Dominion > Dominion General Discussion

Tales Of the Undouchebag: Post the most egregious undo's you've granted.

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Honkeyfresh:
I'm auto undo.  I'd rather play fast with erasers than slow Af and uber deliberate. Like play like you would IRL. If your friend in an at home game bought a Grand market and while playing the 2 golds fumbled his hand and dropped a coper on the table would you say "copper in play"! Or just let them pick it up?  I Hate undouchebags.  I was playing someone in a villa/chameleon deck and they bought a province with 10 coins, then almost immediately requested an undo.  I thought maybe they decided that they didn't want to green yet and get  a villa and a 6.

They then proceeded to villa and chameleon to a mega draw hand. ;D

I still whipped em, but they got the ban hammer.  Some people.

Another time I had a dude undo a vassal.  Then Squirrel it.   :o

Post your favorite abusive undo stories here 8).

vidicate:
I responded to the Chameleon one in the other thread. But yeah, that Vassal one is straight up cheating lol.

Erick648:
I play most of my games IRL, but I generally agree with with policy that it's better to play quickly with undos than have to think about what should be routine moves to ensure you don't overlook any edge cases (or misclick if online).  As a result my general policy is that undos are fair game as long as (1) they don't go back a ridiculous amount of time, and (2) the undoing player doesn't change any decisions based on information gained via the undone decisions.  So as long as no new information was gained from the undone action, I think undoes are fair game.  If new information was gained, it's really a matter of trust, although I trust the people I play with IRL not to abuse this. 

Of course, if it's a situation where it could easily have been a misclick (e.g., you play a card with optional trashing and accidentally trash the card you wanted to play next because you forgot to hit "Done Trashing"), I'd allow undoes even if there was new information.

NoMoreFun:
In my view undos are always fine as long as no new information is revealed. Isotropic used to work that way.

That's also the basis I ask for undos, but of they refuse or don't hit after 10 seconds I let it go. I try not to resign just because I wasn't granted an undo but I resign quite often so it happens.

Honkeyfresh:

--- Quote from: Erick648 on June 26, 2022, 11:05:11 pm ---I play most of my games IRL, but I generally agree with with policy that it's better to play quickly with undos than have to think about what should be routine moves to ensure you don't overlook any edge cases (or misclick if online).  As a result my general policy is that undos are fair game as long as (1) they don't go back a ridiculous amount of time, and (2) the undoing player doesn't change any decisions based on information gained via the undone decisions.  So as long as no new information was gained from the undone action, I think undoes are fair game.  If new information was gained, it's really a matter of trust, although I trust the people I play with IRL not to abuse this. 

Of course, if it's a situation where it could easily have been a misclick (e.g., you play a card with optional trashing and accidentally trash the card you wanted to play next because you forgot to hit "Done Trashing"), I'd allow undoes even if there was new information.

--- End quote ---

I go even further.  I'll allow undos if the person sees cards, but made a mistake like playing a terminal when they had an action in hand and just lost track of actions in play.

There are times when the cards have been seen (often very early in the game) and the cards are drawn don't really affect the play. I'll even grant there usually, but I can see how some wouldn't, and don't have a problem with that at all.

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