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Author Topic: Tears of the Kingdom  (Read 5270 times)

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GendoIkari

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Re: Tears of the Kingdom
« Reply #75 on: September 01, 2023, 12:16:08 am »
0

One could argue that some of the frustration arose from outside information (location of the shrine) being only partial information, whereas the game counted on you having no information... I guess?  It's an apologist's viewpoint for sure.


Actually, that relates to another issue… a lot of people, myself included, assumed that going to Hyrule castle to confront fake Zelda would lead straight to the end of the game. Had I known that wasn’t the case, then I wouldn’t have spent so much time trying to find shrine 152 right then. I would have gone and beat the castle, gotten the ring quest, cleared up thunderhead, and guessed right away that the missing shrine must be on this big sky island I had never been to. So I never would have used any external source to get all shrines.
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pacovf

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Re: Tears of the Kingdom
« Reply #76 on: September 03, 2023, 02:56:26 pm »
0

Got back to TotK after a summer break. I have two temples done, and all 12 tears, and seen most of the surface world other than the areas around Gerudo and Zora domains.

Did a quick trip to Hyrule castle, and explored the surface and floating areas, since a note from Zelda implies you should visit the throne room. It felt less epic than in BotW, but I assume because there is more left underground. Without spoilers, should I be leaving the underground part of the castle until the endgame, or is it fine to visit earlier?
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GendoIkari

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Re: Tears of the Kingdom
« Reply #77 on: September 03, 2023, 05:58:40 pm »
+1

Got back to TotK after a summer break. I have two temples done, and all 12 tears, and seen most of the surface world other than the areas around Gerudo and Zora domains.

Did a quick trip to Hyrule castle, and explored the surface and floating areas, since a note from Zelda implies you should visit the throne room. It felt less epic than in BotW, but I assume because there is more left underground. Without spoilers, should I be leaving the underground part of the castle until the endgame, or is it fine to visit earlier?

You can easily get the light root under the castle without doing anything endgame, but there’s not a whole lot else to explore there until you want to beat the game.
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GendoIkari

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Re: Tears of the Kingdom
« Reply #78 on: September 11, 2023, 08:14:01 pm »
0

All wells found! We did just fully use a map for the last several. We got a companion app for the iPad which works really well. Basically going to an area we haven’t explored well, and using the app to mark off every korok as we find it. Only using map for koroks and wells so far. Because caves have more in-game ways of finding them, trying to see if we can get them all without a guide. Only 13 left!
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Cuzz

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Re: Tears of the Kingdom
« Reply #79 on: September 18, 2023, 07:02:43 am »
0

I'm toward the end of the main story, and am just really confused about something, based on having done some things out of order. I got Mineru's mask and did the construct factory before going to the castle, and so after doing the castle they try to prompt me on my big quest to find the fifth sage and then are just like "oh wow you already found her, ok I guess you can just go try to find Gannondorf now."

The weird thing then was I immediately go to talk to Purah again and she says again (paraphrasing) "Ok, now you need to go find Gannondorf." But it then showed the Link talking animation, and Purah says "Oh you found him already? He's in the Depths? Go tell Josha." I talk to Josha, and she's like "Oh wow, you found him! My work paid off, yay!"

What's confusing is that I have no idea what I did to trigger that interaction. I had never had any opportunity to talk to Josha about Gannondorf, and as far as I know I have not actually found him yet (in the game at least--it's no real surprise where he is). I have not been into the chasm under the castle, nor into the part of the Depths anywhere near there.

There's either something I did ages ago that I don't remember, or it triggered just based on getting close enough to the chasm for it to mark on the map, or it's a logic error in the game, but it's very bizarre.

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GendoIkari

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Re: Tears of the Kingdom
« Reply #80 on: September 18, 2023, 09:57:47 am »
+1

I had a couple guesses as to what quest would lead to that dialogue happening, and found this article that confirmed one of them was correct. Basically it's when you fight Kohga, he says "in the darkness below the castle, where the Demon King now dwells. Yes, where the end of all things will begin! In the deepest reaches of the Depths... Far beneath Hyrule Castle!" So technically speaking Purah didn't expect you to even find him or do that whole quest until after everything else.

