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Author Topic: Piledrive Outposts  (Read 1516 times)

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ednever

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Piledrive Outposts
« on: August 08, 2012, 01:19:20 pm »
+8

http://dominion.isotropic.org/gamelog/201208/08/game-20120808-101615-f1cf0688.html

Also first time this happened:

ednever plays a University.
... getting +2 actions.
... there is nothing to gain

(And Vineyards worth more than Colonies)

Ed
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carstimon

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Re: Piledrive Outposts
« Reply #1 on: August 08, 2012, 01:50:05 pm »
0

Wow.  Respect for making vineyards work in a kingdom with 5 actions, and totally ignoring one of them.  I think I would personally see uni/watchtower/vineyards and be bummed there's no good targets.
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ehunt

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Re: Piledrive Outposts
« Reply #2 on: August 08, 2012, 02:28:19 pm »
0

That's great. I wonder what other snippets of text one very rarely sees on isotropic.
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Wolphmaniac

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Re: Piledrive Outposts
« Reply #3 on: August 09, 2012, 08:17:17 am »
0

Nicely done ednever.  University/Vineyard and University/Watchtower are both slick combos that I use all the time.  Never seen them both used at once before though, and hot damn that's nice.  Also University/Watchtower/Outpost was very well done...U -> Watchtower= instant 6-card hand! 
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Davio

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Re: Piledrive Outposts
« Reply #4 on: August 09, 2012, 08:56:40 am »
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That's great. I wonder what other snippets of text one very rarely sees on isotropic.
Mountebank with Coppers gone?

Potions gone?
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ehunt

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Re: Piledrive Outposts
« Reply #5 on: November 01, 2012, 02:34:23 pm »
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That's great. I wonder what other snippets of text one very rarely sees on isotropic.

  BadAssMutha plays a Saboteur.
   ... ehunt reveals nothing and has no card to sabotage.
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ednever

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Re: Piledrive Outposts
« Reply #6 on: November 01, 2012, 02:40:41 pm »
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That's fantastic. How did Doug even think to program that?

"no card to sabotage"

It's not even rule-based.

No card to trash may make sense, but is this the only use if the word sabotage?

Ed
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