Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: [1]

Author Topic: Force an opponent to gain the Curse pile  (Read 1080 times)

0 Members and 1 Guest are viewing this topic.

Snorka

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 125
  • he/him or they/them- no preference
  • Respect: +146
    • View Profile
Force an opponent to gain the Curse pile
« on: August 20, 2024, 12:27:16 pm »
+1

Idk if anyone has posted this before but uh. Play Blockade and gain Curse. Hold black cat in your next hand. If an opponent gains a Victory, you play the Black Cat and they gain the whole Curse pile.
This can be made more consistent with Way of the Mouse(Siren) and Falconer, Caravan Guard, and Pirate in the Kingdom.
Logged

segura

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1678
  • Respect: +1613
    • View Profile
Re: Force an opponent to gain the Curse pile
« Reply #1 on: August 20, 2024, 01:37:20 pm »
0

I think this is a cool combo. But it seems pretty theoretical. You pay a serious price for potentially (you might have no cat in hand) preventing your opponent from greening. With other Cursers or some Blockade already having hit before, they would not gain the entire pile so the combo would then be weaker.
Logged

Snorka

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 125
  • he/him or they/them- no preference
  • Respect: +146
    • View Profile
Re: Force an opponent to gain the Curse pile
« Reply #2 on: August 20, 2024, 01:49:10 pm »
0

Don’t forget about Scheme. Or multiplayer games.
Logged

joefarebrother

  • Salvager
  • ****
  • Offline Offline
  • Posts: 62
  • Shuffle iT Username: joefarebrother
  • Respect: +160
    • View Profile
Re: Force an opponent to gain the Curse pile
« Reply #3 on: August 20, 2024, 01:56:43 pm »
+6

I've pulled this off with shaman guaranteeing a forced curse gain when curse is the only card in the trash
Logged

Snorka

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 125
  • he/him or they/them- no preference
  • Respect: +146
    • View Profile
Re: Force an opponent to gain the Curse pile
« Reply #4 on: August 20, 2024, 04:19:58 pm »
0

I've pulled this off with shaman guaranteeing a forced curse gain when curse is the only card in the trash
That's awesome actually.
Logged

Jesster

  • Chancellor
  • ***
  • Offline Offline
  • Posts: 21
  • Respect: +17
    • View Profile
Re: Force an opponent to gain the Curse pile
« Reply #5 on: August 21, 2024, 02:01:06 am »
0

Don’t forget about Scheme. Or multiplayer games.

Multiplayer actually evokes an interesting question.  The spirit of Dominion attacks in multiplayer is to not single out one opponent over others, however given the rules for "simultaneous" events being resolved in order of the players choice, couldn't you technically choose to dump all the curses on a single opponent in a multiplayer game and leave the others unscathed by the attack.  (If you were dead set on losing a friend, that is). 
Logged

Mic Qsenoch

  • 2015 DS Champion
  • *
  • Offline Offline
  • Posts: 1711
  • Respect: +4335
    • View Profile
Re: Force an opponent to gain the Curse pile
« Reply #6 on: August 21, 2024, 02:56:29 pm »
+4

Don’t forget about Scheme. Or multiplayer games.

Multiplayer actually evokes an interesting question.  The spirit of Dominion attacks in multiplayer is to not single out one opponent over others, however given the rules for "simultaneous" events being resolved in order of the players choice, couldn't you technically choose to dump all the curses on a single opponent in a multiplayer game and leave the others unscathed by the attack.  (If you were dead set on losing a friend, that is).

The Black Cat Curses are gained in turn order (starting with the player whose turn it is), and that person will get hit by the "gain the remaining Curses" effect. There's no choices here (other than to choose not to react).
Logged
Pages: [1]
 

Page created in 0.044 seconds with 20 queries.