Inspired by Rising Sun's teaser "Prophecies that will someday happen and change everything", here is a rule-changing mechanism, which I will call
Decrees.
Here is a randomizer for Decrees:
Shuffle the Decrees and place one face up under each Kingdom Supply pile.
Each Decree applies whenever it is exposed.
If Decrees are selected to be used in a game, there will be 10 different Decrees (or 11 in games with Young Witch), one under each Kingdom Supply pile. They change the rules, but only when they are exposed i.e. the pile on top of them is empty. So in a typical game there may be 0 to 3 active rule changes at any time.
Which Decrees are under which piles is public information, so players may adjust their strategies in order to expose or avoid exposing particular Decrees. Note also that if a pile empties and then later becomes non-empty, that Decree will cease to apply.
Here are some example Decrees:
That's Enough
Decree
You may not gain more than 3 cards per turn.
Clear Out
Decree
When you discard one of these cards from play, trash it.
Note that Clear Out refers specifically to cards from the pile it was placed under, which makes it similar to a trait, except that it only applies when the pile is empty.
Your challengeYour challenge this week is to design a Decree. In fact, because each individual Decree should be really simple,
you may submit up to 2 entries.
I believe that a good Decree will:
- Be simple, because any game using Decrees will have 10 different ones, which is already a lot for players to consider.
- Be likely to influence strategy, though exactly what impact it has may depend on the pile to which it is assigned.
- Not kill the game.
- Not contradict other Decrees. So this one is kind of meaningless for this contest as there are no "official" Decrees to be contradicted (and I don't care if your entry contradicts an example I gave above, or another person's entry), but if you submit 2 entries at least ensure they do not contradict each other!
The layout for a Decree should be the opposite of Trait; whereas a Trait slides under the bottom half of a pile, a Decree should slide from the top, so it is possible to have both under the same pile. However, for the purposes of mock-ups, we can use the Trait layout. I've gone for a colour scheme of R:1.8 G:1.3 B:0.5.
Submission deadline is 4pm forum time on Wednesday 31st July.