The whole "intended" order is pretty weird, really. Clearly a lot of people are going to do a lot of things before Purah tells you to. Fun fact, you can even beat a regional phenomena without talking to Purah the first time to get the paraglider, and there's special dialogue for that too.
« Last Edit: September 18, 2023, 09:58:49 am by GendoIkari »
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Cuzz

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Re: Tears of the Kingdom
« Reply #81 on: September 18, 2023, 12:24:04 pm »
0

Ah ok that makes sense. I had no memory of that dialog since I did all that ages ago, plus it’s weird to even treat the location of Gannondorf like a mystery if he’s gonna end up in the first place anyone would guess.
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GendoIkari

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Re: Tears of the Kingdom
« Reply #82 on: September 18, 2023, 12:39:09 pm »
+2

Not only the first place anyone would guess, but also literally exactly where it shows you he is in the opening prologue. The game begins with Link and Zelda exploring the depths under Hyrule Castle and stumbling upon Ganondorf there. There's no suggestion that he's moved or left since then.
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GendoIkari

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Re: Tears of the Kingdom
« Reply #83 on: September 19, 2023, 03:01:15 pm »
0

Finished the sky last night. That is to say; we have all the old maps, sage's wills, and sky koroks. If anything else is up there, it's a couple random chests we missed somewhere with a random Zoanite Charge in it or whatever. No real way to know (not going to use the map/guide and specifically double-check every chest location... but we have had the chest sensor on almost the whole game and opened every one that was sensed). Theoretically there could still be an undefeated Flux Construct up there; but not likely at all.
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GendoIkari

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Re: Tears of the Kingdom
« Reply #84 on: September 26, 2023, 07:40:00 pm »
+2

Ceave made a review! For those who don’t know, Ceave is a great YouTuber that used to do lots of very interesting mostly Mario-related videos, but he took a step away from being a full time YouTuber a year or two ago and rarely does new videos now.

Anyway, I’m only 6 minutes into this long video, but he already amazingly captured my exact biggest problem with the game, by pointing out yet another example where the game gives you frustration if you don’t do everything in the “correct” order. It’s something from the tutorial area that I had no idea was a possible issue.

https://www.youtube.com/watch?v=a4ldmt3eU2I
« Last Edit: September 27, 2023, 12:02:44 pm by GendoIkari »
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GendoIkari

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Re: Tears of the Kingdom
« Reply #85 on: September 29, 2023, 08:56:28 pm »
0

I've now watched a few different reviews from different YouTubers, and they all seem to say the same thing, which largely lines up with my opinion: Amazing game, 10 out of 10, deserves all the praise it gets, and filled with frustratingly bad gameplay decisions.

We have 3 caves left to find. Unfortunately it does look like we're on track to finish everything except armor upgrades well ahead of all armor upgrades; which will leave us with nothing to do but grind out lizalfos tails and gems.
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GendoIkari

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Re: Tears of the Kingdom
« Reply #86 on: October 18, 2023, 03:01:02 pm »
+1

Lots of progress!

Found the last 3 caves, without any sort of guide or external hints. Actually found all 3 while not at all looking for them; just randomly stumbled upon them. Also finished the compendium. Did use a guide for that one; to learned what a few of our missing things were. All pictures found naturally other than the 2 monsters that were missed.

About 950 korok seeds, and doing pretty well on the armor. Mostly need Electric Lizalfos Tails and still plenty more topaz and sapphire, as well as a bunch of other random stuff still. But finished grinding out the Gleeok guts; which was fighting the King Gleeok in the depths about 12 times, ever time there was a blood moon. The other Gleeoks only have a small chance of giving guts.

Gleeoks are kind of stupidly easy now. I never see the final phase when they fly up really high. I always kill them as they're just starting that ascent.
« Last Edit: October 23, 2023, 11:22:17 am by GendoIkari »
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GendoIkari

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Re: Tears of the Kingdom
« Reply #87 on: November 02, 2023, 01:17:58 am »
+1

After only 445 hours playing since May 12, 2023, we have finished Tears of the Kingdom!

