Dominion > Puzzles and Challenges

Early Conspirator activation

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AJD:
Hey, someone just added something to a rules-clarification section on the wiki, which I thought seemed like an oddball enough scenario to make a good puzzle. If you've seen the wiki edit, don't answer!

On a given turn, I carry out exactly three plays of Action cards. The second and third Actions I play are both "activated" Conspirators—i.e., they're both Conspirators that give me +1 Card / +1 Action in accordance with the text on Conspirator, stipulating that that happens if you've played three or more Actions this turn.

How on earth can this happen?

Jack Rudd:
Sounds like Command card shenanigans of some sort.

AJD:

--- Quote from: Jack Rudd on August 05, 2021, 05:33:22 pm ---Sounds like Command card shenanigans of some sort.

--- End quote ---

Not saying whether or not this is my solution, but... can you make it work? Remember, playing Band of Misfits / Conspirator counts as two separate Action card plays, even though the Conspirator never enters the play area.

Illice:
With Innovation and a villager, first play Kiln, then play a Conspirator. Before resolving Conspirator, gain a Conspirator and play it using Innovation. The second Conspirator is the third action played and thus an activated Conspirator. And by the time the first Conspirator is resolved, you have already played three actions so that it's also an activated Conspirator.

AJD:

--- Quote from: Illice on August 05, 2021, 10:18:47 pm ---With Innovation and a villager, first play Kiln, then play a Conspirator. Before resolving Conspirator, gain a Conspirator and play it using Innovation. The second Conspirator is the third action played and thus an activated Conspirator. And by the time the first Conspirator is resolved, you have already played three actions so that it's also an activated Conspirator.

--- End quote ---

Yay!

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