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Author Topic: Harbor Village + Approaching Army  (Read 730 times)

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mxdata

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Harbor Village + Approaching Army
« on: August 25, 2024, 10:28:07 pm »
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If Approaching Army is active and I play a Harbor Village followed by an Attack that does not normally give $, for example, Witch, would Harbor Village's +$ happen? Since Witch gives +$1 with Approaching Army, it seems to me like it should count as playing an action that gives +$. Or is it counted as the Prophecy giving the coin and not the Action itself?
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scolapasta

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Re: Harbor Village + Approaching Army
« Reply #1 on: August 25, 2024, 11:12:52 pm »
+1

If Approaching Army is active and I play a Harbor Village followed by an Attack that does not normally give $, for example, Witch, would Harbor Village's +$ happen? Since Witch gives +$1 with Approaching Army, it seems to me like it should count as playing an action that gives +$. Or is it counted as the Prophecy giving the coin and not the Action itself?

Since it doesn't count for the +1 from the Adventures token (e.g. from Training), I don't think it would here either.
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Dominionaer

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Re: Harbor Village + Approaching Army
« Reply #2 on: August 26, 2024, 02:06:16 am »
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Harbor Village FAQ
Quote
This only cares if the Action itself gave you +$ not if you otherwise got +$ due to playing it
Approaching Army is "otherwise"
« Last Edit: August 26, 2024, 02:07:19 am by Dominionaer »
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Donald X.

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Re: Harbor Village + Approaching Army
« Reply #3 on: August 26, 2024, 02:07:06 am »
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If Approaching Army is active and I play a Harbor Village followed by an Attack that does not normally give $, for example, Witch, would Harbor Village's +$ happen? Since Witch gives +$1 with Approaching Army, it seems to me like it should count as playing an action that gives +$. Or is it counted as the Prophecy giving the coin and not the Action itself?
Approaching Army is giving you the +$, not the Witch, so Harbor Village does not give you the +$1.
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Jeebus

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Re: Harbor Village + Approaching Army
« Reply #4 on: August 26, 2024, 05:55:30 am »
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Unfortunately the rulebook does say that you get +$1 from the Attack card and that +$1 is something the Attack card does, which matches the language on Harbor Village. (I know that the rulebooks are not trying to be technically accurate, but the whole basis for Harbor Village giving you +$1 from Way of the Sheep was that the Menagerie rulebook used the same kind of language for Ways.)

Wizard_Amul

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Re: Harbor Village + Approaching Army
« Reply #5 on: August 26, 2024, 11:31:29 am »
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Unfortunately the rulebook does say that you get +$1 from the Attack card and that +$1 is something the Attack card does, which matches the language on Harbor Village. (I know that the rulebooks are not trying to be technically accurate, but the whole basis for Harbor Village giving you +$1 from Way of the Sheep was that the Menagerie rulebook used the same kind of language for Ways.)

Isn't this case different, though? Approaching Army doesn't say that the Attack card gives you +$1--Approaching Army says "After you play an Attack card, +1 coin." So, Approaching Army triggers after the Attack card play, the same time when Harbor Village would trigger ("After the next Action you play this turn..."). It seems to me that Approaching Army is giving you the +$1 and not the attack card. Approaching Army doesn't say "When you play an Attack card, it gives you +1 coin" or something close to that. Wouldn't that wording be more in line with what you're thinking? That would probably work with Harbor Village.

For what it's worth, currently on Dominion Online, Harbor Village does not give you +$1 after playing Harbor Village + Witch. You get the +$1 from the Approaching Army but not another +$1 from the Harbor Village.

After Approaching Army was active:
W plays a Harbor Village.
  W draws a Rustic Village.
  W gets +2 Actions.
W plays a Witch.
  W draws a Curse and a Witch.
  L gains a Curse.
  W gets +$1.
W plays a Sacrifice.
  W trashes a Curse.
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Jeebus

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Re: Harbor Village + Approaching Army
« Reply #6 on: August 26, 2024, 11:55:30 am »
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I was just referring to the rulebook description of how Approaching Army works. For Ways of course all we have is the rulebook description, so that is a difference. I'm not trying to say that Approaching Army should work with Harbor Village. From the card text it doesn't. That's why I said it's unfortunate that from the rulebook description it does.

GendoIkari

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Re: Harbor Village + Approaching Army
« Reply #7 on: August 26, 2024, 11:44:52 pm »
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I was just referring to the rulebook description of how Approaching Army works. For Ways of course all we have is the rulebook description, so that is a difference. I'm not trying to say that Approaching Army should work with Harbor Village. From the card text it doesn't. That's why I said it's unfortunate that from the rulebook description it does.

When you say rulebook description, is this in the FAQ? Or somewhere else in the general rules? Just wondering because I believe we've seen places in the past where the FAQ is less technically accurate than the card wording. But with Ways, as you say, they're just just a helpful description to clarify things, they're the actual rules definition of what Ways do.
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Jeebus

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Re: Harbor Village + Approaching Army
« Reply #8 on: August 27, 2024, 04:40:20 am »
+1

I was just referring to the rulebook description of how Approaching Army works. For Ways of course all we have is the rulebook description, so that is a difference. I'm not trying to say that Approaching Army should work with Harbor Village. From the card text it doesn't. That's why I said it's unfortunate that from the rulebook description it does.

When you say rulebook description, is this in the FAQ? Or somewhere else in the general rules? Just wondering because I believe we've seen places in the past where the FAQ is less technically accurate than the card wording. But with Ways, as you say, they're just just a helpful description to clarify things, they're the actual rules definition of what Ways do.
Yes, the "notes". That's the only place the individual cards are described in the rulebooks.

I think you have the wrong idea about the rulebooks. There is no difference between the "notes" section and the other parts; none are necessarily technically accurate. There is always a balance between technical accuracy and understandability through more plain language. The idea is that people should be able to understand how to play in most normal situations.

An example: In that other long thread about Harbor Village, we talked a lot about the difference between Ways and Adventures tokens. Way of the Sheep supposedly makes the card "give you" +$1, while the +$1 token doesn't. And the basis was always the rulebook description of Ways. You even mentioned how the section on Adventures tokens doesn't say this. But actually it does: "A Duration card still just gives the bonus when played, not on the next turn." (My emphasis.) The rulebook is not being technically accurate there.

The cards themselves are not always technically accurate either, and the rulebook "notes" give the fuller picture. For instance, there are several extra rules for Divine Wind that we need to read the rulebook to know. Or River Shrine - the card is not clear whether it's just the last Buy phase or any of them, but the rulebook clarifies. As Donald X. has said, the cards can't be like computer programs. (Although in many respects, and on most cards, they do work pretty well as such.)

So we need both the card texts and the rulebooks to understand how to play the game. Of course there are still many interactions that are not covered at all (and then we need rulings instead), precisely because neither the cards or the rulebooks are complete or technically accurate for all scenarios.

« Last Edit: August 27, 2024, 04:42:04 am by Jeebus »
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