  • Shrines: 152/152 (With all chests from all shrines)
  • Lightroots: 120/120
  • Towers: 15/15
  • Memories: 18/18
  • Korok Seeds: 1000/1000
  • Map percentage: 100%
  • Wells: 58/58
  • Caves/Bubbul Gems: 147/147 (No guide used)
  • Main Quests: 23/23 (Current save file only shows 21 because the fact that you completed the last 2 isn't one of the things that is remembered after beating the game)
  • Side Adventures: 60/60
  • Shrine Quests: 31/31
  • Side Quests: 139/139 (Guide used for just the last 2)
  • Miniboss Medals: 6/6 (defeating every Molduga, Talus, Hinox, Flux Construct, Gleeok, and Frox)
  • Recipes: 228/228
  • Compendium: 509/509 (2 permanently missed ones were bought; the rest were manually taken)
  • Hudson Construction Signs: 81/81 (Guide needed for the final 8)
  • Armor: 136/136; all upgraded to level 4 except the ones you can't upgrade
  • Fabrics: 29/29 (not counting the many Amiibo-only ones)
  • Horse Upgrades: 1 horse fully upgraded to max 5 stars on all stats
  • Pony Points: Over 50 (where there are no more unique rewards)
  • Schema Stones: 12/12
  • Yiga Schematics: 34/34
  • Old Maps: 31/31
  • Energy Cells: 48/48
  • Sage’s Wills: 20/20
  • Horse Gear: 13/13
  • Dungeon Boss Refights: 12/12
  • Zonai Dispensers: 30/30 (All used so no more unknown devices listed)
  • Treasure Chests: A pretty decent chance that we have 100%. Basically impossible to know for sure.
Did I miss anything? I know there's a lot of overlap listed there (like you have to get all wells to get 100% sidequests or 100% map completion). Also stuff I didn't list which is purely overlap (of course I unlocked all faeries if I got all armor to level 4).
« Last Edit: November 17, 2023, 02:25:30 pm by GendoIkari »
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pacovf

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Re: Tears of the Kingdom
« Reply #88 on: November 02, 2023, 09:30:19 pm »
0

I am only about 100hrs in, been getting in and out of it over the past months. I admire your dedication though! Do you think you're done with TotK forever, or do you intend to replay it?

How do you track old maps? I think I have them all just based on my thorough exploration of the sky islands, but would be cool to know for sure.
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GendoIkari

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Re: Tears of the Kingdom
« Reply #89 on: November 03, 2023, 03:05:11 pm »
+1

I am only about 100hrs in, been getting in and out of it over the past months. I admire your dedication though! Do you think you're done with TotK forever, or do you intend to replay it?

How do you track old maps? I think I have them all just based on my thorough exploration of the sky islands, but would be cool to know for sure.

Old maps show up in your special items inventory; whether the chest they point to has been opened yet or not. To know that I had them all, I just looked up how many total there were. Same with Yiga Schematics and Schema Stones.

I don't see myself replaying the game much; but I did just start a new playthrough for a very specific purpose... I want to get all compendium pictures manually. I plan to do the minimal amount necessary to make that as fast as possible. So I'll do some shrines just because the extra stamina and hearts will help with faster progression in general, but no idea how many. So far in just a couple hours, I've gotten off the great sky island, gotten the camera, and taken somewhere around 70 pictures. It's a fun challenge at the start because new stuff to add to the compendium is just everywhere. It will get more tedious when it comes to hunting down the remaining ones; especially pristine weapons. Doing this will require beating the game, to get the Ganondorf pictures.

One of the reasons I'm doing this is because there's a quest, "filling out the compendium", which is started when you first get the ability to purchase new compendium entries, and completed when you purchase your first entry. I want to see/know how it gets completed if you never purchase an entry. At the least there must be some different dialogue or something. No one on Reddit seemed to know the answer.
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GendoIkari

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Re: Tears of the Kingdom
« Reply #90 on: November 13, 2023, 11:51:33 am »
+1

Close to done with my "all pictures" run. A couple annoying snags... I have to do all the Hateno mayor sidequests stuff to get sun pumpkins to exist in the world. I knew about that from the start. But I just found out that it's impossible to get a picture of the Daybreaker shield without beating the Lightning Temple. I wasn't planning on doing any of the Gerudo mission stuff... All the other champion weapons can be gotten by finding the champion themselves, but Riju doesn't wield the shield.

