Dominion > Variants and Fan Cards

Fan Card Mechanics Week 80 - It's normally a Supply pile but in this game...

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grrgrrgrr:
The objective for this week is: Design a card that gains from a specific Kingdom pile.

More specifically, the card (or card shaped object) must contain the phrase "gain a [differently named card]". That differently named card must be a Kingdom card from a different pile.

An example is:


--- Quote ---Self serving Smithy (Action, $5)
+3 Cards
-
When you gain this, gain a Village.

--- End quote ---

This card gains you a Village upon purchase! If the Village pile is in the Kingdom for this game, this card will gain you a Village from that pile. Otherwise, the Village pile is non-Supply pile that is set aside and not counting towards a 3 pile ending.

Some more clearifications:
* If this mechanic gets used in an official expansion, it will only use cards from base game (that are not on the chopping block for E3) or from the expansion it is in. You are obviously not limited to this.
* You can also use Split piles, if these piles have names. For instance, if the card says "Gain a Clash", it gains the upper card from the Clash pile.
* You are also allowed to design the used pile yourself. Make sure that the card is balanced on its own!
* Your card may also gain cards from multiple piles.

BryGuy:
:) :)
--- Quote ---Wild Plains • $5 • Action - Duration
+1 Card
+1 Action
+1 Buy
Now and at your next Start-up, reveal your Deck's top card, you may discard it. If it is a Horse, gain a Cavalry; otherwise gain a Hostelry.
--- End quote ---
:)I started by reviewing the most powerful $4 cards. I first developed a card around Shepherd, then tried Calvary and liked it better.
:)

fika monster:

--- Quote from: grrgrrgrr on December 17, 2023, 10:37:20 am ---The objective for this week is: Design a card that gains from a specific Kingdom pile.

--- End quote ---

sorry for asking this question, but does it have to be a specific named card? can we say "set aside a kingdom supply card costing X" or "a card of X type"?

Dominionaer:
Swill
Action - Duration, $4

--- Quote ---If this is the first time you played
a Swill this turn, at the start of your
next turn, discard the top card of
your deck. Gain an Experiment
per $3 it costs (round down).
--- End quote ---


faust:

--- Quote from: Dominionaer on December 18, 2023, 06:31:15 am ---Swill
Action - Duration, $4

--- Quote ---If this is the first time you played
a Swill this turn, at the start of your
next turn, discard the top card of
your deck. Gain an Experiment
per $3 it costs (round down).
--- End quote ---



--- End quote ---
Using two Horses for this is virtually equivalent.

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