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Author Topic: Adjusting the page line for a hypothetical Adventures 2e  (Read 251 times)

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Will(ow|iam)

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Adjusting the page line for a hypothetical Adventures 2e
« on: August 22, 2023, 03:12:07 am »
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Quote
Fighter (replaces Warrior): +2 Cards. Per traveler in play, each player (including you) with 5 or more cards in hand, trashes a card from their hand.

Quote
Legend (Replaces Champion): At the start of each of your turns, +4 Actions and +1 Buy. When another player plays an attack card, it doesn't affect you.
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NoMoreFun

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Re: Adjusting the page line for a hypothetical Adventures 2e
« Reply #1 on: August 22, 2023, 10:41:45 pm »
+5

It would be possible to pin players with Fighter if you get 4 other travelers in play. You may need to trash your own deck but that was also the case with the old Masquerade pin and you can keep up to 4 cards safe.

Also that means it technically doesn't solve the problem where Warrior can cut off other players' Traveller lines (then they're safe once they hit Champion)

Personally thinking Warrior could simply say "non-Traveller" for trashing and it's otherwise fine and I never had a problem with Champion.
« Last Edit: August 22, 2023, 11:14:40 pm by NoMoreFun »
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Will(ow|iam)

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Re: Adjusting the page line for a hypothetical Adventures 2e
« Reply #2 on: August 22, 2023, 11:48:03 pm »
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It would be possible to pin players with Fighter if you get 4 other travelers in play. You may need to trash your own deck but that was also the case with the old Masquerade pin and you can keep up to 4 cards safe.

Also that means it technically doesn't solve the problem where Warrior can cut off other players' Traveller lines (then they're safe once they hit Champion)

Personally thinking Warrior could simply say "non-Traveller" for trashing and it's otherwise fine and I never had a problem with Champion.

No because it only trashes cards from hand, and only from players with enough cards in hand. So all the cards in their deck are safe, and 4 cards in hand are safe.
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LastFootnote

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Re: Adjusting the page line for a hypothetical Adventures 2e
« Reply #3 on: August 23, 2023, 12:10:13 am »
+1

It would be possible to pin players with Fighter if you get 4 other travelers in play. You may need to trash your own deck but that was also the case with the old Masquerade pin and you can keep up to 4 cards safe.

Also that means it technically doesn't solve the problem where Warrior can cut off other players' Traveller lines (then they're safe once they hit Champion)

Personally thinking Warrior could simply say "non-Traveller" for trashing and it's otherwise fine and I never had a problem with Champion.

No because it only trashes cards from hand, and only from players with enough cards in hand. So all the cards in their deck are safe, and 4 cards in hand are safe.

No, your suggestion says "Per Traveller in play", so if you have 5 Travellers in play, each other player with 5 more more cards in hand trashes 5 cards from hand.
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Will(ow|iam)

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Re: Adjusting the page line for a hypothetical Adventures 2e
« Reply #4 on: August 23, 2023, 06:19:22 pm »
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It would be possible to pin players with Fighter if you get 4 other travelers in play. You may need to trash your own deck but that was also the case with the old Masquerade pin and you can keep up to 4 cards safe.

Also that means it technically doesn't solve the problem where Warrior can cut off other players' Traveller lines (then they're safe once they hit Champion)

Personally thinking Warrior could simply say "non-Traveller" for trashing and it's otherwise fine and I never had a problem with Champion.

No because it only trashes cards from hand, and only from players with enough cards in hand. So all the cards in their deck are safe, and 4 cards in hand are safe.

No, your suggestion says "Per Traveller in play", so if you have 5 Travellers in play, each other player with 5 more more cards in hand trashes 5 cards from hand.

I meant it differently than you're parsing it. Maybe this would be clearer?

Quote
Per traveller in play, do this: Each player (including you) with 5 or more cards in hand, trashes a card from their hand.
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