A couple other weapons will require Amiibo, especially the Dusk Claymore which would otherwise require defeating all dungeons. I had planned on only doing the Wind Temple (you have to do 1 temple to get Robbie to go back to the tech lab, and it made sense to get Tulin for the movement). All the other main bosses should be able to be gotten in the final battle. I did have to do just enough Sidon and Yunobo stuff to get the pre-temple bosses that show up for those.
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GendoIkari

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Re: Tears of the Kingdom
« Reply #91 on: November 20, 2023, 10:34:38 am »
+1

Done! I had to save-scum the amiibo a few times to get them to drop the special weapons I needed. Same with the shadow statues for the last few pristine weapons. So the answer to that one side quest... basically after you get the fabric for getting all pictures (you have to interact with Robbie's compendium to trigger that), the "Filling out the Compendium" side adventure pops up as completed. Kind of what I expected; though it would have been nice if Robbie had some different dialogue for it or something.
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GendoIkari

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Re: Tears of the Kingdom
« Reply #92 on: November 21, 2023, 11:30:01 am »
0

Forgot to mention the difficult challenge of the final boss when you aren't maxed out. Like in BOTW, you have to do a boss rush where you defeat all dungeon bosses you didn't defeat. You have to beat all those bosses without saving in between; though it does save after those and before Ganondorf. You're also fighting them without the helper that's specifically designed to help with that boss. Ghoma's not too bad; you just ascend up through him like you do a Talus. Seized Construct was quite difficult though. Then Ganondorf himself... no Master Sword, about 15 hearts, and only a total of 9 armor defense makes it quite a difficult fight. Took me 2 tries, and I used a lot of gloom healing and regular healing foods. The losing hearts thing actually felt like it mattered unlike when I went in with 38 hearts. I think by the end I was down to 9 to 10 hearts.

Then when the dragon part starts, you get a cutscene of pulling the master sword out of the light dragon, so you have it for the final phase. Interestingly, dragon ganondorf can be hurt without the master sword though. Regular weapons just do a very tiny amount of damage to him; so you clearly are supposed to use the master sword. Just for fun, I used a regular weapon for the final hits, though it auto switches to the master sword for the final "press A to end the game" thing.
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Nukatha

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Re: Tears of the Kingdom
« Reply #93 on: February 26, 2024, 08:54:23 pm »
0

I'll break up Gendo's monologuing with some of my own.

I played through TotK almost as much as possible without acquiring the Paraglider. I was motivated to do this by how I originally played BotW: You're directed toward Impa in Kakariko by Rhoam at the start of the game, and I wanted to find out if her dialogue was different if you completed all of the Divine Beasts before speaking with her. (Spoiler: It is).
Thus, in TotK, where Purah takes the place of the 'main quest-giver', I decided I would complete as much of the main quest as possible without speaking with her to see unique dialogue at the end. This has the unfortunate side-effect of locking me out of the Paraglider, but I found this made the game an absolute joy to play.

All 152 shrines can be completed without making use of glitches (some require bombs or rockets brought in fused to a shield, but at no point are glitches required).
Fall damage becomes a real and persistent threat (until you get the Glide armor and upgrade it to negate fall damage), and navigating sky islands, especially the lead-ups to the Water and Wind temples, requires more use of Zonai devices. I did the Water Temple first, prior to knowing about the elegant simplicity of the game-breaking hoverbike, and climbing up the low-gravity section was quite challenging. Also, the game puts Link into the glider automatically when reaching the top of a waterfall. Without the glider, Link instead goes into a fall state. Then, annoyingly, the 'R' button is mapped to both 'throw weapon' and 'enter skydiving mode', meaning that I ended up throwing a number of weapons while just trying to land on the platform Link swam up to.

But in spite of that, the lack of paraglider means you approach everything differently. The Fire Temple is still cheese-able, but requires more effort than just ascending to a high point and gliding into your room of choice, thus making it easier to actually just do the minecart puzzles.
Navigating the Wind Temple at times is also a suitable challenge, and the Colgera fight without a glider (and especially without rockets in your inventory) makes for a distinct challenge.

