ajmiam plays a Copper and a Silver.
ajmiam buys a King's Court.
ajmiam buys a
Bishop. /*AGH! Misclick! Meant to buy another Bridge!*/
ajmiam buys a Bridge.
ajmiam buys a Shanty Town.
(ajmiam reshuffles.)
(ajmiam draws:
3 Bridges, a Spice Merchant, and a Copper.)
...
--- ajmiam's turn 10 ---
ajmiam plays a Spice Merchant.
... trashing a Copper.
... drawing 2 cards /*
Apprentice and my misbegotten Bishop*/ and getting +1 action.
ajmiam plays an Apprentice.
... trashing a Bishop.
... drawing 4 cards /*Shanty Town, Silver, and
2 King's Courts*/ and getting +1 action.
*Insert the infamous Bridges over King's Courts full house combo here, giving me my 2nd ever Megaturn award on Councilroom.com*
To this, all my opponent had to say in the chat was "lol."
I mean, what are the odds that my Spice Merchant would immediately draw me my mistaken buy as well as the one card that could turn it into something useful?