The sheer amount of separate progression tracks in this game is insane:
Shrines unlock stamina and hearts.
Koroks unlock inventory space
Finding a withered weapon aboveground unlocks the pristine version in the depths
Doing things in the depths unlock battery charges
The depths also house autobuild plans
Caves unlock bubblefrog gems, which unlock prizes
There are an absurd amount of quests around the map, many of which unlock amiibo costumes (which don’t do much, but are still kind of fun)
There are quests to unlock the great fairies now in order to upgrade equipment
Lightroots to find and fill out the depths map
And Sage’s Vows to upgrade your sage abilities.
I suppose there are also the new towers for unlocking map points, but I didn’t interact with those.

Now, my real issues with this game begin with the seemingly arbitrary list of things you cannot access without talking to Purah:
All of the runes that Robbie can unlock (Camera, Hero’s Path, Sensor, Travel Medallion).
As such, all quests that require the camera (these especially annoy me)
The ‘Crisis at Hyrule Castle’ event vs. phantom Ganons
The Ring Ruins leadup to the Dragonhead islands, (and also the lighting armor from the Zonai ruins, but I did glitch through those, and was able to clear out the thundercloud from the archipelago, this does NOT allow you to take Mineru’s mask, I had hoped it would set the quest flag to that point).
Unlocking any part of the map on the surface, any part of the sky map except the Great Sky Island.
Launching yourself out of any tower for faster transportation, or using them as teleport points.

I say this list seems arbitrary because of the sheer amount of things you CAN do without the glider (and without glitches)
All four main dungeons
Buy and build a House
Most sidequests
The entire Lucky Clover Gazette quest with Penn
Unlock all lightroots and fully map the depths
Collect all the equipment in Hyrule Castle (a few people guard several entrances, but you can still make it inside via alternate routes)
Acquire a bunch of Paraglider fabrics
Clear the first difficulty at the flight training grounds (second difficultly seems impossible lol)
Complete the diving challenges for the Glide Suit
Complete ALL shrines (and it is an absolute joy to puzzle through a few of them).
Collect all Sage’s Vows (but four remain in your inventory without Mineru)
Complete the Great Sky Island Temple of Time fire lighting ceremony
Get Autobuild and all except one schematic
Save the Korok Forest/do all quests there.
Complete the Typhlo Ruins quest (for clearing all four Regional Phenomena) to get the Dusk Claymore.
Get the Master Sword
Crawl through the Hyrule Castle tunnel to make it all the way to the bunker under Lookout Landing (which itself stays closed lol).
Complete all of the Yiga-related quests (fighting Kohga multiple times, completing the Yiga outfit, and doing the blademaster quest)
Beat Ganon

The biggest offender is, of course, the Spirit Temple. It is accessible the moment you launch yourself out of any one Sheikah tower, then follow-up by talking to Purah. (Well, technically accessible, most players will also need 10 hearts, you can ascend into the room to bypass the door, but very few would try this on their own). Otherwise, you're told to come back later. I would think that just opening the 10-heart door, demonstrating that you've earned at least 6 heart containers since leaving the Great Sky Island, would be sufficient, but no. It is arbitrarily locked behind having the glider and doing one tower launch. I would even forgive this if it required the player to fight the phantom Ganons at Hyrule Castle and do the full Ring Ruins quest, but no, you can do the Spirit Temple first if you are motivated to do so.

The game is about 90% perfect on every front, but also on every front has something lacking, even merely compared with Breath of the Wild.
Why must Link's house be green?
Why are there Hudson house modules used to build homes in Tarry and Hateno that Link can't used for his own home?
BotW's DLC included Hero's Path, Travel Medallion, dungeon boss rematches, and a 5th dungeon, all of which TotK has from the start.
But TotK lacks a Hero Mode, Master Sword upgrade, (and Horse Teleportation bridle, but no one uses horses anymore).
Amiibo got short-sticked too. I believe the only new amiibo items are the glider fabrics. While they added the amusing Link's Awakening set, the Link's Awakening amiibo no longer drops fish like it did in BotW. Why remove that cute feature? Toon Link from WW still drops fish! And why doesn't Skyward Sword Zelda have even one cute unique item?
Also, the DLC items in BotW weren't upgradeable, presumably just because of being late additions. Why aren't the identical items in TotK given upgrades?

And this is all before mentioning the many and varied problems with the story.
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